gallium: notify drivers about possible changes in user buffer contents
[mesa.git] / src / gallium / drivers / failover / fo_state.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #include "util/u_inlines.h"
32 #include "util/u_memory.h"
33 #include "util/u_transfer.h"
34
35 #include "fo_context.h"
36
37
38 /* This looks like a lot of work at the moment - we're keeping a
39 * duplicate copy of the state up-to-date.
40 *
41 * This can change in two ways:
42 * - With constant state objects we would only need to save a pointer,
43 * not the whole object.
44 * - By adding a callback in the state tracker to re-emit state. The
45 * state tracker knows the current state already and can re-emit it
46 * without additional complexity.
47 *
48 * This works as a proof-of-concept, but a final version will have
49 * lower overheads.
50 */
51
52
53
54 static void *
55 failover_create_blend_state( struct pipe_context *pipe,
56 const struct pipe_blend_state *blend )
57 {
58 struct fo_state *state = MALLOC(sizeof(struct fo_state));
59 struct failover_context *failover = failover_context(pipe);
60
61 state->sw_state = failover->sw->create_blend_state(failover->sw, blend);
62 state->hw_state = failover->hw->create_blend_state(failover->hw, blend);
63
64 return state;
65 }
66
67 static void
68 failover_bind_blend_state( struct pipe_context *pipe,
69 void *blend )
70 {
71 struct failover_context *failover = failover_context(pipe);
72 struct fo_state *state = (struct fo_state *)blend;
73 failover->blend = state;
74 failover->dirty |= FO_NEW_BLEND;
75 failover->sw->bind_blend_state( failover->sw, state->sw_state );
76 failover->hw->bind_blend_state( failover->hw, state->hw_state );
77 }
78
79 static void
80 failover_delete_blend_state( struct pipe_context *pipe,
81 void *blend )
82 {
83 struct fo_state *state = (struct fo_state*)blend;
84 struct failover_context *failover = failover_context(pipe);
85
86 failover->sw->delete_blend_state(failover->sw, state->sw_state);
87 failover->hw->delete_blend_state(failover->hw, state->hw_state);
88 state->sw_state = 0;
89 state->hw_state = 0;
90 FREE(state);
91 }
92
93 static void
94 failover_set_blend_color( struct pipe_context *pipe,
95 const struct pipe_blend_color *blend_color )
96 {
97 struct failover_context *failover = failover_context(pipe);
98
99 failover->blend_color = *blend_color;
100 failover->dirty |= FO_NEW_BLEND_COLOR;
101 failover->sw->set_blend_color( failover->sw, blend_color );
102 failover->hw->set_blend_color( failover->hw, blend_color );
103 }
104
105 static void
106 failover_set_stencil_ref( struct pipe_context *pipe,
107 const struct pipe_stencil_ref *stencil_ref )
108 {
109 struct failover_context *failover = failover_context(pipe);
110
111 failover->stencil_ref = *stencil_ref;
112 failover->dirty |= FO_NEW_STENCIL_REF;
113 failover->sw->set_stencil_ref( failover->sw, stencil_ref );
114 failover->hw->set_stencil_ref( failover->hw, stencil_ref );
115 }
116
117 static void
118 failover_set_clip_state( struct pipe_context *pipe,
119 const struct pipe_clip_state *clip )
120 {
121 struct failover_context *failover = failover_context(pipe);
122
123 failover->clip = *clip;
124 failover->dirty |= FO_NEW_CLIP;
125 failover->sw->set_clip_state( failover->sw, clip );
126 failover->hw->set_clip_state( failover->hw, clip );
127 }
128
129 static void
130 failover_set_sample_mask(struct pipe_context *pipe,
131 unsigned sample_mask)
132 {
133 struct failover_context *failover = failover_context(pipe);
134
135 failover->sample_mask = sample_mask;
136 failover->dirty |= FO_NEW_SAMPLE_MASK;
137 failover->sw->set_sample_mask( failover->sw, sample_mask );
138 failover->hw->set_sample_mask( failover->hw, sample_mask );
139
140 }
141
142
143 static void *
144 failover_create_depth_stencil_state(struct pipe_context *pipe,
