etnaviv: add ext_texture_srgb support
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_screen.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_screen.h"
29
30 #include "hw/common.xml.h"
31
32 #include "etnaviv_compiler.h"
33 #include "etnaviv_context.h"
34 #include "etnaviv_debug.h"
35 #include "etnaviv_fence.h"
36 #include "etnaviv_format.h"
37 #include "etnaviv_query.h"
38 #include "etnaviv_resource.h"
39 #include "etnaviv_translate.h"
40
41 #include "os/os_time.h"
42 #include "util/u_math.h"
43 #include "util/u_memory.h"
44 #include "util/u_string.h"
45
46 #include "state_tracker/drm_driver.h"
47
48 #include <drm_fourcc.h>
49
50 #define ETNA_DRM_VERSION(major, minor) ((major) << 16 | (minor))
51 #define ETNA_DRM_VERSION_FENCE_FD ETNA_DRM_VERSION(1, 1)
52
53 static const struct debug_named_value debug_options[] = {
54 {"dbg_msgs", ETNA_DBG_MSGS, "Print debug messages"},
55 {"frame_msgs", ETNA_DBG_FRAME_MSGS, "Print frame messages"},
56 {"resource_msgs", ETNA_DBG_RESOURCE_MSGS, "Print resource messages"},
57 {"compiler_msgs", ETNA_DBG_COMPILER_MSGS, "Print compiler messages"},
58 {"linker_msgs", ETNA_DBG_LINKER_MSGS, "Print linker messages"},
59 {"dump_shaders", ETNA_DBG_DUMP_SHADERS, "Dump shaders"},
60 {"no_ts", ETNA_DBG_NO_TS, "Disable TS"},
61 {"no_autodisable", ETNA_DBG_NO_AUTODISABLE, "Disable autodisable"},
62 {"no_supertile", ETNA_DBG_NO_SUPERTILE, "Disable supertiles"},
63 {"no_early_z", ETNA_DBG_NO_EARLY_Z, "Disable early z"},
64 {"cflush_all", ETNA_DBG_CFLUSH_ALL, "Flush every cash before state update"},
65 {"msaa2x", ETNA_DBG_MSAA_2X, "Force 2x msaa"},
66 {"msaa4x", ETNA_DBG_MSAA_4X, "Force 4x msaa"},
67 {"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"},
68 {"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"},
69 {"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"},
70 {"shaderdb", ETNA_DBG_SHADERDB, "Enable shaderdb output"},
71 DEBUG_NAMED_VALUE_END
72 };
73
74 DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug, "ETNA_MESA_DEBUG", debug_options, 0)
75 int etna_mesa_debug = 0;
76
77 static void
78 etna_screen_destroy(struct pipe_screen *pscreen)
79 {
80 struct etna_screen *screen = etna_screen(pscreen);
81
82 if (screen->pipe)
83 etna_pipe_del(screen->pipe);
84
85 if (screen->gpu)
86 etna_gpu_del(screen->gpu);
87
88 if (screen->ro)
89 FREE(screen->ro);
90
91 if (screen->dev)
92 etna_device_del(screen->dev);
93
94 FREE(screen);
95 }
96
97 static const char *
98 etna_screen_get_name(struct pipe_screen *pscreen)
99 {
100 struct etna_screen *priv = etna_screen(pscreen);
101 static char buffer[128];
102
103 util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model,
104 priv->revision);
105
106 return buffer;
107 }
108
109 static const char *
110 etna_screen_get_vendor(struct pipe_screen *pscreen)
111 {
112 return "etnaviv";
113 }
114
115 static const char *
116 etna_screen_get_device_vendor(struct pipe_screen *pscreen)
117 {
118 return "Vivante";
119 }
120
121 static int
122 etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
123 {
124 struct etna_screen *screen = etna_screen(pscreen);
125
126 switch (param) {
127 /* Supported features (boolean caps). */
128 case PIPE_CAP_TWO_SIDED_STENCIL:
129 case PIPE_CAP_ANISOTROPIC_FILTER:
130 case PIPE_CAP_POINT_SPRITE:
131 case PIPE_CAP_TEXTURE_SHADOW_MAP:
132 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
133 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
134 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
135 case PIPE_CAP_SM3:
136 case PIPE_CAP_TEXTURE_BARRIER:
137 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
138 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
139 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
140 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
141 case PIPE_CAP_USER_CONSTANT_BUFFERS:
142 case PIPE_CAP_TGSI_TEXCOORD:
143 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
144 return 1;
145 case PIPE_CAP_NATIVE_FENCE_FD:
146 return screen->drm_version >= ETNA_DRM_VERSION_FENCE_FD;
147
148 /* Memory */
149 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
150 return 256;
151 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
152 return 4; /* XXX could easily be supported */
153 case PIPE_CAP_GLSL_FEATURE_LEVEL:
154 return 120;
155
