gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for vc4.
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_screen.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_screen.h"
29
30 #include "hw/common.xml.h"
31
32 #include "etnaviv_compiler.h"
33 #include "etnaviv_context.h"
34 #include "etnaviv_debug.h"
35 #include "etnaviv_fence.h"
36 #include "etnaviv_format.h"
37 #include "etnaviv_query.h"
38 #include "etnaviv_resource.h"
39 #include "etnaviv_translate.h"
40
41 #include "os/os_time.h"
42 #include "util/u_math.h"
43 #include "util/u_memory.h"
44 #include "util/u_string.h"
45
46 #include "state_tracker/drm_driver.h"
47
48 #include <drm_fourcc.h>
49
50 #define ETNA_DRM_VERSION(major, minor) ((major) << 16 | (minor))
51 #define ETNA_DRM_VERSION_FENCE_FD ETNA_DRM_VERSION(1, 1)
52
53 static const struct debug_named_value debug_options[] = {
54 {"dbg_msgs", ETNA_DBG_MSGS, "Print debug messages"},
55 {"frame_msgs", ETNA_DBG_FRAME_MSGS, "Print frame messages"},
56 {"resource_msgs", ETNA_DBG_RESOURCE_MSGS, "Print resource messages"},
57 {"compiler_msgs", ETNA_DBG_COMPILER_MSGS, "Print compiler messages"},
58 {"linker_msgs", ETNA_DBG_LINKER_MSGS, "Print linker messages"},
59 {"dump_shaders", ETNA_DBG_DUMP_SHADERS, "Dump shaders"},
60 {"no_ts", ETNA_DBG_NO_TS, "Disable TS"},
61 {"no_autodisable", ETNA_DBG_NO_AUTODISABLE, "Disable autodisable"},
62 {"no_supertile", ETNA_DBG_NO_SUPERTILE, "Disable supertiles"},
63 {"no_early_z", ETNA_DBG_NO_EARLY_Z, "Disable early z"},
64 {"cflush_all", ETNA_DBG_CFLUSH_ALL, "Flush every cash before state update"},
65 {"msaa2x", ETNA_DBG_MSAA_2X, "Force 2x msaa"},
66 {"msaa4x", ETNA_DBG_MSAA_4X, "Force 4x msaa"},
67 {"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"},
68 {"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"},
69 {"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"},
70 {"shaderdb", ETNA_DBG_SHADERDB, "Enable shaderdb output"},
71 DEBUG_NAMED_VALUE_END
72 };
73
74 DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug, "ETNA_MESA_DEBUG", debug_options, 0)
75 int etna_mesa_debug = 0;
76
77 static void
78 etna_screen_destroy(struct pipe_screen *pscreen)
79 {
80 struct etna_screen *screen = etna_screen(pscreen);
81
82 if (screen->pipe)
83 etna_pipe_del(screen->pipe);
84
85 if (screen->gpu)
86 etna_gpu_del(screen->gpu);
87
88 if (screen->ro)
89 FREE(screen->ro);
90
91 if (screen->dev)
92 etna_device_del(screen->dev);
93
94 FREE(screen);
95 }
96
97 static const char *
98 etna_screen_get_name(struct pipe_screen *pscreen)
99 {
100 struct etna_screen *priv = etna_screen(pscreen);
101 static char buffer[128];
102
103 util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model,
104 priv->revision);
105
106 return buffer;
107 }
108
109 static const char *
110 etna_screen_get_vendor(struct pipe_screen *pscreen)
111 {
112 return "etnaviv";
113 }
114
115 static const char *
116 etna_screen_get_device_vendor(struct pipe_screen *pscreen)
117 {
118 return "Vivante";
119 }
120
121 static int
122 etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
123 {
124 struct etna_screen *screen = etna_screen(pscreen);
125
126 switch (param) {
127 /* Supported features (boolean caps). */
128 case PIPE_CAP_TWO_SIDED_STENCIL:
129 case PIPE_CAP_ANISOTROPIC_FILTER:
130 case PIPE_CAP_POINT_SPRITE:
131 case PIPE_CAP_TEXTURE_SHADOW_MAP:
132 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
133 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
134 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
135 case PIPE_CAP_SM3:
136 case PIPE_CAP_TEXTURE_BARRIER:
137 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
138 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
139 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
140 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
141 case PIPE_CAP_USER_CONSTANT_BUFFERS:
142 case PIPE_CAP_TGSI_TEXCOORD:
143 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
144 return 1;
145 case PIPE_CAP_NATIVE_FENCE_FD:
146 return screen->drm_version >= ETNA_DRM_VERSION_FENCE_FD;
147
148 /* Memory */
149 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
150 return 256;
151 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
152 return 4; /* XXX could easily be supported */