145 const struct pipe_depth_stencil_alpha_state *templ)
146 {
147 struct fo_state *state = MALLOC(sizeof(struct fo_state));
148 struct failover_context *failover = failover_context(pipe);
149
150 state->sw_state = failover->sw->create_depth_stencil_alpha_state(failover->sw, templ);
151 state->hw_state = failover->hw->create_depth_stencil_alpha_state(failover->hw, templ);
152
153 return state;
154 }
155
156 static void
157 failover_bind_depth_stencil_state(struct pipe_context *pipe,
158 void *depth_stencil)
159 {
160 struct failover_context *failover = failover_context(pipe);
161 struct fo_state *state = (struct fo_state *)depth_stencil;
162 failover->depth_stencil = state;
163 failover->dirty |= FO_NEW_DEPTH_STENCIL;
164 failover->sw->bind_depth_stencil_alpha_state(failover->sw, state->sw_state);
165 failover->hw->bind_depth_stencil_alpha_state(failover->hw, state->hw_state);
166 }
167
168 static void
169 failover_delete_depth_stencil_state(struct pipe_context *pipe,
170 void *ds)
171 {
172 struct fo_state *state = (struct fo_state*)ds;
173 struct failover_context *failover = failover_context(pipe);
174
175 failover->sw->delete_depth_stencil_alpha_state(failover->sw, state->sw_state);
176 failover->hw->delete_depth_stencil_alpha_state(failover->hw, state->hw_state);
177 state->sw_state = 0;
178 state->hw_state = 0;
179 FREE(state);
180 }
181
182 static void
183 failover_set_framebuffer_state(struct pipe_context *pipe,
184 const struct pipe_framebuffer_state *framebuffer)
185 {
186 struct failover_context *failover = failover_context(pipe);
187
188 failover->framebuffer = *framebuffer;
189 failover->dirty |= FO_NEW_FRAMEBUFFER;
190 failover->sw->set_framebuffer_state( failover->sw, framebuffer );
191 failover->hw->set_framebuffer_state( failover->hw, framebuffer );
192 }
193
194
195 static void *
196 failover_create_fs_state(struct pipe_context *pipe,
197 const struct pipe_shader_state *templ)
198 {
199 struct fo_state *state = MALLOC(sizeof(struct fo_state));
200 struct failover_context *failover = failover_context(pipe);
201
202 state->sw_state = failover->sw->create_fs_state(failover->sw, templ);
203 state->hw_state = failover->hw->create_fs_state(failover->hw, templ);
204
205 return state;
206 }
207
208 static void
209 failover_bind_fs_state(struct pipe_context *pipe, void *fs)
210 {
211 struct failover_context *failover = failover_context(pipe);
212 struct fo_state *state = (struct fo_state*)fs;
213 failover->fragment_shader = state;
214 failover->dirty |= FO_NEW_FRAGMENT_SHADER;
215 failover->sw->bind_fs_state(failover->sw, state->sw_state);
216 failover->hw->bind_fs_state(failover->hw, state->hw_state);
217 }
218
219 static void
220 failover_delete_fs_state(struct pipe_context *pipe,
221 void *fs)
222 {
223 struct fo_state *state = (struct fo_state*)fs;
224 struct failover_context *failover = failover_context(pipe);
225
226 failover->sw->delete_fs_state(failover->sw, state->sw_state);
227 failover->hw->delete_fs_state(failover->hw, state->hw_state);
228 state->sw_state = 0;
229 state->hw_state = 0;
230 FREE(state);
231 }
232
233 static void *
234 failover_create_vs_state(struct pipe_context *pipe,
235 const struct pipe_shader_state *templ)
236 {
237 struct fo_state *state = MALLOC(sizeof(struct fo_state));
238 struct failover_context *failover = failover_context(pipe);
239
240 state->sw_state = failover->sw->create_vs_state(failover->sw, templ);
241 state->hw_state = failover->hw->create_vs_state(failover->hw, templ);
242
243 return state;
244 }
245
246 static void
247 failover_bind_vs_state(struct pipe_context *pipe,
248 void *vs)
249 {
250 struct failover_context *failover = failover_context(pipe);
251
252 struct fo_state *state = (struct fo_state*)vs;
253 failover->vertex_shader = state;
254 failover->dirty |= FO_NEW_VERTEX_SHADER;
