3470774c89fb25c56be94110abfad582b1522835
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_state.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_state.h"
29
30 #include "hw/common.xml.h"
31
32 #include "etnaviv_blend.h"
33 #include "etnaviv_clear_blit.h"
34 #include "etnaviv_context.h"
35 #include "etnaviv_format.h"
36 #include "etnaviv_shader.h"
37 #include "etnaviv_surface.h"
38 #include "etnaviv_translate.h"
39 #include "etnaviv_util.h"
40 #include "util/u_framebuffer.h"
41 #include "util/u_helpers.h"
42 #include "util/u_inlines.h"
43 #include "util/u_math.h"
44 #include "util/u_memory.h"
45 #include "util/u_upload_mgr.h"
46
47 static void
48 etna_set_stencil_ref(struct pipe_context *pctx, const struct pipe_stencil_ref *sr)
49 {
50 struct etna_context *ctx = etna_context(pctx);
51 struct compiled_stencil_ref *cs = &ctx->stencil_ref;
52
53 ctx->stencil_ref_s = *sr;
54
55 for (unsigned i = 0; i < 2; i++) {
56 cs->PE_STENCIL_CONFIG[i] =
57 VIVS_PE_STENCIL_CONFIG_REF_FRONT(sr->ref_value[i]);
58 cs->PE_STENCIL_CONFIG_EXT[i] =
59 VIVS_PE_STENCIL_CONFIG_EXT_REF_BACK(sr->ref_value[!i]);
60 }
61 ctx->dirty |= ETNA_DIRTY_STENCIL_REF;
62 }
63
64 static void
65 etna_set_clip_state(struct pipe_context *pctx, const struct pipe_clip_state *pcs)
66 {
67 /* NOOP */
68 }
69
70 static void
71 etna_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
72 {
73 struct etna_context *ctx = etna_context(pctx);
74
75 ctx->sample_mask = sample_mask;
76 ctx->dirty |= ETNA_DIRTY_SAMPLE_MASK;
77 }
78
79 static void
80 etna_set_constant_buffer(struct pipe_context *pctx,
81 enum pipe_shader_type shader, uint index,
82 const struct pipe_constant_buffer *cb)
83 {
84 struct etna_context *ctx = etna_context(pctx);
85 struct etna_constbuf_state *so = &ctx->constant_buffer[shader];
86
87 assert(index < ETNA_MAX_CONST_BUF);
88
89 util_copy_constant_buffer(&so->cb[index], cb);
90
91 /* Note that the state tracker can unbind constant buffers by
92 * passing NULL here. */
93 if (unlikely(!cb || (!cb->buffer && !cb->user_buffer))) {
94 so->enabled_mask &= ~(1 << index);
95 return;
96 }
97
98 assert(index != 0 || cb->user_buffer != NULL);
99
100 if (!cb->buffer) {
101 struct pipe_constant_buffer *cb = &so->cb[index];
102 u_upload_data(pctx->const_uploader, 0, cb->buffer_size, 16, cb->user_buffer, &cb->buffer_offset, &cb->buffer);
103 }
104
105 so->enabled_mask |= 1 << index;
106 ctx->dirty |= ETNA_DIRTY_CONSTBUF;
107 }
108
109 static void
110 etna_update_render_resource(struct pipe_context *pctx, struct etna_resource *base)
111 {
112 struct etna_resource *to = base, *from = base;
113
114 if (base->texture && etna_resource_newer(etna_resource(base->texture), base))
115 from = etna_resource(base->texture);
116
117 if (base->render)
118 to = etna_resource(base->render);
119
120 if ((to != from) && etna_resource_older(to, from)) {
121 etna_copy_resource(pctx, &to->base, &from->base, 0, base->base.last_level);
122 to->seqno = from->seqno;
123 }
124 }
125
126 static void
127 etna_set_framebuffer_state(struct pipe_context *pctx,
128 const struct pipe_framebuffer_state *fb)
129 {
130 struct etna_context *ctx = etna_context(pctx);
131 struct compiled_framebuffer_state *cs = &ctx->framebuffer;
