etnaviv: dirty TS state when framebuffer has changed
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_state.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_state.h"
29
30 #include "hw/common.xml.h"
31
32 #include "etnaviv_blend.h"
33 #include "etnaviv_clear_blit.h"
34 #include "etnaviv_context.h"
35 #include "etnaviv_format.h"
36 #include "etnaviv_shader.h"
37 #include "etnaviv_surface.h"
38 #include "etnaviv_translate.h"
39 #include "etnaviv_util.h"
40 #include "util/u_helpers.h"
41 #include "util/u_inlines.h"
42 #include "util/u_math.h"
43 #include "util/u_memory.h"
44
45 static void
46 etna_set_stencil_ref(struct pipe_context *pctx, const struct pipe_stencil_ref *sr)
47 {
48 struct etna_context *ctx = etna_context(pctx);
49 struct compiled_stencil_ref *cs = &ctx->stencil_ref;
50
51 ctx->stencil_ref_s = *sr;
52
53 cs->PE_STENCIL_CONFIG = VIVS_PE_STENCIL_CONFIG_REF_FRONT(sr->ref_value[0]);
54 /* rest of bits weaved in from depth_stencil_alpha */
55 cs->PE_STENCIL_CONFIG_EXT =
56 VIVS_PE_STENCIL_CONFIG_EXT_REF_BACK(sr->ref_value[0]);
57 ctx->dirty |= ETNA_DIRTY_STENCIL_REF;
58 }
59
60 static void
61 etna_set_clip_state(struct pipe_context *pctx, const struct pipe_clip_state *pcs)
62 {
63 /* NOOP */
64 }
65
66 static void
67 etna_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
68 {
69 struct etna_context *ctx = etna_context(pctx);
70
71 ctx->sample_mask = sample_mask;
72 ctx->dirty |= ETNA_DIRTY_SAMPLE_MASK;
73 }
74
75 static void
76 etna_set_constant_buffer(struct pipe_context *pctx,
77 enum pipe_shader_type shader, uint index,
78 const struct pipe_constant_buffer *cb)
79 {
80 struct etna_context *ctx = etna_context(pctx);
81
82 if (unlikely(index > 0)) {
83 DBG("Unhandled buffer index %i", index);
84 return;
85 }
86
87
88 util_copy_constant_buffer(&ctx->constant_buffer[shader], cb);
89
90 /* Note that the state tracker can unbind constant buffers by
91 * passing NULL here. */
92 if (unlikely(!cb || (!cb->buffer && !cb->user_buffer)))
93 return;
94
95 /* there is no support for ARB_uniform_buffer_object */
96 assert(cb->buffer == NULL && cb->user_buffer != NULL);
97
98 ctx->dirty |= ETNA_DIRTY_CONSTBUF;
99 }
100
101 static void
102 etna_update_render_resource(struct pipe_context *pctx, struct pipe_resource *pres)
103 {
104 struct etna_resource *res = etna_resource(pres);
105
106 if (res->texture && etna_resource_older(res, etna_resource(res->texture))) {
107 /* The render buffer is older than the texture buffer. Copy it over. */
108 etna_copy_resource(pctx, pres, res->texture, 0, pres->last_level);
109 res->seqno = etna_resource(res->texture)->seqno;
110 }
111 }
112
113 static void
114 etna_set_framebuffer_state(struct pipe_context *pctx,
115 const struct pipe_framebuffer_state *sv)
116 {
117 struct etna_context *ctx = etna_context(pctx);
118 struct compiled_framebuffer_state *cs = &ctx->framebuffer;
119 int nr_samples_color = -1;
120 int nr_samples_depth = -1;
121
122 /* Set up TS as well. Warning: this state is used by both the RS and PE */
123 uint32_t ts_mem_config = 0;
124
125 if (sv->nr_cbufs > 0) { /* at least one color buffer? */
126 struct etna_surface *cbuf = etna_surface(sv->cbufs[0]);
127 struct etna_resource *res = etna_resource(cbuf->base.texture);
128 bool color_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