255 failover->sw->bind_vs_state(failover->sw, state->sw_state);
256 failover->hw->bind_vs_state(failover->hw, state->hw_state);
257 }
258
259 static void
260 failover_delete_vs_state(struct pipe_context *pipe,
261 void *vs)
262 {
263 struct fo_state *state = (struct fo_state*)vs;
264 struct failover_context *failover = failover_context(pipe);
265
266 failover->sw->delete_vs_state(failover->sw, state->sw_state);
267 failover->hw->delete_vs_state(failover->hw, state->hw_state);
268 state->sw_state = 0;
269 state->hw_state = 0;
270 FREE(state);
271 }
272
273
274
275 static void *
276 failover_create_vertex_elements_state( struct pipe_context *pipe,
277 unsigned count,
278 const struct pipe_vertex_element *velems )
279 {
280 struct fo_state *state = MALLOC(sizeof(struct fo_state));
281 struct failover_context *failover = failover_context(pipe);
282
283 state->sw_state = failover->sw->create_vertex_elements_state(failover->sw, count, velems);
284 state->hw_state = failover->hw->create_vertex_elements_state(failover->hw, count, velems);
285
286 return state;
287 }
288
289 static void
290 failover_bind_vertex_elements_state(struct pipe_context *pipe,
291 void *velems )
292 {
293 struct failover_context *failover = failover_context(pipe);
294 struct fo_state *state = (struct fo_state*)velems;
295
296 failover->vertex_elements = state;
297 failover->dirty |= FO_NEW_VERTEX_ELEMENT;
298 failover->sw->bind_vertex_elements_state( failover->sw, velems );
299 failover->hw->bind_vertex_elements_state( failover->hw, velems );
300 }
301
302 static void
303 failover_delete_vertex_elements_state( struct pipe_context *pipe,
304 void *velems )
305 {
306 struct fo_state *state = (struct fo_state*)velems;
307 struct failover_context *failover = failover_context(pipe);
308
309 failover->sw->delete_vertex_elements_state(failover->sw, state->sw_state);
310 failover->hw->delete_vertex_elements_state(failover->hw, state->hw_state);
311 state->sw_state = 0;
312 state->hw_state = 0;
313 FREE(state);
314 }
315
316 static void
317 failover_set_polygon_stipple( struct pipe_context *pipe,
318 const struct pipe_poly_stipple *stipple )
319 {
320 struct failover_context *failover = failover_context(pipe);
321
322 failover->poly_stipple = *stipple;
323 failover->dirty |= FO_NEW_STIPPLE;
324 failover->sw->set_polygon_stipple( failover->sw, stipple );
325 failover->hw->set_polygon_stipple( failover->hw, stipple );
326 }
327
328
329 static void *
330 failover_create_rasterizer_state(struct pipe_context *pipe,
331 const struct pipe_rasterizer_state *templ)
332 {
333 struct fo_state *state = MALLOC(sizeof(struct fo_state));
334 struct failover_context *failover = failover_context(pipe);
335
336 state->sw_state = failover->sw->create_rasterizer_state(failover->sw, templ);
337 state->hw_state = failover->hw->create_rasterizer_state(failover->hw, templ);
338
339 return state;
340 }
341
342 static void
343 failover_bind_rasterizer_state(struct pipe_context *pipe,
344 void *raster)
345 {
346 struct failover_context *failover = failover_context(pipe);
347
348 struct fo_state *state = (struct fo_state*)raster;
349 failover->rasterizer = state;
350 failover->dirty |= FO_NEW_RASTERIZER;
351 failover->sw->bind_rasterizer_state(failover->sw, state->sw_state);
352 failover->hw->bind_rasterizer_state(failover->hw, state->hw_state);
353 }
354
355 static void
356 failover_delete_rasterizer_state(struct pipe_context *pipe,
357 void *raster)
358 {
359 struct fo_state *state = (struct fo_state*)raster;
360 struct failover_context *failover = failover_context(pipe);
361
362 failover->sw->delete_rasterizer_state(failover->sw, state->sw_state);
363 failover->hw->delete_rasterizer_state(failover->hw, state->hw_state);
364 state->sw_state = 0;
365 state->hw_state = 0;
366 FREE(state);
367 }
368
369
370 static void