156 case PIPE_CAP_NPOT_TEXTURES:
157 return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
158 NON_POWER_OF_TWO); */
159
160 case PIPE_CAP_TEXTURE_SWIZZLE:
161 case PIPE_CAP_PRIMITIVE_RESTART:
162 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
163
164 case PIPE_CAP_ENDIANNESS:
165 return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature
166 ENDIANNESS_CONFIG) */
167
168 /* Unsupported features. */
169 case PIPE_CAP_SEAMLESS_CUBE_MAP:
170 case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */
171 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */
172 case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */
173 case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */
174 case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */
175 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */
176 case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */
177 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */
178 case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */
179 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */
180 case PIPE_CAP_INDEP_BLEND_ENABLE:
181 case PIPE_CAP_INDEP_BLEND_FUNC:
182 case PIPE_CAP_DEPTH_CLIP_DISABLE:
183 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
184 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
185 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
186 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */
187 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
188 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
189 case PIPE_CAP_USER_VERTEX_BUFFERS:
190 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
191 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
192 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
193 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */
194 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
195 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
196 case PIPE_CAP_TEXTURE_GATHER_SM5:
197 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
198 case PIPE_CAP_FAKE_SW_MSAA:
199 case PIPE_CAP_TEXTURE_QUERY_LOD:
200 case PIPE_CAP_SAMPLE_SHADING:
201 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
202 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
203 case PIPE_CAP_DRAW_INDIRECT:
204 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
205 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
206 case PIPE_CAP_SAMPLER_VIEW_TARGET:
207 case PIPE_CAP_CLIP_HALFZ:
208 case PIPE_CAP_VERTEXID_NOBASE:
209 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
210 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
211 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
212 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
213 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
214 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
215 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
216 case PIPE_CAP_DEPTH_BOUNDS_TEST:
217 case PIPE_CAP_TGSI_TXQS:
218 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
219 case PIPE_CAP_SHAREABLE_SHADERS:
220 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
221 case PIPE_CAP_CLEAR_TEXTURE:
222 case PIPE_CAP_DRAW_PARAMETERS:
223 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
224 case PIPE_CAP_MULTI_DRAW_INDIRECT:
225 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
226 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
227 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
228 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
229 case PIPE_CAP_INVALIDATE_BUFFER:
230 case PIPE_CAP_GENERATE_MIPMAP:
231 case PIPE_CAP_STRING_MARKER:
232 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
233 case PIPE_CAP_QUERY_BUFFER_OBJECT:
234 case PIPE_CAP_QUERY_MEMORY_INFO:
235 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
236 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
237 case PIPE_CAP_CULL_DISTANCE:
238 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
239 case PIPE_CAP_TGSI_VOTE:
240 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
241 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
242 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
243 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
244 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