129
130 assert(res->layout & ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
131 etna_update_render_resource(pctx, cbuf->base.texture);
132
133 pipe_surface_reference(&cs->cbuf, &cbuf->base);
134 cs->PE_COLOR_FORMAT =
135 VIVS_PE_COLOR_FORMAT_FORMAT(translate_rs_format(cbuf->base.format)) |
136 VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK |
137 VIVS_PE_COLOR_FORMAT_OVERWRITE |
138 COND(color_supertiled, VIVS_PE_COLOR_FORMAT_SUPER_TILED) |
139 COND(color_supertiled && ctx->specs.halti >= 5, VIVS_PE_COLOR_FORMAT_SUPER_TILED_NEW);
140 /* VIVS_PE_COLOR_FORMAT_COMPONENTS() and
141 * VIVS_PE_COLOR_FORMAT_OVERWRITE comes from blend_state
142 * but only if we set the bits above. */
143 /* merged with depth_stencil_alpha */
144 if ((cbuf->surf.offset & 63) ||
145 (((cbuf->surf.stride * 4) & 63) && cbuf->surf.height > 4)) {
146 /* XXX Must make temporary surface here.
147 * Need the same mechanism on gc2000 when we want to do mipmap
148 * generation by
149 * rendering to levels > 1 due to multitiled / tiled conversion. */
150 BUG("Alignment error, trying to render to offset %08x with tile "
151 "stride %i",
152 cbuf->surf.offset, cbuf->surf.stride * 4);
153 }
154
155 if (ctx->specs.pixel_pipes == 1) {
156 cs->PE_COLOR_ADDR = cbuf->reloc[0];
157 cs->PE_COLOR_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
158 } else {
159 /* Rendered textures must always be multi-tiled, or single-buffer mode must be supported */
160 assert((res->layout & ETNA_LAYOUT_BIT_MULTI) || ctx->specs.single_buffer);
161 for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
162 cs->PE_PIPE_COLOR_ADDR[i] = cbuf->reloc[i];
163 cs->PE_PIPE_COLOR_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
164 }
165 }
166 cs->PE_COLOR_STRIDE = cbuf->surf.stride;
167
168 if (cbuf->surf.ts_size) {
169 cs->TS_COLOR_CLEAR_VALUE = cbuf->level->clear_value;
170
171 cs->TS_COLOR_STATUS_BASE = cbuf->ts_reloc;
172 cs->TS_COLOR_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
173
174 cs->TS_COLOR_SURFACE_BASE = cbuf->reloc[0];
175 cs->TS_COLOR_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
176 }
177
178 /* MSAA */
179 if (cbuf->base.texture->nr_samples > 1)
180 ts_mem_config |=
181 VIVS_TS_MEM_CONFIG_COLOR_COMPRESSION | translate_msaa_format(cbuf->base.format);
182
183 nr_samples_color = cbuf->base.texture->nr_samples;
184 } else {
185 pipe_surface_reference(&cs->cbuf, NULL);
186 /* Clearing VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK and
187 * VIVS_PE_COLOR_FORMAT_OVERWRITE prevents us from overwriting the
188 * color target */
189 cs->PE_COLOR_FORMAT = VIVS_PE_COLOR_FORMAT_OVERWRITE;
190 cs->PE_COLOR_STRIDE = 0;
191 cs->TS_COLOR_STATUS_BASE.bo = NULL;
192 cs->TS_COLOR_SURFACE_BASE.bo = NULL;
193
194 for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
195 cs->PE_PIPE_COLOR_ADDR[i].bo = NULL;
196 }
197
198 if (sv->zsbuf != NULL) {
199 struct etna_surface *zsbuf = etna_surface(sv->zsbuf);
200 struct etna_resource *res = etna_resource(zsbuf->base.texture);
201
202 etna_update_render_resource(pctx, zsbuf->base.texture);
203
204 pipe_surface_reference(&cs->zsbuf, &zsbuf->base);
205 assert(res->layout &ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
206
207 uint32_t depth_format = translate_depth_format(zsbuf->base.format);