371 failover_set_scissor_state( struct pipe_context *pipe,
372 const struct pipe_scissor_state *scissor )
373 {
374 struct failover_context *failover = failover_context(pipe);
375
376 failover->scissor = *scissor;
377 failover->dirty |= FO_NEW_SCISSOR;
378 failover->sw->set_scissor_state( failover->sw, scissor );
379 failover->hw->set_scissor_state( failover->hw, scissor );
380 }
381
382
383 static void *
384 failover_create_sampler_state(struct pipe_context *pipe,
385 const struct pipe_sampler_state *templ)
386 {
387 struct fo_state *state = MALLOC(sizeof(struct fo_state));
388 struct failover_context *failover = failover_context(pipe);
389
390 state->sw_state = failover->sw->create_sampler_state(failover->sw, templ);
391 state->hw_state = failover->hw->create_sampler_state(failover->hw, templ);
392
393 return state;
394 }
395
396 static void
397 failover_bind_fragment_sampler_states(struct pipe_context *pipe,
398 unsigned num,
399 void **sampler)
400 {
401 struct failover_context *failover = failover_context(pipe);
402 struct fo_state *state = (struct fo_state*)sampler;
403 uint i;
404 assert(num <= PIPE_MAX_SAMPLERS);
405 /* Check for no-op */
406 if (num == failover->num_samplers &&
407 !memcmp(failover->sampler, sampler, num * sizeof(void *)))
408 return;
409 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
410 failover->sw_sampler_state[i] = i < num ? state[i].sw_state : NULL;
411 failover->hw_sampler_state[i] = i < num ? state[i].hw_state : NULL;
412 }
413 failover->dirty |= FO_NEW_SAMPLER;
414 failover->num_samplers = num;
415 failover->sw->bind_fragment_sampler_states(failover->sw, num,
416 failover->sw_sampler_state);
417 failover->hw->bind_fragment_sampler_states(failover->hw, num,
418 failover->hw_sampler_state);
419 }
420
421 static void
422 failover_bind_vertex_sampler_states(struct pipe_context *pipe,
423 unsigned num_samplers,
424 void **samplers)
425 {
426 struct failover_context *failover = failover_context(pipe);
427 struct fo_state *state = (struct fo_state*)samplers;
428 uint i;
429
430 assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS);
431
432 /* Check for no-op */
433 if (num_samplers == failover->num_vertex_samplers &&
434 !memcmp(failover->vertex_samplers, samplers, num_samplers * sizeof(void *))) {
435 return;
436 }
437 for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
438 failover->sw_vertex_sampler_state[i] = i < num_samplers ? state[i].sw_state : NULL;
439 failover->hw_vertex_sampler_state[i] = i < num_samplers ? state[i].hw_state : NULL;
440 }
441 failover->dirty |= FO_NEW_SAMPLER;
442 failover->num_vertex_samplers = num_samplers;
443 failover->sw->bind_vertex_sampler_states(failover->sw,
444 num_samplers,
445 failover->sw_vertex_sampler_state);
446 failover->hw->bind_vertex_sampler_states(failover->hw,
447 num_samplers,
448 failover->hw_vertex_sampler_state);
449 }
450
451 static void
452 failover_delete_sampler_state(struct pipe_context *pipe, void *sampler)
453 {
454 struct fo_state *state = (struct fo_state*)sampler;
455 struct failover_context *failover = failover_context(pipe);
456
457 failover->sw->delete_sampler_state(failover->sw, state->sw_state);
458 failover->hw->delete_sampler_state(failover->hw, state->hw_state);
459 state->sw_state = 0;
460 state->hw_state = 0;
461 FREE(state);
462 }
463
464
465 static struct pipe_sampler_view *
466 failover_create_sampler_view(struct pipe_context *pipe,
467 struct pipe_resource *texture,
468 const struct pipe_sampler_view *templ)
469 {
470 struct fo_sampler_view *view = MALLOC(sizeof(struct fo_sampler_view));
471 struct failover_context *failover = failover_context(pipe);
472
473 view->sw = failover->sw->create_sampler_view(failover->sw, texture, templ);
474 view->hw = failover->hw->create_sampler_view(failover->hw, texture, templ);
475
476 view->base = *templ;
