2 * Copyright (c) 2012-2015 Etnaviv Project
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
28 #include "etnaviv_state.h"
30 #include "hw/common.xml.h"
32 #include "etnaviv_blend.h"
33 #include "etnaviv_clear_blit.h"
34 #include "etnaviv_context.h"
35 #include "etnaviv_format.h"
36 #include "etnaviv_shader.h"
37 #include "etnaviv_surface.h"
38 #include "etnaviv_translate.h"
39 #include "etnaviv_util.h"
40 #include "util/u_framebuffer.h"
41 #include "util/u_helpers.h"
42 #include "util/u_inlines.h"
43 #include "util/u_math.h"
44 #include "util/u_memory.h"
45 #include "util/u_upload_mgr.h"
48 etna_set_stencil_ref(struct pipe_context
*pctx
, const struct pipe_stencil_ref
*sr
)
50 struct etna_context
*ctx
= etna_context(pctx
);
51 struct compiled_stencil_ref
*cs
= &ctx
->stencil_ref
;
53 ctx
->stencil_ref_s
= *sr
;
55 for (unsigned i
= 0; i
< 2; i
++) {
56 cs
->PE_STENCIL_CONFIG
[i
] =
57 VIVS_PE_STENCIL_CONFIG_REF_FRONT(sr
->ref_value
[i
]);
58 cs
->PE_STENCIL_CONFIG_EXT
[i
] =
59 VIVS_PE_STENCIL_CONFIG_EXT_REF_BACK(sr
->ref_value
[!i
]);
61 ctx
->dirty
|= ETNA_DIRTY_STENCIL_REF
;
65 etna_set_clip_state(struct pipe_context
*pctx
, const struct pipe_clip_state
*pcs
)
71 etna_set_sample_mask(struct pipe_context
*pctx
, unsigned sample_mask
)
73 struct etna_context
*ctx
= etna_context(pctx
);
75 ctx
->sample_mask
= sample_mask
;
76 ctx
->dirty
|= ETNA_DIRTY_SAMPLE_MASK
;
80 etna_set_constant_buffer(struct pipe_context
*pctx
,
81 enum pipe_shader_type shader
, uint index
,
82 const struct pipe_constant_buffer
*cb
)
84 struct etna_context
*ctx
= etna_context(pctx
);
86 if (unlikely(index
> 0)) {
87 DBG("Unhandled buffer index %i", index
);
92 util_copy_constant_buffer(&ctx
->constant_buffer
[shader
], cb
);
94 /* Note that the state tracker can unbind constant buffers by
95 * passing NULL here. */
96 if (unlikely(!cb
|| (!cb
->buffer
&& !cb
->user_buffer
)))
99 /* there is no support for ARB_uniform_buffer_object */
100 assert(cb
->buffer
== NULL
&& cb
->user_buffer
!= NULL
);
103 struct pipe_constant_buffer
*cb
= &ctx
->constant_buffer
[shader
];
104 u_upload_data(pctx
->const_uploader
, 0, cb
->buffer_size
, 16, cb
->user_buffer
, &cb
->buffer_offset
, &cb
->buffer
);
107 ctx
->dirty
|= ETNA_DIRTY_CONSTBUF
;
111 etna_update_render_resource(struct pipe_context
*pctx
, struct etna_resource
*base
)
113 struct etna_resource
*to
= base
, *from
= base
;
115 if (base
->texture
&& etna_resource_newer(etna_resource(base
->texture
), base
))
116 from
= etna_resource(base
->texture
);
119 to
= etna_resource(base
->render
);
121 if ((to
!= from
) && etna_resource_older(to
, from
)) {
122 etna_copy_resource(pctx
, &to
->base
, &from
->base
, 0, base
->base
.last_level
);
123 to
->seqno
= from
->seqno
;
128 etna_set_framebuffer_state(struct pipe_context
*pctx
,
129 const struct pipe_framebuffer_state
*fb
)
131 struct etna_context
*ctx
= etna_context(pctx
);
132 struct compiled_framebuffer_state
*cs
= &ctx
->framebuffer
;
133 int nr_samples_color