132 int nr_samples_color = -1;
133 int nr_samples_depth = -1;
134
135 /* Set up TS as well. Warning: this state is used by both the RS and PE */
136 uint32_t ts_mem_config = 0;
137 uint32_t pe_mem_config = 0;
138 uint32_t pe_logic_op = 0;
139
140 if (fb->nr_cbufs > 0) { /* at least one color buffer? */
141 struct etna_surface *cbuf = etna_surface(fb->cbufs[0]);
142 struct etna_resource *res = etna_resource(cbuf->base.texture);
143 bool color_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
144 uint32_t fmt = translate_pe_format(cbuf->base.format);
145
146 assert(res->layout & ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
147 etna_update_render_resource(pctx, etna_resource(cbuf->prsc));
148
149 if (fmt >= PE_FORMAT_R16F)
150 cs->PE_COLOR_FORMAT = VIVS_PE_COLOR_FORMAT_FORMAT_EXT(fmt) |
151 VIVS_PE_COLOR_FORMAT_FORMAT_MASK;
152 else
153 cs->PE_COLOR_FORMAT = VIVS_PE_COLOR_FORMAT_FORMAT(fmt);
154
155 cs->PE_COLOR_FORMAT |=
156 VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK |
157 VIVS_PE_COLOR_FORMAT_OVERWRITE |
158 COND(color_supertiled, VIVS_PE_COLOR_FORMAT_SUPER_TILED) |
159 COND(color_supertiled && ctx->specs.halti >= 5, VIVS_PE_COLOR_FORMAT_SUPER_TILED_NEW);
160 /* VIVS_PE_COLOR_FORMAT_COMPONENTS() and
161 * VIVS_PE_COLOR_FORMAT_OVERWRITE comes from blend_state
162 * but only if we set the bits above. */
163 /* merged with depth_stencil_alpha */
164 if ((cbuf->surf.offset & 63) ||
165 (((cbuf->surf.stride * 4) & 63) && cbuf->surf.height > 4)) {
166 /* XXX Must make temporary surface here.
167 * Need the same mechanism on gc2000 when we want to do mipmap
168 * generation by
169 * rendering to levels > 1 due to multitiled / tiled conversion. */
170 BUG("Alignment error, trying to render to offset %08x with tile "
171 "stride %i",
172 cbuf->surf.offset, cbuf->surf.stride * 4);
173 }
174
175 if (ctx->specs.pixel_pipes == 1) {
176 cs->PE_COLOR_ADDR = cbuf->reloc[0];
177 cs->PE_COLOR_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
178 } else {
179 /* Rendered textures must always be multi-tiled, or single-buffer mode must be supported */
180 assert((res->layout & ETNA_LAYOUT_BIT_MULTI) || ctx->specs.single_buffer);
181 for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
182 cs->PE_PIPE_COLOR_ADDR[i] = cbuf->reloc[i];
183 cs->PE_PIPE_COLOR_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
184 }
185 }
186 cs->PE_COLOR_STRIDE = cbuf->surf.stride;
187
188 if (cbuf->surf.ts_size) {
189 cs->TS_COLOR_CLEAR_VALUE = cbuf->level->clear_value;
190 cs->TS_COLOR_CLEAR_VALUE_EXT = cbuf->level->clear_value >> 32;
191
192 cs->TS_COLOR_STATUS_BASE = cbuf->ts_reloc;
193 cs->TS_COLOR_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
194
195 cs->TS_COLOR_SURFACE_BASE = cbuf->reloc[0];
196 cs->TS_COLOR_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
197
198 pe_mem_config |= VIVS_PE_MEM_CONFIG_COLOR_TS_MODE(cbuf->level->ts_mode);
199
200 if (cbuf->level->ts_compress_fmt >= 0) {
201 /* overwrite bit breaks v1/v2 compression */
202 if (!ctx->specs.v4_compression)
203 cs->PE_COLOR_FORMAT &= ~VIVS_PE_COLOR_FORMAT_OVERWRITE;
204
205 ts_mem_config |=
206 VIVS_TS_MEM_CONFIG_COLOR_COMPRESSION |
