gallium: remove pipe_index_buffer and set_index_buffer
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_state.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 * Christian Gmeiner <christian.gmeiner@gmail.com>
26 */
27
28 #include "etnaviv_state.h"
29
30 #include "hw/common.xml.h"
31
32 #include "etnaviv_clear_blit.h"
33 #include "etnaviv_context.h"
34 #include "etnaviv_format.h"
35 #include "etnaviv_shader.h"
36 #include "etnaviv_surface.h"
37 #include "etnaviv_translate.h"
38 #include "etnaviv_util.h"
39 #include "util/u_helpers.h"
40 #include "util/u_inlines.h"
41 #include "util/u_math.h"
42 #include "util/u_memory.h"
43
44 static void
45 etna_set_blend_color(struct pipe_context *pctx, const struct pipe_blend_color *bc)
46 {
47 struct etna_context *ctx = etna_context(pctx);
48 struct compiled_blend_color *cs = &ctx->blend_color;
49
50 cs->PE_ALPHA_BLEND_COLOR =
51 VIVS_PE_ALPHA_BLEND_COLOR_R(etna_cfloat_to_uint8(bc->color[0])) |
52 VIVS_PE_ALPHA_BLEND_COLOR_G(etna_cfloat_to_uint8(bc->color[1])) |
53 VIVS_PE_ALPHA_BLEND_COLOR_B(etna_cfloat_to_uint8(bc->color[2])) |
54 VIVS_PE_ALPHA_BLEND_COLOR_A(etna_cfloat_to_uint8(bc->color[3]));
55 ctx->dirty |= ETNA_DIRTY_BLEND_COLOR;
56 }
57
58 static void
59 etna_set_stencil_ref(struct pipe_context *pctx, const struct pipe_stencil_ref *sr)
60 {
61 struct etna_context *ctx = etna_context(pctx);
62 struct compiled_stencil_ref *cs = &ctx->stencil_ref;
63
64 ctx->stencil_ref_s = *sr;
65
66 cs->PE_STENCIL_CONFIG = VIVS_PE_STENCIL_CONFIG_REF_FRONT(sr->ref_value[0]);
67 /* rest of bits weaved in from depth_stencil_alpha */
68 cs->PE_STENCIL_CONFIG_EXT =
69 VIVS_PE_STENCIL_CONFIG_EXT_REF_BACK(sr->ref_value[0]);
70 ctx->dirty |= ETNA_DIRTY_STENCIL_REF;
71 }
72
73 static void
74 etna_set_clip_state(struct pipe_context *pctx, const struct pipe_clip_state *pcs)
75 {
76 /* NOOP */
77 }
78
79 static void
80 etna_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
81 {
82 struct etna_context *ctx = etna_context(pctx);
83
84 ctx->sample_mask = sample_mask;
85 ctx->dirty |= ETNA_DIRTY_SAMPLE_MASK;
86 }
87
88 static void
89 etna_set_constant_buffer(struct pipe_context *pctx,
90 enum pipe_shader_type shader, uint index,
91 const struct pipe_constant_buffer *cb)
92 {
93 struct etna_context *ctx = etna_context(pctx);
94
95 if (unlikely(index > 0)) {
96 DBG("Unhandled buffer index %i", index);
97 return;
98 }
99
100
101 util_copy_constant_buffer(&ctx->constant_buffer[shader], cb);
102
103 /* Note that the state tracker can unbind constant buffers by
104 * passing NULL here. */
105 if (unlikely(!cb))
106 return;
107
108 /* there is no support for ARB_uniform_buffer_object */
109 assert(cb->buffer == NULL && cb->user_buffer != NULL);
110
111 ctx->dirty |= ETNA_DIRTY_CONSTBUF;
112 }
113
114 static void
115 etna_update_render_resource(struct pipe_context *pctx, struct pipe_resource *pres)
116 {
117 struct etna_resource *res = etna_resource(pres);
118
119 if (res->texture && etna_resource_older(res, etna_resource(res->texture))) {
120 /* The render buffer is older than the texture buffer. Copy it over. */
121 etna_copy_resource(pctx, pres, res->texture, 0, pres->last_level);
122 res->seqno = etna_resource(res->texture)->seqno;
123 }
124 }
125
126 static void
127 etna_set_framebuffer_state(struct pipe_context *pctx,
128 const struct pipe_framebuffer_state *sv)
129 {
130 struct etna_context *ctx = etna_context(pctx);
