fff0a250a289a80a290dd0592401e6866bc8a625
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_screen.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_screen.h"
29
30 #include "hw/common.xml.h"
31
32 #include "etnaviv_compiler.h"
33 #include "etnaviv_context.h"
34 #include "etnaviv_debug.h"
35 #include "etnaviv_fence.h"
36 #include "etnaviv_format.h"
37 #include "etnaviv_query.h"
38 #include "etnaviv_resource.h"
39 #include "etnaviv_translate.h"
40
41 #include "util/os_time.h"
42 #include "util/u_math.h"
43 #include "util/u_memory.h"
44 #include "util/u_string.h"
45
46 #include "state_tracker/drm_driver.h"
47
48 #include <drm_fourcc.h>
49
50 #define ETNA_DRM_VERSION(major, minor) ((major) << 16 | (minor))
51 #define ETNA_DRM_VERSION_FENCE_FD ETNA_DRM_VERSION(1, 1)
52
53 static const struct debug_named_value debug_options[] = {
54 {"dbg_msgs", ETNA_DBG_MSGS, "Print debug messages"},
55 {"frame_msgs", ETNA_DBG_FRAME_MSGS, "Print frame messages"},
56 {"resource_msgs", ETNA_DBG_RESOURCE_MSGS, "Print resource messages"},
57 {"compiler_msgs", ETNA_DBG_COMPILER_MSGS, "Print compiler messages"},
58 {"linker_msgs", ETNA_DBG_LINKER_MSGS, "Print linker messages"},
59 {"dump_shaders", ETNA_DBG_DUMP_SHADERS, "Dump shaders"},
60 {"no_ts", ETNA_DBG_NO_TS, "Disable TS"},
61 {"no_autodisable", ETNA_DBG_NO_AUTODISABLE, "Disable autodisable"},
62 {"no_supertile", ETNA_DBG_NO_SUPERTILE, "Disable supertiles"},
63 {"no_early_z", ETNA_DBG_NO_EARLY_Z, "Disable early z"},
64 {"cflush_all", ETNA_DBG_CFLUSH_ALL, "Flush every cash before state update"},
65 {"msaa2x", ETNA_DBG_MSAA_2X, "Force 2x msaa"},
66 {"msaa4x", ETNA_DBG_MSAA_4X, "Force 4x msaa"},
67 {"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"},
68 {"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"},
69 {"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"},
70 {"shaderdb", ETNA_DBG_SHADERDB, "Enable shaderdb output"},
71 {"no_singlebuffer",ETNA_DBG_NO_SINGLEBUF, "Disable single buffer feature"},
72 DEBUG_NAMED_VALUE_END
73 };
74
75 DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug, "ETNA_MESA_DEBUG", debug_options, 0)
76 int etna_mesa_debug = 0;
77
78 static void
79 etna_screen_destroy(struct pipe_screen *pscreen)
80 {
81 struct etna_screen *screen = etna_screen(pscreen);
82
83 if (screen->pipe)
84 etna_pipe_del(screen->pipe);
85
86 if (screen->gpu)
87 etna_gpu_del(screen->gpu);
88
89 if (screen->ro)
90 FREE(screen->ro);
91
92 if (screen->dev)
93 etna_device_del(screen->dev);
94
95 FREE(screen);
96 }
97
98 static const char *
99 etna_screen_get_name(struct pipe_screen *pscreen)
100 {
101 struct etna_screen *priv = etna_screen(pscreen);
102 static char buffer[128];
103
104 util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model,
105 priv->revision);
106
107 return buffer;
108 }
109
110 static const char *
111 etna_screen_get_vendor(struct pipe_screen *pscreen)
112 {
113 return "etnaviv";
114 }
115
116 static const char *
117 etna_screen_get_device_vendor(struct pipe_screen *pscreen)
118 {
119 return "Vivante";
120 }
121
122 static int
123 etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
124 {
125 struct etna_screen *screen = etna_screen(pscreen);
126
127 switch (param) {
128 /* Supported features (boolean caps). */
129 case PIPE_CAP_ANISOTROPIC_FILTER:
130 case PIPE_CAP_POINT_SPRITE:
131 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
132 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
133 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
134 case PIPE_CAP_SM3:
135 case PIPE_CAP_TEXTURE_BARRIER:
136 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
137 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
138 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
139 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
140 case PIPE_CAP_TGSI_TEXCOORD:
141 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
142 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
143 return 1;
144 case PIPE_CAP_NATIVE_FENCE_FD:
145 return screen->drm_version >= ETNA_DRM_VERSION_FENCE_FD;
146
147 /* Memory */
148 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
149 return 256;
150 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
151 return 4; /* XXX could easily be supported */
152 case PIPE_CAP_GLSL_FEATURE_LEVEL:
153 return 120;
154
155 case PIPE_CAP_NPOT_TEXTURES:
156 return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
157 NON_POWER_OF_TWO); */
158
159 case PIPE_CAP_TEXTURE_SWIZZLE:
160 case PIPE_CAP_PRIMITIVE_RESTART:
161 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
162
163 case PIPE_CAP_ENDIANNESS:
164 return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature
165 ENDIANNESS_CONFIG) */
166
167 /* Unsupported features. */
168 case PIPE_CAP_SEAMLESS_CUBE_MAP:
169 case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */
170 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */
171 case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */
172 case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */
173 case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */
174 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */
175 case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */
176 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */
177 case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */
178 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */
179 case PIPE_CAP_INDEP_BLEND_ENABLE:
180 case PIPE_CAP_INDEP_BLEND_FUNC:
181 case PIPE_CAP_DEPTH_CLIP_DISABLE:
182 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
183 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
184 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
185 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */
186 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
187 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
188 case PIPE_CAP_USER_VERTEX_BUFFERS:
189 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
190 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
191 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
192 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */
193 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
194 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
195 case PIPE_CAP_TEXTURE_GATHER_SM5:
196 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
197 case PIPE_CAP_FAKE_SW_MSAA:
198 case PIPE_CAP_TEXTURE_QUERY_LOD:
199 case PIPE_CAP_SAMPLE_SHADING:
200 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
201 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
202 case PIPE_CAP_DRAW_INDIRECT:
203 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
204 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
205 case PIPE_CAP_SAMPLER_VIEW_TARGET:
206 case PIPE_CAP_CLIP_HALFZ:
207 case PIPE_CAP_VERTEXID_NOBASE:
208 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
209 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
210 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
211 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
212 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
213 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
214 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
215 case PIPE_CAP_DEPTH_BOUNDS_TEST:
216 case PIPE_CAP_TGSI_TXQS:
217 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
218 case PIPE_CAP_SHAREABLE_SHADERS:
219 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
220 case PIPE_CAP_CLEAR_TEXTURE:
221 case PIPE_CAP_DRAW_PARAMETERS:
222 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
223 case PIPE_CAP_MULTI_DRAW_INDIRECT:
224 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
225 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
226 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
227 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
228 case PIPE_CAP_INVALIDATE_BUFFER:
229 case PIPE_CAP_GENERATE_MIPMAP:
230 case PIPE_CAP_STRING_MARKER:
231 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
232 case PIPE_CAP_QUERY_BUFFER_OBJECT:
233 case PIPE_CAP_QUERY_MEMORY_INFO:
234 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
235 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
236 case PIPE_CAP_CULL_DISTANCE:
237 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
238 case PIPE_CAP_TGSI_VOTE:
239 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
240 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
241 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
242 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
243 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
244 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
245 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
246 case PIPE_CAP_TGSI_FS_FBFETCH:
247 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
248 case PIPE_CAP_DOUBLES:
249 case PIPE_CAP_INT64:
250 case PIPE_CAP_INT64_DIVMOD:
251 case PIPE_CAP_TGSI_TEX_TXF_LZ:
252 case PIPE_CAP_TGSI_CLOCK:
253 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
254 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