207 VIVS_TS_MEM_CONFIG_COLOR_COMPRESSION_FORMAT(cbuf->level->ts_compress_fmt);
208 }
209 }
210
211 nr_samples_color = cbuf->base.texture->nr_samples;
212
213 if (util_format_is_srgb(cbuf->base.format))
214 pe_logic_op |= VIVS_PE_LOGIC_OP_SRGB;
215
216 cs->PS_CONTROL = COND(util_format_is_unorm(cbuf->base.format), VIVS_PS_CONTROL_SATURATE_RT0);
217 cs->PS_CONTROL_EXT =
218 VIVS_PS_CONTROL_EXT_OUTPUT_MODE0(translate_output_mode(cbuf->base.format, ctx->specs.halti >= 5));
219 } else {
220 /* Clearing VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK and
221 * VIVS_PE_COLOR_FORMAT_OVERWRITE prevents us from overwriting the
222 * color target */
223 cs->PE_COLOR_FORMAT = VIVS_PE_COLOR_FORMAT_OVERWRITE;
224 cs->PE_COLOR_STRIDE = 0;
225 cs->TS_COLOR_STATUS_BASE.bo = NULL;
226 cs->TS_COLOR_SURFACE_BASE.bo = NULL;
227
228 cs->PE_COLOR_ADDR = ctx->dummy_rt_reloc;
229 for (int i = 0; i < ctx->specs.pixel_pipes; i++)
230 cs->PE_PIPE_COLOR_ADDR[i] = ctx->dummy_rt_reloc;
231 }
232
233 if (fb->zsbuf != NULL) {
234 struct etna_surface *zsbuf = etna_surface(fb->zsbuf);
235 struct etna_resource *res = etna_resource(zsbuf->base.texture);
236
237 etna_update_render_resource(pctx, etna_resource(zsbuf->prsc));
238
239 assert(res->layout &ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
240
241 uint32_t depth_format = translate_depth_format(zsbuf->base.format);
242 unsigned depth_bits =
243 depth_format == VIVS_PE_DEPTH_CONFIG_DEPTH_FORMAT_D16 ? 16 : 24;
244 bool depth_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
245
246 cs->PE_DEPTH_CONFIG =
247 depth_format |
248 COND(depth_supertiled, VIVS_PE_DEPTH_CONFIG_SUPER_TILED) |
249 VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_Z |
250 VIVS_PE_DEPTH_CONFIG_UNK18 | /* something to do with clipping? */
251 COND(ctx->specs.halti >= 5, VIVS_PE_DEPTH_CONFIG_DISABLE_ZS) /* Needs to be enabled on GC7000, otherwise depth writes hang w/ TS - apparently it does something else now */
252 ;
253 /* VIVS_PE_DEPTH_CONFIG_ONLY_DEPTH */
254 /* merged with depth_stencil_alpha */
255
256 if (ctx->specs.pixel_pipes == 1) {
257 cs->PE_DEPTH_ADDR = zsbuf->reloc[0];
258 cs->PE_DEPTH_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
259 } else {
260 for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
261 cs->PE_PIPE_DEPTH_ADDR[i] = zsbuf->reloc[i];
262 cs->PE_PIPE_DEPTH_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
263 }
264 }
265
266 cs->PE_DEPTH_STRIDE = zsbuf->surf.stride;
267 cs->PE_HDEPTH_CONTROL = VIVS_PE_HDEPTH_CONTROL_FORMAT_DISABLED;
268 cs->PE_DEPTH_NORMALIZE = fui(exp2f(depth_bits) - 1.0f);
269
270 if (zsbuf->surf.ts_size) {
271 cs->TS_DEPTH_CLEAR_VALUE = zsbuf->level->clear_value;
272
273 cs->TS_DEPTH_STATUS_BASE = zsbuf->ts_reloc;
274 cs->TS_DEPTH_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
275
276 cs->TS_DEPTH_SURFACE_BASE = zsbuf->reloc[0];
277 cs->TS_DEPTH_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
278
279 pe_mem_config |= VIVS_PE_MEM_CONFIG_DEPTH_TS_MODE(zsbuf->level->ts_mode);
280
281 if (zsbuf->level->ts_compress_fmt >= 0) {
282 ts_mem_config |=
283 VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION |
284 COND(zsbuf->level->ts_compress_fmt == COMPRESSION_FORMAT_D24S8,