131 struct compiled_framebuffer_state *cs = &ctx->framebuffer;
132 int nr_samples_color = -1;
133 int nr_samples_depth = -1;
134
135 /* Set up TS as well. Warning: this state is used by both the RS and PE */
136 uint32_t ts_mem_config = 0;
137
138 if (sv->nr_cbufs > 0) { /* at least one color buffer? */
139 struct etna_surface *cbuf = etna_surface(sv->cbufs[0]);
140 struct etna_resource *res = etna_resource(cbuf->base.texture);
141 bool color_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
142
143 assert(res->layout & ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
144 etna_update_render_resource(pctx, cbuf->base.texture);
145
146 pipe_surface_reference(&cs->cbuf, &cbuf->base);
147 cs->PE_COLOR_FORMAT =
148 VIVS_PE_COLOR_FORMAT_FORMAT(translate_rs_format(cbuf->base.format)) |
149 VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK |
150 VIVS_PE_COLOR_FORMAT_OVERWRITE |
151 COND(color_supertiled, VIVS_PE_COLOR_FORMAT_SUPER_TILED);
152 /* VIVS_PE_COLOR_FORMAT_COMPONENTS() and
153 * VIVS_PE_COLOR_FORMAT_OVERWRITE comes from blend_state
154 * but only if we set the bits above. */
155 /* merged with depth_stencil_alpha */
156 if ((cbuf->surf.offset & 63) ||
157 (((cbuf->surf.stride * 4) & 63) && cbuf->surf.height > 4)) {
158 /* XXX Must make temporary surface here.
159 * Need the same mechanism on gc2000 when we want to do mipmap
160 * generation by
161 * rendering to levels > 1 due to multitiled / tiled conversion. */
162 BUG("Alignment error, trying to render to offset %08x with tile "
163 "stride %i",
164 cbuf->surf.offset, cbuf->surf.stride * 4);
165 }
166
167 if (ctx->specs.pixel_pipes == 1) {
168 cs->PE_COLOR_ADDR = cbuf->reloc[0];
169 cs->PE_COLOR_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
170 } else {
171 /* Rendered textures must always be multi-tiled, or single-buffer mode must be supported */
172 assert((res->layout & ETNA_LAYOUT_BIT_MULTI) || ctx->specs.single_buffer);
173 for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
174 cs->PE_PIPE_COLOR_ADDR[i] = cbuf->reloc[i];
175 cs->PE_PIPE_COLOR_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
176 }
177 }
178 cs->PE_COLOR_STRIDE = cbuf->surf.stride;
179
180 if (cbuf->surf.ts_size) {
181 ts_mem_config |= VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR;
182 cs->TS_COLOR_CLEAR_VALUE = cbuf->level->clear_value;
183
184 cs->TS_COLOR_STATUS_BASE = cbuf->ts_reloc;
185 cs->TS_COLOR_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
186
187 cs->TS_COLOR_SURFACE_BASE = cbuf->reloc[0];
188 cs->TS_COLOR_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
189 }
190
191 /* MSAA */
192 if (cbuf->base.texture->nr_samples > 1)
193 ts_mem_config |=
194 VIVS_TS_MEM_CONFIG_MSAA | translate_msaa_format(cbuf->base.format);
195
196 nr_samples_color = cbuf->base.texture->nr_samples;
197 } else {
198 pipe_surface_reference(&cs->cbuf, NULL);
199 /* Clearing VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK and
200 * VIVS_PE_COLOR_FORMAT_OVERWRITE prevents us from overwriting the
201 * color target */
202 cs->PE_COLOR_FORMAT = 0;
203 cs->PE_COLOR_STRIDE = 0;
204 cs->TS_COLOR_STATUS_BASE.bo = NULL;
205 cs->TS_COLOR_SURFACE_BASE.bo = NULL;
206
207 for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
208 cs->PE_PIPE_COLOR_ADDR[i].bo = NULL;
209 }
210
211 if (sv->zsbuf != NULL) {
212 struct etna_surface *zsbuf = etna_surface(sv->zsbuf);