= -1;
134 int nr_samples_depth
= -1;
136 /* Set up TS as well. Warning: this state is used by both the RS and PE */
137 uint32_t ts_mem_config
= 0;
138 uint32_t pe_mem_config
= 0;
140 if (fb
->nr_cbufs
> 0) { /* at least one color buffer? */
141 struct etna_surface
*cbuf
= etna_surface(fb
->cbufs
[0]);
142 struct etna_resource
*res
= etna_resource(cbuf
->base
.texture
);
143 bool color_supertiled
= (res
->layout
& ETNA_LAYOUT_BIT_SUPER
) != 0;
144 uint32_t fmt
= translate_pe_format(cbuf
->base
.format
);
146 assert(res
->layout
& ETNA_LAYOUT_BIT_TILE
); /* Cannot render to linear surfaces */
147 etna_update_render_resource(pctx
, etna_resource(cbuf
->prsc
));
149 if (fmt
>= PE_FORMAT_R16F
)
150 cs
->PE_COLOR_FORMAT
= VIVS_PE_COLOR_FORMAT_FORMAT_EXT(fmt
) |
151 VIVS_PE_COLOR_FORMAT_FORMAT_MASK
;
153 cs
->PE_COLOR_FORMAT
= VIVS_PE_COLOR_FORMAT_FORMAT(fmt
);
155 cs
->PE_COLOR_FORMAT
|=
156 VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK
|
157 VIVS_PE_COLOR_FORMAT_OVERWRITE
|
158 COND(color_supertiled
, VIVS_PE_COLOR_FORMAT_SUPER_TILED
) |
159 COND(color_supertiled
&& ctx
->specs
.halti
>= 5, VIVS_PE_COLOR_FORMAT_SUPER_TILED_NEW
);
160 /* VIVS_PE_COLOR_FORMAT_COMPONENTS() and
161 * VIVS_PE_COLOR_FORMAT_OVERWRITE comes from blend_state
162 * but only if we set the bits above. */
163 /* merged with depth_stencil_alpha */
164 if ((cbuf
->surf
.offset
& 63) ||
165 (((cbuf
->surf
.stride
* 4) & 63) && cbuf
->surf
.height
> 4)) {
166 /* XXX Must make temporary surface here.
167 * Need the same mechanism on gc2000 when we want to do mipmap
169 * rendering to levels > 1 due to multitiled / tiled conversion. */
170 BUG("Alignment error, trying to render to offset %08x with tile "
172 cbuf
->surf
.offset
, cbuf
->surf
.stride
* 4);
175 if (ctx
->specs
.pixel_pipes
== 1) {
176 cs
->PE_COLOR_ADDR
= cbuf
->reloc
[0];
177 cs
->PE_COLOR_ADDR
.flags
= ETNA_RELOC_READ
| ETNA_RELOC_WRITE
;
179 /* Rendered textures must always be multi-tiled, or single-buffer mode must be supported */
180 assert((res
->layout
& ETNA_LAYOUT_BIT_MULTI
) || ctx
->specs
.single_buffer
);
181 for (int i
= 0; i
< ctx
->specs
.pixel_pipes
; i
++) {
182 cs
->PE_PIPE_COLOR_ADDR
[i
] = cbuf
->reloc
[i
];
183 cs
->PE_PIPE_COLOR_ADDR
[i
].flags
= ETNA_RELOC_READ
| ETNA_RELOC_WRITE
;
186 cs
->PE_COLOR_STRIDE
= cbuf
->surf
.stride
;
188 if (cbuf
->surf
.ts_size
) {
189 cs
->TS_COLOR_CLEAR_VALUE
= cbuf
->level
->clear_value
;
190 cs
->TS_COLOR_CLEAR_VALUE_EXT
= cbuf
->level
->clear_value
>> 32;
192 cs
->TS_COLOR_STATUS_BASE
= cbuf
->ts_reloc
;
193 cs
->TS_COLOR_STATUS_BASE
.flags
= ETNA_RELOC_READ
| ETNA_RELOC_WRITE
;
195 cs
->TS_COLOR_SURFACE_BASE
= cbuf
->reloc
[0];
196 cs
->TS_COLOR_SURFACE_BASE
.flags
= ETNA_RELOC_READ
| ETNA_RELOC_WRITE
;
198 pe_mem_config
|= VIVS_PE_MEM_CONFIG_COLOR_TS_MODE(cbuf
->level
->ts_mode
);
200 if (cbuf
->level
->ts_compress_fmt
>= 0) {
201 /* overwrite bit breaks v1/v2 compression */
202 if (!ctx
->specs
.v4_compression
)
203 cs
