2 * Copyright (C) 2012-2013 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
27 #include "pipe/p_state.h"
28 #include "util/u_string.h"
29 #include "util/u_memory.h"
30 #include "util/u_helpers.h"
32 #include "freedreno_resource.h"
35 #include "fd2_blend.h"
36 #include "fd2_context.h"
37 #include "fd2_program.h"
38 #include "fd2_rasterizer.h"
39 #include "fd2_texture.h"
43 /* NOTE: just define the position for const regs statically.. the blob
44 * driver doesn't seem to change these dynamically, and I can't really
45 * think of a good reason to so..
47 #define VS_CONST_BASE 0x20
48 #define PS_CONST_BASE 0x120
51 emit_constants(struct fd_ringbuffer
*ring
, uint32_t base
,
52 struct fd_constbuf_stateobj
*constbuf
,
53 struct fd2_shader_stateobj
*shader
)
55 uint32_t enabled_mask
= constbuf
->enabled_mask
;
56 uint32_t start_base
= base
;
59 /* emit user constants: */
60 while (enabled_mask
) {
61 unsigned index
= ffs(enabled_mask
) - 1;
62 struct pipe_constant_buffer
*cb
= &constbuf
->cb
[index
];
63 unsigned size
= align(cb
->buffer_size
, 4) / 4; /* size in dwords */
65 // I expect that size should be a multiple of vec4's:
66 assert(size
== align(size
, 4));
68 /* hmm, sometimes we still seem to end up with consts bound,
69 * even if shader isn't using them, which ends up overwriting
70 * const reg's used for immediates.. this is a hack to work
73 if (shader
&& ((base
- start_base
) >= (shader
->first_immediate
* 4)))
76 const uint32_t *dwords
;
78 if (cb
->user_buffer
) {
79 dwords
= cb
->user_buffer
;
81 struct fd_resource
*rsc
= fd_resource(cb
->buffer
);
82 dwords
= fd_bo_map(rsc
->bo
);
85 dwords
= (uint32_t *)(((uint8_t *)dwords
) + cb
->buffer_offset
);
87 OUT_PKT3(ring
, CP_SET_CONSTANT
, size
+ 1);
89 for (i
= 0; i
< size
; i
++)
90 OUT_RING(ring
, *(dwords
++));
93 enabled_mask
&= ~(1 << index
);
96 /* emit shader immediates: */
98 for (i
= 0; i
< shader
->num_immediates
; i
++) {
99 OUT_PKT3(ring
, CP_SET_CONSTANT
, 5);
100 OUT_RING(ring
, start_base
+ (4 * (shader
->first_immediate
+ i
)));
101 OUT_RING(ring
, shader
->immediates
[i
].val
[0]);
102 OUT_RING(ring
, shader
->immediates
[i
].val
[1]);
103 OUT_RING(ring
, shader
->immediates
[i
].val
[2]);
104 OUT_RING(ring
, shader
->immediates
[i
].val
[3]);
110 typedef uint32_t texmask
;
113 emit_texture(struct fd_ringbuffer
*ring
, struct fd_context
*ctx
,
114 struct fd_texture_stateobj
*tex
, unsigned samp_id
, texmask emitted
)
116 unsigned const_idx
= fd2_get_const_idx(ctx
, tex
, samp_id
);
117 static const struct fd2_sampler_stateobj dummy_sampler
= {};
118 static const struct fd2_pipe_sampler_view dummy_view
= {};
119 const struct fd2_sampler_stateobj
*sampler
;
120 const struct fd2_pipe_sampler_view
*view
;
121 struct fd_resource
*rsc
;
123 if (emitted
& (1 << const_idx
))
126 sampler
= tex
->samplers
[samp_id
] ?
127 fd2_sampler_stateobj(tex
->samplers
[samp_id
]) :
129 view
= tex
->textures
[samp_id
] ?