213 struct etna_resource *res = etna_resource(zsbuf->base.texture);
214
215 etna_update_render_resource(pctx, zsbuf->base.texture);
216
217 pipe_surface_reference(&cs->zsbuf, &zsbuf->base);
218 assert(res->layout &ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
219
220 uint32_t depth_format = translate_depth_format(zsbuf->base.format);
221 unsigned depth_bits =
222 depth_format == VIVS_PE_DEPTH_CONFIG_DEPTH_FORMAT_D16 ? 16 : 24;
223 bool depth_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
224
225 cs->PE_DEPTH_CONFIG =
226 depth_format |
227 COND(depth_supertiled, VIVS_PE_DEPTH_CONFIG_SUPER_TILED) |
228 VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_Z;
229 /* VIVS_PE_DEPTH_CONFIG_ONLY_DEPTH */
230 /* merged with depth_stencil_alpha */
231
232 if (ctx->specs.pixel_pipes == 1) {
233 cs->PE_DEPTH_ADDR = zsbuf->reloc[0];
234 cs->PE_DEPTH_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
235 } else {
236 for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
237 cs->PE_PIPE_DEPTH_ADDR[i] = zsbuf->reloc[i];
238 cs->PE_PIPE_DEPTH_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
239 }
240 }
241
242 cs->PE_DEPTH_STRIDE = zsbuf->surf.stride;
243 cs->PE_HDEPTH_CONTROL = VIVS_PE_HDEPTH_CONTROL_FORMAT_DISABLED;
244 cs->PE_DEPTH_NORMALIZE = fui(exp2f(depth_bits) - 1.0f);
245
246 if (zsbuf->surf.ts_size) {
247 ts_mem_config |= VIVS_TS_MEM_CONFIG_DEPTH_FAST_CLEAR;
248 cs->TS_DEPTH_CLEAR_VALUE = zsbuf->level->clear_value;
249
250 cs->TS_DEPTH_STATUS_BASE = zsbuf->ts_reloc;
251 cs->TS_DEPTH_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
252
253 cs->TS_DEPTH_SURFACE_BASE = zsbuf->reloc[0];
254 cs->TS_DEPTH_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
255 }
256
257 ts_mem_config |= COND(depth_bits == 16, VIVS_TS_MEM_CONFIG_DEPTH_16BPP);
258
259 /* MSAA */
260 if (zsbuf->base.texture->nr_samples > 1)
261 /* XXX VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION;
262 * Disable without MSAA for now, as it causes corruption in glquake. */
263 ts_mem_config |= VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION;
264
265 nr_samples_depth = zsbuf->base.texture->nr_samples;
266 } else {
267 pipe_surface_reference(&cs->zsbuf, NULL);
268 cs->PE_DEPTH_CONFIG = VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_NONE;
269 cs->PE_DEPTH_ADDR.bo = NULL;
270 cs->PE_DEPTH_STRIDE = 0;
271 cs->TS_DEPTH_STATUS_BASE.bo = NULL;
272 cs->TS_DEPTH_SURFACE_BASE.bo = NULL;
273
274 for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
275 cs->PE_PIPE_DEPTH_ADDR[i].bo = NULL;
276 }
277
278 /* MSAA setup */
279 if (nr_samples_depth != -1 && nr_samples_color != -1 &&
280 nr_samples_depth != nr_samples_color) {
281 BUG("Number of samples in color and depth texture must match (%i and %i respectively)",
282 nr_samples_color, nr_samples_depth);
283 }
284
285 switch (MAX2(nr_samples_depth, nr_samples_color)) {
286 case 0:
287 case 1: /* Are 0 and 1 samples allowed? */
288 cs->GL_MULTI_SAMPLE_CONFIG =
289 VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE;
290 cs->msaa_mode = false;
291 break;
292 case 2:
293 cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X;
294 cs->msaa_mode = true; /* Add input to PS */
295 cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
296 cs->RA_MULTISAMPLE_UNK00E10[0] = 0x0000aa22;
297 cs->RA_CENTROID_TABLE[0] = 0x66aa2288;
298 cs->RA_CENTROID_TABLE[1] = 0x88558800;