255 case PIPE_CAP_TGSI_BALLOT:
256 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
257 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
258 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
259 case PIPE_CAP_POST_DEPTH_COVERAGE:
260 case PIPE_CAP_BINDLESS_TEXTURE:
261 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
262 case PIPE_CAP_QUERY_SO_OVERFLOW:
263 case PIPE_CAP_MEMOBJ:
264 case PIPE_CAP_LOAD_CONSTBUF:
265 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
266 case PIPE_CAP_TILE_RASTER_ORDER:
267 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
268 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
269 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
270 case PIPE_CAP_FENCE_SIGNAL:
271 case PIPE_CAP_CONSTBUF0_FLAGS:
272 case PIPE_CAP_PACKED_UNIFORMS:
273 return 0;
274
275 /* Stream output. */
276 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
277 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
278 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
279 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
280 return 0;
281
282 /* Geometry shader output, unsupported. */
283 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
284 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
285 case PIPE_CAP_MAX_VERTEX_STREAMS:
286 return 0;
287
288 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
289 return 128;
290
291 /* Texturing. */
292 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
293 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
294 {
295 int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size);
296 assert(log2_max_tex_size > 0);
297 return log2_max_tex_size;
298 }
299 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */
300 return 5;
301 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
302 return 0;
303 case PIPE_CAP_CUBE_MAP_ARRAY:
304 return 0;
305 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
306 case PIPE_CAP_MIN_TEXEL_OFFSET:
307 return -8;
308 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
309 case PIPE_CAP_MAX_TEXEL_OFFSET:
310 return 7;
311 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
312 return 0;
313 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
314 return 65536;
315
316 /* Render targets. */
317 case PIPE_CAP_MAX_RENDER_TARGETS:
318 return 1;
319
320 /* Viewports and scissors. */
321 case PIPE_CAP_MAX_VIEWPORTS:
322 return 1;
323
324 /* Timer queries. */
325 case PIPE_CAP_QUERY_TIME_ELAPSED:
326 return 0;
327 case PIPE_CAP_OCCLUSION_QUERY:
328 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
329 case PIPE_CAP_QUERY_TIMESTAMP:
330 return 1;
331 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
332 return 0;
333
334 /* Preferences */
335 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
336 return 0;
337
338 case PIPE_CAP_PCI_GROUP:
339 case PIPE_CAP_PCI_BUS:
340 case PIPE_CAP_PCI_DEVICE:
341 case PIPE_CAP_PCI_FUNCTION:
342 return 0;
343 case PIPE_CAP_VENDOR_ID:
344 case PIPE_CAP_DEVICE_ID:
345 return 0xFFFFFFFF;
346 case PIPE_CAP_ACCELERATED:
347 return 1;
348 case PIPE_CAP_VIDEO_MEMORY:
349 return 0;
350 case PIPE_CAP_UMA:
351 return 1;
352 }
353
354 debug_printf("unknown param %d", param);
355 return 0;
356 }
357
358 static float
359 etna_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
360 {
361 struct etna_screen *screen = etna_screen(pscreen);
362
363 switch (param) {
364 case PIPE_CAPF_MAX_LINE_WIDTH:
365 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
366 case PIPE_CAPF_MAX_POINT_WIDTH:
367 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
368 return 8192.0f;
369 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
370 return 16.0f;
371 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
372 return util_last_bit(screen->specs.max_texture_size);
373 }
374
375 debug_printf("unknown paramf %d", param);
376 return 0;
377 }
378
379 static int
380 etna_screen_get_shader_param(struct pipe_screen *pscreen,
381 enum pipe_shader_type shader,
382 enum pipe_shader_cap param)
383 {
384 struct etna_screen *screen = etna_screen(pscreen);
385
386 switch (shader) {
387 case PIPE_SHADER_FRAGMENT:
388 case PIPE_SHADER_VERTEX:
389 break;
390 case PIPE_SHADER_COMPUTE:
391 case PIPE_SHADER_GEOMETRY:
392 case PIPE_SHADER_TESS_CTRL:
393 case PIPE_SHADER_TESS_EVAL:
394 return 0;
395 default:
396 DBG("unknown shader type %d", shader);
397 return 0;
398 }
399
400 switch (param) {
401 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
402 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