153 case PIPE_CAP_GLSL_FEATURE_LEVEL:
154 return 120;
155
156 case PIPE_CAP_NPOT_TEXTURES:
157 return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
158 NON_POWER_OF_TWO); */
159
160 case PIPE_CAP_TEXTURE_SWIZZLE:
161 case PIPE_CAP_PRIMITIVE_RESTART:
162 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
163
164 case PIPE_CAP_ENDIANNESS:
165 return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature
166 ENDIANNESS_CONFIG) */
167
168 /* Unsupported features. */
169 case PIPE_CAP_SEAMLESS_CUBE_MAP:
170 case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */
171 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */
172 case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */
173 case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */
174 case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */
175 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */
176 case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */
177 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */
178 case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */
179 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */
180 case PIPE_CAP_INDEP_BLEND_ENABLE:
181 case PIPE_CAP_INDEP_BLEND_FUNC:
182 case PIPE_CAP_DEPTH_CLIP_DISABLE:
183 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
184 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
185 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
186 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */
187 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
188 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
189 case PIPE_CAP_USER_VERTEX_BUFFERS:
190 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
191 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
192 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
193 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */
194 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
195 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
196 case PIPE_CAP_TEXTURE_GATHER_SM5:
197 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
198 case PIPE_CAP_FAKE_SW_MSAA:
199 case PIPE_CAP_TEXTURE_QUERY_LOD:
200 case PIPE_CAP_SAMPLE_SHADING:
201 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
202 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
203 case PIPE_CAP_DRAW_INDIRECT:
204 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
205 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
206 case PIPE_CAP_SAMPLER_VIEW_TARGET:
207 case PIPE_CAP_CLIP_HALFZ:
208 case PIPE_CAP_VERTEXID_NOBASE:
209 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
210 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
211 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
212 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
213 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
214 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
215 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
216 case PIPE_CAP_DEPTH_BOUNDS_TEST:
217 case PIPE_CAP_TGSI_TXQS:
218 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
219 case PIPE_CAP_SHAREABLE_SHADERS:
220 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
221 case PIPE_CAP_CLEAR_TEXTURE:
222 case PIPE_CAP_DRAW_PARAMETERS:
223 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
224 case PIPE_CAP_MULTI_DRAW_INDIRECT:
225 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
226 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
227 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
228 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
229 case PIPE_CAP_INVALIDATE_BUFFER:
230 case PIPE_CAP_GENERATE_MIPMAP:
231 case PIPE_CAP_STRING_MARKER:
232 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
233 case PIPE_CAP_QUERY_BUFFER_OBJECT:
234 case PIPE_CAP_QUERY_MEMORY_INFO:
235 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
236 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
237 case PIPE_CAP_CULL_DISTANCE:
238 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
239 case PIPE_CAP_TGSI_VOTE:
240 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
241 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
242 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
243 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