477 view->base.reference.count = 1;
478 view->base.texture = NULL;
479 pipe_resource_reference(&view->base.texture, texture);
480 view->base.context = pipe;
481
482 return &view->base;
483 }
484
485 static void
486 failover_sampler_view_destroy(struct pipe_context *pipe,
487 struct pipe_sampler_view *view)
488 {
489 struct fo_sampler_view *fo_view = (struct fo_sampler_view *)view;
490 struct failover_context *failover = failover_context(pipe);
491
492 failover->sw->sampler_view_destroy(failover->sw, fo_view->sw);
493 failover->hw->sampler_view_destroy(failover->hw, fo_view->hw);
494
495 pipe_resource_reference(&fo_view->base.texture, NULL);
496 FREE(fo_view);
497 }
498
499 static void
500 failover_set_fragment_sampler_views(struct pipe_context *pipe,
501 unsigned num,
502 struct pipe_sampler_view **views)
503 {
504 struct failover_context *failover = failover_context(pipe);
505 struct pipe_sampler_view *hw_views[PIPE_MAX_SAMPLERS];
506 uint i;
507
508 assert(num <= PIPE_MAX_SAMPLERS);
509
510 /* Check for no-op */
511 if (num == failover->num_fragment_sampler_views &&
512 !memcmp(failover->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
513 return;
514 for (i = 0; i < num; i++) {
515 struct fo_sampler_view *fo_view = (struct fo_sampler_view *)views[i];
516
517 pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->fragment_sampler_views[i], views[i]);
518 hw_views[i] = fo_view->hw;
519 }
520 for (i = num; i < failover->num_fragment_sampler_views; i++)
521 pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->fragment_sampler_views[i], NULL);
522 failover->dirty |= FO_NEW_SAMPLER_VIEW;
523 failover->num_fragment_sampler_views = num;
524 failover->hw->set_fragment_sampler_views(failover->hw, num, hw_views);
525 }
526
527
528 static void
529 failover_set_vertex_sampler_views(struct pipe_context *pipe,
530 unsigned num,
531 struct pipe_sampler_view **views)
532 {
533 struct failover_context *failover = failover_context(pipe);
534 struct pipe_sampler_view *hw_views[PIPE_MAX_VERTEX_SAMPLERS];
535 uint i;
536
537 assert(num <= PIPE_MAX_VERTEX_SAMPLERS);
538
539 /* Check for no-op */
540 if (num == failover->num_vertex_sampler_views &&
541 !memcmp(failover->vertex_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) {
542 return;
543 }
544 for (i = 0; i < num; i++) {
545 struct fo_sampler_view *fo_view = (struct fo_sampler_view *)views[i];
546
547 pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->vertex_sampler_views[i], views[i]);
548 hw_views[i] = fo_view->hw;
549 }
550 for (i = num; i < failover->num_vertex_sampler_views; i++)
551 pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->vertex_sampler_views[i], NULL);
552 failover->dirty |= FO_NEW_SAMPLER_VIEW;
553 failover->num_vertex_sampler_views = num;
554 failover->hw->set_vertex_sampler_views(failover->hw, num, hw_views);
555 }
556
557
558 static void
559 failover_set_viewport_state( struct pipe_context *pipe,
560 const struct pipe_viewport_state *viewport )
561 {
562 struct failover_context *failover = failover_context(pipe);
563
564 failover->viewport = *viewport;
565 failover->dirty |= FO_NEW_VIEWPORT;
566 failover->sw->set_viewport_state( failover->sw, viewport );
567 failover->hw->set_viewport_state( failover->hw, viewport );
568 }
569
570
571 static void
572 failover_set_vertex_buffers(struct pipe_context *pipe,
573 unsigned count,
574 const struct pipe_vertex_buffer *vertex_buffers)
575 {
576 struct failover_context *failover = failover_context(pipe);
577
578 util_copy_vertex_buffers(failover->vertex_buffers,
579 &failover->num_vertex_buffers,
580 vertex_buffers, count);
581 failover->dirty |= FO_NEW_VERTEX_BUFFER;
582 failover->sw->set_vertex_buffers( failover->sw, count, vertex_buffers );
583 failover->hw->set_vertex_buffers( failover->hw, count, vertex_buffers );
584 }
585
586
587 static void