245 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
246 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
247 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
248 case PIPE_CAP_TGSI_FS_FBFETCH:
249 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
250 case PIPE_CAP_DOUBLES:
251 case PIPE_CAP_INT64:
252 case PIPE_CAP_INT64_DIVMOD:
253 case PIPE_CAP_TGSI_TEX_TXF_LZ:
254 case PIPE_CAP_TGSI_CLOCK:
255 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
256 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
257 case PIPE_CAP_TGSI_BALLOT:
258 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
259 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
260 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
261 case PIPE_CAP_POST_DEPTH_COVERAGE:
262 case PIPE_CAP_BINDLESS_TEXTURE:
263 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
264 case PIPE_CAP_QUERY_SO_OVERFLOW:
265 case PIPE_CAP_MEMOBJ:
266 case PIPE_CAP_LOAD_CONSTBUF:
267 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
268 case PIPE_CAP_TILE_RASTER_ORDER:
269 return 0;
270
271 /* Stream output. */
272 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
273 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
274 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
275 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
276 return 0;
277
278 /* Geometry shader output, unsupported. */
279 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
280 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
281 case PIPE_CAP_MAX_VERTEX_STREAMS:
282 return 0;
283
284 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
285 return 128;
286
287 /* Texturing. */
288 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
289 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
290 {
291 int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size);
292 assert(log2_max_tex_size > 0);
293 return log2_max_tex_size;
294 }
295 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */
296 return 5;
297 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
298 return 0;
299 case PIPE_CAP_CUBE_MAP_ARRAY:
300 return 0;
301 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
302 case PIPE_CAP_MIN_TEXEL_OFFSET:
303 return -8;
304 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
305 case PIPE_CAP_MAX_TEXEL_OFFSET:
306 return 7;
307 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
308 return 0;
309 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
310 return 65536;
311
312 /* Render targets. */
313 case PIPE_CAP_MAX_RENDER_TARGETS:
314 return 1;
315
316 /* Viewports and scissors. */
317 case PIPE_CAP_MAX_VIEWPORTS:
318 return 1;
319
320 /* Timer queries. */
321 case PIPE_CAP_QUERY_TIME_ELAPSED:
322 return 0;
323 case PIPE_CAP_OCCLUSION_QUERY:
324 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
325 case PIPE_CAP_QUERY_TIMESTAMP:
326 return 1;
327 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
328 return 0;
329
330 /* Preferences */
331 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
332 return 0;
333
334 case PIPE_CAP_PCI_GROUP:
335 case PIPE_CAP_PCI_BUS:
336 case PIPE_CAP_PCI_DEVICE:
337 case PIPE_CAP_PCI_FUNCTION:
338 return 0;
339 case PIPE_CAP_VENDOR_ID:
340 case PIPE_CAP_DEVICE_ID:
341 return 0xFFFFFFFF;
342 case PIPE_CAP_ACCELERATED:
343 return 1;
344 case PIPE_CAP_VIDEO_MEMORY:
345 return 0;
346 case PIPE_CAP_UMA:
347 return 1;
348 }
349
350 debug_printf("unknown param %d", param);
351 return 0;
352 }
353
354 static float
355 etna_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
356 {
357 struct etna_screen *screen = etna_screen(pscreen);
358
359 switch (param) {
360 case PIPE_CAPF_MAX_LINE_WIDTH:
361 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
362 case PIPE_CAPF_MAX_POINT_WIDTH:
363 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
364 return 8192.0f;
365 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
366 return 16.0f;
367 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
368 return util_last_bit(screen->specs.max_texture_size);
369 case PIPE_CAPF_GUARD_BAND_LEFT:
370 case PIPE_CAPF_GUARD_BAND_TOP:
371 case PIPE_CAPF_GUARD_BAND_RIGHT:
372 case PIPE_CAPF_GUARD_BAND_BOTTOM:
373 return 0.0f;
374 }
375
376 debug_printf("unknown paramf %d", param);
377 return 0;
378 }
379
380 static int