285 VIVS_TS_MEM_CONFIG_STENCIL_ENABLE);
286 }
287 }
288
289 ts_mem_config |= COND(depth_bits == 16, VIVS_TS_MEM_CONFIG_DEPTH_16BPP);
290
291 nr_samples_depth = zsbuf->base.texture->nr_samples;
292 } else {
293 cs->PE_DEPTH_CONFIG = VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_NONE;
294 cs->PE_DEPTH_ADDR.bo = NULL;
295 cs->PE_DEPTH_STRIDE = 0;
296 cs->TS_DEPTH_STATUS_BASE.bo = NULL;
297 cs->TS_DEPTH_SURFACE_BASE.bo = NULL;
298
299 for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
300 cs->PE_PIPE_DEPTH_ADDR[i].bo = NULL;
301 }
302
303 /* MSAA setup */
304 if (nr_samples_depth != -1 && nr_samples_color != -1 &&
305 nr_samples_depth != nr_samples_color) {
306 BUG("Number of samples in color and depth texture must match (%i and %i respectively)",
307 nr_samples_color, nr_samples_depth);
308 }
309
310 switch (MAX2(nr_samples_depth, nr_samples_color)) {
311 case 0:
312 case 1: /* Are 0 and 1 samples allowed? */
313 cs->GL_MULTI_SAMPLE_CONFIG =
314 VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE;
315 cs->msaa_mode = false;
316 break;
317 case 2:
318 cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X;
319 cs->msaa_mode = true; /* Add input to PS */
320 cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
321 cs->RA_MULTISAMPLE_UNK00E10[0] = 0x0000aa22;
322 cs->RA_CENTROID_TABLE[0] = 0x66aa2288;
323 cs->RA_CENTROID_TABLE[1] = 0x88558800;
324 cs->RA_CENTROID_TABLE[2] = 0x88881100;
325 cs->RA_CENTROID_TABLE[3] = 0x33888800;
326 break;
327 case 4:
328 cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X;
329 cs->msaa_mode = true; /* Add input to PS */
330 cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
331 cs->RA_MULTISAMPLE_UNK00E10[0] = 0xeaa26e26;
332 cs->RA_MULTISAMPLE_UNK00E10[1] = 0xe6ae622a;
333 cs->RA_MULTISAMPLE_UNK00E10[2] = 0xaaa22a22;
334 cs->RA_CENTROID_TABLE[0] = 0x4a6e2688;
335 cs->RA_CENTROID_TABLE[1] = 0x888888a2;
336 cs->RA_CENTROID_TABLE[2] = 0x888888ea;
337 cs->RA_CENTROID_TABLE[3] = 0x888888c6;
338 cs->RA_CENTROID_TABLE[4] = 0x46622a88;
339 cs->RA_CENTROID_TABLE[5] = 0x888888ae;
340 cs->RA_CENTROID_TABLE[6] = 0x888888e6;
341 cs->RA_CENTROID_TABLE[7] = 0x888888ca;
342 cs->RA_CENTROID_TABLE[8] = 0x262a2288;
343 cs->RA_CENTROID_TABLE[9] = 0x886688a2;
344 cs->RA_CENTROID_TABLE[10] = 0x888866aa;
345 cs->RA_CENTROID_TABLE[11] = 0x668888a6;
346 break;
347 }
348
349 /* Scissor setup */
350 cs->SE_SCISSOR_LEFT = 0; /* affected by rasterizer and scissor state as well */
351 cs->SE_SCISSOR_TOP = 0;
352 cs->SE_SCISSOR_RIGHT = (fb->width << 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT;
353 cs->SE_SCISSOR_BOTTOM = (fb->height << 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
354 cs->SE_CLIP_RIGHT = (fb->width << 16) + ETNA_SE_CLIP_MARGIN_RIGHT;
355 cs->SE_CLIP_BOTTOM = (fb->height << 16) + ETNA_SE_CLIP_MARGIN_BOTTOM;
356
357 cs->TS_MEM_CONFIG = ts_mem_config;
358 cs->PE_MEM_CONFIG = pe_mem_config;
359
360 /* Single buffer setup. There is only one switch for this, not a separate
361 * one per color buffer / depth buffer. To keep the logic simple always use
362 * single buffer when this feature is available.
363 * note: the blob will use 2 in some situations, figure out why?