244 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
245 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
246 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
247 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
248 case PIPE_CAP_TGSI_FS_FBFETCH:
249 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
250 case PIPE_CAP_DOUBLES:
251 case PIPE_CAP_INT64:
252 case PIPE_CAP_INT64_DIVMOD:
253 case PIPE_CAP_TGSI_TEX_TXF_LZ:
254 case PIPE_CAP_TGSI_CLOCK:
255 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
256 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
257 case PIPE_CAP_TGSI_BALLOT:
258 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
259 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
260 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
261 case PIPE_CAP_POST_DEPTH_COVERAGE:
262 case PIPE_CAP_BINDLESS_TEXTURE:
263 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
264 case PIPE_CAP_QUERY_SO_OVERFLOW:
265 case PIPE_CAP_MEMOBJ:
266 case PIPE_CAP_LOAD_CONSTBUF:
267 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
268 case PIPE_CAP_TILE_RASTER_ORDER:
269 return 0;
270
271 /* Stream output. */
272 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
273 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
274 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
275 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
276 return 0;
277
278 /* Geometry shader output, unsupported. */
279 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
280 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
281 case PIPE_CAP_MAX_VERTEX_STREAMS:
282 return 0;
283
284 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
285 return 128;
286
287 /* Texturing. */
288 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
289 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
290 {
291 int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size);
292 assert(log2_max_tex_size > 0);
293 return log2_max_tex_size;
294 }
295 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */
296 return 5;
297 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
298 return 0;
299 case PIPE_CAP_CUBE_MAP_ARRAY:
300 return 0;
301 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
302 case PIPE_CAP_MIN_TEXEL_OFFSET:
303 return -8;
304 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
305 case PIPE_CAP_MAX_TEXEL_OFFSET:
306 return 7;
307 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
308 return 0;
309 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
310 return 65536;
311
312 /* Render targets. */
313 case PIPE_CAP_MAX_RENDER_TARGETS:
314 return 1;
315
316 /* Viewports and scissors. */
317 case PIPE_CAP_MAX_VIEWPORTS:
318 return 1;
319
320 /* Timer queries. */
321 case PIPE_CAP_QUERY_TIME_ELAPSED:
322 case PIPE_CAP_OCCLUSION_QUERY:
323 return 0;
324 case PIPE_CAP_QUERY_TIMESTAMP:
325 return 1;
326 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
327 return 0;
328
329 /* Preferences */
330 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
331 return 0;
332
333 case PIPE_CAP_PCI_GROUP:
334 case PIPE_CAP_PCI_BUS:
335 case PIPE_CAP_PCI_DEVICE:
336 case PIPE_CAP_PCI_FUNCTION:
337 return 0;
338 case PIPE_CAP_VENDOR_ID:
339 case PIPE_CAP_DEVICE_ID:
340 return 0xFFFFFFFF;
341 case PIPE_CAP_ACCELERATED:
342 return 1;
343 case PIPE_CAP_VIDEO_MEMORY:
344 return 0;
345 case PIPE_CAP_UMA:
346 return 1;
347 }
348
349 debug_printf("unknown param %d", param);
350 return 0;
351 }
352
353 static float
354 etna_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
355 {
356 struct etna_screen *screen = etna_screen(pscreen);
357
358 switch (param) {
359 case PIPE_CAPF_MAX_LINE_WIDTH:
360 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
361 case PIPE_CAPF_MAX_POINT_WIDTH:
362 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
363 return 8192.0f;
364 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
365 return 16.0f;
366 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
367 return util_last_bit(screen->specs.max_texture_size);
368 case PIPE_CAPF_GUARD_BAND_LEFT:
369 case PIPE_CAPF_GUARD_BAND_TOP:
370 case PIPE_CAPF_GUARD_BAND_RIGHT:
371 case PIPE_CAPF_GUARD_BAND_BOTTOM:
372 return 0.0f;
373 }
374
