etnaviv: fix in-place resolve tile count
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_compiler.h
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 */
26
27 #ifndef H_ETNAVIV_COMPILER
28 #define H_ETNAVIV_COMPILER
29
30 #include "etnaviv_context.h"
31 #include "etnaviv_internal.h"
32 #include "etnaviv_shader.h"
33 #include "pipe/p_compiler.h"
34 #include "pipe/p_shader_tokens.h"
35
36 /* XXX some of these are pretty arbitrary limits, may be better to switch
37 * to dynamic allocation at some point.
38 */
39 #define ETNA_MAX_TEMPS (64) /* max temp register count of all Vivante hw */
40 #define ETNA_MAX_TOKENS (2048)
41 #define ETNA_MAX_IMM (1024) /* max const+imm in 32-bit words */
42 #define ETNA_MAX_DECL (2048) /* max declarations */
43 #define ETNA_MAX_DEPTH (32)
44 #define ETNA_MAX_INSTRUCTIONS (2048)
45
46 /* compiler output per input/output */
47 struct etna_shader_inout {
48 int reg; /* native register */
49 struct tgsi_declaration_semantic semantic; /* tgsi semantic name and index */
50 int num_components;
51 };
52
53 struct etna_shader_io_file {
54 size_t num_reg;
55 struct etna_shader_inout reg[ETNA_NUM_INPUTS];
56 };
57
58 /* shader object, for linking */
59 struct etna_shader_variant {
60 uint32_t id; /* for debug */
61
62 uint processor; /* TGSI_PROCESSOR_... */
63 uint32_t code_size; /* code size in uint32 words */
64 uint32_t *code;
65 unsigned num_loops;
66 unsigned num_temps;
67
68 struct etna_shader_uniform_info uniforms;
69
70 /* ETNA_DIRTY_* flags that, when set in context dirty, mean that the
71 * uniforms have to get (partial) reloaded. */
72 uint32_t uniforms_dirty_bits;
73
74 /* inputs (for linking) for fs, the inputs must be in register 1..N */
75 struct etna_shader_io_file infile;
76
77 /* outputs (for linking) */
78 struct etna_shader_io_file outfile;
79
80 /* index into outputs (for linking) */
81 int output_count_per_semantic[TGSI_SEMANTIC_COUNT];
82 struct etna_shader_inout * *output_per_semantic_list; /* list of pointers to outputs */
83 struct etna_shader_inout **output_per_semantic[TGSI_SEMANTIC_COUNT];
84
85 /* special outputs (vs only) */
86 int vs_pos_out_reg; /* VS position output */
87 int vs_pointsize_out_reg; /* VS point size output */
88 uint32_t vs_load_balancing;
89
90 /* special outputs (ps only) */
91 int ps_color_out_reg; /* color output register */
92 int ps_depth_out_reg; /* depth output register */
93
94 /* unknown input property (XX_INPUT_COUNT, field UNK8) */
95 uint32_t input_count_unk8;
96
97 /* shader is larger than GPU instruction limit, thus needs icache */
98 bool needs_icache;
99
100 /* shader variants form a linked list */
101 struct etna_shader_variant *next;
102
103 /* replicated here to avoid passing extra ptrs everywhere */
104 struct etna_shader *shader;
105 struct etna_shader_key key;
106
107 struct etna_bo *bo; /* cached code memory bo handle (for icache) */
108 };
109
110 struct etna_varying {
111 uint32_t pa_attributes;
112 uint8_t num_components;
113 uint8_t use[4];
114 uint8_t reg;
115 };
116
117 struct etna_shader_link_info {
118 /* each PS input is annotated with the VS output reg */
119 unsigned num_varyings;
120 struct etna_varying varyings[ETNA_NUM_INPUTS];
121 int pcoord_varying_comp_ofs;
122 };
123
124 bool
125 etna_compile_shader(struct etna_shader_variant *shader);
126
127 void
128 etna_dump_shader(const struct etna_shader_variant *shader);
129
130 bool
131 etna_link_shader(struct etna_shader_link_info *info,
132 const struct etna_shader_variant *vs, const struct etna_shader_variant *fs);
133
134 void
135 etna_destroy_shader(struct etna_shader_variant *shader);
136
137 #endif