->PE_COLOR_FORMAT
&= ~VIVS_PE_COLOR_FORMAT_OVERWRITE
;
206 VIVS_TS_MEM_CONFIG_COLOR_COMPRESSION
|
207 VIVS_TS_MEM_CONFIG_COLOR_COMPRESSION_FORMAT(cbuf
->level
->ts_compress_fmt
);
211 nr_samples_color
= cbuf
->base
.texture
->nr_samples
;
213 /* Clearing VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK and
214 * VIVS_PE_COLOR_FORMAT_OVERWRITE prevents us from overwriting the
216 cs
->PE_COLOR_FORMAT
= VIVS_PE_COLOR_FORMAT_OVERWRITE
;
217 cs
->PE_COLOR_STRIDE
= 0;
218 cs
->TS_COLOR_STATUS_BASE
.bo
= NULL
;
219 cs
->TS_COLOR_SURFACE_BASE
.bo
= NULL
;
221 cs
->PE_COLOR_ADDR
= ctx
->dummy_rt_reloc
;
222 for (int i
= 0; i
< ctx
->specs
.pixel_pipes
; i
++)
223 cs
->PE_PIPE_COLOR_ADDR
[i
] = ctx
->dummy_rt_reloc
;
226 if (fb
->zsbuf
!= NULL
) {
227 struct etna_surface
*zsbuf
= etna_surface(fb
->zsbuf
);
228 struct etna_resource
*res
= etna_resource(zsbuf
->base
.texture
);
230 etna_update_render_resource(pctx
, etna_resource(zsbuf
->prsc
));
232 assert(res
->layout
&ETNA_LAYOUT_BIT_TILE
); /* Cannot render to linear surfaces */
234 uint32_t depth_format
= translate_depth_format(zsbuf
->base
.format
);
235 unsigned depth_bits
=
236 depth_format
== VIVS_PE_DEPTH_CONFIG_DEPTH_FORMAT_D16
? 16 : 24;
237 bool depth_supertiled
= (res
->layout
& ETNA_LAYOUT_BIT_SUPER
) != 0;
239 cs
->PE_DEPTH_CONFIG
=
241 COND(depth_supertiled
, VIVS_PE_DEPTH_CONFIG_SUPER_TILED
) |
242 VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_Z
|
243 VIVS_PE_DEPTH_CONFIG_UNK18
| /* something to do with clipping? */
244 COND(ctx
->specs
.halti
>= 5, VIVS_PE_DEPTH_CONFIG_DISABLE_ZS
) /* Needs to be enabled on GC7000, otherwise depth writes hang w/ TS - apparently it does something else now */
246 /* VIVS_PE_DEPTH_CONFIG_ONLY_DEPTH */
247 /* merged with depth_stencil_alpha */
249 if (ctx
->specs
.pixel_pipes
== 1) {
250 cs
->PE_DEPTH_ADDR
= zsbuf
->reloc
[0];
251 cs
->PE_DEPTH_ADDR
.flags
= ETNA_RELOC_READ
| ETNA_RELOC_WRITE
;
253 for (int i
= 0; i
< ctx
->specs
.pixel_pipes
; i
++) {
254 cs
->PE_PIPE_DEPTH_ADDR
[i
] = zsbuf
->reloc
[i
];
255 cs
->PE_PIPE_DEPTH_ADDR
[i
].flags
= ETNA_RELOC_READ
| ETNA_RELOC_WRITE
;
259 cs
->PE_DEPTH_STRIDE
= zsbuf
->surf
.stride
;
260 cs
->PE_HDEPTH_CONTROL
= VIVS_PE_HDEPTH_CONTROL_FORMAT_DISABLED
;
261 cs
->PE_DEPTH_NORMALIZE
= fui(exp2f(depth_bits
) - 1.0f
);
263 if (zsbuf
->surf
.ts_size
) {
264 cs
->TS_DEPTH_CLEAR_VALUE
= zsbuf
->level
->clear_value
;
266 cs
->TS_DEPTH_STATUS_BASE
= zsbuf
->ts_reloc
;
267 cs
->TS_DEPTH_STATUS_BASE
.flags
= ETNA_RELOC_READ
| ETNA_RELOC_WRITE
;
269 cs
->TS_DEPTH_SURFACE_BASE
= zsbuf
->reloc
[0];
270 cs
->TS_DEPTH_SURFACE_BASE
.flags
= ETNA_RELOC_READ
| ETNA_RELOC_WRITE
;
272 pe_mem_config
|= VIVS_PE_MEM_CONFIG_DEPTH_TS_MODE(zsbuf
->level
->ts_mode
);
274 if (zsbuf
->level
->ts_compress_fmt
>= 0) {
276 VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION
|
277 COND(zsbuf
->level
->ts_compress_fmt
== COMPRESSION_FORMAT_D24S8
,
278 VIVS_TS_MEM_CONFIG_STENCIL_ENABLE
);
282 ts_mem_config