588 failover_set_index_buffer(struct pipe_context *pipe,
589 const struct pipe_index_buffer *ib)
590 {
591 struct failover_context *failover = failover_context(pipe);
592
593 if (ib)
594 memcpy(&failover->index_buffer, ib, sizeof(failover->index_buffer));
595 else
596 memset(&failover->index_buffer, 0, sizeof(failover->index_buffer));
597
598 failover->dirty |= FO_NEW_INDEX_BUFFER;
599 failover->sw->set_index_buffer( failover->sw, ib );
600 failover->hw->set_index_buffer( failover->hw, ib );
601 }
602
603
604 void
605 failover_set_constant_buffer(struct pipe_context *pipe,
606 uint shader, uint index,
607 struct pipe_resource *res)
608 {
609 struct failover_context *failover = failover_context(pipe);
610
611 assert(shader < PIPE_SHADER_TYPES);
612 assert(index == 0);
613
614 failover->sw->set_constant_buffer(failover->sw, shader, index, res);
615 failover->hw->set_constant_buffer(failover->hw, shader, index, res);
616 }
617
618
619 void
620 failover_init_state_functions( struct failover_context *failover )
621 {
622 failover->pipe.create_blend_state = failover_create_blend_state;
623 failover->pipe.bind_blend_state = failover_bind_blend_state;
624 failover->pipe.delete_blend_state = failover_delete_blend_state;
625 failover->pipe.create_sampler_state = failover_create_sampler_state;
626 failover->pipe.bind_fragment_sampler_states = failover_bind_fragment_sampler_states;
627 failover->pipe.bind_vertex_sampler_states = failover_bind_vertex_sampler_states;
628 failover->pipe.delete_sampler_state = failover_delete_sampler_state;
629 failover->pipe.create_depth_stencil_alpha_state = failover_create_depth_stencil_state;
630 failover->pipe.bind_depth_stencil_alpha_state = failover_bind_depth_stencil_state;
631 failover->pipe.delete_depth_stencil_alpha_state = failover_delete_depth_stencil_state;
632 failover->pipe.create_rasterizer_state = failover_create_rasterizer_state;
633 failover->pipe.bind_rasterizer_state = failover_bind_rasterizer_state;
634 failover->pipe.delete_rasterizer_state = failover_delete_rasterizer_state;
635 failover->pipe.create_fs_state = failover_create_fs_state;
636 failover->pipe.bind_fs_state = failover_bind_fs_state;
637 failover->pipe.delete_fs_state = failover_delete_fs_state;
638 failover->pipe.create_vs_state = failover_create_vs_state;
639 failover->pipe.bind_vs_state = failover_bind_vs_state;
640 failover->pipe.delete_vs_state = failover_delete_vs_state;
641 failover->pipe.create_vertex_elements_state = failover_create_vertex_elements_state;
642 failover->pipe.bind_vertex_elements_state = failover_bind_vertex_elements_state;
643 failover->pipe.delete_vertex_elements_state = failover_delete_vertex_elements_state;
644
645 failover->pipe.set_blend_color = failover_set_blend_color;
646 failover->pipe.set_stencil_ref = failover_set_stencil_ref;
647 failover->pipe.set_clip_state = failover_set_clip_state;
648 failover->pipe.set_sample_mask = failover_set_sample_mask;
649 failover->pipe.set_framebuffer_state = failover_set_framebuffer_state;
650 failover->pipe.set_polygon_stipple = failover_set_polygon_stipple;
651 failover->pipe.set_scissor_state = failover_set_scissor_state;
652 failover->pipe.set_fragment_sampler_views = failover_set_fragment_sampler_views;
653 failover->pipe.set_vertex_sampler_views = failover_set_vertex_sampler_views;
654 failover->pipe.set_viewport_state = failover_set_viewport_state;
655 failover->pipe.set_vertex_buffers = failover_set_vertex_buffers;
656 failover->pipe.set_index_buffer = failover_set_index_buffer;
657 failover->pipe.set_constant_buffer = failover_set_constant_buffer;
658 failover->pipe.create_sampler_view = failover_create_sampler_view;
659 failover->pipe.sampler_view_destroy = failover_sampler_view_destroy;
660 failover->pipe.redefine_user_buffer = u_default_redefine_user_buffer;
661 }