381 etna_screen_get_shader_param(struct pipe_screen *pscreen,
382 enum pipe_shader_type shader,
383 enum pipe_shader_cap param)
384 {
385 struct etna_screen *screen = etna_screen(pscreen);
386
387 switch (shader) {
388 case PIPE_SHADER_FRAGMENT:
389 case PIPE_SHADER_VERTEX:
390 break;
391 case PIPE_SHADER_COMPUTE:
392 case PIPE_SHADER_GEOMETRY:
393 case PIPE_SHADER_TESS_CTRL:
394 case PIPE_SHADER_TESS_EVAL:
395 return 0;
396 default:
397 DBG("unknown shader type %d", shader);
398 return 0;
399 }
400
401 switch (param) {
402 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
403 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
404 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
405 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
406 return ETNA_MAX_TOKENS;
407 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
408 return ETNA_MAX_DEPTH; /* XXX */
409 case PIPE_SHADER_CAP_MAX_INPUTS:
410 /* Maximum number of inputs for the vertex shader is the number
411 * of vertex elements - each element defines one vertex shader
412 * input register. For the fragment shader, this is the number
413 * of varyings. */
414 return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings
415 : screen->specs.vertex_max_elements;
416 case PIPE_SHADER_CAP_MAX_OUTPUTS:
417 return 16; /* see VIVS_VS_OUTPUT */
418 case PIPE_SHADER_CAP_MAX_TEMPS:
419 return 64; /* Max native temporaries. */
420 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
421 return 1;
422 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
423 return 1;
424 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
425 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
426 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
427 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
428 return 1;
429 case PIPE_SHADER_CAP_SUBROUTINES:
430 return 0;
431 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
432 return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
433 case PIPE_SHADER_CAP_INTEGERS:
434 case PIPE_SHADER_CAP_INT64_ATOMICS:
435 case PIPE_SHADER_CAP_FP16:
436 return 0;
437 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
438 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
439 return shader == PIPE_SHADER_FRAGMENT
440 ? screen->specs.fragment_sampler_count
441 : screen->specs.vertex_sampler_count;
442 case PIPE_SHADER_CAP_PREFERRED_IR:
443 return PIPE_SHADER_IR_TGSI;
444 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
445 return 4096;
446 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
447 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
448 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
449 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
450 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
451 return false;
452 case PIPE_SHADER_CAP_SUPPORTED_IRS:
453 return 0;
454 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
455 return 32;
456 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
457 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
458 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
459 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
460 return 0;
461 }
462
463 debug_printf("unknown shader param %d", param);
464 return 0;
465 }
466
467 static uint64_t
468 etna_screen_get_timestamp(struct pipe_screen *pscreen)
469 {
470 return os_time_get_nano();
471 }
472
473 static bool
474 gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt,
475 enum pipe_format format)
476 {
477 bool supported = true;
478
479 if (fmt == TEXTURE_FORMAT_ETC1)
480 supported = VIV_FEATURE(screen, chipFeatures, ETC1_TEXTURE_COMPRESSION);
481
482 if (fmt >= TEXTURE_FORMAT_DXT1 && fmt <= TEXTURE_FORMAT_DXT4_DXT5)
483 supported = VIV_FEATURE(screen, chipFeatures, DXT_TEXTURE_COMPRESSION);
484
485 if (util_format_is_srgb(format))
486 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
487
488 if (fmt & EXT_FORMAT) {
489 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
490
491 /* ETC1 is checked above, as it has its own feature bit. ETC2 is
492 * supported with HALTI0, however that implementation is buggy in hardware.
493 * The blob driver does per-block patching to work around this. As this
494 * is currently not implemented by etnaviv, enable it for HALTI1 (GC3000)
495 * only.