130 fd2_pipe_sampler_view(tex
->textures
[samp_id
]) :
133 rsc
= view
->base
.texture
? fd_resource(view
->base
.texture
) : NULL
;
135 OUT_PKT3(ring
, CP_SET_CONSTANT
, 7);
136 OUT_RING(ring
, 0x00010000 + (0x6 * const_idx
));
138 OUT_RING(ring
, sampler
->tex0
| view
->tex0
);
140 OUT_RELOC(ring
, rsc
->bo
, fd_resource_offset(rsc
, 0, 0), view
->tex1
, 0);
144 OUT_RING(ring
, view
->tex2
);
145 OUT_RING(ring
, sampler
->tex3
| view
->tex3
);
146 OUT_RING(ring
, sampler
->tex4
| view
->tex4
);
148 if (rsc
&& rsc
->base
.last_level
)
149 OUT_RELOC(ring
, rsc
->bo
, fd_resource_offset(rsc
, 1, 0), view
->tex5
, 0);
151 OUT_RING(ring
, view
->tex5
);
153 return (1 << const_idx
);
157 emit_textures(struct fd_ringbuffer
*ring
, struct fd_context
*ctx
)
159 struct fd_texture_stateobj
*fragtex
= &ctx
->tex
[PIPE_SHADER_FRAGMENT
];
160 struct fd_texture_stateobj
*verttex
= &ctx
->tex
[PIPE_SHADER_VERTEX
];
164 for (i
= 0; i
< verttex
->num_samplers
; i
++)
165 if (verttex
->samplers
[i
])
166 emitted
|= emit_texture(ring
, ctx
, verttex
, i
, emitted
);
168 for (i
= 0; i
< fragtex
->num_samplers
; i
++)
169 if (fragtex
->samplers
[i
])
170 emitted
|= emit_texture(ring
, ctx
, fragtex
, i
, emitted
);
174 fd2_emit_vertex_bufs(struct fd_ringbuffer
*ring
, uint32_t val
,
175 struct fd2_vertex_buf
*vbufs
, uint32_t n
)
179 OUT_PKT3(ring
, CP_SET_CONSTANT
, 1 + (2 * n
));
180 OUT_RING(ring
, (0x1 << 16) | (val
& 0xffff));
181 for (i
= 0; i
< n
; i
++) {
182 struct fd_resource
*rsc
= fd_resource(vbufs
[i
].prsc
);
183 OUT_RELOC(ring
, rsc
->bo
, vbufs
[i
].offset
, 3, 0);
184 OUT_RING (ring
, vbufs
[i
].size
);
189 fd2_emit_state_binning(struct fd_context
*ctx
, const enum fd_dirty_3d_state dirty
)
191 struct fd2_blend_stateobj
*blend
= fd2_blend_stateobj(ctx
->blend
);
192 struct fd_ringbuffer
*ring
= ctx
->batch
->binning
;
194 /* subset of fd2_emit_state needed for hw binning on a20x */
196 if (dirty
& (FD_DIRTY_PROG
| FD_DIRTY_VTXSTATE
))
197 fd2_program_emit(ctx
, ring
, &ctx
->prog
);
199 if (dirty
& (FD_DIRTY_PROG
| FD_DIRTY_CONST
)) {
200 emit_constants(ring
, VS_CONST_BASE
* 4,
201 &ctx
->constbuf
[PIPE_SHADER_VERTEX
],
202 (dirty
& FD_DIRTY_PROG
) ? ctx
->prog
.vs
: NULL
);
205 if (dirty
& FD_DIRTY_VIEWPORT
) {
206 OUT_PKT3(ring
, CP_SET_CONSTANT
, 9);
207 OUT_RING(ring
, 0x00000184);
208 OUT_RING(ring
, fui(ctx
->viewport
.translate
[0]));
209 OUT_RING(ring
, fui(ctx
->viewport
.translate
[1]));
210 OUT_RING(ring
, fui(ctx
->viewport
.translate
[2]));
211 OUT_RING(ring
, fui(0.0f
));
212 OUT_RING(ring
, fui(ctx
->viewport
.scale
[0]));
213 OUT_RING(ring
, fui(ctx
->viewport
.scale
[1]));
214 OUT_RING(ring
, fui(ctx
->viewport
.scale
[2]));
215 OUT_RING(ring
, fui(0.0f
));
218 /* not sure why this is needed */
219 if (dirty
& (FD_DIRTY_BLEND
| FD_DIRTY_FRAMEBUFFER
)) {
220 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
221 OUT_RING(ring
, CP_REG(REG_A2XX_RB_BLEND_CONTROL
));
222 OUT_RING(ring
, blend
->rb_blendcontrol
);
224 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
225 OUT_RING(ring
, CP_REG(REG_A2XX_RB_COLOR_MASK
));
226 OUT_RING(ring
, blend
->rb_colormask
);
229 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
230 OUT_RING(ring
, CP_REG(REG_A2XX_PA_SU_SC_MODE_CNTL
));
231 OUT_RING(ring
, A2XX_PA_SU_SC_MODE_CNTL_FACE_KILL_ENABLE
);
235 fd2_emit_state(struct fd_context
*ctx
, const enum fd_dirty_3d_state dirty
)
237 struct fd2_blend_stateobj
*blend
= fd2_blend_stateobj(ctx
->blend
);
238 struct fd2_zsa_stateobj
*zsa
= fd2_zsa_stateobj(ctx
->zsa
);
239 struct fd2_shader_stateobj
*fs
= ctx
->prog
.fs
;
240 struct fd_ringbuffer
*ring
= ctx
->batch
->draw
;
242 /* NOTE: we probably want to eventually refactor this so each state
243 * object handles emitting it's own state.. although the mapping of
244 * state to registers is not always orthogonal, sometimes a single
245 * register contains bitfields coming from multiple state objects,
246 * so not sure the best way to deal with that yet.