403 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
404 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
405 return ETNA_MAX_TOKENS;
406 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
407 return ETNA_MAX_DEPTH; /* XXX */
408 case PIPE_SHADER_CAP_MAX_INPUTS:
409 /* Maximum number of inputs for the vertex shader is the number
410 * of vertex elements - each element defines one vertex shader
411 * input register. For the fragment shader, this is the number
412 * of varyings. */
413 return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings
414 : screen->specs.vertex_max_elements;
415 case PIPE_SHADER_CAP_MAX_OUTPUTS:
416 return 16; /* see VIVS_VS_OUTPUT */
417 case PIPE_SHADER_CAP_MAX_TEMPS:
418 return 64; /* Max native temporaries. */
419 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
420 return 1;
421 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
422 return 1;
423 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
424 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
425 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
426 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
427 return 1;
428 case PIPE_SHADER_CAP_SUBROUTINES:
429 return 0;
430 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
431 return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
432 case PIPE_SHADER_CAP_INTEGERS:
433 case PIPE_SHADER_CAP_INT64_ATOMICS:
434 case PIPE_SHADER_CAP_FP16:
435 return 0;
436 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
437 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
438 return shader == PIPE_SHADER_FRAGMENT
439 ? screen->specs.fragment_sampler_count
440 : screen->specs.vertex_sampler_count;
441 case PIPE_SHADER_CAP_PREFERRED_IR:
442 return PIPE_SHADER_IR_TGSI;
443 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
444 return 4096;
445 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
446 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
447 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
448 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
449 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
450 return false;
451 case PIPE_SHADER_CAP_SUPPORTED_IRS:
452 return 0;
453 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
454 return 32;
455 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
456 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
457 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
458 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
459 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
460 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
461 return 0;
462 }
463
464 debug_printf("unknown shader param %d", param);
465 return 0;
466 }
467
468 static uint64_t
469 etna_screen_get_timestamp(struct pipe_screen *pscreen)
470 {
471 return os_time_get_nano();
472 }
473
474 static bool
475 gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt,
476 enum pipe_format format)
477 {
478 bool supported = true;
479
480 if (fmt == TEXTURE_FORMAT_ETC1)
481 supported = VIV_FEATURE(screen, chipFeatures, ETC1_TEXTURE_COMPRESSION);
482
483 if (fmt >= TEXTURE_FORMAT_DXT1 && fmt <= TEXTURE_FORMAT_DXT4_DXT5)
484 supported = VIV_FEATURE(screen, chipFeatures, DXT_TEXTURE_COMPRESSION);
485
486 if (util_format_is_srgb(format))
487 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
488
489 if (fmt & EXT_FORMAT) {
490 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
491
492 /* ETC1 is checked above, as it has its own feature bit. ETC2 is
493 * supported with HALTI0, however that implementation is buggy in hardware.
494 * The blob driver does per-block patching to work around this. As this
495 * is currently not implemented by etnaviv, enable it for HALTI1 (GC3000)
496 * only.
497 */
498 if (util_format_is_etc(format))
499 supported = VIV_FEATURE(screen, chipMinorFeatures2, HALTI1);
500 }
501
502 if (fmt & ASTC_FORMAT) {
503 supported = screen->specs.tex_astc;
504 }
505
506 if (!supported)
507 return false;
508
509 if (texture_format_needs_swiz(format))
510 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
511
512 return true;
513 }
514
515 static boolean
516 etna_screen_is_format_supported(struct pipe_screen *pscreen,
517 enum pipe_format format,
518 enum pipe_texture_target target,
519 unsigned sample_count, unsigned usage)
520 {
521 struct etna_screen *screen = etna_screen(pscreen);
522 unsigned allowed = 0;
523
524 if (target != PIPE_BUFFER &&
525 target != PIPE_TEXTURE_1D &&
526 target != PIPE_TEXTURE_2D &&