375 debug_printf("unknown paramf %d", param);
376 return 0;
377 }
378
379 static int
380 etna_screen_get_shader_param(struct pipe_screen *pscreen,
381 enum pipe_shader_type shader,
382 enum pipe_shader_cap param)
383 {
384 struct etna_screen *screen = etna_screen(pscreen);
385
386 switch (shader) {
387 case PIPE_SHADER_FRAGMENT:
388 case PIPE_SHADER_VERTEX:
389 break;
390 case PIPE_SHADER_COMPUTE:
391 case PIPE_SHADER_GEOMETRY:
392 case PIPE_SHADER_TESS_CTRL:
393 case PIPE_SHADER_TESS_EVAL:
394 return 0;
395 default:
396 DBG("unknown shader type %d", shader);
397 return 0;
398 }
399
400 switch (param) {
401 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
402 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
403 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
404 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
405 return ETNA_MAX_TOKENS;
406 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
407 return ETNA_MAX_DEPTH; /* XXX */
408 case PIPE_SHADER_CAP_MAX_INPUTS:
409 /* Maximum number of inputs for the vertex shader is the number
410 * of vertex elements - each element defines one vertex shader
411 * input register. For the fragment shader, this is the number
412 * of varyings. */
413 return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings
414 : screen->specs.vertex_max_elements;
415 case PIPE_SHADER_CAP_MAX_OUTPUTS:
416 return 16; /* see VIVS_VS_OUTPUT */
417 case PIPE_SHADER_CAP_MAX_TEMPS:
418 return 64; /* Max native temporaries. */
419 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
420 return 1;
421 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
422 return 1;
423 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
424 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
425 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
426 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
427 return 1;
428 case PIPE_SHADER_CAP_SUBROUTINES:
429 return 0;
430 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
431 return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
432 case PIPE_SHADER_CAP_INTEGERS:
433 case PIPE_SHADER_CAP_INT64_ATOMICS:
434 case PIPE_SHADER_CAP_FP16:
435 return 0;
436 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
437 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
438 return shader == PIPE_SHADER_FRAGMENT
439 ? screen->specs.fragment_sampler_count
440 : screen->specs.vertex_sampler_count;
441 case PIPE_SHADER_CAP_PREFERRED_IR:
442 return PIPE_SHADER_IR_TGSI;
443 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
444 return 4096;
445 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
446 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
447 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
448 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
449 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
450 return false;
451 case PIPE_SHADER_CAP_SUPPORTED_IRS:
452 return 0;
453 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
454 return 32;
455 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
456 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
457 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
458 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
459 return 0;
460 }
461
462 debug_printf("unknown shader param %d", param);
463 return 0;
464 }
465
466 static uint64_t
467 etna_screen_get_timestamp(struct pipe_screen *pscreen)
468 {
469 return os_time_get_nano();
470 }
471
472 static bool
473 gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt,
474 enum pipe_format format)
475 {
476 bool supported = true;
477
478 if (fmt == TEXTURE_FORMAT_ETC1)
479 supported = VIV_FEATURE(screen, chipFeatures, ETC1_TEXTURE_COMPRESSION);
480
481 if (fmt >= TEXTURE_FORMAT_DXT1 && fmt <= TEXTURE_FORMAT_DXT4_DXT5)
482 supported = VIV_FEATURE(screen, chipFeatures, DXT_TEXTURE_COMPRESSION);
483
484 if (fmt & EXT_FORMAT) {
485 supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
486
487 /* ETC1 is checked above, as it has its own feature bit. ETC2 is
488 * supported with HALTI0, however that implementation is buggy in hardware.
489 * The blob driver does per-block patching to work around this. As this
490 * is currently not implemented by etnaviv, enable it for HALTI1 (GC3000)
491 * only.