364 */
365 pe_logic_op |= VIVS_PE_LOGIC_OP_SINGLE_BUFFER(ctx->specs.single_buffer ? 3 : 0);
366 cs->PE_LOGIC_OP = pe_logic_op;
367
368 /* keep copy of original structure */
369 util_copy_framebuffer_state(&ctx->framebuffer_s, fb);
370 ctx->dirty |= ETNA_DIRTY_FRAMEBUFFER | ETNA_DIRTY_DERIVE_TS;
371 }
372
373 static void
374 etna_set_polygon_stipple(struct pipe_context *pctx,
375 const struct pipe_poly_stipple *stipple)
376 {
377 /* NOP */
378 }
379
380 static void
381 etna_set_scissor_states(struct pipe_context *pctx, unsigned start_slot,
382 unsigned num_scissors, const struct pipe_scissor_state *ss)
383 {
384 struct etna_context *ctx = etna_context(pctx);
385 struct compiled_scissor_state *cs = &ctx->scissor;
386 assert(ss->minx <= ss->maxx);
387 assert(ss->miny <= ss->maxy);
388
389 /* note that this state is only used when rasterizer_state->scissor is on */
390 ctx->scissor_s = *ss;
391 cs->SE_SCISSOR_LEFT = (ss->minx << 16);
392 cs->SE_SCISSOR_TOP = (ss->miny << 16);
393 cs->SE_SCISSOR_RIGHT = (ss->maxx << 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT;
394 cs->SE_SCISSOR_BOTTOM = (ss->maxy << 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
395 cs->SE_CLIP_RIGHT = (ss->maxx << 16) + ETNA_SE_CLIP_MARGIN_RIGHT;
396 cs->SE_CLIP_BOTTOM = (ss->maxy << 16) + ETNA_SE_CLIP_MARGIN_BOTTOM;
397
398 ctx->dirty |= ETNA_DIRTY_SCISSOR;
399 }
400
401 static void
402 etna_set_viewport_states(struct pipe_context *pctx, unsigned start_slot,
403 unsigned num_scissors, const struct pipe_viewport_state *vs)
404 {
405 struct etna_context *ctx = etna_context(pctx);
406 struct compiled_viewport_state *cs = &ctx->viewport;
407
408 ctx->viewport_s = *vs;
409 /**
410 * For Vivante GPU, viewport z transformation is 0..1 to 0..1 instead of
411 * -1..1 to 0..1.
412 * scaling and translation to 0..1 already happened, so remove that
413 *
414 * z' = (z * 2 - 1) * scale + translate
415 * = z * (2 * scale) + (translate - scale)
416 *
417 * scale' = 2 * scale
418 * translate' = translate - scale
419 */
420
421 /* must be fixp as v4 state deltas assume it is */
422 cs->PA_VIEWPORT_SCALE_X = etna_f32_to_fixp16(vs->scale[0]);
423 cs->PA_VIEWPORT_SCALE_Y = etna_f32_to_fixp16(vs->scale[1]);
424 cs->PA_VIEWPORT_SCALE_Z = fui(vs->scale[2] * 2.0f);
425 cs->PA_VIEWPORT_OFFSET_X = etna_f32_to_fixp16(vs->translate[0]);
426 cs->PA_VIEWPORT_OFFSET_Y = etna_f32_to_fixp16(vs->translate[1]);
427 cs->PA_VIEWPORT_OFFSET_Z = fui(vs->translate[2] - vs->scale[2]);
428
429 /* Compute scissor rectangle (fixp) from viewport.
430 * Make sure left is always < right and top always < bottom.