527 target != PIPE_TEXTURE_3D &&
528 target != PIPE_TEXTURE_CUBE &&
529 target != PIPE_TEXTURE_RECT)
530 return FALSE;
531
532 if (usage & PIPE_BIND_RENDER_TARGET) {
533 /* if render target, must be RS-supported format */
534 if (translate_rs_format(format) != ETNA_NO_MATCH) {
535 /* Validate MSAA; number of samples must be allowed, and render target
536 * must have MSAA'able format. */
537 if (sample_count > 1) {
538 if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) &&
539 translate_msaa_format(format) != ETNA_NO_MATCH) {
540 allowed |= PIPE_BIND_RENDER_TARGET;
541 }
542 } else {
543 allowed |= PIPE_BIND_RENDER_TARGET;
544 }
545 }
546 }
547
548 if (usage & PIPE_BIND_DEPTH_STENCIL) {
549 if (translate_depth_format(format) != ETNA_NO_MATCH)
550 allowed |= PIPE_BIND_DEPTH_STENCIL;
551 }
552
553 if (usage & PIPE_BIND_SAMPLER_VIEW) {
554 uint32_t fmt = translate_texture_format(format);
555
556 if (!gpu_supports_texure_format(screen, fmt, format))
557 fmt = ETNA_NO_MATCH;
558
559 if (sample_count < 2 && fmt != ETNA_NO_MATCH)
560 allowed |= PIPE_BIND_SAMPLER_VIEW;
561 }
562
563 if (usage & PIPE_BIND_VERTEX_BUFFER) {
564 if (translate_vertex_format_type(format) != ETNA_NO_MATCH)
565 allowed |= PIPE_BIND_VERTEX_BUFFER;
566 }
567
568 if (usage & PIPE_BIND_INDEX_BUFFER) {
569 /* must be supported index format */
570 if (format == PIPE_FORMAT_I8_UINT || format == PIPE_FORMAT_I16_UINT ||
571 (format == PIPE_FORMAT_I32_UINT &&
572 VIV_FEATURE(screen, chipFeatures, 32_BIT_INDICES))) {
573 allowed |= PIPE_BIND_INDEX_BUFFER;
574 }
575 }
576
577 /* Always allowed */
578 allowed |=
579 usage & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
580
581 if (usage != allowed) {
582 DBG("not supported: format=%s, target=%d, sample_count=%d, "
583 "usage=%x, allowed=%x",
584 util_format_name(format), target, sample_count, usage, allowed);
585 }
586
587 return usage == allowed;
588 }
589
590 const uint64_t supported_modifiers[] = {
591 DRM_FORMAT_MOD_LINEAR,
592 DRM_FORMAT_MOD_VIVANTE_TILED,
593 DRM_FORMAT_MOD_VIVANTE_SUPER_TILED,
594 DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED,
595 DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED,
596 };
597
598 static void
599 etna_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
600 enum pipe_format format, int max,
601 uint64_t *modifiers,
602 unsigned int *external_only, int *count)
603 {
604 struct etna_screen *screen = etna_screen(pscreen);
605 int i, num_modifiers = 0;
606
607 if (max > ARRAY_SIZE(supported_modifiers))
608 max = ARRAY_SIZE(supported_modifiers);
609
610 if (!max) {
611 modifiers = NULL;
612 max = ARRAY_SIZE(supported_modifiers);
613 }
614
615 for (i = 0; num_modifiers < max; i++) {
616 /* don't advertise split tiled formats on single pipe/buffer GPUs */
617 if ((screen->specs.pixel_pipes == 1 || screen->specs.single_buffer) &&
618 i >= 3)
619 break;
620
621 if (modifiers)
622 modifiers[num_modifiers] = supported_modifiers[i];
623 if (external_only)
624 external_only[num_modifiers] = util_format_is_yuv(format) ? 1 : 0;
625 num_modifiers++;
626 }
627
628 *count = num_modifiers;
629 }
630
631 static boolean
632 etna_get_specs(struct etna_screen *screen)
633 {
634 uint64_t val;
635 uint32_t instruction_count;
636
637 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_INSTRUCTION_COUNT, &val)) {
638 DBG("could not get ETNA_GPU_INSTRUCTION_COUNT");
639 goto fail;
640 }
641 instruction_count = val;
642
643 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE,
644 &val)) {
645 DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE");
646 goto fail;
647 }
648 screen->specs.vertex_output_buffer_size = val;
649
650 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_CACHE_SIZE, &val)) {
651 DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE");
652 goto fail;
653 }
654 screen->specs.vertex_cache_size = val;
655
656 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_SHADER_CORE_COUNT, &val)) {
657 DBG("could not get ETNA_GPU_SHADER_CORE_COUNT");
658 goto fail;
659 }
660 screen->specs.shader_core_count = val;
661
662 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_STREAM_COUNT, &val)) {
663 DBG("could not get ETNA_GPU_STREAM_COUNT");
664 goto fail;
665 }
666 screen->specs.stream_count = val;
667
668 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REGISTER_MAX, &val)) {
669 DBG("could not get ETNA_GPU_REGISTER_MAX");
670 goto fail;
671 }
672 screen->specs.max_registers = val;
673
674 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_PIXEL_PIPES, &val)) {