208 unsigned depth_bits =
209 depth_format == VIVS_PE_DEPTH_CONFIG_DEPTH_FORMAT_D16 ? 16 : 24;
210 bool depth_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
211
212 cs->PE_DEPTH_CONFIG =
213 depth_format |
214 COND(depth_supertiled, VIVS_PE_DEPTH_CONFIG_SUPER_TILED) |
215 VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_Z |
216 COND(ctx->specs.halti >= 5, VIVS_PE_DEPTH_CONFIG_DISABLE_ZS) /* Needs to be enabled on GC7000, otherwise depth writes hang w/ TS - apparently it does something else now */
217 ;
218 /* VIVS_PE_DEPTH_CONFIG_ONLY_DEPTH */
219 /* merged with depth_stencil_alpha */
220
221 if (ctx->specs.pixel_pipes == 1) {
222 cs->PE_DEPTH_ADDR = zsbuf->reloc[0];
223 cs->PE_DEPTH_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
224 } else {
225 for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
226 cs->PE_PIPE_DEPTH_ADDR[i] = zsbuf->reloc[i];
227 cs->PE_PIPE_DEPTH_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
228 }
229 }
230
231 cs->PE_DEPTH_STRIDE = zsbuf->surf.stride;
232 cs->PE_HDEPTH_CONTROL = VIVS_PE_HDEPTH_CONTROL_FORMAT_DISABLED;
233 cs->PE_DEPTH_NORMALIZE = fui(exp2f(depth_bits) - 1.0f);
234
235 if (zsbuf->surf.ts_size) {
236 cs->TS_DEPTH_CLEAR_VALUE = zsbuf->level->clear_value;
237
238 cs->TS_DEPTH_STATUS_BASE = zsbuf->ts_reloc;
239 cs->TS_DEPTH_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
240
241 cs->TS_DEPTH_SURFACE_BASE = zsbuf->reloc[0];
242 cs->TS_DEPTH_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
243 }
244
245 ts_mem_config |= COND(depth_bits == 16, VIVS_TS_MEM_CONFIG_DEPTH_16BPP);
246
247 /* MSAA */
248 if (zsbuf->base.texture->nr_samples > 1)
249 /* XXX VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION;
250 * Disable without MSAA for now, as it causes corruption in glquake. */
251 ts_mem_config |= VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION;
252
253 nr_samples_depth = zsbuf->base.texture->nr_samples;
254 } else {
255 pipe_surface_reference(&cs->zsbuf, NULL);
256 cs->PE_DEPTH_CONFIG = VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_NONE;
257 cs->PE_DEPTH_ADDR.bo = NULL;
258 cs->PE_DEPTH_STRIDE = 0;
259 cs->TS_DEPTH_STATUS_BASE.bo = NULL;
260 cs->TS_DEPTH_SURFACE_BASE.bo = NULL;
261
262 for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
263 cs->PE_PIPE_DEPTH_ADDR[i].bo = NULL;
264 }
265
266 /* MSAA setup */
267 if (nr_samples_depth != -1 && nr_samples_color != -1 &&
268 nr_samples_depth != nr_samples_color) {
269 BUG("Number of samples in color and depth texture must match (%i and %i respectively)",
270 nr_samples_color, nr_samples_depth);
271 }
272
273 switch (MAX2(nr_samples_depth, nr_samples_color)) {
274 case 0:
275 case 1: /* Are 0 and 1 samples allowed? */
276 cs->GL_MULTI_SAMPLE_CONFIG =
277 VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE;
278 cs->msaa_mode = false;
279 break;
280 case 2:
281 cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X;
282 cs->msaa_mode = true; /* Add input to PS */
283 cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
284 cs->RA_MULTISAMPLE_UNK00E10[0] = 0x0000aa22;
285 cs->RA_CENTROID_TABLE[0] = 0x66aa2288;
286 cs->RA_CENTROID_TABLE[1] = 0x88558800;
287 cs->RA_CENTROID_TABLE[2] = 0x88881100;
288 cs->RA_CENTROID_TABLE[3] = 0x33888800;
289 break;
290 case 4:
291 cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X;
292 cs->msaa_mode = true; /* Add input to PS */
293 cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
294 cs->RA_MULTISAMPLE_UNK00E10[0] = 0xeaa26e26;
295 cs->RA_MULTISAMPLE_UNK00E10[1] = 0xe6ae622a;
296 cs->RA_MULTISAMPLE_UNK00E10[2] = 0xaaa22a22;
297 cs->RA_CENTROID_TABLE[0] = 0x4a6e2688;
298 cs->RA_CENTROID_TABLE[1] = 0x888888a2;
299 cs->RA_CENTROID_TABLE[2] = 0x888888ea;
300 cs->RA_CENTROID_TABLE[3] = 0x888888c6;
301 cs->RA_CENTROID_TABLE[4] = 0x46622a88;
302 cs->RA_CENTROID_TABLE[5] = 0x888888ae;
303 cs->RA_CENTROID_TABLE[6] = 0x888888e6;
304 cs->RA_CENTROID_TABLE[7] = 0x888888ca;
305 cs->RA_CENTROID_TABLE[8] = 0x262a2288;
306 cs->RA_CENTROID_TABLE[9] = 0x886688a2;
307 cs->RA_CENTROID_TABLE[10] = 0x888866aa;
308 cs->RA_CENTROID_TABLE[11] = 0x668888a6;
309 break;
310 }
311
312 /* Scissor setup */
313 cs->SE_SCISSOR_LEFT = 0; /* affected by rasterizer and scissor state as well */
314 cs->SE_SCISSOR_TOP = 0;
315 cs->SE_SCISSOR_RIGHT = (sv->width << 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT;
316 cs->SE_SCISSOR_BOTTOM = (sv->height << 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
317 cs->SE_CLIP_RIGHT = (sv->width << 16) + ETNA_SE_CLIP_MARGIN_RIGHT;
318 cs->SE_CLIP_BOTTOM = (sv->height << 16) + ETNA_SE_CLIP_MARGIN_BOTTOM;
319
320 cs->TS_MEM_CONFIG = ts_mem_config;
321
322 /* Single buffer setup. There is only one switch for this, not a separate
323 * one per color buffer / depth buffer. To keep the logic simple always use
324 * single buffer when this feature is available.
325 */
326 cs->PE_LOGIC_OP = VIVS_PE_LOGIC_OP_SINGLE_BUFFER(ctx->specs.single_buffer ? 2 : 0);
327
328 ctx->framebuffer_s = *sv; /* keep copy of original structure */
329 ctx->dirty |= ETNA_DIRTY_FRAMEBUFFER | ETNA_DIRTY_DERIVE_TS;
330 }
331
332 static void
333 etna_set_polygon_stipple(struct pipe_context *pctx,
334 const struct pipe_poly_stipple *stipple)
335 {
336 /* NOP */
337 }
338
339 static void
340 etna_set_scissor_states(struct pipe_context *pctx, unsigned start_slot,
341 unsigned num_scissors, const struct pipe_scissor_state *ss)
342 {
343 struct etna_context *ctx = etna_context(pctx);
344 struct compiled_scissor_state *cs = &ctx->scissor;
345 assert(ss->minx <= ss->maxx);
346 assert(ss->miny <= ss->maxy);
347
348 /* note that this state is only used when rasterizer_state->scissor is on */
349 ctx->scissor_s = *ss;
350 cs->SE_SCISSOR_LEFT = (ss->minx << 16);
351 cs->SE_SCISSOR_TOP = (ss->miny << 16);
352 cs->SE_SCISSOR_RIGHT = (ss->maxx << 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT;
353 cs->SE_SCISSOR_BOTTOM = (ss->maxy << 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
354 cs->SE_CLIP_RIGHT = (ss->maxx << 16) + ETNA_SE_CLIP_MARGIN_RIGHT;
355 cs->SE_CLIP_BOTTOM = (ss->maxy << 16) + ETNA_SE_CLIP_MARGIN_BOTTOM;
356
357 ctx->dirty |= ETNA_DIRTY_SCISSOR;
358 }
359
360 static void
361 etna_set_viewport_states(struct pipe_context *pctx, unsigned start_slot,
362 unsigned num_scissors, const struct pipe_viewport_state *vs)
363 {
364 struct etna_context *ctx = etna_context(pctx);
365 struct compiled_viewport_state *cs = &ctx->viewport;
366
367 ctx->viewport_s = *vs;
368 /**
369 * For Vivante GPU, viewport z transformation is 0..1 to 0..1 instead of
370 * -1..1 to 0..1.