492 */
493 if (util_format_is_etc(format))
494 supported = VIV_FEATURE(screen, chipMinorFeatures2, HALTI1);
495 }
496
497 if (!supported)
498 return false;
499
500 if (texture_format_needs_swiz(format))
501 return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
502
503 return true;
504 }
505
506 static boolean
507 etna_screen_is_format_supported(struct pipe_screen *pscreen,
508 enum pipe_format format,
509 enum pipe_texture_target target,
510 unsigned sample_count, unsigned usage)
511 {
512 struct etna_screen *screen = etna_screen(pscreen);
513 unsigned allowed = 0;
514
515 if (target != PIPE_BUFFER &&
516 target != PIPE_TEXTURE_1D &&
517 target != PIPE_TEXTURE_2D &&
518 target != PIPE_TEXTURE_3D &&
519 target != PIPE_TEXTURE_CUBE &&
520 target != PIPE_TEXTURE_RECT)
521 return FALSE;
522
523 if (usage & PIPE_BIND_RENDER_TARGET) {
524 /* if render target, must be RS-supported format */
525 if (translate_rs_format(format) != ETNA_NO_MATCH) {
526 /* Validate MSAA; number of samples must be allowed, and render target
527 * must have MSAA'able format. */
528 if (sample_count > 1) {
529 if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) &&
530 translate_msaa_format(format) != ETNA_NO_MATCH) {
531 allowed |= PIPE_BIND_RENDER_TARGET;
532 }
533 } else {
534 allowed |= PIPE_BIND_RENDER_TARGET;
535 }
536 }
537 }
538
539 if (usage & PIPE_BIND_DEPTH_STENCIL) {
540 if (translate_depth_format(format) != ETNA_NO_MATCH)
541 allowed |= PIPE_BIND_DEPTH_STENCIL;
542 }
543
544 if (usage & PIPE_BIND_SAMPLER_VIEW) {
545 uint32_t fmt = translate_texture_format(format);
546
547 if (!gpu_supports_texure_format(screen, fmt, format))
548 fmt = ETNA_NO_MATCH;
549
550 if (sample_count < 2 && fmt != ETNA_NO_MATCH)
551 allowed |= PIPE_BIND_SAMPLER_VIEW;
552 }
553
554 if (usage & PIPE_BIND_VERTEX_BUFFER) {
555 if (translate_vertex_format_type(format) != ETNA_NO_MATCH)
556 allowed |= PIPE_BIND_VERTEX_BUFFER;
557 }
558
559 if (usage & PIPE_BIND_INDEX_BUFFER) {
560 /* must be supported index format */
561 if (format == PIPE_FORMAT_I8_UINT || format == PIPE_FORMAT_I16_UINT ||
562 (format == PIPE_FORMAT_I32_UINT &&
563 VIV_FEATURE(screen, chipFeatures, 32_BIT_INDICES))) {
564 allowed |= PIPE_BIND_INDEX_BUFFER;
565 }
566 }
567
568 /* Always allowed */
569 allowed |=
570 usage & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
571
572 if (usage != allowed) {
573 DBG("not supported: format=%s, target=%d, sample_count=%d, "
574 "usage=%x, allowed=%x",
575 util_format_name(format), target, sample_count, usage, allowed);
576 }
577
578 return usage == allowed;
579 }
580
581 const uint64_t supported_modifiers[] = {
582 DRM_FORMAT_MOD_LINEAR,
583 DRM_FORMAT_MOD_VIVANTE_TILED,
584 DRM_FORMAT_MOD_VIVANTE_SUPER_TILED,
585 DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED,
586 DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED,
587 };
588
589 static void
590 etna_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
591 enum pipe_format format, int max,
592 uint64_t *modifiers,
593 unsigned int *external_only, int *count)
594 {
595 struct etna_screen *screen = etna_screen(pscreen);
596 int i, num_modifiers = 0;
597
598 if (max > ARRAY_SIZE(supported_modifiers))
599 max = ARRAY_SIZE(supported_modifiers);
600
601 if (!max) {
602 modifiers = NULL;
603 max = ARRAY_SIZE(supported_modifiers);
604 }
605
606 for (i = 0; num_modifiers < max; i++) {
607 /* don't advertise split tiled formats on single pipe/buffer GPUs */
608 if ((screen->specs.pixel_pipes == 1 || screen->specs.single_buffer) &&
609 i >= 3)
610 break;
611
612 if (modifiers)
613 modifiers[num_modifiers] = supported_modifiers[i];
614 if (external_only)
615 external_only[num_modifiers] = 0;
616 num_modifiers++;
617 }
618
619 *count = num_modifiers;
620 }
621
622 static boolean
623 etna_get_specs(struct etna_screen *screen)
624 {
625 uint64_t val;
626 uint32_t instruction_count;
627
628 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_INSTRUCTION_COUNT, &val)) {
629 DBG("could not get ETNA_GPU_INSTRUCTION_COUNT");
630 goto fail;
631 }
632 instruction_count = val;
633
634 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE,
635 &val)) {