299 cs->RA_CENTROID_TABLE[2] = 0x88881100;
300 cs->RA_CENTROID_TABLE[3] = 0x33888800;
301 break;
302 case 4:
303 cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X;
304 cs->msaa_mode = true; /* Add input to PS */
305 cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
306 cs->RA_MULTISAMPLE_UNK00E10[0] = 0xeaa26e26;
307 cs->RA_MULTISAMPLE_UNK00E10[1] = 0xe6ae622a;
308 cs->RA_MULTISAMPLE_UNK00E10[2] = 0xaaa22a22;
309 cs->RA_CENTROID_TABLE[0] = 0x4a6e2688;
310 cs->RA_CENTROID_TABLE[1] = 0x888888a2;
311 cs->RA_CENTROID_TABLE[2] = 0x888888ea;
312 cs->RA_CENTROID_TABLE[3] = 0x888888c6;
313 cs->RA_CENTROID_TABLE[4] = 0x46622a88;
314 cs->RA_CENTROID_TABLE[5] = 0x888888ae;
315 cs->RA_CENTROID_TABLE[6] = 0x888888e6;
316 cs->RA_CENTROID_TABLE[7] = 0x888888ca;
317 cs->RA_CENTROID_TABLE[8] = 0x262a2288;
318 cs->RA_CENTROID_TABLE[9] = 0x886688a2;
319 cs->RA_CENTROID_TABLE[10] = 0x888866aa;
320 cs->RA_CENTROID_TABLE[11] = 0x668888a6;
321 break;
322 }
323
324 /* Scissor setup */
325 cs->SE_SCISSOR_LEFT = 0; /* affected by rasterizer and scissor state as well */
326 cs->SE_SCISSOR_TOP = 0;
327 cs->SE_SCISSOR_RIGHT = (sv->width << 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT;
328 cs->SE_SCISSOR_BOTTOM = (sv->height << 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
329 cs->SE_CLIP_RIGHT = (sv->width << 16) + ETNA_SE_CLIP_MARGIN_RIGHT;
330 cs->SE_CLIP_BOTTOM = (sv->height << 16) + ETNA_SE_CLIP_MARGIN_BOTTOM;
331
332 cs->TS_MEM_CONFIG = ts_mem_config;
333
334 /* Single buffer setup. There is only one switch for this, not a separate
335 * one per color buffer / depth buffer. To keep the logic simple always use
336 * single buffer when this feature is available.
337 */
338 cs->PE_LOGIC_OP = VIVS_PE_LOGIC_OP_SINGLE_BUFFER(ctx->specs.single_buffer ? 2 : 0);
339
340 ctx->framebuffer_s = *sv; /* keep copy of original structure */
341 ctx->dirty |= ETNA_DIRTY_FRAMEBUFFER;
342 }
343
344 static void
345 etna_set_polygon_stipple(struct pipe_context *pctx,
346 const struct pipe_poly_stipple *stipple)
347 {
348 /* NOP */
349 }
350
351 static void
352 etna_set_scissor_states(struct pipe_context *pctx, unsigned start_slot,
353 unsigned num_scissors, const struct pipe_scissor_state *ss)
354 {
355 struct etna_context *ctx = etna_context(pctx);
356 struct compiled_scissor_state *cs = &ctx->scissor;
357 assert(ss->minx <= ss->maxx);
358 assert(ss->miny <= ss->maxy);
359
360 /* note that this state is only used when rasterizer_state->scissor is on */
361 ctx->scissor_s = *ss;
362 cs->SE_SCISSOR_LEFT = (ss->minx << 16);
363 cs->SE_SCISSOR_TOP = (ss->miny << 16);
364 cs->SE_SCISSOR_RIGHT = (ss->maxx << 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT;
365 cs->SE_SCISSOR_BOTTOM = (ss->maxy << 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
366 cs->SE_CLIP_RIGHT = (ss->maxx << 16) + ETNA_SE_CLIP_MARGIN_RIGHT;
367 cs->SE_CLIP_BOTTOM = (ss->maxy << 16) + ETNA_SE_CLIP_MARGIN_BOTTOM;
368
369 ctx->dirty |= ETNA_DIRTY_SCISSOR;
370 }
371
372 static void
373 etna_set_viewport_states(struct pipe_context *pctx, unsigned start_slot,
374 unsigned num_scissors, const struct pipe_viewport_state *vs)
375 {
376 struct etna_context *ctx = etna_context(pctx);
377 struct compiled_viewport_state *cs = &ctx->viewport;
378
379 ctx->viewport_s = *vs;
380 /**
381 * For Vivante GPU, viewport z transformation is 0..1 to 0..1 instead of
382 * -1..1 to 0..1.