675 DBG("could not get ETNA_GPU_PIXEL_PIPES");
676 goto fail;
677 }
678 screen->specs.pixel_pipes = val;
679
680 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_CONSTANTS, &val)) {
681 DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS");
682 goto fail;
683 }
684 if (val == 0) {
685 fprintf(stderr, "Warning: zero num constants (update kernel?)\n");
686 val = 168;
687 }
688 screen->specs.num_constants = val;
689
690 /* Figure out gross GPU architecture. See rnndb/common.xml for a specific
691 * description of the differences. */
692 if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI5))
693 screen->specs.halti = 5; /* New GC7000/GC8x00 */
694 else if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI4))
695 screen->specs.halti = 4; /* Old GC7000/GC7400 */
696 else if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI3))
697 screen->specs.halti = 3; /* None? */
698 else if (VIV_FEATURE(screen, chipMinorFeatures4, HALTI2))
699 screen->specs.halti = 2; /* GC2500/GC3000/GC5000/GC6400 */
700 else if (VIV_FEATURE(screen, chipMinorFeatures2, HALTI1))
701 screen->specs.halti = 1; /* GC900/GC4000/GC7000UL */
702 else if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0))
703 screen->specs.halti = 0; /* GC880/GC2000/GC7000TM */
704 else
705 screen->specs.halti = -1; /* GC7000nanolite / pre-GC2000 except GC880 */
706 if (screen->specs.halti >= 0)
707 DBG("etnaviv: GPU arch: HALTI%d", screen->specs.halti);
708 else
709 DBG("etnaviv: GPU arch: pre-HALTI");
710
711 screen->specs.can_supertile =
712 VIV_FEATURE(screen, chipMinorFeatures0, SUPER_TILED);
713 screen->specs.bits_per_tile =
714 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4;
715 screen->specs.ts_clear_value =
716 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555
717 : 0x11111111;
718
719 /* vertex and fragment samplers live in one address space */
720 screen->specs.vertex_sampler_offset = 8;
721 screen->specs.fragment_sampler_count = 8;
722 screen->specs.vertex_sampler_count = 4;
723 screen->specs.vs_need_z_div =
724 screen->model < 0x1000 && screen->model != 0x880;
725 screen->specs.has_sin_cos_sqrt =
726 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
727 screen->specs.has_sign_floor_ceil =
728 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SIGN_FLOOR_CEIL);
729 screen->specs.has_shader_range_registers =
730 screen->model >= 0x1000 || screen->model == 0x880;
731 screen->specs.npot_tex_any_wrap =
732 VIV_FEATURE(screen, chipMinorFeatures1, NON_POWER_OF_TWO);
733 screen->specs.has_new_transcendentals =
734 VIV_FEATURE(screen, chipMinorFeatures3, HAS_FAST_TRANSCENDENTALS);
735 screen->specs.has_halti2_instructions =
736 VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
737
738 if (screen->specs.halti >= 5) {
739 /* GC7000 - this core must load shaders from memory. */
740 screen->specs.vs_offset = 0;
741 screen->specs.ps_offset = 0;
742 screen->specs.max_instructions = 0; /* Do not program shaders manually */
743 screen->specs.has_icache = true;
744 } else if (VIV_FEATURE(screen, chipMinorFeatures3, INSTRUCTION_CACHE)) {
745 /* GC3000 - this core is capable of loading shaders from
746 * memory. It can also run shaders from registers, as a fallback, but
747 * "max_instructions" does not have the correct value. It has place for
748 * 2*256 instructions just like GC2000, but the offsets are slightly
749 * different.
750 */
751 screen->specs.vs_offset = 0xC000;
752 /* State 08000-0C000 mirrors 0C000-0E000, and the Vivante driver uses
753 * this mirror for writing PS instructions, probably safest to do the
754 * same.
755 */
756 screen->specs.ps_offset = 0x8000 + 0x1000;
757 screen->specs.max_instructions = 256; /* maximum number instructions for non-icache use */
758 screen->specs.has_icache = true;
759 } else {
760 if (instruction_count > 256) { /* unified instruction memory? */
761 screen->specs.vs_offset = 0xC000;
762 screen->specs.ps_offset = 0xD000; /* like vivante driver */
763 screen->specs.max_instructions = 256;
764 } else {
765 screen->specs.vs_offset = 0x4000;
766 screen->specs.ps_offset = 0x6000;
767 screen->specs.max_instructions = instruction_count / 2;
768 }
769 screen->specs.has_icache = false;
770 }
771
772 if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) {
773 screen->specs.max_varyings = 12;
774 screen->specs.vertex_max_elements = 16;
775 } else {
776 screen->specs.max_varyings = 8;
777 /* Etna_viv documentation seems confused over the correct value
778 * here so choose the lower to be safe: HALTI0 says 16 i.s.o.