|= COND(depth_bits
== 16, VIVS_TS_MEM_CONFIG_DEPTH_16BPP
);
284 nr_samples_depth
= zsbuf
->base
.texture
->nr_samples
;
286 cs
->PE_DEPTH_CONFIG
= VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_NONE
;
287 cs
->PE_DEPTH_ADDR
.bo
= NULL
;
288 cs
->PE_DEPTH_STRIDE
= 0;
289 cs
->TS_DEPTH_STATUS_BASE
.bo
= NULL
;
290 cs
->TS_DEPTH_SURFACE_BASE
.bo
= NULL
;
292 for (int i
= 0; i
< ETNA_MAX_PIXELPIPES
; i
++)
293 cs
->PE_PIPE_DEPTH_ADDR
[i
].bo
= NULL
;
297 if (nr_samples_depth
!= -1 && nr_samples_color
!= -1 &&
298 nr_samples_depth
!= nr_samples_color
) {
299 BUG("Number of samples in color and depth texture must match (%i and %i respectively)",
300 nr_samples_color
, nr_samples_depth
);
303 switch (MAX2(nr_samples_depth
, nr_samples_color
)) {
305 case 1: /* Are 0 and 1 samples allowed? */
306 cs
->GL_MULTI_SAMPLE_CONFIG
=
307 VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE
;
308 cs
->msaa_mode
= false;
311 cs
->GL_MULTI_SAMPLE_CONFIG
= VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X
;
312 cs
->msaa_mode
= true; /* Add input to PS */
313 cs
->RA_MULTISAMPLE_UNK00E04
= 0x0;
314 cs
->RA_MULTISAMPLE_UNK00E10
[0] = 0x0000aa22;
315 cs
->RA_CENTROID_TABLE
[0] = 0x66aa2288;
316 cs
->RA_CENTROID_TABLE
[1] = 0x88558800;
317 cs
->RA_CENTROID_TABLE
[2] = 0x88881100;
318 cs
->RA_CENTROID_TABLE
[3] = 0x33888800;
321 cs
->GL_MULTI_SAMPLE_CONFIG
= VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X
;
322 cs
->msaa_mode
= true; /* Add input to PS */
323 cs
->RA_MULTISAMPLE_UNK00E04
= 0x0;
324 cs
->RA_MULTISAMPLE_UNK00E10
[0] = 0xeaa26e26;
325 cs
->RA_MULTISAMPLE_UNK00E10
[1] = 0xe6ae622a;
326 cs
->RA_MULTISAMPLE_UNK00E10
[2] = 0xaaa22a22;
327 cs
->RA_CENTROID_TABLE
[0] = 0x4a6e2688;
328 cs
->RA_CENTROID_TABLE
[1] = 0x888888a2;
329 cs
->RA_CENTROID_TABLE
[2] = 0x888888ea;
330 cs
->RA_CENTROID_TABLE
[3] = 0x888888c6;
331 cs
->RA_CENTROID_TABLE
[4] = 0x46622a88;
332 cs
->RA_CENTROID_TABLE
[5] = 0x888888ae;
333 cs
->RA_CENTROID_TABLE
[6] = 0x888888e6;
334 cs
->RA_CENTROID_TABLE
[7] = 0x888888ca;
335 cs
->RA_CENTROID_TABLE
[8] = 0x262a2288;
336 cs
->RA_CENTROID_TABLE
[9] = 0x886688a2;
337 cs
->RA_CENTROID_TABLE
[10] = 0x888866aa;
338 cs
->RA_CENTROID_TABLE
[11] = 0x668888a6;
343 cs
->SE_SCISSOR_LEFT
= 0; /* affected by rasterizer and scissor state as well */
344 cs
->SE_SCISSOR_TOP
= 0;
345 cs
->SE_SCISSOR_RIGHT
= (fb
->width
<< 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT
;
346 cs
->SE_SCISSOR_BOTTOM
= (fb
->height
<< 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM
;
347 cs
->SE_CLIP_RIGHT
= (fb
->width
<< 16) + ETNA_SE_CLIP_MARGIN_RIGHT
;
348 cs
->SE_CLIP_BOTTOM
= (fb
->height
<< 16) + ETNA_SE_CLIP_MARGIN_BOTTOM
;
350 cs
->TS_MEM_CONFIG
= ts_mem_config
;
351 cs
->PE_MEM_CONFIG
= pe_mem_config
;
353 /* Single buffer setup. There is only one switch for this, not a separate
354 * one per color buffer / depth buffer. To keep the logic simple always use
355 * single buffer when this feature is available.
