freedreno: prepare for hw binning
[mesa.git] / src / gallium / drivers / freedreno / a3xx / fd3_context.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29
30 #include "fd3_context.h"
31 #include "fd3_blend.h"
32 #include "fd3_draw.h"
33 #include "fd3_emit.h"
34 #include "fd3_gmem.h"
35 #include "fd3_program.h"
36 #include "fd3_rasterizer.h"
37 #include "fd3_texture.h"
38 #include "fd3_zsa.h"
39
40 static void
41 fd3_context_destroy(struct pipe_context *pctx)
42 {
43 struct fd3_context *fd3_ctx = fd3_context(fd_context(pctx));
44
45 fd3_prog_fini(pctx);
46
47 fd_bo_del(fd3_ctx->vs_pvt_mem);
48 fd_bo_del(fd3_ctx->fs_pvt_mem);
49 fd_bo_del(fd3_ctx->vsc_size_mem);
50
51 pipe_resource_reference(&fd3_ctx->solid_vbuf, NULL);
52 pipe_resource_reference(&fd3_ctx->blit_texcoord_vbuf, NULL);
53
54 fd_context_destroy(pctx);
55 }
56
57 /* TODO we could combine a few of these small buffers (solid_vbuf,
58 * blit_texcoord_vbuf, and vsc_size_mem, into a single buffer and
59 * save a tiny bit of memory
60 */
61
62 static struct pipe_resource *
63 create_solid_vertexbuf(struct pipe_context *pctx)
64 {
65 static const float init_shader_const[] = {
66 -1.000000, +1.000000, +1.000000,
67 +1.000000, -1.000000, +1.000000,
68 };
69 struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
70 PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, sizeof(init_shader_const));
71 pipe_buffer_write(pctx, prsc, 0,
72 sizeof(init_shader_const), init_shader_const);
73 return prsc;
74 }
75
76 static struct pipe_resource *
77 create_blit_texcoord_vertexbuf(struct pipe_context *pctx)
78 {
79 struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
80 PIPE_BIND_CUSTOM, PIPE_USAGE_DYNAMIC, 16);
81 return prsc;
82 }
83
84 static const uint8_t primtypes[PIPE_PRIM_MAX] = {
85 [PIPE_PRIM_POINTS] = DI_PT_POINTLIST_A3XX,
86 [PIPE_PRIM_LINES] = DI_PT_LINELIST,
87 [PIPE_PRIM_LINE_STRIP] = DI_PT_LINESTRIP,
88 [PIPE_PRIM_LINE_LOOP] = DI_PT_LINELOOP,
89 [PIPE_PRIM_TRIANGLES] = DI_PT_TRILIST,
90 [PIPE_PRIM_TRIANGLE_STRIP] = DI_PT_TRISTRIP,
91 [PIPE_PRIM_TRIANGLE_FAN] = DI_PT_TRIFAN,
92 };
93
94 struct pipe_context *
95 fd3_context_create(struct pipe_screen *pscreen, void *priv)
96 {
97 struct fd_screen *screen = fd_screen(pscreen);
98 struct fd3_context *fd3_ctx = CALLOC_STRUCT(fd3_context);
99 struct pipe_context *pctx;
100
101 if (!fd3_ctx)
102 return NULL;
103
104 pctx = &fd3_ctx->base.base;
105
106 fd3_ctx->base.screen = fd_screen(pscreen);
107
108 pctx->destroy = fd3_context_destroy;
109 pctx->create_blend_state = fd3_blend_state_create;
110 pctx->create_rasterizer_state = fd3_rasterizer_state_create;
111 pctx->create_depth_stencil_alpha_state = fd3_zsa_state_create;
112
113 fd3_draw_init(pctx);
114 fd3_gmem_init(pctx);
115 fd3_texture_init(pctx);
116 fd3_prog_init(pctx);
117
118 pctx = fd_context_init(&fd3_ctx->base, pscreen, primtypes, priv);
119 if (!pctx)
120 return NULL;
121
122 fd3_ctx->vs_pvt_mem = fd_bo_new(screen->dev, 0x2000,
123 DRM_FREEDRENO_GEM_TYPE_KMEM);
124
125 fd3_ctx->fs_pvt_mem = fd_bo_new(screen->dev, 0x2000,
126 DRM_FREEDRENO_GEM_TYPE_KMEM);
127
128 fd3_ctx->vsc_size_mem = fd_bo_new(screen->dev, 0x1000,
129 DRM_FREEDRENO_GEM_TYPE_KMEM);
130
131 fd3_ctx->solid_vbuf = create_solid_vertexbuf(pctx);
132 fd3_ctx->blit_texcoord_vbuf = create_blit_texcoord_vertexbuf(pctx);
133
134 return pctx;
135 }