496 */
497 if (util_format_is_etc(format))
498 supported = VIV_FEATURE(screen, chipMinorFeatures2, HALTI1);
499 }
500
501 if (!supported)
502 return false;
503
504 if (texture_format_needs_swiz(format))
505 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
506
507 return true;
508 }
509
510 static boolean
511 etna_screen_is_format_supported(struct pipe_screen *pscreen,
512 enum pipe_format format,
513 enum pipe_texture_target target,
514 unsigned sample_count, unsigned usage)
515 {
516 struct etna_screen *screen = etna_screen(pscreen);
517 unsigned allowed = 0;
518
519 if (target != PIPE_BUFFER &&
520 target != PIPE_TEXTURE_1D &&
521 target != PIPE_TEXTURE_2D &&
522 target != PIPE_TEXTURE_3D &&
523 target != PIPE_TEXTURE_CUBE &&
524 target != PIPE_TEXTURE_RECT)
525 return FALSE;
526
527 if (usage & PIPE_BIND_RENDER_TARGET) {
528 /* if render target, must be RS-supported format */
529 if (translate_rs_format(format) != ETNA_NO_MATCH) {
530 /* Validate MSAA; number of samples must be allowed, and render target
531 * must have MSAA'able format. */
532 if (sample_count > 1) {
533 if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) &&
534 translate_msaa_format(format) != ETNA_NO_MATCH) {
535 allowed |= PIPE_BIND_RENDER_TARGET;
536 }
537 } else {
538 allowed |= PIPE_BIND_RENDER_TARGET;
539 }
540 }
541 }
542
543 if (usage & PIPE_BIND_DEPTH_STENCIL) {
544 if (translate_depth_format(format) != ETNA_NO_MATCH)
545 allowed |= PIPE_BIND_DEPTH_STENCIL;
546 }
547
548 if (usage & PIPE_BIND_SAMPLER_VIEW) {
549 uint32_t fmt = translate_texture_format(format);
550
551 if (!gpu_supports_texure_format(screen, fmt, format))
552 fmt = ETNA_NO_MATCH;
553
554 if (sample_count < 2 && fmt != ETNA_NO_MATCH)
555 allowed |= PIPE_BIND_SAMPLER_VIEW;
556 }
557
558 if (usage & PIPE_BIND_VERTEX_BUFFER) {
559 if (translate_vertex_format_type(format) != ETNA_NO_MATCH)
560 allowed |= PIPE_BIND_VERTEX_BUFFER;
561 }
562
563 if (usage & PIPE_BIND_INDEX_BUFFER) {
564 /* must be supported index format */
565 if (format == PIPE_FORMAT_I8_UINT || format == PIPE_FORMAT_I16_UINT ||
566 (format == PIPE_FORMAT_I32_UINT &&
567 VIV_FEATURE(screen, chipFeatures, 32_BIT_INDICES))) {
568 allowed |= PIPE_BIND_INDEX_BUFFER;
569 }
570 }
571
572 /* Always allowed */
573 allowed |=
574 usage & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
575
576 if (usage != allowed) {
577 DBG("not supported: format=%s, target=%d, sample_count=%d, "
578 "usage=%x, allowed=%x",
579 util_format_name(format), target, sample_count, usage, allowed);
580 }
581
582 return usage == allowed;
583 }
584
585 const uint64_t supported_modifiers[] = {
586 DRM_FORMAT_MOD_LINEAR,
587 DRM_FORMAT_MOD_VIVANTE_TILED,
588 DRM_FORMAT_MOD_VIVANTE_SUPER_TILED,
589 DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED,
590 DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED,
591 };
592
593 static void
594 etna_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
595 enum pipe_format format, int max,
596 uint64_t *modifiers,
597 unsigned int *external_only, int *count)
598 {
599 struct etna_screen *screen = etna_screen(pscreen);
600 int i, num_modifiers = 0;
601
602 if (max > ARRAY_SIZE(supported_modifiers))
603 max = ARRAY_SIZE(supported_modifiers);
604
605 if (!max) {
606 modifiers = NULL;
607 max = ARRAY_SIZE(supported_modifiers);
608 }
609
610 for (i = 0; num_modifiers < max; i++) {
611 /* don't advertise split tiled formats on single pipe/buffer GPUs */
612 if ((screen->specs.pixel_pipes == 1 || screen->specs.single_buffer) &&
613 i >= 3)
614 break;
615
616 if (modifiers)
617 modifiers[num_modifiers] = supported_modifiers[i];
618 if (external_only)
619 external_only[num_modifiers] = 0;
620 num_modifiers++;
621 }
622
623 *count = num_modifiers;
624 }
625
626 static boolean
627 etna_get_specs(struct etna_screen *screen)
628 {
629 uint64_t val;
630 uint32_t instruction_count;
631
632 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_INSTRUCTION_COUNT, &val)) {
633 DBG("could not get ETNA_GPU_INSTRUCTION_COUNT");
634 goto fail;
635 }
636 instruction_count = val;
637
638 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE,
639 &val)) {