636 DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE");
637 goto fail;
638 }
639 screen->specs.vertex_output_buffer_size = val;
640
641 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_CACHE_SIZE, &val)) {
642 DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE");
643 goto fail;
644 }
645 screen->specs.vertex_cache_size = val;
646
647 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_SHADER_CORE_COUNT, &val)) {
648 DBG("could not get ETNA_GPU_SHADER_CORE_COUNT");
649 goto fail;
650 }
651 screen->specs.shader_core_count = val;
652
653 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_STREAM_COUNT, &val)) {
654 DBG("could not get ETNA_GPU_STREAM_COUNT");
655 goto fail;
656 }
657 screen->specs.stream_count = val;
658
659 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REGISTER_MAX, &val)) {
660 DBG("could not get ETNA_GPU_REGISTER_MAX");
661 goto fail;
662 }
663 screen->specs.max_registers = val;
664
665 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_PIXEL_PIPES, &val)) {
666 DBG("could not get ETNA_GPU_PIXEL_PIPES");
667 goto fail;
668 }
669 screen->specs.pixel_pipes = val;
670
671 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_CONSTANTS, &val)) {
672 DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS");
673 goto fail;
674 }
675 if (val == 0) {
676 fprintf(stderr, "Warning: zero num constants (update kernel?)\n");
677 val = 168;
678 }
679 screen->specs.num_constants = val;
680
681 screen->specs.can_supertile =
682 VIV_FEATURE(screen, chipMinorFeatures0, SUPER_TILED);
683 screen->specs.bits_per_tile =
684 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4;
685 screen->specs.ts_clear_value =
686 VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555
687 : 0x11111111;
688
689 /* vertex and fragment samplers live in one address space */
690 screen->specs.vertex_sampler_offset = 8;
691 screen->specs.fragment_sampler_count = 8;
692 screen->specs.vertex_sampler_count = 4;
693 screen->specs.vs_need_z_div =
694 screen->model < 0x1000 && screen->model != 0x880;
695 screen->specs.has_sin_cos_sqrt =
696 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
697 screen->specs.has_sign_floor_ceil =
698 VIV_FEATURE(screen, chipMinorFeatures0, HAS_SIGN_FLOOR_CEIL);
699 screen->specs.has_shader_range_registers =
700 screen->model >= 0x1000 || screen->model == 0x880;
701 screen->specs.npot_tex_any_wrap =
702 VIV_FEATURE(screen, chipMinorFeatures1, NON_POWER_OF_TWO);
703 screen->specs.has_new_transcendentals =
704 VIV_FEATURE(screen, chipMinorFeatures3, HAS_FAST_TRANSCENDENTALS);
705 screen->specs.has_halti2_instructions =
706 VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
707
708 if (VIV_FEATURE(screen, chipMinorFeatures3, INSTRUCTION_CACHE)) {
709 /* GC3000 - this core is capable of loading shaders from
710 * memory. It can also run shaders from registers, as a fallback, but
711 * "max_instructions" does not have the correct value. It has place for
712 * 2*256 instructions just like GC2000, but the offsets are slightly
713 * different.
714 */
715 screen->specs.vs_offset = 0xC000;
716 /* State 08000-0C000 mirrors 0C000-0E000, and the Vivante driver uses
717 * this mirror for writing PS instructions, probably safest to do the
718 * same.
719 */
720 screen->specs.ps_offset = 0x8000 + 0x1000;
721 screen->specs.max_instructions = 256; /* maximum number instructions for non-icache use */
722 screen->specs.has_icache = true;
723 } else {
724 if (instruction_count > 256) { /* unified instruction memory? */
725 screen->specs.vs_offset = 0xC000;
726 screen->specs.ps_offset = 0xD000; /* like vivante driver */
727 screen->specs.max_instructions = 256;
728 } else {
729 screen->specs.vs_offset = 0x4000;
730 screen->specs.ps_offset = 0x6000;
731 screen->specs.max_instructions = instruction_count / 2;
732 }
733 screen->specs.has_icache = false;
734 }
735
736 if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) {
737 screen->specs.max_varyings = 12;
738 screen->specs.vertex_max_elements = 16;
739 } else {
740 screen->specs.max_varyings = 8;
741 /* Etna_viv documentation seems confused over the correct value
742 * here so choose the lower to be safe: HALTI0 says 16 i.s.o.
