b06f20531fded8eff71ea9a18c4c25d18a182e53
[mesa.git] / src / gallium / drivers / etnaviv / etnaviv_texture.c
1 /*
2 * Copyright (c) 2012-2015 Etnaviv Project
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Wladimir J. van der Laan <laanwj@gmail.com>
25 */
26
27 #include "etnaviv_texture.h"
28
29 #include "hw/common.xml.h"
30
31 #include "etnaviv_clear_blit.h"
32 #include "etnaviv_context.h"
33 #include "etnaviv_emit.h"
34 #include "etnaviv_format.h"
35 #include "etnaviv_texture_state.h"
36 #include "etnaviv_translate.h"
37 #include "util/u_inlines.h"
38 #include "util/u_memory.h"
39
40 #include <drm_fourcc.h>
41
42 static void
43 etna_bind_sampler_states(struct pipe_context *pctx, enum pipe_shader_type shader,
44 unsigned start_slot, unsigned num_samplers,
45 void **samplers)
46 {
47 /* bind fragment sampler */
48 struct etna_context *ctx = etna_context(pctx);
49 int offset;
50
51 switch (shader) {
52 case PIPE_SHADER_FRAGMENT:
53 offset = 0;
54 ctx->num_fragment_samplers = num_samplers;
55 break;
56 case PIPE_SHADER_VERTEX:
57 offset = ctx->specs.vertex_sampler_offset;
58 break;
59 default:
60 assert(!"Invalid shader");
61 return;
62 }
63
64 uint32_t mask = 1 << offset;
65 for (int idx = 0; idx < num_samplers; ++idx, mask <<= 1) {
66 ctx->sampler[offset + idx] = samplers[idx];
67 if (samplers[idx])
68 ctx->active_samplers |= mask;
69 else
70 ctx->active_samplers &= ~mask;
71 }
72
73 ctx->dirty |= ETNA_DIRTY_SAMPLERS;
74 }
75
76 static void
77 etna_configure_sampler_ts(struct etna_sampler_ts *sts, struct pipe_sampler_view *pview, bool enable)
78 {
79 assert(sts);
80 sts->enable = enable;
81 if (enable) {
82 struct etna_resource *rsc = etna_resource(pview->texture);
83 struct etna_resource_level *lev = &rsc->levels[0];
84 assert(rsc->ts_bo && lev->ts_valid);
85
86 sts->TS_SAMPLER_CONFIG =
87 VIVS_TS_SAMPLER_CONFIG_ENABLE(1) |
88 VIVS_TS_SAMPLER_CONFIG_FORMAT(translate_ts_sampler_format(rsc->base.format));
89 sts->TS_SAMPLER_CLEAR_VALUE = lev->clear_value;
90 sts->TS_SAMPLER_CLEAR_VALUE2 = lev->clear_value; /* To handle 64-bit formats this needs a different value */
91 sts->TS_SAMPLER_STATUS_BASE.bo = rsc->ts_bo;
92 sts->TS_SAMPLER_STATUS_BASE.offset = lev->ts_offset;
93 sts->TS_SAMPLER_STATUS_BASE.flags = ETNA_RELOC_READ;
94 } else {
95 sts->TS_SAMPLER_CONFIG = 0;
96 sts->TS_SAMPLER_STATUS_BASE.bo = NULL;
97 }
98 /* n.b.: relies on caller to mark ETNA_DIRTY_SAMPLER_VIEWS */
99 }
100
101 /* Return true if the GPU can use sampler TS with this sampler view.
102 * Sampler TS is an optimization used when rendering to textures, where
103 * a resolve-in-place can be avoided when rendering has left a (valid) TS.
104 */
105 static bool
106 etna_can_use_sampler_ts(struct pipe_sampler_view *view, int num)
107 {
108 /* Can use sampler TS when:
109 * - the hardware supports sampler TS.
110 * - the sampler view will be bound to sampler <VIVS_TS_SAMPLER__LEN.
111 * HALTI5 adds a mapping from sampler to sampler TS unit, but this is AFAIK
112 * absent on earlier models.
113 * - it is a texture, not a buffer.
114 * - the sampler view has a supported format for sampler TS.
