2 * Copyright (c) 2012-2015 Etnaviv Project
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
28 #ifndef H_ETNAVIV_CONTEXT
29 #define H_ETNAVIV_CONTEXT
33 #include "etnaviv_resource.h"
34 #include "etnaviv_tiling.h"
35 #include "indices/u_primconvert.h"
36 #include "pipe/p_context.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_format.h"
39 #include "pipe/p_shader_tokens.h"
40 #include "pipe/p_state.h"
41 #include "util/slab.h"
44 struct etna_shader_variant
;
45 struct etna_sampler_ts
;
47 struct etna_index_buffer
{
48 struct etna_reloc FE_INDEX_STREAM_BASE_ADDR
;
49 uint32_t FE_INDEX_STREAM_CONTROL
;
50 uint32_t FE_PRIMITIVE_RESTART_INDEX
;
53 struct etna_shader_input
{
54 int vs_reg
; /* VS input register */
57 enum etna_varying_special
{
58 ETNA_VARYING_VSOUT
= 0, /* from VS */
59 ETNA_VARYING_POINTCOORD
, /* point texture coord */
62 struct etna_shader_varying
{
64 enum etna_varying_special special
;
66 int vs_reg
; /* VS output register */
69 struct etna_transfer
{
70 struct pipe_transfer base
;
71 struct pipe_resource
*rsc
;
76 struct etna_constbuf_state
{
77 struct pipe_constant_buffer cb
[ETNA_MAX_CONST_BUF
];
78 uint32_t enabled_mask
;
81 struct etna_vertexbuf_state
{
82 struct pipe_vertex_buffer vb
[PIPE_MAX_ATTRIBS
];
83 struct compiled_set_vertex_buffer cvb
[PIPE_MAX_ATTRIBS
];
85 uint32_t enabled_mask
;
88 struct etna_shader_state
{
89 void *bind_vs
, *bind_fs
;
90 struct etna_shader_variant
*vs
, *fs
;
93 enum etna_immediate_contents
{
94 ETNA_IMMEDIATE_UNUSED
= 0,
95 ETNA_IMMEDIATE_CONSTANT
,
96 ETNA_IMMEDIATE_UNIFORM
,
97 ETNA_IMMEDIATE_TEXRECT_SCALE_X
,
98 ETNA_IMMEDIATE_TEXRECT_SCALE_Y
,
99 ETNA_IMMEDIATE_UBO0_ADDR
,
100 ETNA_IMMEDIATE_UBOMAX_ADDR
= ETNA_IMMEDIATE_UBO0_ADDR
+ ETNA_MAX_CONST_BUF
- 1,
103 struct etna_shader_uniform_info
{
104 enum etna_immediate_contents
*imm_contents
;
109 struct etna_context
{
110 struct pipe_context base
;
112 /* GPU-specific implementation to emit texture state */
113 void (*emit_texture_state
)(struct etna_context
*pctx
);
114 /* Get sampler TS pointer for sampler view */
115 struct etna_sampler_ts
*(*ts_for_sampler_view
)(struct pipe_sampler_view
*pview
);
116 /* GPU-specific blit implementation */
117 bool (*blit
)(struct pipe_context
*pipe
, const struct pipe_blit_info
*info
);
119 struct etna_screen
*screen
;
120 struct etna_cmd_stream
*stream
;
122 /* which state objects need to be re-emit'd: */
124 ETNA_DIRTY_BLEND
= (1 << 0),
125 ETNA_DIRTY_SAMPLERS
= (1 << 1),
126 ETNA_DIRTY_RASTERIZER
= (1 << 2),
127 ETNA_DIRTY_ZSA
= (1 << 3),
128 ETNA_DIRTY_VERTEX_ELEMENTS
= (1 << 4),
129 ETNA_DIRTY_BLEND_COLOR
= (1 << 6),
130 ETNA_DIRTY_STENCIL_REF
= (1 << 7),
131 ETNA_DIRTY_SAMPLE_MASK
= (1 << 8),
132 ETNA_DIRTY_VIEWPORT
= (1 << 9),
133 ETNA_DIRTY_FRAMEBUFFER
= (1 << 10),
134 ETNA_DIRTY_SCISSOR
= (1 << 11),