371 * scaling and translation to 0..1 already happened, so remove that
372 *
373 * z' = (z * 2 - 1) * scale + translate
374 * = z * (2 * scale) + (translate - scale)
375 *
376 * scale' = 2 * scale
377 * translate' = translate - scale
378 */
379
380 /* must be fixp as v4 state deltas assume it is */
381 cs->PA_VIEWPORT_SCALE_X = etna_f32_to_fixp16(vs->scale[0]);
382 cs->PA_VIEWPORT_SCALE_Y = etna_f32_to_fixp16(vs->scale[1]);
383 cs->PA_VIEWPORT_SCALE_Z = fui(vs->scale[2] * 2.0f);
384 cs->PA_VIEWPORT_OFFSET_X = etna_f32_to_fixp16(vs->translate[0]);
385 cs->PA_VIEWPORT_OFFSET_Y = etna_f32_to_fixp16(vs->translate[1]);
386 cs->PA_VIEWPORT_OFFSET_Z = fui(vs->translate[2] - vs->scale[2]);
387
388 /* Compute scissor rectangle (fixp) from viewport.
389 * Make sure left is always < right and top always < bottom.
390 */
391 cs->SE_SCISSOR_LEFT = etna_f32_to_fixp16(MAX2(vs->translate[0] - fabsf(vs->scale[0]), 0.0f));
392 cs->SE_SCISSOR_TOP = etna_f32_to_fixp16(MAX2(vs->translate[1] - fabsf(vs->scale[1]), 0.0f));
393 uint32_t right_fixp = etna_f32_to_fixp16(MAX2(vs->translate[0] + fabsf(vs->scale[0]), 0.0f));
394 uint32_t bottom_fixp = etna_f32_to_fixp16(MAX2(vs->translate[1] + fabsf(vs->scale[1]), 0.0f));
395 cs->SE_SCISSOR_RIGHT = right_fixp + ETNA_SE_SCISSOR_MARGIN_RIGHT;
396 cs->SE_SCISSOR_BOTTOM = bottom_fixp + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
397 cs->SE_CLIP_RIGHT = right_fixp + ETNA_SE_CLIP_MARGIN_RIGHT;
398 cs->SE_CLIP_BOTTOM = bottom_fixp + ETNA_SE_CLIP_MARGIN_BOTTOM;
399
400 cs->PE_DEPTH_NEAR = fui(0.0); /* not affected if depth mode is Z (as in GL) */
401 cs->PE_DEPTH_FAR = fui(1.0);
402 ctx->dirty |= ETNA_DIRTY_VIEWPORT;
403 }
404
405 static void
406 etna_set_vertex_buffers(struct pipe_context *pctx, unsigned start_slot,
407 unsigned num_buffers, const struct pipe_vertex_buffer *vb)
408 {
409 struct etna_context *ctx = etna_context(pctx);
410 struct etna_vertexbuf_state *so = &ctx->vertex_buffer;
411
412 util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, num_buffers);
413 so->count = util_last_bit(so->enabled_mask);
414
415 for (unsigned idx = start_slot; idx < start_slot + num_buffers; ++idx) {
416 struct compiled_set_vertex_buffer *cs = &so->cvb[idx];
417 struct pipe_vertex_buffer *vbi = &so->vb[idx];
418
419 assert(!vbi->is_user_buffer); /* XXX support user_buffer using
420 etna_usermem_map */
421
422 if (vbi->buffer.resource) { /* GPU buffer */
423 cs->FE_VERTEX_STREAM_BASE_ADDR.bo = etna_resource(vbi->buffer.resource)->bo;
424 cs->FE_VERTEX_STREAM_BASE_ADDR.offset = vbi->buffer_offset;
425 cs->FE_VERTEX_STREAM_BASE_ADDR.flags = ETNA_RELOC_READ;
426 cs->FE_VERTEX_STREAM_CONTROL =
427 FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(vbi->stride);
428 } else {
429 cs->FE_VERTEX_STREAM_BASE_ADDR.bo = NULL;
430 cs->FE_VERTEX_STREAM_CONTROL = 0;
431 }
432 }
433