249 if (dirty
& FD_DIRTY_SAMPLE_MASK
) {
250 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
251 OUT_RING(ring
, CP_REG(REG_A2XX_PA_SC_AA_MASK
));
252 OUT_RING(ring
, ctx
->sample_mask
);
255 if (dirty
& (FD_DIRTY_ZSA
| FD_DIRTY_STENCIL_REF
| FD_DIRTY_PROG
)) {
256 struct pipe_stencil_ref
*sr
= &ctx
->stencil_ref
;
257 uint32_t val
= zsa
->rb_depthcontrol
;
260 val
&= ~A2XX_RB_DEPTHCONTROL_EARLY_Z_ENABLE
;
262 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
263 OUT_RING(ring
, CP_REG(REG_A2XX_RB_DEPTHCONTROL
));
266 OUT_PKT3(ring
, CP_SET_CONSTANT
, 4);
267 OUT_RING(ring
, CP_REG(REG_A2XX_RB_STENCILREFMASK_BF
));
268 OUT_RING(ring
, zsa
->rb_stencilrefmask_bf
|
269 A2XX_RB_STENCILREFMASK_STENCILREF(sr
->ref_value
[1]));
270 OUT_RING(ring
, zsa
->rb_stencilrefmask
|
271 A2XX_RB_STENCILREFMASK_STENCILREF(sr
->ref_value
[0]));
272 OUT_RING(ring
, zsa
->rb_alpha_ref
);
275 if (ctx
->rasterizer
&& dirty
& FD_DIRTY_RASTERIZER
) {
276 struct fd2_rasterizer_stateobj
*rasterizer
=
277 fd2_rasterizer_stateobj(ctx
->rasterizer
);
278 OUT_PKT3(ring
, CP_SET_CONSTANT
, 3);
279 OUT_RING(ring
, CP_REG(REG_A2XX_PA_CL_CLIP_CNTL
));
280 OUT_RING(ring
, rasterizer
->pa_cl_clip_cntl
);
281 OUT_RING(ring
, rasterizer
->pa_su_sc_mode_cntl
|
282 A2XX_PA_SU_SC_MODE_CNTL_VTX_WINDOW_OFFSET_ENABLE
);
284 OUT_PKT3(ring
, CP_SET_CONSTANT
, 5);
285 OUT_RING(ring
, CP_REG(REG_A2XX_PA_SU_POINT_SIZE
));
286 OUT_RING(ring
, rasterizer
->pa_su_point_size
);
287 OUT_RING(ring
, rasterizer
->pa_su_point_minmax
);
288 OUT_RING(ring
, rasterizer
->pa_su_line_cntl
);
289 OUT_RING(ring
, rasterizer
->pa_sc_line_stipple
);
291 OUT_PKT3(ring
, CP_SET_CONSTANT
, 6);
292 OUT_RING(ring
, CP_REG(REG_A2XX_PA_SU_VTX_CNTL
));
293 OUT_RING(ring
, rasterizer
->pa_su_vtx_cntl
);
294 OUT_RING(ring
, fui(1.0)); /* PA_CL_GB_VERT_CLIP_ADJ */
295 OUT_RING(ring
, fui(1.0)); /* PA_CL_GB_VERT_DISC_ADJ */
296 OUT_RING(ring
, fui(1.0)); /* PA_CL_GB_HORZ_CLIP_ADJ */
297 OUT_RING(ring
, fui(1.0)); /* PA_CL_GB_HORZ_DISC_ADJ */
299 if (rasterizer
->base
.offset_tri
) {
300 /* TODO: why multiply scale by 2 ? without it deqp test fails
301 * deqp/piglit tests aren't very precise
303 OUT_PKT3(ring
, CP_SET_CONSTANT
, 5);
304 OUT_RING(ring
, CP_REG(REG_A2XX_PA_SU_POLY_OFFSET_FRONT_SCALE
));
305 OUT_RING(ring
, fui(rasterizer
->base
.offset_scale
* 2.0f
)); /* FRONT_SCALE */