640 DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE");
641 goto fail;
642 }
643 screen->specs.vertex_output_buffer_size = val;
644
645 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_CACHE_SIZE, &val)) {
646 DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE");
647 goto fail;
648 }
649 screen->specs.vertex_cache_size = val;
650
651 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_SHADER_CORE_COUNT, &val)) {
652 DBG("could not get ETNA_GPU_SHADER_CORE_COUNT");
653 goto fail;
654 }
655 screen->specs.shader_core_count = val;
656
657 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_STREAM_COUNT, &val)) {
658 DBG("could not get ETNA_GPU_STREAM_COUNT");
659 goto fail;
660 }
661 screen->specs.stream_count = val;
662
663 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REGISTER_MAX, &val)) {
664 DBG("could not get ETNA_GPU_REGISTER_MAX");
665 goto fail;
666 }
667 screen->specs.max_registers = val;
668
669 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_PIXEL_PIPES, &val)) {
670 DBG("could not get ETNA_GPU_PIXEL_PIPES");
671 goto fail;
672 }
673 screen->specs.pixel_pipes = val;
674
675 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_CONSTANTS, &val)) {
676 DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS");
677 goto fail;
678 }
679 if (val == 0) {
680 fprintf(stderr, "Warning: zero num constants (update kernel?)\n");
681 val = 168;
682 }
683 screen->specs.num_constants = val;
684
685 screen->specs.can_supertile =
686 VIV_FEATURE(screen, chipMinorFeatures0, SUPER_TILED);
687 screen->specs.bits_per_tile =
688 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4;
689 screen->specs.ts_clear_value =
690 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555
691 : 0x11111111;
692
693 /* vertex and fragment samplers live in one address space */
694 screen->specs.vertex_sampler_offset = 8;
695 screen->specs.fragment_sampler_count = 8;
696 screen->specs.vertex_sampler_count = 4;
697 screen->specs.vs_need_z_div =
698 screen->model < 0x1000 && screen->model != 0x880;
699 screen->specs.has_sin_cos_sqrt =
700 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
701 screen->specs.has_sign_floor_ceil =
702 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SIGN_FLOOR_CEIL);
703 screen->specs.has_shader_range_registers =
704 screen->model >= 0x1000 || screen->model == 0x880;
705 screen->specs.npot_tex_any_wrap =
706 VIV_FEATURE(screen, chipMinorFeatures1, NON_POWER_OF_TWO);
707 screen->specs.has_new_transcendentals =
708 VIV_FEATURE(screen, chipMinorFeatures3, HAS_FAST_TRANSCENDENTALS);
709 screen->specs.has_halti2_instructions =
710 VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
711
712 if (VIV_FEATURE(screen, chipMinorFeatures3, INSTRUCTION_CACHE)) {
713 /* GC3000 - this core is capable of loading shaders from
714 * memory. It can also run shaders from registers, as a fallback, but
715 * "max_instructions" does not have the correct value. It has place for
716 * 2*256 instructions just like GC2000, but the offsets are slightly
717 * different.
718 */
719 screen->specs.vs_offset = 0xC000;
720 /* State 08000-0C000 mirrors 0C000-0E000, and the Vivante driver uses
721 * this mirror for writing PS instructions, probably safest to do the
722 * same.
723 */
724 screen->specs.ps_offset = 0x8000 + 0x1000;
725 screen->specs.max_instructions = 256; /* maximum number instructions for non-icache use */
726 screen->specs.has_icache = true;
727 } else {
728 if (instruction_count > 256) { /* unified instruction memory? */
729 screen->specs.vs_offset = 0xC000;
730 screen->specs.ps_offset = 0xD000; /* like vivante driver */
731 screen->specs.max_instructions = 256;
732 } else {
733 screen->specs.vs_offset = 0x4000;
734 screen->specs.ps_offset = 0x6000;
735 screen->specs.max_instructions = instruction_count / 2;
736 }
737 screen->specs.has_icache = false;
738 }
739
740 if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) {
741 screen->specs.max_varyings = 12;
742 screen->specs.vertex_max_elements = 16;
743 } else {
744 screen->specs.max_varyings = 8;
745 /* Etna_viv documentation seems confused over the correct value
746 * here so choose the lower to be safe: HALTI0 says 16 i.s.o.