115 * - the sampler will have one LOD, and it happens to be level 0.
116 * (it is not sure if the hw supports it for other levels, but available
117 * state strongly suggests only one at a time).
118 * - the resource TS is valid for level 0.
119 */
120 struct etna_resource *rsc = etna_resource(view->texture);
121 struct etna_screen *screen = etna_screen(rsc->base.screen);
122 return VIV_FEATURE(screen, chipMinorFeatures2, TEXTURE_TILED_READ) &&
123 num < VIVS_TS_SAMPLER__LEN &&
124 rsc->base.target != PIPE_BUFFER &&
125 translate_ts_sampler_format(rsc->base.format) != ETNA_NO_MATCH &&
126 view->u.tex.first_level == 0 && MIN2(view->u.tex.last_level, rsc->base.last_level) == 0 &&
127 rsc->levels[0].ts_valid;
128 }
129
130 static void
131 etna_update_sampler_source(struct pipe_sampler_view *view, int num)
132 {
133 struct etna_resource *base = etna_resource(view->texture);
134 struct etna_resource *to = base, *from = base;
135 struct etna_context *ctx = etna_context(view->context);
136 bool enable_sampler_ts = false;
137
138 if (base->external && etna_resource_newer(etna_resource(base->external), base))
139 from = etna_resource(base->external);
140
141 if (base->texture)
142 to = etna_resource(base->texture);
143
144 if ((to != from) && etna_resource_older(to, from)) {
145 etna_copy_resource(view->context, &to->base, &from->base, 0,
146 view->texture->last_level);
147 to->seqno = from->seqno;
148 } else if ((to == from) && etna_resource_needs_flush(to)) {
149 if (ctx->ts_for_sampler_view && etna_can_use_sampler_ts(view, num)) {
150 enable_sampler_ts = true;
151 /* Do not set flush_seqno because the resolve-to-self was bypassed */
152 } else {
153 /* Resolve TS if needed */
154 etna_copy_resource(view->context, &to->base, &from->base, 0,
155 view->texture->last_level);
156 to->flush_seqno = from->seqno;
157 }
158 }
159 if (ctx->ts_for_sampler_view) {
160 etna_configure_sampler_ts(ctx->ts_for_sampler_view(view), view, enable_sampler_ts);
161 }
162 }
163
164 static bool
165 etna_resource_sampler_compatible(struct etna_resource *res)
166 {
167 if (util_format_is_compressed(res->base.format))
168 return true;
169
170 struct etna_screen *screen = etna_screen(res->base.screen);
171 /* This GPU supports texturing from supertiled textures? */
172 if (res->layout == ETNA_LAYOUT_SUPER_TILED && VIV_FEATURE(screen, chipMinorFeatures2, SUPERTILED_TEXTURE))
173 return true;
174
175 /* This GPU supports texturing from linear textures? */
176 if (res->layout == ETNA_LAYOUT_LINEAR && VIV_FEATURE(screen, chipMinorFeatures1, LINEAR_TEXTURE_SUPPORT))
177 return true;
178
179 /* Otherwise, only support tiled layouts */
180 if (res->layout != ETNA_LAYOUT_TILED)
181 return false;
182
183 /* If we have HALIGN support, we can allow for the RS padding */
184 if (VIV_FEATURE(screen, chipMinorFeatures1, TEXTURE_HALIGN))
185 return true;
186
187 /* Non-HALIGN GPUs only accept 4x4 tile-aligned textures */
188 if (res->halign != TEXTURE_HALIGN_FOUR)
189 return false;
190
191 return true;
192 }
193
194 struct etna_resource *
195 etna_texture_handle_incompatible(struct pipe_context *pctx, struct pipe_resource *prsc)
196 {
197 struct etna_resource *res = etna_resource(prsc);
198 if (!etna_resource_sampler_compatible(res)) {
199 /* The original resource is not compatible with the sampler.