383 * scaling and translation to 0..1 already happened, so remove that
384 *
385 * z' = (z * 2 - 1) * scale + translate
386 * = z * (2 * scale) + (translate - scale)
387 *
388 * scale' = 2 * scale
389 * translate' = translate - scale
390 */
391
392 /* must be fixp as v4 state deltas assume it is */
393 cs->PA_VIEWPORT_SCALE_X = etna_f32_to_fixp16(vs->scale[0]);
394 cs->PA_VIEWPORT_SCALE_Y = etna_f32_to_fixp16(vs->scale[1]);
395 cs->PA_VIEWPORT_SCALE_Z = fui(vs->scale[2] * 2.0f);
396 cs->PA_VIEWPORT_OFFSET_X = etna_f32_to_fixp16(vs->translate[0]);
397 cs->PA_VIEWPORT_OFFSET_Y = etna_f32_to_fixp16(vs->translate[1]);
398 cs->PA_VIEWPORT_OFFSET_Z = fui(vs->translate[2] - vs->scale[2]);
399
400 /* Compute scissor rectangle (fixp) from viewport.
401 * Make sure left is always < right and top always < bottom.
402 */
403 cs->SE_SCISSOR_LEFT = etna_f32_to_fixp16(MAX2(vs->translate[0] - fabsf(vs->scale[0]), 0.0f));
404 cs->SE_SCISSOR_TOP = etna_f32_to_fixp16(MAX2(vs->translate[1] - fabsf(vs->scale[1]), 0.0f));
405 uint32_t right_fixp = etna_f32_to_fixp16(MAX2(vs->translate[0] + fabsf(vs->scale[0]), 0.0f));
406 uint32_t bottom_fixp = etna_f32_to_fixp16(MAX2(vs->translate[1] + fabsf(vs->scale[1]), 0.0f));
407 cs->SE_SCISSOR_RIGHT = right_fixp + ETNA_SE_SCISSOR_MARGIN_RIGHT;
408 cs->SE_SCISSOR_BOTTOM = bottom_fixp + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
409 cs->SE_CLIP_RIGHT = right_fixp + ETNA_SE_CLIP_MARGIN_RIGHT;
410 cs->SE_CLIP_BOTTOM = bottom_fixp + ETNA_SE_CLIP_MARGIN_BOTTOM;
411
412 cs->PE_DEPTH_NEAR = fui(0.0); /* not affected if depth mode is Z (as in GL) */
413 cs->PE_DEPTH_FAR = fui(1.0);
414 ctx->dirty |= ETNA_DIRTY_VIEWPORT;
415 }
416
417 static void
418 etna_set_vertex_buffers(struct pipe_context *pctx, unsigned start_slot,
419 unsigned num_buffers, const struct pipe_vertex_buffer *vb)
420 {
421 struct etna_context *ctx = etna_context(pctx);
422 struct etna_vertexbuf_state *so = &ctx->vertex_buffer;
423
424 util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, num_buffers);
425 so->count = util_last_bit(so->enabled_mask);
426
427 for (unsigned idx = start_slot; idx < start_slot + num_buffers; ++idx) {
428 struct compiled_set_vertex_buffer *cs = &so->cvb[idx];
429 struct pipe_vertex_buffer *vbi = &so->vb[idx];
430
431 assert(!vbi->is_user_buffer); /* XXX support user_buffer using
432 etna_usermem_map */
433
434 if (vbi->buffer.resource) { /* GPU buffer */
435 cs->FE_VERTEX_STREAM_BASE_ADDR.bo = etna_resource(vbi->buffer.resource)->bo;
436 cs->FE_VERTEX_STREAM_BASE_ADDR.offset = vbi->buffer_offset;
437 cs->FE_VERTEX_STREAM_BASE_ADDR.flags = ETNA_RELOC_READ;
438 cs->FE_VERTEX_STREAM_CONTROL =
439 FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(vbi->stride);
440 } else {
441 cs->FE_VERTEX_STREAM_BASE_ADDR.bo = NULL;
442 cs->FE_VERTEX_STREAM_CONTROL = 0;
443 }
444 }
445
446 ctx->dirty |= ETNA_DIRTY_VERTEX_BUFFERS;
447 }
448
449 static void
450 etna_blend_state_bind(struct pipe_context *pctx, void *bs)
451 {
452 struct etna_context *ctx = etna_context(pctx);
453
454 ctx->blend = bs;
455 ctx->dirty |= ETNA_DIRTY_BLEND;