434 ctx->dirty |= ETNA_DIRTY_VERTEX_BUFFERS;
435 }
436
437 static void
438 etna_blend_state_bind(struct pipe_context *pctx, void *bs)
439 {
440 struct etna_context *ctx = etna_context(pctx);
441
442 ctx->blend = bs;
443 ctx->dirty |= ETNA_DIRTY_BLEND;
444 }
445
446 static void
447 etna_blend_state_delete(struct pipe_context *pctx, void *bs)
448 {
449 FREE(bs);
450 }
451
452 static void
453 etna_rasterizer_state_bind(struct pipe_context *pctx, void *rs)
454 {
455 struct etna_context *ctx = etna_context(pctx);
456
457 ctx->rasterizer = rs;
458 ctx->dirty |= ETNA_DIRTY_RASTERIZER;
459 }
460
461 static void
462 etna_rasterizer_state_delete(struct pipe_context *pctx, void *rs)
463 {
464 FREE(rs);
465 }
466
467 static void
468 etna_zsa_state_bind(struct pipe_context *pctx, void *zs)
469 {
470 struct etna_context *ctx = etna_context(pctx);
471
472 ctx->zsa = zs;
473 ctx->dirty |= ETNA_DIRTY_ZSA;
474 }
475
476 static void
477 etna_zsa_state_delete(struct pipe_context *pctx, void *zs)
478 {
479 FREE(zs);
480 }
481
482 /** Create vertex element states, which define a layout for fetching
483 * vertices for rendering.
484 */
485 static void *
486 etna_vertex_elements_state_create(struct pipe_context *pctx,
487 unsigned num_elements, const struct pipe_vertex_element *elements)
488 {
489 struct etna_context *ctx = etna_context(pctx);
490 struct compiled_vertex_elements_state *cs = CALLOC_STRUCT(compiled_vertex_elements_state);
491
492 if (!cs)
493 return NULL;
494
495 if (num_elements > ctx->specs.vertex_max_elements) {
496 BUG("number of elements (%u) exceeds chip maximum (%u)", num_elements,
497 ctx->specs.vertex_max_elements);
498 return NULL;
499 }
500
501 /* XXX could minimize number of consecutive stretches here by sorting, and
502 * permuting the inputs in shader or does Mesa do this already? */
503
504 /* Check that vertex element binding is compatible with hardware; thus
505 * elements[idx].vertex_buffer_index are < stream_count. If not, the binding
506 * uses more streams than is supported, and u_vbuf should have done some
507 * reorganization for compatibility. */
508
509 /* TODO: does mesa this for us? */
510 bool incompatible = false;
511 for (unsigned idx = 0; idx < num_elements; ++idx) {
512 if (elements[idx].vertex_buffer_index >= ctx->specs.stream_count || elements[idx].instance_divisor > 0)
513 incompatible = true;
514 }
515
516 cs->num_elements = num_elements;
517 if (incompatible || num_elements == 0) {
518 DBG("Error: zero vertex elements, or more vertex buffers used than supported");
519 FREE(cs);
520 return NULL;
521 }
522
523 unsigned start_offset = 0; /* start of current consecutive stretch */
524 bool nonconsecutive = true; /* previous value of nonconsecutive */
525
526 for (unsigned idx = 0; idx < num_elements; ++idx) {
527 unsigned element_size = util_format_get_blocksize(elements[idx].src_format);