306 OUT_RING(ring
, fui(rasterizer
->base
.offset_units
)); /* FRONT_OFFSET */
307 OUT_RING(ring
, fui(rasterizer
->base
.offset_scale
* 2.0f
)); /* BACK_SCALE */
308 OUT_RING(ring
, fui(rasterizer
->base
.offset_units
)); /* BACK_OFFSET */
312 /* NOTE: scissor enabled bit is part of rasterizer state: */
313 if (dirty
& (FD_DIRTY_SCISSOR
| FD_DIRTY_RASTERIZER
)) {
314 struct pipe_scissor_state
*scissor
= fd_context_get_scissor(ctx
);
316 OUT_PKT3(ring
, CP_SET_CONSTANT
, 3);
317 OUT_RING(ring
, CP_REG(REG_A2XX_PA_SC_WINDOW_SCISSOR_TL
));
318 OUT_RING(ring
, xy2d(scissor
->minx
, /* PA_SC_WINDOW_SCISSOR_TL */
320 OUT_RING(ring
, xy2d(scissor
->maxx
, /* PA_SC_WINDOW_SCISSOR_BR */
323 ctx
->batch
->max_scissor
.minx
= MIN2(ctx
->batch
->max_scissor
.minx
, scissor
->minx
);
324 ctx
->batch
->max_scissor
.miny
= MIN2(ctx
->batch
->max_scissor
.miny
, scissor
->miny
);
325 ctx
->batch
->max_scissor
.maxx
= MAX2(ctx
->batch
->max_scissor
.maxx
, scissor
->maxx
);
326 ctx
->batch
->max_scissor
.maxy
= MAX2(ctx
->batch
->max_scissor
.maxy
, scissor
->maxy
);
329 if (dirty
& FD_DIRTY_VIEWPORT
) {
330 OUT_PKT3(ring
, CP_SET_CONSTANT
, 7);
331 OUT_RING(ring
, CP_REG(REG_A2XX_PA_CL_VPORT_XSCALE
));
332 OUT_RING(ring
, fui(ctx
->viewport
.scale
[0])); /* PA_CL_VPORT_XSCALE */
333 OUT_RING(ring
, fui(ctx
->viewport
.translate
[0])); /* PA_CL_VPORT_XOFFSET */
334 OUT_RING(ring
, fui(ctx
->viewport
.scale
[1])); /* PA_CL_VPORT_YSCALE */
335 OUT_RING(ring
, fui(ctx
->viewport
.translate
[1])); /* PA_CL_VPORT_YOFFSET */
336 OUT_RING(ring
, fui(ctx
->viewport
.scale
[2])); /* PA_CL_VPORT_ZSCALE */
337 OUT_RING(ring
, fui(ctx
->viewport
.translate
[2])); /* PA_CL_VPORT_ZOFFSET */
339 /* set viewport in C65/C66, for a20x hw binning and fragcoord.z */
340 OUT_PKT3(ring
, CP_SET_CONSTANT
, 9);
341 OUT_RING(ring
, 0x00000184);
343 OUT_RING(ring
, fui(ctx
->viewport
.translate
[0]));
344 OUT_RING(ring
, fui(ctx
->viewport
.translate
[1]));
345 OUT_RING(ring
, fui(ctx
->viewport
.translate
[2]));
346 OUT_RING(ring
, fui(0.0f
));
348 OUT_RING(ring
, fui(ctx
->viewport
.scale
[0]));
349 OUT_RING(ring
, fui(ctx
->viewport
.scale
[1]));
350 OUT_RING(ring
, fui(ctx
->viewport
.scale
[2]));
351 OUT_RING(ring
, fui(0.0f
));
354 if (dirty
& (FD_DIRTY_PROG
| FD_DIRTY_VTXSTATE
| FD_DIRTY_TEXSTATE
))
355 fd2_program_emit(ctx
, ring