743 * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */
744 screen->specs.vertex_max_elements = 10;
745 }
746
747 /* Etna_viv documentation does not indicate where varyings above 8 are
748 * stored. Moreover, if we are passed more than 8 varyings, we will
749 * walk off the end of some arrays. Limit the maximum number of varyings. */
750 if (screen->specs.max_varyings > ETNA_NUM_VARYINGS)
751 screen->specs.max_varyings = ETNA_NUM_VARYINGS;
752
753 /* from QueryShaderCaps in kernel driver */
754 if (screen->model < chipModel_GC4000) {
755 screen->specs.max_vs_uniforms = 168;
756 screen->specs.max_ps_uniforms = 64;
757 } else {
758 screen->specs.max_vs_uniforms = 256;
759 screen->specs.max_ps_uniforms = 256;
760 }
761 /* unified uniform memory on GC3000 - HALTI1 feature bit is just a guess
762 */
763 if (VIV_FEATURE(screen, chipMinorFeatures2, HALTI1)) {
764 screen->specs.has_unified_uniforms = true;
765 screen->specs.vs_uniforms_offset = VIVS_SH_UNIFORMS(0);
766 /* hardcode PS uniforms to start after end of VS uniforms -
767 * for more flexibility this offset could be variable based on the
768 * shader.
769 */
770 screen->specs.ps_uniforms_offset = VIVS_SH_UNIFORMS(screen->specs.max_vs_uniforms*4);
771 } else {
772 screen->specs.has_unified_uniforms = false;
773 screen->specs.vs_uniforms_offset = VIVS_VS_UNIFORMS(0);
774 screen->specs.ps_uniforms_offset = VIVS_PS_UNIFORMS(0);
775 }
776
777 screen->specs.max_texture_size =
778 VIV_FEATURE(screen, chipMinorFeatures0, TEXTURE_8K) ? 8192 : 2048;
779 screen->specs.max_rendertarget_size =
780 VIV_FEATURE(screen, chipMinorFeatures0, RENDERTARGET_8K) ? 8192 : 2048;
781
782 screen->specs.single_buffer = VIV_FEATURE(screen, chipMinorFeatures4, SINGLE_BUFFER);
783 if (screen->specs.single_buffer)
784 DBG("etnaviv: Single buffer mode enabled with %d pixel pipes\n", screen->specs.pixel_pipes);
785
786 return true;
787
788 fail:
789 return false;
790 }
791
792 struct etna_bo *
793 etna_screen_bo_from_handle(struct pipe_screen *pscreen,
794 struct winsys_handle *whandle, unsigned *out_stride)
795 {
796 struct etna_screen *screen = etna_screen(pscreen);
797 struct etna_bo *bo;
798
799 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
800 bo = etna_bo_from_name(screen->dev, whandle->handle);
801 } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
802 bo = etna_bo_from_dmabuf(screen->dev, whandle->handle);
803 } else {
804 DBG("Attempt to import unsupported handle type %d", whandle->type);
805 return NULL;
806 }
807
808 if (!bo) {
809 DBG("ref name 0x%08x failed", whandle->handle);
810 return NULL;
811 }
812
813 *out_stride = whandle->stride;
814
815 return bo;
816 }
817
818 struct pipe_screen *
819 etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu,
820 struct renderonly *ro)
821 {
822 struct etna_screen *screen = CALLOC_STRUCT(etna_screen);
823 struct pipe_screen *pscreen;
824 drmVersionPtr version;
825 uint64_t val;
826
827 if (!screen)
828 return NULL;
829
830 pscreen = &screen->base;
831 screen->dev = dev;
832 screen->gpu = gpu;
833 screen->ro = renderonly_dup(ro);
834 screen->refcnt = 1;
835
836 if (!screen->ro) {
837 DBG("could not create renderonly object");
838 goto fail;
839 }
840
841 version = drmGetVersion(screen->ro->gpu_fd);
842 screen->drm_version = ETNA_DRM_VERSION(version->version_major,
843 version->version_minor);
