2 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
28 #include "fd2_context.h"
29 #include "fd2_blend.h"
33 #include "fd2_program.h"
34 #include "fd2_rasterizer.h"
35 #include "fd2_texture.h"
39 fd2_context_destroy(struct pipe_context
*pctx
)
41 fd_context_destroy(pctx
);
45 static struct pipe_resource
*
46 create_solid_vertexbuf(struct pipe_context
*pctx
)
48 static const float init_shader_const
[] = {
49 /* for clear/gmem2mem/mem2gmem (vertices): */
50 -1.000000, +1.000000, +1.000000,
51 +1.000000, +1.000000, +1.000000,
52 -1.000000, -1.000000, +1.000000,
53 /* for mem2gmem: (tex coords) */
58 struct pipe_resource
*prsc
= pipe_buffer_create(pctx
->screen
,
59 PIPE_BIND_CUSTOM
, PIPE_USAGE_IMMUTABLE
, sizeof(init_shader_const
));
60 pipe_buffer_write(pctx
, prsc
, 0,
61 sizeof(init_shader_const
), init_shader_const
);
65 static const uint8_t a22x_primtypes
[PIPE_PRIM_MAX
] = {
66 [PIPE_PRIM_POINTS
] = DI_PT_POINTLIST_PSIZE
,
67 [PIPE_PRIM_LINES
] = DI_PT_LINELIST
,
68 [PIPE_PRIM_LINE_STRIP
] = DI_PT_LINESTRIP
,
69 [PIPE_PRIM_LINE_LOOP
] = DI_PT_LINELOOP
,
70 [PIPE_PRIM_TRIANGLES
] = DI_PT_TRILIST
,
71 [PIPE_PRIM_TRIANGLE_STRIP
] = DI_PT_TRISTRIP
,
72 [PIPE_PRIM_TRIANGLE_FAN
] = DI_PT_TRIFAN
,
75 static const uint8_t a20x_primtypes
[PIPE_PRIM_MAX
] = {
76 [PIPE_PRIM_POINTS
] = DI_PT_POINTLIST_PSIZE
,
77 [PIPE_PRIM_LINES
] = DI_PT_LINELIST
,
78 [PIPE_PRIM_LINE_STRIP
] = DI_PT_LINESTRIP
,
79 [PIPE_PRIM_TRIANGLES
] = DI_PT_TRILIST
,
80 [PIPE_PRIM_TRIANGLE_STRIP
] = DI_PT_TRISTRIP
,
81 [PIPE_PRIM_TRIANGLE_FAN
] = DI_PT_TRIFAN
,
85 fd2_context_create(struct pipe_screen
*pscreen
, void *priv
, unsigned flags
)
87 struct fd_screen
*screen
= fd_screen(pscreen
);
88 struct fd2_context
*fd2_ctx
= CALLOC_STRUCT(fd2_context
);
89 struct pipe_context
*pctx
;
94 pctx
= &fd2_ctx
->base
.base
;
96 fd2_ctx
->base
.dev
= fd_device_ref(screen
->dev
);
97 fd2_ctx
->base
.screen
= fd_screen(pscreen
);
99 pctx
->destroy
= fd2_context_destroy
;
100 pctx
->create_blend_state
= fd2_blend_state_create
;
101 pctx
->create_rasterizer_state
= fd2_rasterizer_state_create
;
102 pctx
->create_depth_stencil_alpha_state
= fd2_zsa_state_create
;
106 fd2_texture_init(pctx
);
110 pctx
= fd_context_init(&fd2_ctx
->base
, pscreen
,
111 (screen
->gpu_id
>= 220) ? a22x_primtypes
: a20x_primtypes
,
116 /* construct vertex state used for solid ops (clear, and gmem<->mem) */
117 fd2_ctx
->solid_vertexbuf
= create_solid_vertexbuf(pctx
);