456 }
457
458 static void
459 etna_blend_state_delete(struct pipe_context *pctx, void *bs)
460 {
461 FREE(bs);
462 }
463
464 static void
465 etna_rasterizer_state_bind(struct pipe_context *pctx, void *rs)
466 {
467 struct etna_context *ctx = etna_context(pctx);
468
469 ctx->rasterizer = rs;
470 ctx->dirty |= ETNA_DIRTY_RASTERIZER;
471 }
472
473 static void
474 etna_rasterizer_state_delete(struct pipe_context *pctx, void *rs)
475 {
476 FREE(rs);
477 }
478
479 static void
480 etna_zsa_state_bind(struct pipe_context *pctx, void *zs)
481 {
482 struct etna_context *ctx = etna_context(pctx);
483
484 ctx->zsa = zs;
485 ctx->dirty |= ETNA_DIRTY_ZSA;
486 }
487
488 static void
489 etna_zsa_state_delete(struct pipe_context *pctx, void *zs)
490 {
491 FREE(zs);
492 }
493
494 /** Create vertex element states, which define a layout for fetching
495 * vertices for rendering.
496 */
497 static void *
498 etna_vertex_elements_state_create(struct pipe_context *pctx,
499 unsigned num_elements, const struct pipe_vertex_element *elements)
500 {
501 struct etna_context *ctx = etna_context(pctx);
502 struct compiled_vertex_elements_state *cs = CALLOC_STRUCT(compiled_vertex_elements_state);
503
504 if (!cs)
505 return NULL;
506
507 if (num_elements > ctx->specs.vertex_max_elements) {
508 BUG("number of elements (%u) exceeds chip maximum (%u)", num_elements,
509 ctx->specs.vertex_max_elements);
510 return NULL;
511 }
512
513 /* XXX could minimize number of consecutive stretches here by sorting, and
514 * permuting the inputs in shader or does Mesa do this already? */
515
516 /* Check that vertex element binding is compatible with hardware; thus
517 * elements[idx].vertex_buffer_index are < stream_count. If not, the binding
518 * uses more streams than is supported, and u_vbuf should have done some
519 * reorganization for compatibility. */
520
521 /* TODO: does mesa this for us? */
522 bool incompatible = false;
523 for (unsigned idx = 0; idx < num_elements; ++idx) {
524 if (elements[idx].vertex_buffer_index >= ctx->specs.stream_count || elements[idx].instance_divisor > 0)
525 incompatible = true;
526 }
527
528 cs->num_elements = num_elements;
529 if (incompatible || num_elements == 0) {
530 DBG("Error: zero vertex elements, or more vertex buffers used than supported");
531 FREE(cs);
532 return NULL;
533 }
534
535 unsigned start_offset = 0; /* start of current consecutive stretch */
536 bool nonconsecutive = true; /* previous value of nonconsecutive */
537
538 for (unsigned idx = 0; idx < num_elements; ++idx) {
539 unsigned element_size = util_format_get_blocksize(elements[idx].src_format);
540 unsigned end_offset = elements[idx].src_offset + element_size;
541 uint32_t format_type, normalize;
542
543 if (nonconsecutive)
544 start_offset = elements[idx].src_offset;
545
546 /* maximum vertex size is 256 bytes */
547 assert(element_size != 0 && end_offset <= 256);
548
549 /* check whether next element is consecutive to this one */
550 nonconsecutive = (idx == (num_elements - 1)) ||
551 elements[idx + 1].vertex_buffer_index != elements[idx].vertex_buffer_index ||