844 drmFreeVersion(version);
845
846 etna_mesa_debug = debug_get_option_etna_mesa_debug();
847
848 /* Disable autodisable for correct rendering with TS */
849 etna_mesa_debug |= ETNA_DBG_NO_AUTODISABLE;
850
851 screen->pipe = etna_pipe_new(gpu, ETNA_PIPE_3D);
852 if (!screen->pipe) {
853 DBG("could not create 3d pipe");
854 goto fail;
855 }
856
857 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_MODEL, &val)) {
858 DBG("could not get ETNA_GPU_MODEL");
859 goto fail;
860 }
861 screen->model = val;
862
863 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REVISION, &val)) {
864 DBG("could not get ETNA_GPU_REVISION");
865 goto fail;
866 }
867 screen->revision = val;
868
869 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_0, &val)) {
870 DBG("could not get ETNA_GPU_FEATURES_0");
871 goto fail;
872 }
873 screen->features[0] = val;
874
875 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_1, &val)) {
876 DBG("could not get ETNA_GPU_FEATURES_1");
877 goto fail;
878 }
879 screen->features[1] = val;
880
881 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_2, &val)) {
882 DBG("could not get ETNA_GPU_FEATURES_2");
883 goto fail;
884 }
885 screen->features[2] = val;
886
887 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_3, &val)) {
888 DBG("could not get ETNA_GPU_FEATURES_3");
889 goto fail;
890 }
891 screen->features[3] = val;
892
893 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_4, &val)) {
894 DBG("could not get ETNA_GPU_FEATURES_4");
895 goto fail;
896 }
897 screen->features[4] = val;
898
899 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_5, &val)) {
900 DBG("could not get ETNA_GPU_FEATURES_5");
901 goto fail;
902 }
903 screen->features[5] = val;
904
905 if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_6, &val)) {
906 DBG("could not get ETNA_GPU_FEATURES_6");
907 goto fail;
908 }
909 screen->features[6] = val;
910
911 if (!etna_get_specs(screen))
912 goto fail;
913
914 /* apply debug options that disable individual features */
915 if (DBG_ENABLED(ETNA_DBG_NO_EARLY_Z))
916 screen->features[viv_chipFeatures] |= chipFeatures_NO_EARLY_Z;
917 if (DBG_ENABLED(ETNA_DBG_NO_TS))
918 screen->features[viv_chipFeatures] &= ~chipFeatures_FAST_CLEAR;
919 if (DBG_ENABLED(ETNA_DBG_NO_AUTODISABLE))
920 screen->features[viv_chipMinorFeatures1] &= ~chipMinorFeatures1_AUTO_DISABLE;
921 if (DBG_ENABLED(ETNA_DBG_NO_SUPERTILE))
922 screen->specs.can_supertile = 0;
923
924 pscreen->destroy = etna_screen_destroy;
925 pscreen->get_param = etna_screen_get_param;
926 pscreen->get_paramf = etna_screen_get_paramf;
927 pscreen->get_shader_param = etna_screen_get_shader_param;
928
929 pscreen->get_name = etna_screen_get_name;
930 pscreen->get_vendor = etna_screen_get_vendor;
931 pscreen->get_device_vendor = etna_screen_get_device_vendor;
932
933 pscreen->get_timestamp = etna_screen_get_timestamp;
934 pscreen->context_create = etna_context_create;
935 pscreen->is_format_supported = etna_screen_is_format_supported;
936 pscreen->query_dmabuf_modifiers = etna_screen_query_dmabuf_modifiers;
937
938 etna_fence_screen_init(pscreen);
939 etna_query_screen_init(pscreen);
940 etna_resource_screen_init(pscreen);
941
942 slab_create_parent(&screen->transfer_pool, sizeof(struct etna_transfer), 16);
943
944 return pscreen;
945
946 fail:
947 etna_screen_destroy(pscreen);
948 return NULL;
949 }