135 ETNA_DIRTY_SAMPLER_VIEWS
= (1 << 12),
136 ETNA_DIRTY_CONSTBUF
= (1 << 13),
137 ETNA_DIRTY_VERTEX_BUFFERS
= (1 << 14),
138 ETNA_DIRTY_INDEX_BUFFER
= (1 << 15),
139 ETNA_DIRTY_SHADER
= (1 << 16),
140 ETNA_DIRTY_TS
= (1 << 17),
141 ETNA_DIRTY_TEXTURE_CACHES
= (1 << 18),
142 ETNA_DIRTY_DERIVE_TS
= (1 << 19),
143 ETNA_DIRTY_SCISSOR_CLIP
= (1 << 20),
146 uint32_t prim_hwsupport
;
147 struct primconvert_context
*primconvert
;
149 struct slab_child_pool transfer_pool
;
150 struct blitter_context
*blitter
;
152 /* compiled bindable state */
153 unsigned sample_mask
;
154 struct pipe_blend_state
*blend
;
155 unsigned num_fragment_samplers
;
156 uint32_t active_samplers
;
157 struct pipe_sampler_state
*sampler
[PIPE_MAX_SAMPLERS
];
158 struct pipe_rasterizer_state
*rasterizer
;
159 struct pipe_depth_stencil_alpha_state
*zsa
;
160 struct compiled_vertex_elements_state
*vertex_elements
;
161 struct compiled_shader_state shader_state
;
162 struct pipe_scissor_state clipping
;
164 /* to simplify the emit process we store pre compiled state objects,
165 * which got 'compiled' during state change. */
166 struct compiled_blend_color blend_color
;
167 struct compiled_stencil_ref stencil_ref
;
168 struct compiled_framebuffer_state framebuffer
;
169 struct compiled_viewport_state viewport
;
170 unsigned num_fragment_sampler_views
;
171 uint32_t active_sampler_views
;
172 uint32_t dirty_sampler_views
;
173 struct pipe_sampler_view
*sampler_view
[PIPE_MAX_SAMPLERS
];
174 struct etna_constbuf_state constant_buffer
[PIPE_SHADER_TYPES
];
175 struct etna_vertexbuf_state vertex_buffer
;
176 struct etna_index_buffer index_buffer
;
177 struct etna_shader_state shader
;
179 /* saved parameter-like state. these are mainly kept around for the blitter */
180 struct pipe_framebuffer_state framebuffer_s
;
181 struct pipe_stencil_ref stencil_ref_s
;
182 struct pipe_viewport_state viewport_s
;
183 struct pipe_scissor_state scissor
;
187 uint64_t prims_generated
;
189 uint64_t rs_operations
;
192 struct pipe_debug_callback debug
;
195 /* list of accumulated HW queries */
196 struct list_head active_acc_queries
;
198 struct etna_bo
*dummy_rt
;
199 struct etna_reloc dummy_rt_reloc
;
201 /* Dummy texture descriptor (if needed) */
202 struct etna_bo
*dummy_desc_bo
;
203 struct etna_reloc DUMMY_DESC_ADDR
;
205 /* set of resources used by currently-unsubmitted renders */
206 struct set
*used_resources_read
;
207 struct set
*used_resources_write
;
212 static inline struct etna_context
*
213 etna_context(struct pipe_context
*pctx
)
215 return (struct etna_context
*)pctx
;
218 static inline struct etna_transfer
*
219 etna_transfer(struct pipe_transfer
*p
)
221 return (struct etna_transfer
*)p
;
224 struct pipe_context
*
225 etna_context_create(struct pipe_screen
*pscreen
, void *priv
, unsigned flags
);