, &ctx
->prog
);
357 if (dirty
& (FD_DIRTY_PROG
| FD_DIRTY_CONST
)) {
358 emit_constants(ring
, VS_CONST_BASE
* 4,
359 &ctx
->constbuf
[PIPE_SHADER_VERTEX
],
360 (dirty
& FD_DIRTY_PROG
) ? ctx
->prog
.vs
: NULL
);
361 emit_constants(ring
, PS_CONST_BASE
* 4,
362 &ctx
->constbuf
[PIPE_SHADER_FRAGMENT
],
363 (dirty
& FD_DIRTY_PROG
) ? ctx
->prog
.fs
: NULL
);
366 if (dirty
& (FD_DIRTY_BLEND
| FD_DIRTY_ZSA
)) {
367 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
368 OUT_RING(ring
, CP_REG(REG_A2XX_RB_COLORCONTROL
));
369 OUT_RING(ring
, zsa
->rb_colorcontrol
| blend
->rb_colorcontrol
);
372 if (dirty
& (FD_DIRTY_BLEND
| FD_DIRTY_FRAMEBUFFER
)) {
373 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
374 OUT_RING(ring
, CP_REG(REG_A2XX_RB_BLEND_CONTROL
));
375 OUT_RING(ring
, blend
->rb_blendcontrol
);
377 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
378 OUT_RING(ring
, CP_REG(REG_A2XX_RB_COLOR_MASK
));
379 OUT_RING(ring
, blend
->rb_colormask
);
382 if (dirty
& FD_DIRTY_BLEND_COLOR
) {
383 OUT_PKT3(ring
, CP_SET_CONSTANT
, 5);
384 OUT_RING(ring
, CP_REG(REG_A2XX_RB_BLEND_RED
));
385 OUT_RING(ring
, float_to_ubyte(ctx
->blend_color
.color
[0]));
386 OUT_RING(ring
, float_to_ubyte(ctx
->blend_color
.color
[1]));
387 OUT_RING(ring
, float_to_ubyte(ctx
->blend_color
.color
[2]));
388 OUT_RING(ring
, float_to_ubyte(ctx
->blend_color
.color
[3]));
391 if (dirty
& (FD_DIRTY_TEX
| FD_DIRTY_PROG
))
392 emit_textures(ring
, ctx
);
395 /* emit per-context initialization:
398 fd2_emit_restore(struct fd_context
*ctx
, struct fd_ringbuffer
*ring
)
400 if (is_a20x(ctx
->screen
)) {
401 OUT_PKT0(ring
, REG_A2XX_RB_BC_CONTROL
, 1);
403 A2XX_RB_BC_CONTROL_ACCUM_TIMEOUT_SELECT(3) |
404 A2XX_RB_BC_CONTROL_DISABLE_LZ_NULL_ZCMD_DROP
|
405 A2XX_RB_BC_CONTROL_ENABLE_CRC_UPDATE
|
406 A2XX_RB_BC_CONTROL_ACCUM_DATA_FIFO_LIMIT(8) |
407 A2XX_RB_BC_CONTROL_MEM_EXPORT_TIMEOUT_SELECT(3));
409 /* not sure why this is required */
410 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
411 OUT_RING(ring
, CP_REG(REG_A2XX_PA_SC_VIZ_QUERY
));
412 OUT_RING(ring
, A2XX_PA_SC_VIZ_QUERY_VIZ_QUERY_ID(16));
414 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
415 OUT_RING(ring
, CP_REG(REG_A2XX_VGT_VERTEX_REUSE_BLOCK_CNTL
));
416 OUT_RING(ring
, 0x00000002);
418 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
419 OUT_RING(ring