528 unsigned end_offset = elements[idx].src_offset + element_size;
529 uint32_t format_type, normalize;
530
531 if (nonconsecutive)
532 start_offset = elements[idx].src_offset;
533
534 /* maximum vertex size is 256 bytes */
535 assert(element_size != 0 && end_offset <= 256);
536
537 /* check whether next element is consecutive to this one */
538 nonconsecutive = (idx == (num_elements - 1)) ||
539 elements[idx + 1].vertex_buffer_index != elements[idx].vertex_buffer_index ||
540 end_offset != elements[idx + 1].src_offset;
541
542 format_type = translate_vertex_format_type(elements[idx].src_format);
543 normalize = translate_vertex_format_normalize(elements[idx].src_format);
544
545 assert(format_type != ETNA_NO_MATCH);
546 assert(normalize != ETNA_NO_MATCH);
547
548 if (ctx->specs.halti < 5) {
549 cs->FE_VERTEX_ELEMENT_CONFIG[idx] =
550 COND(nonconsecutive, VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE) |
551 format_type |
552 VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(util_format_get_nr_components(elements[idx].src_format)) |
553 normalize | VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(ENDIAN_MODE_NO_SWAP) |
554 VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(elements[idx].vertex_buffer_index) |
555 VIVS_FE_VERTEX_ELEMENT_CONFIG_START(elements[idx].src_offset) |
556 VIVS_FE_VERTEX_ELEMENT_CONFIG_END(end_offset - start_offset);
557 } else { /* HALTI5 spread vertex attrib config over two registers */
558 cs->NFE_GENERIC_ATTRIB_CONFIG0[idx] =
559 format_type |
560 VIVS_NFE_GENERIC_ATTRIB_CONFIG0_NUM(util_format_get_nr_components(elements[idx].src_format)) |
561 normalize | VIVS_NFE_GENERIC_ATTRIB_CONFIG0_ENDIAN(ENDIAN_MODE_NO_SWAP) |
562 VIVS_NFE_GENERIC_ATTRIB_CONFIG0_STREAM(elements[idx].vertex_buffer_index) |
563 VIVS_NFE_GENERIC_ATTRIB_CONFIG0_START(elements[idx].src_offset);
564 cs->NFE_GENERIC_ATTRIB_CONFIG1[idx] =
565 COND(nonconsecutive, VIVS_NFE_GENERIC_ATTRIB_CONFIG1_NONCONSECUTIVE) |
566 VIVS_NFE_GENERIC_ATTRIB_CONFIG1_END(end_offset - start_offset);
567 }
568 cs->NFE_GENERIC_ATTRIB_SCALE[idx] = 0x3f800000; /* 1 for integer, 1.0 for float */
569 }
570
571 return cs;
572 }
573
574 static void
575 etna_vertex_elements_state_delete(struct pipe_context *pctx, void *ve)
576 {
577 FREE(ve);
578 }
579
580 static void
581 etna_vertex_elements_state_bind(struct pipe_context *pctx, void *ve)
582 {
583 struct etna_context *ctx = etna_context(pctx);
584
585 ctx->vertex_elements = ve;
586 ctx->dirty |= ETNA_DIRTY_VERTEX_ELEMENTS;
587 }
588
589 static bool
590 etna_update_ts_config(struct etna_context *ctx)
591 {
592 uint32_t new_ts_config = ctx->framebuffer.TS_MEM_CONFIG;
593
594 if (ctx->framebuffer_s.nr_cbufs > 0) {
595 struct etna_surface *c_surf = etna_surface(ctx->framebuffer_s.cbufs[0]);
596
597 if(c_surf->level->ts_size && c_surf->level->ts_valid) {
