Merge branch 'gallium-msaa'
[mesa.git] / src / gallium / drivers / failover / fo_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef FO_CONTEXT_H
32 #define FO_CONTEXT_H
33
34 #include "pipe/p_state.h"
35 #include "pipe/p_context.h"
36
37
38
39 #define FO_NEW_VIEWPORT 0x1
40 #define FO_NEW_RASTERIZER 0x2
41 #define FO_NEW_FRAGMENT_SHADER 0x4
42 #define FO_NEW_BLEND 0x8
43 #define FO_NEW_CLIP 0x10
44 #define FO_NEW_SCISSOR 0x20
45 #define FO_NEW_STIPPLE 0x40
46 #define FO_NEW_FRAMEBUFFER 0x80
47 #define FO_NEW_ALPHA_TEST 0x100
48 #define FO_NEW_DEPTH_STENCIL 0x200
49 #define FO_NEW_SAMPLER 0x400
50 #define FO_NEW_SAMPLER_VIEW 0x800
51 #define FO_NEW_VERTEX 0x2000
52 #define FO_NEW_VERTEX_SHADER 0x4000
53 #define FO_NEW_BLEND_COLOR 0x8000
54 #define FO_NEW_STENCIL_REF 0x10000
55 #define FO_NEW_CLEAR_COLOR 0x20000
56 #define FO_NEW_VERTEX_BUFFER 0x40000
57 #define FO_NEW_VERTEX_ELEMENT 0x80000
58 #define FO_NEW_SAMPLE_MASK 0x100000
59
60
61
62 #define FO_HW 0
63 #define FO_SW 1
64
65 struct fo_state {
66 void *sw_state;
67 void *hw_state;
68 };
69
70 struct fo_sampler_view {
71 struct pipe_sampler_view base;
72 struct pipe_sampler_view *sw;
73 struct pipe_sampler_view *hw;
74 };
75
76 struct failover_context {
77 struct pipe_context pipe; /**< base class */
78
79
80 /* The most recent drawing state as set by the driver:
81 */
82 const struct fo_state *blend;
83 const struct fo_state *sampler[PIPE_MAX_SAMPLERS];
84 const struct fo_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
85 const struct fo_state *depth_stencil;
86 const struct fo_state *rasterizer;
87 const struct fo_state *fragment_shader;
88 const struct fo_state *vertex_shader;
89 const struct fo_state *vertex_elements;
90
91 struct pipe_blend_color blend_color;
92 struct pipe_stencil_ref stencil_ref;
93 struct pipe_clip_state clip;
94 unsigned sample_mask;
95 struct pipe_framebuffer_state framebuffer;
96 struct pipe_poly_stipple poly_stipple;
97 struct pipe_scissor_state scissor;
98 struct pipe_viewport_state viewport;
99 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
100
101 uint num_vertex_buffers;
102
103 void *sw_sampler_state[PIPE_MAX_SAMPLERS];
104 void *hw_sampler_state[PIPE_MAX_SAMPLERS];
105 void *sw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS];
106 void *hw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS];
107
108 struct fo_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
109 struct fo_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS];
110 unsigned num_fragment_sampler_views;
111 unsigned num_vertex_sampler_views;
112
113 unsigned dirty;
114
115 unsigned num_samplers;
116 unsigned num_vertex_samplers;
117
118 unsigned mode;
119 struct pipe_context *hw;
120 struct pipe_context *sw;
121 };
122
123
124
125 void failover_init_state_functions( struct failover_context *failover );
126 void failover_state_emit( struct failover_context *failover );
127
128 static INLINE struct failover_context *
129 failover_context( struct pipe_context *pipe )
130 {
131 return (struct failover_context *)pipe;
132 }
133
134 /* Internal functions
135 */
136 void
137 failover_set_constant_buffer(struct pipe_context *pipe,
138 uint shader, uint index,
139 struct pipe_resource *resource);
140
141
142 #endif /* FO_CONTEXT_H */