1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "pipe/p_defines.h"
30 #include "util/u_memory.h"
31 #include "pipe/p_context.h"
33 #include "fo_context.h"
34 #include "fo_winsys.h"
38 static void failover_destroy( struct pipe_context
*pipe
)
40 struct failover_context
*failover
= failover_context( pipe
);
46 void failover_fail_over( struct failover_context
*failover
)
48 failover
->dirty
= TRUE
;
49 failover
->mode
= FO_SW
;
53 static void failover_draw_vbo( struct pipe_context
*pipe
,
54 const struct pipe_draw_info
*info
)
56 struct failover_context
*failover
= failover_context( pipe
);
58 /* If there has been any statechange since last time, try hardware
61 if (failover
->dirty
) {
62 failover
->mode
= FO_HW
;
67 if (failover
->mode
== FO_HW
) {
68 failover
->hw
->draw_vbo( failover
->hw
, info
);
71 /* Possibly try software:
73 if (failover
->mode
== FO_SW
) {
75 if (failover
->dirty
) {
76 failover
->hw
->flush( failover
->hw
, ~0, NULL
);
77 failover_state_emit( failover
);
80 failover
->sw
->draw_vbo( failover
->sw
, info
);
82 /* Be ready to switch back to hardware rendering without an
83 * intervening flush. Unlikely to be much performance impact to
86 failover
->sw
->flush( failover
->sw
, ~0, NULL
);
91 failover_is_resource_referenced( struct pipe_context
*_pipe
,
92 struct pipe_resource
*resource
,
93 unsigned face
, unsigned level
)
95 struct failover_context
*failover
= failover_context( _pipe
);
96 struct pipe_context
*pipe
= (failover
->mode
== FO_HW
) ?
97 failover
->hw
: failover
->sw
;
99 return pipe
->is_resource_referenced(pipe
, resource
, face
, level
);
102 struct pipe_context
*failover_create( struct pipe_context
*hw
,
103 struct pipe_context
*sw
)
105 struct failover_context
*failover
= CALLOC_STRUCT(failover_context
);
106 if (failover
== NULL
)
111 failover
->pipe
.winsys
= hw
->winsys
;
112 failover
->pipe
.screen
= hw
->screen
;
113 failover
->pipe
.destroy
= failover_destroy
;
115 failover
->pipe
.is_format_supported
= hw
->is_format_supported
;
116 failover
->pipe
.get_name
= hw
->get_name
;
117 failover
->pipe
.get_vendor
= hw
->get_vendor
;
118 failover
->pipe
.get_param
= hw
->get_param
;
119 failover
->pipe
.get_paramf
= hw
->get_paramf
;
122 failover
->pipe
.draw_vbo
= failover_draw_vbo
;
123 failover
->pipe
.clear
= hw
->clear
;
124 failover
->pipe
.clear_render_target
= hw
->clear_render_target
;
125 failover
->pipe
.clear_depth_stencil
= hw
->clear_depth_stencil
;
127 /* No software occlusion fallback (or other optional functionality)
128 * at this point - if the hardware doesn't support it, don't
129 * advertise it to the application.
131 failover
->pipe
.begin_query
= hw
->begin_query
;
132 failover
->pipe
.end_query
= hw
->end_query
;
134 failover_init_state_functions( failover
);
136 failover
->pipe
.resource_copy_region
= hw
->resource_copy_region
;
139 failover
->pipe
.texture_create
= hw
->texture_create
;
140 failover
->pipe
.texture_destroy
= hw
->texture_destroy
;
141 failover
->pipe
.get_tex_surface
= hw
->get_tex_surface
;
142 failover
->pipe
.texture_update
= hw
->texture_update
;
145 failover
->pipe
.flush
= hw
->flush
;
146 failover
->pipe
.is_resource_referenced
= failover_is_resource_referenced
;
150 return &failover
->pipe
;