779 * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */
780 screen->specs.vertex_max_elements = 10;
781 }
782
783 /* Etna_viv documentation does not indicate where varyings above 8 are
784 * stored. Moreover, if we are passed more than 8 varyings, we will
785 * walk off the end of some arrays. Limit the maximum number of varyings. */
786 if (screen->specs.max_varyings > ETNA_NUM_VARYINGS)
787 screen->specs.max_varyings = ETNA_NUM_VARYINGS;
788
789 /* from QueryShaderCaps in kernel driver */
790 if (screen->model < chipModel_GC4000) {
791 screen->specs.max_vs_uniforms = 168;
792 screen->specs.max_ps_uniforms = 64;
793 } else {
794 screen->specs.max_vs_uniforms = 256;
795 screen->specs.max_ps_uniforms = 256;
796 }
797
798 if (screen->specs.halti >= 5) {
799 screen->specs.has_unified_uniforms = true;
800 screen->specs.vs_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS_MIRROR(0);
801 screen->specs.ps_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS(screen->specs.max_vs_uniforms*4);
802 } else if (screen->specs.halti >= 1) {
803 /* unified uniform memory on GC3000 - HALTI1 feature bit is just a guess
804 */
805 screen->specs.has_unified_uniforms = true;
806 screen->specs.vs_uniforms_offset = VIVS_SH_UNIFORMS(0);
807 /* hardcode PS uniforms to start after end of VS uniforms -
808 * for more flexibility this offset could be variable based on the
809 * shader.
810 */
811 screen->specs.ps_uniforms_offset = VIVS_SH_UNIFORMS(screen->specs.max_vs_uniforms*4);
812 } else {
813 screen->specs.has_unified_uniforms = false;
814 screen->specs.vs_uniforms_offset = VIVS_VS_UNIFORMS(0);
815 screen->specs.ps_uniforms_offset = VIVS_PS_UNIFORMS(0);
816 }
817
818 screen->specs.max_texture_size =
819 VIV_FEATURE(screen, chipMinorFeatures0, TEXTURE_8K) ? 8192 : 2048;
820 screen->specs.max_rendertarget_size =
821 VIV_FEATURE(screen, chipMinorFeatures0, RENDERTARGET_8K) ? 8192 : 2048;
822
823 screen->specs.single_buffer = VIV_FEATURE(screen, chipMinorFeatures4, SINGLE_BUFFER);
824 if (screen->specs.single_buffer)
825 DBG("etnaviv: Single buffer mode enabled with %d pixel pipes", screen->specs.pixel_pipes);
826
827 screen->specs.tex_astc = VIV_FEATURE(screen, chipMinorFeatures4, TEXTURE_ASTC);
828
829 screen->specs.use_blt = VIV_FEATURE(screen, chipMinorFeatures5, BLT_ENGINE);
830
831 return true;
832
833 fail:
834 return false;
835 }
836
837 struct etna_bo *
838 etna_screen_bo_from_handle(struct pipe_screen *pscreen,
839 struct winsys_handle *whandle, unsigned *out_stride)
840 {
841 struct etna_screen *screen = etna_screen(pscreen);
842 struct etna_bo *bo;
843
844 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
845 bo = etna_bo_from_name(screen->dev, whandle->handle);
846 } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
847 bo = etna_bo_from_dmabuf(screen->dev, whandle->handle);
848 } else {
849 DBG("Attempt to import unsupported handle type %d", whandle->type);
850 return NULL;
851 }
852
853 if (!bo) {
854 DBG("ref name 0x%08x failed", whandle->handle);
855 return NULL;
856 }
857
858 *out_stride = whandle->stride;
859
860 return bo;
861 }
862
863 struct pipe_screen *
864 etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu,
865 struct renderonly *ro)
866 {
867 struct etna_screen *screen = CALLOC_STRUCT(etna_screen);
868 struct pipe_screen *pscreen;
869 drmVersionPtr version;
870 uint64_t val;
871
872 if (!screen)
873 return NULL;
874
875 pscreen = &screen->base;
876 screen->dev = dev;
877 screen->gpu = gpu;
878 screen->ro = renderonly_dup(ro);
879 screen->refcnt = 1;
880
881 if (!screen->ro) {
882 DBG("could not create renderonly object");