357 cs
->PE_LOGIC_OP
= VIVS_PE_LOGIC_OP_SINGLE_BUFFER(ctx
->specs
.single_buffer
? 3 : 0);
359 /* keep copy of original structure */
360 util_copy_framebuffer_state(&ctx
->framebuffer_s
, fb
);
361 ctx
->dirty
|= ETNA_DIRTY_FRAMEBUFFER
| ETNA_DIRTY_DERIVE_TS
;
365 etna_set_polygon_stipple(struct pipe_context
*pctx
,
366 const struct pipe_poly_stipple
*stipple
)
372 etna_set_scissor_states(struct pipe_context
*pctx
, unsigned start_slot
,
373 unsigned num_scissors
, const struct pipe_scissor_state
*ss
)
375 struct etna_context
*ctx
= etna_context(pctx
);
376 struct compiled_scissor_state
*cs
= &ctx
->scissor
;
377 assert(ss
->minx
<= ss
->maxx
);
378 assert(ss
->miny
<= ss
->maxy
);
380 /* note that this state is only used when rasterizer_state->scissor is on */
381 ctx
->scissor_s
= *ss
;
382 cs
->SE_SCISSOR_LEFT
= (ss
->minx
<< 16);
383 cs
->SE_SCISSOR_TOP
= (ss
->miny
<< 16);
384 cs
->SE_SCISSOR_RIGHT
= (ss
->maxx
<< 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT
;
385 cs
->SE_SCISSOR_BOTTOM
= (ss
->maxy
<< 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM
;
386 cs
->SE_CLIP_RIGHT
= (ss
->maxx
<< 16) + ETNA_SE_CLIP_MARGIN_RIGHT
;
387 cs
->SE_CLIP_BOTTOM
= (ss
->maxy
<< 16) + ETNA_SE_CLIP_MARGIN_BOTTOM
;
389 ctx
->dirty
|= ETNA_DIRTY_SCISSOR
;
393 etna_set_viewport_states(struct pipe_context
*pctx
, unsigned start_slot
,
394 unsigned num_scissors
, const struct pipe_viewport_state
*vs
)
396 struct etna_context
*ctx
= etna_context(pctx
);
397 struct compiled_viewport_state
*cs
= &ctx
->viewport
;
399 ctx
->viewport_s
= *vs
;
401 * For Vivante GPU, viewport z transformation is 0..1 to 0..1 instead of
403 * scaling and translation to 0..1 already happened, so remove that
405 * z' = (z * 2 - 1) * scale + translate
406 * = z * (2 * scale) + (translate - scale)
409 * translate' = translate - scale
412 /* must be fixp as v4 state deltas assume it is */
413 cs
->PA_VIEWPORT_SCALE_X
= etna_f32_to_fixp16(vs
->scale
[0]);
414 cs
->PA_VIEWPORT_SCALE_Y
= etna_f32_to_fixp16(vs
->scale
[1]);
415 cs
->PA_VIEWPORT_SCALE_Z
= fui(vs
->scale
[2] * 2.0f
);
416 cs
->PA_VIEWPORT_OFFSET_X
= etna_f32_to_fixp16(vs
->translate
[0]);
417 cs
->PA_VIEWPORT_OFFSET_Y
= etna_f32_to_fixp16(vs
->translate
[1]);
418 cs
->PA_VIEWPORT_OFFSET_Z
= fui(vs
->translate
[2] - vs
->scale
[2]);
420 /* Compute scissor rectangle (fixp) from viewport.
421 * Make sure left is always < right and top always < bottom.