747 * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */
748 screen->specs.vertex_max_elements = 10;
749 }
750
751 /* Etna_viv documentation does not indicate where varyings above 8 are
752 * stored. Moreover, if we are passed more than 8 varyings, we will
753 * walk off the end of some arrays. Limit the maximum number of varyings. */
754 if (screen->specs.max_varyings > ETNA_NUM_VARYINGS)
755 screen->specs.max_varyings = ETNA_NUM_VARYINGS;
756
757 /* from QueryShaderCaps in kernel driver */
758 if (screen->model < chipModel_GC4000) {
759 screen->specs.max_vs_uniforms = 168;
760 screen->specs.max_ps_uniforms = 64;
761 } else {
762 screen->specs.max_vs_uniforms = 256;
763 screen->specs.max_ps_uniforms = 256;
764 }
765 /* unified uniform memory on GC3000 - HALTI1 feature bit is just a guess
766 */
767 if (VIV_FEATURE(screen, chipMinorFeatures2, HALTI1)) {
768 screen->specs.has_unified_uniforms = true;
769 screen->specs.vs_uniforms_offset = VIVS_SH_UNIFORMS(0);
770 /* hardcode PS uniforms to start after end of VS uniforms -
771 * for more flexibility this offset could be variable based on the
772 * shader.
773 */
774 screen->specs.ps_uniforms_offset = VIVS_SH_UNIFORMS(screen->specs.max_vs_uniforms*4);
775 } else {
776 screen->specs.has_unified_uniforms = false;
777 screen->specs.vs_uniforms_offset = VIVS_VS_UNIFORMS(0);
778 screen->specs.ps_uniforms_offset = VIVS_PS_UNIFORMS(0);
779 }
780
781 screen->specs.max_texture_size =
782 VIV_FEATURE(screen, chipMinorFeatures0, TEXTURE_8K) ? 8192 : 2048;
783 screen->specs.max_rendertarget_size =
784 VIV_FEATURE(screen, chipMinorFeatures0, RENDERTARGET_8K) ? 8192 : 2048;
785
786 screen->specs.single_buffer = VIV_FEATURE(screen, chipMinorFeatures4, SINGLE_BUFFER);
787 if (screen->specs.single_buffer)
788 DBG("etnaviv: Single buffer mode enabled with %d pixel pipes\n", screen->specs.pixel_pipes);
789
790 return true;
791
792 fail:
793 return false;
794 }
795
796 struct etna_bo *
797 etna_screen_bo_from_handle(struct pipe_screen *pscreen,
798 struct winsys_handle *whandle, unsigned *out_stride)
799 {
800 struct etna_screen *screen = etna_screen(pscreen);
801 struct etna_bo *bo;
802
803 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
804 bo = etna_bo_from_name(screen->dev, whandle->handle);
805 } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
806 bo = etna_bo_from_dmabuf(screen->dev, whandle->handle);
807 } else {
808 DBG("Attempt to import unsupported handle type %d", whandle->type);
809 return NULL;
810 }
811
812 if (!bo) {
813 DBG("ref name 0x%08x failed", whandle->handle);
814 return NULL;
815 }
816
817 *out_stride = whandle->stride;
818
819 return bo;
820 }
821
822 struct pipe_screen *
823 etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu,
824 struct renderonly *ro)
825 {
826 struct etna_screen *screen = CALLOC_STRUCT(etna_screen);
827 struct pipe_screen *pscreen;
828 drmVersionPtr version;
829 uint64_t val;
830
831 if (!screen)
832 return NULL;
833
834 pscreen = &screen->base;
835 screen->dev = dev;
836 screen->gpu = gpu;
837 screen->ro = renderonly_dup(ro);
838 screen->refcnt = 1;
839
840 if (!screen->ro) {
841 DBG("could not create renderonly object");
842 goto fail;
843 }
844
845 version = drmGetVersion(screen->ro->gpu_fd);
846 screen->drm_version = ETNA_DRM_VERSION(version->version_major,
847 version->version_minor);