, CP_REG(REG_A2XX_VGT_OUT_DEALLOC_CNTL
));
420 OUT_RING(ring
, 0x00000002);
422 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
423 OUT_RING(ring
, CP_REG(REG_A2XX_VGT_VERTEX_REUSE_BLOCK_CNTL
));
424 OUT_RING(ring
, 0x0000003b);
427 /* enable perfcntrs */
428 OUT_PKT0(ring
, REG_A2XX_CP_PERFMON_CNTL
, 1);
429 OUT_RING(ring
, COND(fd_mesa_debug
& FD_DBG_PERFC
, 1));
431 /* note: perfcntrs don't work without the PM_OVERRIDE bit */
432 OUT_PKT0(ring
, REG_A2XX_RBBM_PM_OVERRIDE1
, 2);
433 OUT_RING(ring
, 0xffffffff);
434 OUT_RING(ring
, 0x00000fff);
436 OUT_PKT0(ring
, REG_A2XX_TP0_CHICKEN
, 1);
437 OUT_RING(ring
, 0x00000002);
439 OUT_PKT3(ring
, CP_INVALIDATE_STATE
, 1);
440 OUT_RING(ring
, 0x00007fff);
442 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
443 OUT_RING(ring
, CP_REG(REG_A2XX_SQ_VS_CONST
));
444 OUT_RING(ring
, A2XX_SQ_VS_CONST_BASE(VS_CONST_BASE
) |
445 A2XX_SQ_VS_CONST_SIZE(0x100));
447 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
448 OUT_RING(ring
, CP_REG(REG_A2XX_SQ_PS_CONST
));
449 OUT_RING(ring
, A2XX_SQ_PS_CONST_BASE(PS_CONST_BASE
) |
450 A2XX_SQ_PS_CONST_SIZE(0xe0));
452 OUT_PKT3(ring
, CP_SET_CONSTANT
, 3);
453 OUT_RING(ring
, CP_REG(REG_A2XX_VGT_MAX_VTX_INDX
));
454 OUT_RING(ring
, 0xffffffff); /* VGT_MAX_VTX_INDX */
455 OUT_RING(ring
, 0x00000000); /* VGT_MIN_VTX_INDX */
457 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
458 OUT_RING(ring
, CP_REG(REG_A2XX_VGT_INDX_OFFSET
));
459 OUT_RING(ring
, 0x00000000);
461 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
462 OUT_RING(ring
, CP_REG(REG_A2XX_SQ_CONTEXT_MISC
));
463 OUT_RING(ring
, A2XX_SQ_CONTEXT_MISC_SC_SAMPLE_CNTL(CENTERS_ONLY
));
465 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
466 OUT_RING(ring
, CP_REG(REG_A2XX_SQ_INTERPOLATOR_CNTL
));
467 OUT_RING(ring
, 0xffffffff);
469 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
470 OUT_RING(ring
, CP_REG(REG_A2XX_PA_SC_AA_CONFIG
));
471 OUT_RING(ring
, 0x00000000);
473 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
474 OUT_RING(ring
, CP_REG(REG_A2XX_PA_SC_LINE_CNTL
));
475 OUT_RING(ring
, 0x00000000);
477 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
478 OUT_RING(ring
, CP_REG(REG_A2XX_PA_SC_WINDOW_OFFSET
));
479 OUT_RING(ring
, 0x00000000);
481 // XXX we change this dynamically for draw/clear.. vs gmem<->mem..