423 cs
->SE_SCISSOR_LEFT
= etna_f32_to_fixp16(MAX2(vs
->translate
[0] - fabsf(vs
->scale
[0]), 0.0f
));
424 cs
->SE_SCISSOR_TOP
= etna_f32_to_fixp16(MAX2(vs
->translate
[1] - fabsf(vs
->scale
[1]), 0.0f
));
425 uint32_t right_fixp
= etna_f32_to_fixp16(MAX2(vs
->translate
[0] + fabsf(vs
->scale
[0]), 0.0f
));
426 uint32_t bottom_fixp
= etna_f32_to_fixp16(MAX2(vs
->translate
[1] + fabsf(vs
->scale
[1]), 0.0f
));
427 cs
->SE_SCISSOR_RIGHT
= right_fixp
+ ETNA_SE_SCISSOR_MARGIN_RIGHT
;
428 cs
->SE_SCISSOR_BOTTOM
= bottom_fixp
+ ETNA_SE_SCISSOR_MARGIN_BOTTOM
;
429 cs
->SE_CLIP_RIGHT
= right_fixp
+ ETNA_SE_CLIP_MARGIN_RIGHT
;
430 cs
->SE_CLIP_BOTTOM
= bottom_fixp
+ ETNA_SE_CLIP_MARGIN_BOTTOM
;
432 cs
->PE_DEPTH_NEAR
= fui(0.0); /* not affected if depth mode is Z (as in GL) */
433 cs
->PE_DEPTH_FAR
= fui(1.0);
434 ctx
->dirty
|= ETNA_DIRTY_VIEWPORT
;
438 etna_set_vertex_buffers(struct pipe_context
*pctx
, unsigned start_slot
,
439 unsigned num_buffers
, const struct pipe_vertex_buffer
*vb
)
441 struct etna_context
*ctx
= etna_context(pctx
);
442 struct etna_vertexbuf_state
*so
= &ctx
->vertex_buffer
;
444 util_set_vertex_buffers_mask(so
->vb
, &so
->enabled_mask
, vb
, start_slot
, num_buffers
);
445 so
->count
= util_last_bit(so
->enabled_mask
);
447 for (unsigned idx
= start_slot
; idx
< start_slot
+ num_buffers
; ++idx
) {
448 struct compiled_set_vertex_buffer
*cs
= &so
->cvb
[idx
];
449 struct pipe_vertex_buffer
*vbi
= &so
->vb
[idx
];
451 assert(!vbi
->is_user_buffer
); /* XXX support user_buffer using
454 if (vbi
->buffer
.resource
) { /* GPU buffer */
455 cs
->FE_VERTEX_STREAM_BASE_ADDR
.bo
= etna_resource(vbi
->buffer
.resource
)->bo
;
456 cs
->FE_VERTEX_STREAM_BASE_ADDR
.offset
= vbi
->buffer_offset
;
457 cs
->FE_VERTEX_STREAM_BASE_ADDR
.flags
= ETNA_RELOC_READ
;
458 cs
->FE_VERTEX_STREAM_CONTROL
=
459 FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(vbi
->stride
);
461 cs
->FE_VERTEX_STREAM_BASE_ADDR
.bo
= NULL
;
462 cs
->FE_VERTEX_STREAM_CONTROL
= 0;
466 ctx
->dirty
|= ETNA_DIRTY_VERTEX_BUFFERS
;
470 etna_blend_state_bind(struct pipe_context
*pctx
, void *bs
)
472 struct etna_context
*ctx
= etna_context(pctx
);
475 ctx
->dirty
|= ETNA_DIRTY_BLEND
;
479 etna_blend_state_delete(struct pipe_context
*pctx
, void *bs
)
485 etna_rasterizer_state_bind(struct pipe_context
*pctx
, void *rs
)
487 struct etna_context
*ctx
= etna_context(pctx
);
489 ctx
->rasterizer
= rs
;
490 ctx
->dirty
|= ETNA_DIRTY_RASTERIZER
;
494 etna_rasterizer_state_delete(struct pipe_context
*pctx
, void *rs
)
500 etna_zsa_state_bind(struct pipe_context
*pctx
, void *zs
)
502 struct etna_context
*ctx
= etna_context(pctx
);
505 ctx
->dirty
|= ETNA_DIRTY_ZSA
;
509 etna_zsa_state_delete(struct pipe_context
*pctx
, void *zs
)
514 /** Create vertex element states, which define a layout for fetching
515 * vertices for rendering.