848 drmFreeVersion(version);
849
850 etna_mesa_debug = debug_get_option_etna_mesa_debug();
851
852 /* Disable autodisable for correct rendering with TS */
853 etna_mesa_debug |= ETNA_DBG_NO_AUTODISABLE;
854
855 screen->pipe = etna_pipe_new(gpu, ETNA_PIPE_3D);
856 if (!screen->pipe) {
857 DBG("could not create 3d pipe");
858 goto fail;
859 }
860
861 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_MODEL, &val)) {
862 DBG("could not get ETNA_GPU_MODEL");
863 goto fail;
864 }
865 screen->model = val;
866
867 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REVISION, &val)) {
868 DBG("could not get ETNA_GPU_REVISION");
869 goto fail;
870 }
871 screen->revision = val;
872
873 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_0, &val)) {
874 DBG("could not get ETNA_GPU_FEATURES_0");
875 goto fail;
876 }
877 screen->features[0] = val;
878
879 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_1, &val)) {
880 DBG("could not get ETNA_GPU_FEATURES_1");
881 goto fail;
882 }
883 screen->features[1] = val;
884
885 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_2, &val)) {
886 DBG("could not get ETNA_GPU_FEATURES_2");
887 goto fail;
888 }
889 screen->features[2] = val;
890
891 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_3, &val)) {
892 DBG("could not get ETNA_GPU_FEATURES_3");
893 goto fail;
894 }
895 screen->features[3] = val;
896
897 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_4, &val)) {
898 DBG("could not get ETNA_GPU_FEATURES_4");
899 goto fail;
900 }
901 screen->features[4] = val;
902
903 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_5, &val)) {
904 DBG("could not get ETNA_GPU_FEATURES_5");
905 goto fail;
906 }
907 screen->features[5] = val;
908
909 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_6, &val)) {
910 DBG("could not get ETNA_GPU_FEATURES_6");
911 goto fail;
912 }
913 screen->features[6] = val;
914
915 if (!etna_get_specs(screen))
916 goto fail;
917
918 /* apply debug options that disable individual features */
919 if (DBG_ENABLED(ETNA_DBG_NO_EARLY_Z))
920 screen->features[viv_chipFeatures] |= chipFeatures_NO_EARLY_Z;
921 if (DBG_ENABLED(ETNA_DBG_NO_TS))
922 screen->features[viv_chipFeatures] &= ~chipFeatures_FAST_CLEAR;
923 if (DBG_ENABLED(ETNA_DBG_NO_AUTODISABLE))
924 screen->features[viv_chipMinorFeatures1] &= ~chipMinorFeatures1_AUTO_DISABLE;
925 if (DBG_ENABLED(ETNA_DBG_NO_SUPERTILE))
926 screen->specs.can_supertile = 0;
927
928 pscreen->destroy = etna_screen_destroy;
929 pscreen->get_param = etna_screen_get_param;
930 pscreen->get_paramf = etna_screen_get_paramf;
931 pscreen->get_shader_param = etna_screen_get_shader_param;
932
933 pscreen->get_name = etna_screen_get_name;
934 pscreen->get_vendor = etna_screen_get_vendor;
935 pscreen->get_device_vendor = etna_screen_get_device_vendor;
936
937 pscreen->get_timestamp = etna_screen_get_timestamp;
938 pscreen->context_create = etna_context_create;
939 pscreen->is_format_supported = etna_screen_is_format_supported;
940 pscreen->query_dmabuf_modifiers = etna_screen_query_dmabuf_modifiers;
941
942 etna_fence_screen_init(pscreen);
943 etna_query_screen_init(pscreen);
944 etna_resource_screen_init(pscreen);
945
946 slab_create_parent(&screen->transfer_pool, sizeof(struct etna_transfer), 16);
947
948 return pscreen;
949
950 fail:
951 etna_screen_destroy(pscreen);
952 return NULL;
953 }