431 */
432 cs->SE_SCISSOR_LEFT = etna_f32_to_fixp16(MAX2(vs->translate[0] - fabsf(vs->scale[0]), 0.0f));
433 cs->SE_SCISSOR_TOP = etna_f32_to_fixp16(MAX2(vs->translate[1] - fabsf(vs->scale[1]), 0.0f));
434 uint32_t right_fixp = etna_f32_to_fixp16(MAX2(vs->translate[0] + fabsf(vs->scale[0]), 0.0f));
435 uint32_t bottom_fixp = etna_f32_to_fixp16(MAX2(vs->translate[1] + fabsf(vs->scale[1]), 0.0f));
436 cs->SE_SCISSOR_RIGHT = right_fixp + ETNA_SE_SCISSOR_MARGIN_RIGHT;
437 cs->SE_SCISSOR_BOTTOM = bottom_fixp + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
438 cs->SE_CLIP_RIGHT = right_fixp + ETNA_SE_CLIP_MARGIN_RIGHT;
439 cs->SE_CLIP_BOTTOM = bottom_fixp + ETNA_SE_CLIP_MARGIN_BOTTOM;
440
441 cs->PE_DEPTH_NEAR = fui(0.0); /* not affected if depth mode is Z (as in GL) */
442 cs->PE_DEPTH_FAR = fui(1.0);
443 ctx->dirty |= ETNA_DIRTY_VIEWPORT;
444 }
445
446 static void
447 etna_set_vertex_buffers(struct pipe_context *pctx, unsigned start_slot,
448 unsigned num_buffers, const struct pipe_vertex_buffer *vb)
449 {
450 struct etna_context *ctx = etna_context(pctx);
451 struct etna_vertexbuf_state *so = &ctx->vertex_buffer;
452
453 util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, num_buffers);
454 so->count = util_last_bit(so->enabled_mask);
455
456 for (unsigned idx = start_slot; idx < start_slot + num_buffers; ++idx) {
457 struct compiled_set_vertex_buffer *cs = &so->cvb[idx];
458 struct pipe_vertex_buffer *vbi = &so->vb[idx];
459
460 assert(!vbi->is_user_buffer); /* XXX support user_buffer using
461 etna_usermem_map */
462
463 if (vbi->buffer.resource) { /* GPU buffer */
464 cs->FE_VERTEX_STREAM_BASE_ADDR.bo = etna_resource(vbi->buffer.resource)->bo;
465 cs->FE_VERTEX_STREAM_BASE_ADDR.offset = vbi->buffer_offset;
466 cs->FE_VERTEX_STREAM_BASE_ADDR.flags = ETNA_RELOC_READ;
467 cs->FE_VERTEX_STREAM_CONTROL =
468 FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(vbi->stride);
469 } else {
470 cs->FE_VERTEX_STREAM_BASE_ADDR.bo = NULL;
471 cs->FE_VERTEX_STREAM_CONTROL = 0;
472 }
473 }
474
475 ctx->dirty |= ETNA_DIRTY_VERTEX_BUFFERS;
476 }
477
478 static void
479 etna_blend_state_bind(struct pipe_context *pctx, void *bs)
480 {
481 struct etna_context *ctx = etna_context(pctx);
482
483 ctx->blend = bs;
484 ctx->dirty |= ETNA_DIRTY_BLEND;
485 }
486
487 static void
488 etna_blend_state_delete(struct pipe_context *pctx, void *bs)
489 {
490 FREE(bs);
491 }
492
493 static void
494 etna_rasterizer_state_bind(struct pipe_context *pctx, void *rs)
495 {
496 struct etna_context *ctx = etna_context(pctx);
497
498 ctx->rasterizer = rs;
499 ctx->dirty |= ETNA_DIRTY_RASTERIZER;
500 }
501
502 static void
503 etna_rasterizer_state_delete(struct pipe_context *pctx, void *rs)
504 {
505 FREE(rs);
506 }
507
508 static void
509 etna_zsa_state_bind(struct pipe_context *pctx, void *zs)
510 {
511 struct etna_context *ctx = etna_context(pctx);
512
513 ctx->zsa = zs;
514 ctx->dirty |= ETNA_DIRTY_ZSA;
515 }
516
517 static void
518 etna_zsa_state_delete(struct pipe_context *pctx, void *zs)
519 {
520 FREE(zs);
521 }
522
523 /** Create vertex element states, which define a layout for fetching
524 * vertices for rendering.
