1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
4 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * Rob Clark <robclark@freedesktop.org>
30 #include "fd3_context.h"
31 #include "fd3_blend.h"
35 #include "fd3_program.h"
36 #include "fd3_rasterizer.h"
37 #include "fd3_texture.h"
41 fd3_context_destroy(struct pipe_context
*pctx
)
43 struct fd3_context
*fd3_ctx
= fd3_context(fd_context(pctx
));
47 fd_bo_del(fd3_ctx
->vs_pvt_mem
);
48 fd_bo_del(fd3_ctx
->fs_pvt_mem
);
49 fd_bo_del(fd3_ctx
->vsc_size_mem
);
51 pipe_resource_reference(&fd3_ctx
->solid_vbuf
, NULL
);
52 pipe_resource_reference(&fd3_ctx
->blit_texcoord_vbuf
, NULL
);
54 fd_context_destroy(pctx
);
57 /* TODO we could combine a few of these small buffers (solid_vbuf,
58 * blit_texcoord_vbuf, and vsc_size_mem, into a single buffer and
59 * save a tiny bit of memory
62 static struct pipe_resource
*
63 create_solid_vertexbuf(struct pipe_context
*pctx
)
65 static const float init_shader_const
[] = {
66 -1.000000, +1.000000, +1.000000,
67 +1.000000, -1.000000, +1.000000,
69 struct pipe_resource
*prsc
= pipe_buffer_create(pctx
->screen
,
70 PIPE_BIND_CUSTOM
, PIPE_USAGE_IMMUTABLE
, sizeof(init_shader_const
));
71 pipe_buffer_write(pctx
, prsc
, 0,
72 sizeof(init_shader_const
), init_shader_const
);
76 static struct pipe_resource
*
77 create_blit_texcoord_vertexbuf(struct pipe_context
*pctx
)
79 struct pipe_resource
*prsc
= pipe_buffer_create(pctx
->screen
,
80 PIPE_BIND_CUSTOM
, PIPE_USAGE_DYNAMIC
, 16);
84 static const uint8_t primtypes
[PIPE_PRIM_MAX
] = {
85 [PIPE_PRIM_POINTS
] = DI_PT_POINTLIST_A3XX
,
86 [PIPE_PRIM_LINES
] = DI_PT_LINELIST
,
87 [PIPE_PRIM_LINE_STRIP
] = DI_PT_LINESTRIP
,
88 [PIPE_PRIM_LINE_LOOP
] = DI_PT_LINELOOP
,
89 [PIPE_PRIM_TRIANGLES
] = DI_PT_TRILIST
,
90 [PIPE_PRIM_TRIANGLE_STRIP
] = DI_PT_TRISTRIP
,
91 [PIPE_PRIM_TRIANGLE_FAN
] = DI_PT_TRIFAN
,
95 fd3_context_create(struct pipe_screen
*pscreen
, void *priv
)
97 struct fd_screen
*screen
= fd_screen(pscreen
);
98 struct fd3_context
*fd3_ctx
= CALLOC_STRUCT(fd3_context
);
99 struct pipe_context
*pctx
;
104 pctx
= &fd3_ctx
->base
.base
;
106 fd3_ctx
->base
.screen
= fd_screen(pscreen
);
108 pctx
->destroy
= fd3_context_destroy
;
109 pctx
->create_blend_state
= fd3_blend_state_create
;
110 pctx
->create_rasterizer_state
= fd3_rasterizer_state_create
;
111 pctx
->create_depth_stencil_alpha_state
= fd3_zsa_state_create
;
115 fd3_texture_init(pctx
);
118 pctx
= fd_context_init(&fd3_ctx
->base
, pscreen
, primtypes
, priv
);
122 fd3_ctx
->vs_pvt_mem
= fd_bo_new(screen
->dev
, 0x2000,
123 DRM_FREEDRENO_GEM_TYPE_KMEM
);
125 fd3_ctx
->fs_pvt_mem
= fd_bo_new(screen
->dev
, 0x2000,
126 DRM_FREEDRENO_GEM_TYPE_KMEM
);
128 fd3_ctx
->vsc_size_mem
= fd_bo_new(screen
->dev
, 0x1000,
129 DRM_FREEDRENO_GEM_TYPE_KMEM
);
131 fd3_ctx
->solid_vbuf
= create_solid_vertexbuf(pctx
);
132 fd3_ctx
->blit_texcoord_vbuf
= create_blit_texcoord_vertexbuf(pctx
);