883 goto fail;
884 }
885
886 version = drmGetVersion(screen->ro->gpu_fd);
887 screen->drm_version = ETNA_DRM_VERSION(version->version_major,
888 version->version_minor);
889 drmFreeVersion(version);
890
891 etna_mesa_debug = debug_get_option_etna_mesa_debug();
892
893 /* Disable autodisable for correct rendering with TS */
894 etna_mesa_debug |= ETNA_DBG_NO_AUTODISABLE;
895
896 screen->pipe = etna_pipe_new(gpu, ETNA_PIPE_3D);
897 if (!screen->pipe) {
898 DBG("could not create 3d pipe");
899 goto fail;
900 }
901
902 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_MODEL, &val)) {
903 DBG("could not get ETNA_GPU_MODEL");
904 goto fail;
905 }
906 screen->model = val;
907
908 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REVISION, &val)) {
909 DBG("could not get ETNA_GPU_REVISION");
910 goto fail;
911 }
912 screen->revision = val;
913
914 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_0, &val)) {
915 DBG("could not get ETNA_GPU_FEATURES_0");
916 goto fail;
917 }
918 screen->features[0] = val;
919
920 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_1, &val)) {
921 DBG("could not get ETNA_GPU_FEATURES_1");
922 goto fail;
923 }
924 screen->features[1] = val;
925
926 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_2, &val)) {
927 DBG("could not get ETNA_GPU_FEATURES_2");
928 goto fail;
929 }
930 screen->features[2] = val;
931
932 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_3, &val)) {
933 DBG("could not get ETNA_GPU_FEATURES_3");
934 goto fail;
935 }
936 screen->features[3] = val;
937
938 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_4, &val)) {
939 DBG("could not get ETNA_GPU_FEATURES_4");
940 goto fail;
941 }
942 screen->features[4] = val;
943
944 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_5, &val)) {
945 DBG("could not get ETNA_GPU_FEATURES_5");
946 goto fail;
947 }
948 screen->features[5] = val;
949
950 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_6, &val)) {
951 DBG("could not get ETNA_GPU_FEATURES_6");
952 goto fail;
953 }
954 screen->features[6] = val;
955
956 if (!etna_get_specs(screen))
957 goto fail;
958
959 /* apply debug options that disable individual features */
960 if (DBG_ENABLED(ETNA_DBG_NO_EARLY_Z))
961 screen->features[viv_chipFeatures] |= chipFeatures_NO_EARLY_Z;
962 if (DBG_ENABLED(ETNA_DBG_NO_TS))
963 screen->features[viv_chipFeatures] &= ~chipFeatures_FAST_CLEAR;
964 if (DBG_ENABLED(ETNA_DBG_NO_AUTODISABLE))
965 screen->features[viv_chipMinorFeatures1] &= ~chipMinorFeatures1_AUTO_DISABLE;
966 if (DBG_ENABLED(ETNA_DBG_NO_SUPERTILE))
967 screen->specs.can_supertile = 0;
968 if (DBG_ENABLED(ETNA_DBG_NO_SINGLEBUF))
969 screen->specs.single_buffer = 0;
970
971 pscreen->destroy = etna_screen_destroy;
972 pscreen->get_param = etna_screen_get_param;
973 pscreen->get_paramf = etna_screen_get_paramf;
974 pscreen->get_shader_param = etna_screen_get_shader_param;
975
976 pscreen->get_name = etna_screen_get_name;
977 pscreen->get_vendor = etna_screen_get_vendor;
978 pscreen->get_device_vendor = etna_screen_get_device_vendor;
979
980 pscreen->get_timestamp = etna_screen_get_timestamp;
981 pscreen->context_create = etna_context_create;
982 pscreen->is_format_supported = etna_screen_is_format_supported;
983 pscreen->query_dmabuf_modifiers = etna_screen_query_dmabuf_modifiers;
984
985 etna_fence_screen_init(pscreen);
986 etna_query_screen_init(pscreen);
987 etna_resource_screen_init(pscreen);
988
989 slab_create_parent(&screen->transfer_pool, sizeof(struct etna_transfer), 16);
990
991 return pscreen;
992
993 fail:
994 etna_screen_destroy(pscreen);
995 return NULL;
996 }