525 */
526 static void *
527 etna_vertex_elements_state_create(struct pipe_context *pctx,
528 unsigned num_elements, const struct pipe_vertex_element *elements)
529 {
530 struct etna_context *ctx = etna_context(pctx);
531 struct compiled_vertex_elements_state *cs = CALLOC_STRUCT(compiled_vertex_elements_state);
532
533 if (!cs)
534 return NULL;
535
536 if (num_elements > ctx->specs.vertex_max_elements) {
537 BUG("number of elements (%u) exceeds chip maximum (%u)", num_elements,
538 ctx->specs.vertex_max_elements);
539 return NULL;
540 }
541
542 /* XXX could minimize number of consecutive stretches here by sorting, and
543 * permuting the inputs in shader or does Mesa do this already? */
544
545 cs->num_elements = num_elements;
546
547 unsigned start_offset = 0; /* start of current consecutive stretch */
548 bool nonconsecutive = true; /* previous value of nonconsecutive */
549 uint32_t buffer_mask = 0; /* mask of buffer_idx already seen */
550
551 for (unsigned idx = 0; idx < num_elements; ++idx) {
552 unsigned buffer_idx = elements[idx].vertex_buffer_index;
553 unsigned element_size = util_format_get_blocksize(elements[idx].src_format);
554 unsigned end_offset = elements[idx].src_offset + element_size;
555 uint32_t format_type, normalize;
556
557 if (nonconsecutive)
558 start_offset = elements[idx].src_offset;
559
560 /* guaranteed by PIPE_CAP_MAX_VERTEX_BUFFERS */
561 assert(buffer_idx < ctx->specs.stream_count);
562
563 /* maximum vertex size is 256 bytes */
564 assert(element_size != 0 && (end_offset - start_offset) < 256);
565
566 /* check whether next element is consecutive to this one */
567 nonconsecutive = (idx == (num_elements - 1)) ||
568 elements[idx + 1].vertex_buffer_index != buffer_idx ||
569 end_offset != elements[idx + 1].src_offset;
570
571 format_type = translate_vertex_format_type(elements[idx].src_format);
572 normalize = translate_vertex_format_normalize(elements[idx].src_format);
573
574 assert(format_type != ETNA_NO_MATCH);
575 assert(normalize != ETNA_NO_MATCH);
576
577 if (ctx->specs.halti < 5) {
578 cs->FE_VERTEX_ELEMENT_CONFIG[idx] =
579 COND(nonconsecutive, VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE) |
580 format_type |
581 VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(util_format_get_nr_components(elements[idx].src_format)) |
582 normalize | VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(ENDIAN_MODE_NO_SWAP) |
583 VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(buffer_idx) |
584 VIVS_FE_VERTEX_ELEMENT_CONFIG_START(elements[idx].src_offset) |
585 VIVS_FE_VERTEX_ELEMENT_CONFIG_END(end_offset - start_offset);
586 } else { /* HALTI5 spread vertex attrib config over two registers */
587 cs->NFE_GENERIC_ATTRIB_CONFIG0[idx] =
588 format_type |
589 VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NUM(util_format_get_nr_components(elements[idx].src_format)) |
590 normalize | VIVS_NFE_GENERIC_ATTRIB_CONFIG0_ENDIAN(ENDIAN_MODE_NO_SWAP) |
591 VIVS_NFE_GENERIC_ATTRIB_CONFIG0_STREAM(buffer_idx) |
592 VIVS_NFE_GENERIC_ATTRIB_CONFIG0_START(elements[idx].src_offset);
593 cs->NFE_GENERIC_ATTRIB_CONFIG1[idx] =
594 COND(nonconsecutive, VIVS_NFE_GENERIC_ATTRIB_CONFIG1_NONCONSECUTIVE) |
595 VIVS_NFE_GENERIC_ATTRIB_CONFIG1_END(end_offset - start_offset);
596 }
597
598 if (util_format_is_pure_integer(elements[idx].src_format))
599 cs->NFE_GENERIC_ATTRIB_SCALE[idx] = 1;
600 else
601 cs->NFE_GENERIC_ATTRIB_SCALE[idx] = fui(1.0f);
602
603 /* instance_divisor is part of elements state but should be the same for all buffers */
604 if (buffer_mask & 1 << buffer_idx)
605 assert(cs->NFE_VERTEX_STREAMS_VERTEX_DIVISOR[buffer_idx] == elements[idx].instance_divisor);
606 else