598 new_ts_config |= VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR;
599 } else {
600 new_ts_config &= ~VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR;
601 }
602 }
603
604 if (ctx->framebuffer_s.zsbuf) {
605 struct etna_surface *zs_surf = etna_surface(ctx->framebuffer_s.zsbuf);
606
607 if(zs_surf->level->ts_size && zs_surf->level->ts_valid) {
608 new_ts_config |= VIVS_TS_MEM_CONFIG_DEPTH_FAST_CLEAR;
609 } else {
610 new_ts_config &= ~VIVS_TS_MEM_CONFIG_DEPTH_FAST_CLEAR;
611 }
612 }
613
614 if (new_ts_config != ctx->framebuffer.TS_MEM_CONFIG ||
615 (ctx->dirty & ETNA_DIRTY_FRAMEBUFFER)) {
616 ctx->framebuffer.TS_MEM_CONFIG = new_ts_config;
617 ctx->dirty |= ETNA_DIRTY_TS;
618 }
619
620 ctx->dirty &= ~ETNA_DIRTY_DERIVE_TS;
621
622 return true;
623 }
624
625 struct etna_state_updater {
626 bool (*update)(struct etna_context *ctx);
627 uint32_t dirty;
628 };
629
630 static const struct etna_state_updater etna_state_updates[] = {
631 {
632 etna_shader_update_vertex, ETNA_DIRTY_SHADER | ETNA_DIRTY_VERTEX_ELEMENTS,
633 },
634 {
635 etna_shader_link, ETNA_DIRTY_SHADER,
636 },
637 {
638 etna_update_blend, ETNA_DIRTY_BLEND | ETNA_DIRTY_FRAMEBUFFER
639 },
640 {
641 etna_update_blend_color, ETNA_DIRTY_BLEND_COLOR | ETNA_DIRTY_FRAMEBUFFER,
642 },
643 {
644 etna_update_ts_config, ETNA_DIRTY_DERIVE_TS,
645 }
646 };
647
648 bool
649 etna_state_update(struct etna_context *ctx)
650 {
651 for (unsigned int i = 0; i < ARRAY_SIZE(etna_state_updates); i++)
652 if (ctx->dirty & etna_state_updates[i].dirty)
653 if (!etna_state_updates[i].update(ctx))
654 return false;
655
656 return true;
657 }
658
659 void
660 etna_state_init(struct pipe_context *pctx)
661 {
662 pctx->set_blend_color = etna_set_blend_color;
663 pctx->set_stencil_ref = etna_set_stencil_ref;
664 pctx->set_clip_state = etna_set_clip_state;
665 pctx->set_sample_mask = etna_set_sample_mask;
666 pctx->set_constant_buffer = etna_set_constant_buffer;
667 pctx->set_framebuffer_state = etna_set_framebuffer_state;
668 pctx->set_polygon_stipple = etna_set_polygon_stipple;
669 pctx->set_scissor_states = etna_set_scissor_states;
670 pctx->set_viewport_states = etna_set_viewport_states;
671
672 pctx->set_vertex_buffers = etna_set_vertex_buffers;
673
674 pctx->bind_blend_state = etna_blend_state_bind;
675 pctx->delete_blend_state = etna_blend_state_delete;
676
677 pctx->bind_rasterizer_state = etna_rasterizer_state_bind;
678 pctx->delete_rasterizer_state = etna_rasterizer_state_delete;
679
680 pctx->bind_depth_stencil_alpha_state = etna_zsa_state_bind;
681 pctx->delete_depth_stencil_alpha_state = etna_zsa_state_delete;
682
683 pctx->create_vertex_elements_state = etna_vertex_elements_state_create;
684 pctx->delete_vertex_elements_state = etna_vertex_elements_state_delete;
685 pctx->bind_vertex_elements_state = etna_vertex_elements_state_bind;
686 }