518 etna_vertex_elements_state_create(struct pipe_context
*pctx
,
519 unsigned num_elements
, const struct pipe_vertex_element
*elements
)
521 struct etna_context
*ctx
= etna_context(pctx
);
522 struct compiled_vertex_elements_state
*cs
= CALLOC_STRUCT(compiled_vertex_elements_state
);
527 if (num_elements
> ctx
->specs
.vertex_max_elements
) {
528 BUG("number of elements (%u) exceeds chip maximum (%u)", num_elements
,
529 ctx
->specs
.vertex_max_elements
);
533 /* XXX could minimize number of consecutive stretches here by sorting, and
534 * permuting the inputs in shader or does Mesa do this already? */
536 /* Check that vertex element binding is compatible with hardware; thus
537 * elements[idx].vertex_buffer_index are < stream_count. If not, the binding
538 * uses more streams than is supported, and u_vbuf should have done some
539 * reorganization for compatibility. */
541 /* TODO: does mesa this for us? */
542 bool incompatible
= false;
543 for (unsigned idx
= 0; idx
< num_elements
; ++idx
) {
544 if (elements
[idx
].vertex_buffer_index
>= ctx
->specs
.stream_count
|| elements
[idx
].instance_divisor
> 0)
548 cs
->num_elements
= num_elements
;
549 if (incompatible
|| num_elements
== 0) {
550 DBG("Error: zero vertex elements, or more vertex buffers used than supported");
555 unsigned start_offset
= 0; /* start of current consecutive stretch */
556 bool nonconsecutive
= true; /* previous value of nonconsecutive */
558 for (unsigned idx
= 0; idx
< num_elements
; ++idx
) {
559 unsigned element_size
= util_format_get_blocksize(elements
[idx
].src_format
);
560 unsigned end_offset
= elements
[idx
].src_offset
+ element_size
;
561 uint32_t format_type
, normalize
;
564 start_offset
= elements
[idx
].src_offset
;
566 /* maximum vertex size is 256 bytes */
567 assert(element_size
!= 0 && end_offset
<= 256);
569 /* check whether next element is consecutive to this one */
570 nonconsecutive
= (idx
== (num_elements
- 1)) ||
571 elements
[idx
+ 1].vertex_buffer_index
!= elements
[idx
].vertex_buffer_index
||
572 end_offset
!= elements
[idx
+ 1].src_offset
;
574 format_type
= translate_vertex_format_type(elements
[idx
].src_format
);
575 normalize
= translate_vertex_format_normalize(elements
[idx
].src_format
);
577 assert(format_type
!= ETNA_NO_MATCH
);
578 assert(normalize
!= ETNA_NO_MATCH
);
580 if (ctx
->specs
.halti
< 5) {
581 cs
->FE_VERTEX_ELEMENT_CONFIG
[idx
] =
582 COND(nonconsecutive
, VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE
) |
584 VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(util_format_get_nr_components(elements
[idx
].src_format
)) |
585 normalize
| VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(ENDIAN_MODE_NO_SWAP
) |
586 VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(elements
[idx
].vertex_buffer_index
) |
587 VIVS_FE_VERTEX_ELEMENT_CONFIG_START(elements
[idx
].src_offset
) |
588 VIVS_FE_VERTEX_ELEMENT_CONFIG_END(end_offset
- start_offset
);
589 } else { /* HALTI5 spread vertex attrib config over two registers */
590 cs
->NFE_GENERIC_ATTRIB_CONFIG0
[idx
] =
592 VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NUM(util_format_get_nr_components(elements
[idx
].src_format
)) |
593 normalize
| VIVS_NFE_GENERIC_ATTRIB_CONFIG0_ENDIAN(ENDIAN_MODE_NO_SWAP
) |
594 VIVS_NFE_GENERIC_ATTRIB_CONFIG0_STREAM(elements
[idx
].vertex_buffer_index
) |
595 VIVS_NFE_GENERIC_ATTRIB_CONFIG0_START(elements
[idx
].src_offset
);
596 cs
->NFE_GENERIC_ATTRIB_CONFIG1
[idx
] =
597 COND(nonconsecutive