607 cs->NFE_VERTEX_STREAMS_VERTEX_DIVISOR[buffer_idx] = elements[idx].instance_divisor;
608
609 buffer_mask |= 1 << buffer_idx;
610 cs->num_buffers = MAX2(cs->num_buffers, buffer_idx + 1);
611 }
612
613 return cs;
614 }
615
616 static void
617 etna_vertex_elements_state_delete(struct pipe_context *pctx, void *ve)
618 {
619 FREE(ve);
620 }
621
622 static void
623 etna_vertex_elements_state_bind(struct pipe_context *pctx, void *ve)
624 {
625 struct etna_context *ctx = etna_context(pctx);
626
627 ctx->vertex_elements = ve;
628 ctx->dirty |= ETNA_DIRTY_VERTEX_ELEMENTS;
629 }
630
631 static bool
632 etna_update_ts_config(struct etna_context *ctx)
633 {
634 uint32_t new_ts_config = ctx->framebuffer.TS_MEM_CONFIG;
635
636 if (ctx->framebuffer_s.nr_cbufs > 0) {
637 struct etna_surface *c_surf = etna_surface(ctx->framebuffer_s.cbufs[0]);
638
639 if(c_surf->level->ts_size && c_surf->level->ts_valid) {
640 new_ts_config |= VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR;
641 } else {
642 new_ts_config &= ~VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR;
643 }
644 }
645
646 if (ctx->framebuffer_s.zsbuf) {
647 struct etna_surface *zs_surf = etna_surface(ctx->framebuffer_s.zsbuf);
648
649 if(zs_surf->level->ts_size && zs_surf->level->ts_valid) {
650 new_ts_config |= VIVS_TS_MEM_CONFIG_DEPTH_FAST_CLEAR;
651 } else {
652 new_ts_config &= ~VIVS_TS_MEM_CONFIG_DEPTH_FAST_CLEAR;
653 }
654 }
655
656 if (new_ts_config != ctx->framebuffer.TS_MEM_CONFIG ||
657 (ctx->dirty & ETNA_DIRTY_FRAMEBUFFER)) {
658 ctx->framebuffer.TS_MEM_CONFIG = new_ts_config;
659 ctx->dirty |= ETNA_DIRTY_TS;
660 }
661
662 ctx->dirty &= ~ETNA_DIRTY_DERIVE_TS;
663
664 return true;
665 }
666
667 struct etna_state_updater {
668 bool (*update)(struct etna_context *ctx);
669 uint32_t dirty;
670 };
671
672 static const struct etna_state_updater etna_state_updates[] = {
673 {
674 etna_shader_update_vertex, ETNA_DIRTY_SHADER | ETNA_DIRTY_VERTEX_ELEMENTS,
675 },
676 {
677 etna_shader_link, ETNA_DIRTY_SHADER,
678 },
679 {
680 etna_update_blend, ETNA_DIRTY_BLEND | ETNA_DIRTY_FRAMEBUFFER
681 },
682 {
683 etna_update_blend_color, ETNA_DIRTY_BLEND_COLOR | ETNA_DIRTY_FRAMEBUFFER,
684 },
685 {
686 etna_update_ts_config, ETNA_DIRTY_DERIVE_TS,
687 }
688 };
689
690 bool
691 etna_state_update(struct etna_context *ctx)
692 {
693 for (unsigned int i = 0; i < ARRAY_SIZE(etna_state_updates); i++)
694 if (ctx->dirty & etna_state_updates[i].dirty)
695 if (!etna_state_updates[i].update(ctx))
696 return false;
697
698 return true;
699 }
700
701 void
702 etna_state_init(struct pipe_context *pctx)
703 {
704 pctx->set_blend_color = etna_set_blend_color;
705 pctx->set_stencil_ref = etna_set_stencil_ref;
706 pctx->set_clip_state = etna_set_clip_state;
707 pctx->set_sample_mask = etna_set_sample_mask;
708 pctx->set_constant_buffer = etna_set_constant_buffer;
709 pctx->set_framebuffer_state = etna_set_framebuffer_state;
710 pctx->set_polygon_stipple = etna_set_polygon_stipple;
711 pctx->set_scissor_states = etna_set_scissor_states;
712 pctx->set_viewport_states = etna_set_viewport_states;
713
714 pctx->set_vertex_buffers = etna_set_vertex_buffers;
715
716 pctx->bind_blend_state = etna_blend_state_bind;
717 pctx->delete_blend_state = etna_blend_state_delete;
718
719 pctx->bind_rasterizer_state = etna_rasterizer_state_bind;
720 pctx->delete_rasterizer_state = etna_rasterizer_state_delete;
721
722 pctx->bind_depth_stencil_alpha_state = etna_zsa_state_bind;
723 pctx->delete_depth_stencil_alpha_state = etna_zsa_state_delete;
724
725 pctx->create_vertex_elements_state = etna_vertex_elements_state_create;
726 pctx->delete_vertex_elements_state = etna_vertex_elements_state_delete;
727 pctx->bind_vertex_elements_state = etna_vertex_elements_state_bind;
728 }