552 end_offset != elements[idx + 1].src_offset;
553
554 format_type = translate_vertex_format_type(elements[idx].src_format);
555 normalize = translate_vertex_format_normalize(elements[idx].src_format);
556
557 assert(format_type != ETNA_NO_MATCH);
558 assert(normalize != ETNA_NO_MATCH);
559
560 cs->FE_VERTEX_ELEMENT_CONFIG[idx] =
561 COND(nonconsecutive, VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE) |
562 format_type |
563 VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(util_format_get_nr_components(elements[idx].src_format)) |
564 normalize | VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(ENDIAN_MODE_NO_SWAP) |
565 VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(elements[idx].vertex_buffer_index) |
566 VIVS_FE_VERTEX_ELEMENT_CONFIG_START(elements[idx].src_offset) |
567 VIVS_FE_VERTEX_ELEMENT_CONFIG_END(end_offset - start_offset);
568 }
569
570 return cs;
571 }
572
573 static void
574 etna_vertex_elements_state_delete(struct pipe_context *pctx, void *ve)
575 {
576 FREE(ve);
577 }
578
579 static void
580 etna_vertex_elements_state_bind(struct pipe_context *pctx, void *ve)
581 {
582 struct etna_context *ctx = etna_context(pctx);
583
584 ctx->vertex_elements = ve;
585 ctx->dirty |= ETNA_DIRTY_VERTEX_ELEMENTS;
586 }
587
588 struct etna_state_updater {
589 bool (*update)(struct etna_context *ctx);
590 uint32_t dirty;
591 };
592
593 static const struct etna_state_updater etna_state_updates[] = {
594 {
595 etna_shader_update_vertex, ETNA_DIRTY_SHADER | ETNA_DIRTY_VERTEX_ELEMENTS,
596 },
597 {
598 etna_shader_link, ETNA_DIRTY_SHADER,
599 }
600 };
601
602 bool
603 etna_state_update(struct etna_context *ctx)
604 {
605 for (unsigned int i = 0; i < ARRAY_SIZE(etna_state_updates); i++)
606 if (ctx->dirty & etna_state_updates[i].dirty)
607 if (!etna_state_updates[i].update(ctx))
608 return false;
609
610 return true;
611 }
612
613 void
614 etna_state_init(struct pipe_context *pctx)
615 {
616 pctx->set_blend_color = etna_set_blend_color;
617 pctx->set_stencil_ref = etna_set_stencil_ref;
618 pctx->set_clip_state = etna_set_clip_state;
619 pctx->set_sample_mask = etna_set_sample_mask;
620 pctx->set_constant_buffer = etna_set_constant_buffer;
621 pctx->set_framebuffer_state = etna_set_framebuffer_state;
622 pctx->set_polygon_stipple = etna_set_polygon_stipple;
623 pctx->set_scissor_states = etna_set_scissor_states;
624 pctx->set_viewport_states = etna_set_viewport_states;
625
626 pctx->set_vertex_buffers = etna_set_vertex_buffers;
627
628 pctx->bind_blend_state = etna_blend_state_bind;
629 pctx->delete_blend_state = etna_blend_state_delete;
630
631 pctx->bind_rasterizer_state = etna_rasterizer_state_bind;
632 pctx->delete_rasterizer_state = etna_rasterizer_state_delete;
633
634 pctx->bind_depth_stencil_alpha_state = etna_zsa_state_bind;
635 pctx->delete_depth_stencil_alpha_state = etna_zsa_state_delete;
636
637 pctx->create_vertex_elements_state = etna_vertex_elements_state_create;
638 pctx->delete_vertex_elements_state = etna_vertex_elements_state_delete;
639 pctx->bind_vertex_elements_state = etna_vertex_elements_state_bind;
640 }