482 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
483 OUT_RING(ring
, CP_REG(REG_A2XX_RB_MODECONTROL
));
484 OUT_RING(ring
, A2XX_RB_MODECONTROL_EDRAM_MODE(COLOR_DEPTH
));
486 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
487 OUT_RING(ring
, CP_REG(REG_A2XX_RB_SAMPLE_POS
));
488 OUT_RING(ring
, 0x88888888);
490 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
491 OUT_RING(ring
, CP_REG(REG_A2XX_RB_COLOR_DEST_MASK
));
492 OUT_RING(ring
, 0xffffffff);
494 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
495 OUT_RING(ring
, CP_REG(REG_A2XX_RB_COPY_DEST_INFO
));
496 OUT_RING(ring
, A2XX_RB_COPY_DEST_INFO_FORMAT(COLORX_4_4_4_4
) |
497 A2XX_RB_COPY_DEST_INFO_WRITE_RED
|
498 A2XX_RB_COPY_DEST_INFO_WRITE_GREEN
|
499 A2XX_RB_COPY_DEST_INFO_WRITE_BLUE
|
500 A2XX_RB_COPY_DEST_INFO_WRITE_ALPHA
);
502 OUT_PKT3(ring
, CP_SET_CONSTANT
, 3);
503 OUT_RING(ring
, CP_REG(REG_A2XX_SQ_WRAPPING_0
));
504 OUT_RING(ring
, 0x00000000); /* SQ_WRAPPING_0 */
505 OUT_RING(ring
, 0x00000000); /* SQ_WRAPPING_1 */
507 OUT_PKT3(ring
, CP_SET_DRAW_INIT_FLAGS
, 1);
508 OUT_RING(ring
, 0x00000000);
510 OUT_PKT3(ring
, CP_WAIT_REG_EQ
, 4);
511 OUT_RING(ring
, 0x000005d0);
512 OUT_RING(ring
, 0x00000000);
513 OUT_RING(ring
, 0x5f601000);
514 OUT_RING(ring
, 0x00000001);
516 OUT_PKT0(ring
, REG_A2XX_SQ_INST_STORE_MANAGMENT
, 1);
517 OUT_RING(ring
, 0x00000180);
519 OUT_PKT3(ring
, CP_INVALIDATE_STATE
, 1);
520 OUT_RING(ring
, 0x00000300);
522 OUT_PKT3(ring
, CP_SET_SHADER_BASES
, 1);
523 OUT_RING(ring
, 0x80000180);
525 /* not sure what this form of CP_SET_CONSTANT is.. */
526 OUT_PKT3(ring
, CP_SET_CONSTANT
, 13);
527 OUT_RING(ring
, 0x00000000);
528 OUT_RING(ring
, 0x00000000);
529 OUT_RING(ring
, 0x00000000);
530 OUT_RING(ring
, 0x00000000);
531 OUT_RING(ring
, 0x00000000);
532 OUT_RING(ring
, 0x469c4000);
533 OUT_RING(ring
, 0x3f800000);
534 OUT_RING(ring
, 0x3f000000);
535 OUT_RING(ring
, 0x00000000);
536 OUT_RING(ring
, 0x40000000);
537 OUT_RING(ring
, 0x3f400000);
538 OUT_RING(ring
, 0x3ec00000);
539 OUT_RING(ring
, 0x3e800000);
541 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
542 OUT_RING(ring
, CP_REG(REG_A2XX_RB_COLOR_MASK
));
543 OUT_RING(ring
, A2XX_RB_COLOR_MASK_WRITE_RED
|
544 A2XX_RB_COLOR_MASK_WRITE_GREEN
|
545 A2XX_RB_COLOR_MASK_WRITE_BLUE
|
546 A2XX_RB_COLOR_MASK_WRITE_ALPHA
);
548 OUT_PKT3(ring
, CP_SET_CONSTANT
, 5);
549 OUT_RING(ring
, CP_REG(REG_A2XX_RB_BLEND_RED
));
550 OUT_RING(ring
, 0x00000000); /* RB_BLEND_RED */
551 OUT_RING(ring
, 0x00000000); /* RB_BLEND_GREEN */
552 OUT_RING(ring
, 0x00000000); /* RB_BLEND_BLUE */
553 OUT_RING(ring
, 0x000000ff); /* RB_BLEND_ALPHA */
555 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
556 OUT_RING(ring
, CP_REG(REG_A2XX_PA_CL_VTE_CNTL
));
557 OUT_RING(ring
, A2XX_PA_CL_VTE_CNTL_VTX_W0_FMT
|
558 A2XX_PA_CL_VTE_CNTL_VPORT_X_SCALE_ENA
|
559 A2XX_PA_CL_VTE_CNTL_VPORT_X_OFFSET_ENA
|
560 A2XX_PA_CL_VTE_CNTL_VPORT_Y_SCALE_ENA
|
561 A2XX_PA_CL_VTE_CNTL_VPORT_Y_OFFSET_ENA
|
562 A2XX_PA_CL_VTE_CNTL_VPORT_Z_SCALE_ENA
|
563 A2XX_PA_CL_VTE_CNTL_VPORT_Z_OFFSET_ENA
);
567 fd2_emit_init_screen(struct pipe_screen
*pscreen
)
569 struct fd_screen
*screen
= fd_screen(pscreen
);
570 screen
->emit_ib
= fd2_emit_ib
;
574 fd2_emit_init(struct pipe_context
*pctx
)