200 * Allocate an appropriately tiled texture. */
201 if (!res->texture) {
202 struct pipe_resource templat = *prsc;
203
204 templat.bind &= ~(PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET |
205 PIPE_BIND_BLENDABLE);
206 res->texture =
207 etna_resource_alloc(pctx->screen, ETNA_LAYOUT_TILED,
208 ETNA_ADDRESSING_MODE_TILED,
209 DRM_FORMAT_MOD_LINEAR, &templat);
210 }
211
212 if (!res->texture) {
213 return NULL;
214 }
215 res = etna_resource(res->texture);
216 }
217 return res;
218 }
219
220 static void
221 set_sampler_views(struct etna_context *ctx, unsigned start, unsigned end,
222 unsigned nr, struct pipe_sampler_view **views)
223 {
224 unsigned i, j;
225 uint32_t mask = 1 << start;
226 uint32_t prev_active_sampler_views = ctx->active_sampler_views;
227
228 for (i = start, j = 0; j < nr; i++, j++, mask <<= 1) {
229 pipe_sampler_view_reference(&ctx->sampler_view[i], views[j]);
230 if (views[j]) {
231 ctx->active_sampler_views |= mask;
232 ctx->dirty_sampler_views |= mask;
233 } else
234 ctx->active_sampler_views &= ~mask;
235 }
236
237 for (; i < end; i++, mask <<= 1) {
238 pipe_sampler_view_reference(&ctx->sampler_view[i], NULL);
239 ctx->active_sampler_views &= ~mask;
240 }
241
242 /* sampler views that changed state (even to inactive) are also dirty */
243 ctx->dirty_sampler_views |= ctx->active_sampler_views ^ prev_active_sampler_views;
244 }
245
246 static inline void
247 etna_fragtex_set_sampler_views(struct etna_context *ctx, unsigned nr,
248 struct pipe_sampler_view **views)
249 {
250 unsigned start = 0;
251 unsigned end = start + ctx->specs.fragment_sampler_count;
252
253 set_sampler_views(ctx, start, end, nr, views);
254 ctx->num_fragment_sampler_views = nr;
255 }
256
257
258 static inline void
259 etna_vertex_set_sampler_views(struct etna_context *ctx, unsigned nr,
260 struct pipe_sampler_view **views)
261 {
262 unsigned start = ctx->specs.vertex_sampler_offset;
263 unsigned end = start + ctx->specs.vertex_sampler_count;
264
265 set_sampler_views(ctx, start, end, nr, views);
266 }
267
268 static void
269 etna_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader,
270 unsigned start_slot, unsigned num_views,
271 struct pipe_sampler_view **views)
272 {
273 struct etna_context *ctx = etna_context(pctx);
274 assert(start_slot == 0);
275
276 ctx->dirty |= ETNA_DIRTY_SAMPLER_VIEWS | ETNA_DIRTY_TEXTURE_CACHES;
277
278 for (unsigned idx = 0; idx < num_views; ++idx) {
279 if (views[idx])
280 etna_update_sampler_source(views[idx], idx);
281 }
282
283 switch (shader) {
284 case PIPE_SHADER_FRAGMENT:
285 etna_fragtex_set_sampler_views(ctx, num_views, views);
286 break;
287 case PIPE_SHADER_VERTEX:
288 etna_vertex_set_sampler_views(ctx, num_views, views);
289 break;
290 default:;
291 }
292 }
293
294 static void
295 etna_texture_barrier(struct pipe_context *pctx, unsigned flags)
296 {
297 struct etna_context *ctx = etna_context(pctx);
298 /* clear color and texture cache to make sure that texture unit reads
299 * what has been written */
300 etna_set_state(ctx->stream, VIVS_GL_FLUSH_CACHE, VIVS_GL_FLUSH_CACHE_COLOR | VIVS_GL_FLUSH_CACHE_TEXTURE);
301 }
302
303 uint32_t
304 active_samplers_bits(struct etna_context *ctx)
305 {
306 return ctx->active_sampler_views & ctx->active_samplers;
307 }
308
309 void
310 etna_texture_init(struct pipe_context *pctx)
311 {
312 pctx->bind_sampler_states = etna_bind_sampler_states;
313 pctx->set_sampler_views = etna_set_sampler_views;
314 pctx->texture_barrier = etna_texture_barrier;
315 etna_texture_state_init(pctx);
316 }