freedreno: Remove the Emacs mode lines
[mesa.git] / src / gallium / drivers / freedreno / a2xx / fd2_program.h
1 /*
2 * Copyright (C) 2012-2013 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FD2_PROGRAM_H_
28 #define FD2_PROGRAM_H_
29
30 #include "pipe/p_context.h"
31
32 #include "freedreno_context.h"
33
34 #include "ir-a2xx.h"
35 #include "disasm.h"
36
37 struct fd2_shader_stateobj {
38 enum shader_t type;
39
40 uint32_t *bin;
41
42 struct tgsi_token *tokens;
43
44 /* note that we defer compiling shader until we know both vs and ps..
45 * and if one changes, we potentially need to recompile in order to
46 * get varying linkages correct:
47 */
48 struct ir2_shader_info info;
49 struct ir2_shader *ir;
50
51 /* for vertex shaders, the fetch instructions which need to be
52 * patched up before assembly:
53 */
54 unsigned num_vfetch_instrs;
55 struct ir2_instruction *vfetch_instrs[64];
56
57 /* for all shaders, any tex fetch instructions which need to be
58 * patched before assembly:
59 */
60 unsigned num_tfetch_instrs;
61 struct {
62 unsigned samp_id;
63 struct ir2_instruction *instr;
64 } tfetch_instrs[64];
65
66 unsigned first_immediate; /* const reg # of first immediate */
67 unsigned num_immediates;
68 struct {
69 uint32_t val[4];
70 } immediates[64];
71 };
72
73 void fd2_program_emit(struct fd_ringbuffer *ring,
74 struct fd_program_stateobj *prog);
75 void fd2_program_validate(struct fd_context *ctx);
76
77 void fd2_prog_init(struct pipe_context *pctx);
78
79 #endif /* FD2_PROGRAM_H_ */