, VIVS_NFE_GENERIC_ATTRIB_CONFIG1_NONCONSECUTIVE
) |
598 VIVS_NFE_GENERIC_ATTRIB_CONFIG1_END(end_offset
- start_offset
);
601 if (util_format_is_pure_integer(elements
[idx
].src_format
))
602 cs
->NFE_GENERIC_ATTRIB_SCALE
[idx
] = 1;
604 cs
->NFE_GENERIC_ATTRIB_SCALE
[idx
] = fui(1.0f
);
611 etna_vertex_elements_state_delete(struct pipe_context
*pctx
, void *ve
)
617 etna_vertex_elements_state_bind(struct pipe_context
*pctx
, void *ve
)
619 struct etna_context
*ctx
= etna_context(pctx
);
621 ctx
->vertex_elements
= ve
;
622 ctx
->dirty
|= ETNA_DIRTY_VERTEX_ELEMENTS
;
626 etna_update_ts_config(struct etna_context
*ctx
)
628 uint32_t new_ts_config
= ctx
->framebuffer
.TS_MEM_CONFIG
;
630 if (ctx
->framebuffer_s
.nr_cbufs
> 0) {
631 struct etna_surface
*c_surf
= etna_surface(ctx
->framebuffer_s
.cbufs
[0]);
633 if(c_surf
->level
->ts_size
&& c_surf
->level
->ts_valid
) {
634 new_ts_config
|= VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR
;
636 new_ts_config
&= ~VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR
;
640 if (ctx
->framebuffer_s
.zsbuf
) {
641 struct etna_surface
*zs_surf
= etna_surface(ctx
->framebuffer_s
.zsbuf
);
643 if(zs_surf
->level
->ts_size
&& zs_surf
->level
->ts_valid
) {
644 new_ts_config
|= VIVS_TS_MEM_CONFIG_DEPTH_FAST_CLEAR
;
646 new_ts_config
&= ~VIVS_TS_MEM_CONFIG_DEPTH_FAST_CLEAR
;
650 if (new_ts_config
!= ctx
->framebuffer
.TS_MEM_CONFIG
||
651 (ctx
->dirty
& ETNA_DIRTY_FRAMEBUFFER
)) {
652 ctx
->framebuffer
.TS_MEM_CONFIG
= new_ts_config
;
653 ctx
->dirty
|= ETNA_DIRTY_TS
;
656 ctx
->dirty
&= ~ETNA_DIRTY_DERIVE_TS
;
661 struct etna_state_updater
{
662 bool (*update
)(struct etna_context
*ctx
);
666 static const struct etna_state_updater etna_state_updates
[] = {
668 etna_shader_update_vertex
, ETNA_DIRTY_SHADER
| ETNA_DIRTY_VERTEX_ELEMENTS
,
671 etna_shader_link
, ETNA_DIRTY_SHADER
,
674 etna_update_blend
, ETNA_DIRTY_BLEND
| ETNA_DIRTY_FRAMEBUFFER
677 etna_update_blend_color
, ETNA_DIRTY_BLEND_COLOR
| ETNA_DIRTY_FRAMEBUFFER
,
680 etna_update_ts_config
, ETNA_DIRTY_DERIVE_TS
,
685 etna_state_update(struct etna_context
*ctx
)
687 for (unsigned int i
= 0; i
< ARRAY_SIZE(etna_state_updates
); i
++)
688 if (ctx
->dirty
& etna_state_updates
[i
].dirty
)
689 if (!etna_state_updates
[i
].update(ctx
))
696 etna_state_init(struct pipe_context
*pctx
)
698 pctx
->set_blend_color
= etna_set_blend_color
;
699 pctx
->set_stencil_ref
= etna_set_stencil_ref
;
700 pctx
->set_clip_state
= etna_set_clip_state
;
701 pctx
->set_sample_mask
= etna_set_sample_mask
;
702 pctx
->set_constant_buffer
= etna_set_constant_buffer
;
703 pctx
->set_framebuffer_state
= etna_set_framebuffer_state
;
704 pctx
->set_polygon_stipple
= etna_set_polygon_stipple
;
705 pctx
->set_scissor_states
= etna_set_scissor_states
;
706 pctx
->set_viewport_states
= etna_set_viewport_states
;
708 pctx
->set_vertex_buffers
= etna_set_vertex_buffers
;
710 pctx
->bind_blend_state
= etna_blend_state_bind
;
711 pctx
->delete_blend_state
= etna_blend_state_delete
;
713 pctx
->bind_rasterizer_state
= etna_rasterizer_state_bind
;
714 pctx
->delete_rasterizer_state
= etna_rasterizer_state_delete
;
716 pctx
->bind_depth_stencil_alpha_state
= etna_zsa_state_bind
;
717 pctx
->delete_depth_stencil_alpha_state
= etna_zsa_state_delete
;
719 pctx
->create_vertex_elements_state
= etna_vertex_elements_state_create
;
720 pctx
->delete_vertex_elements_state
= etna_vertex_elements_state_delete
;
721 pctx
->bind_vertex_elements_state
= etna_vertex_elements_state_bind
;