freedreno/a3xx: occlusion query support
[mesa.git] / src / gallium / drivers / freedreno / a3xx / fd3_context.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29
30 #include "fd3_context.h"
31 #include "fd3_blend.h"
32 #include "fd3_draw.h"
33 #include "fd3_emit.h"
34 #include "fd3_gmem.h"
35 #include "fd3_program.h"
36 #include "fd3_query.h"
37 #include "fd3_rasterizer.h"
38 #include "fd3_texture.h"
39 #include "fd3_zsa.h"
40
41 static void
42 fd3_context_destroy(struct pipe_context *pctx)
43 {
44 struct fd3_context *fd3_ctx = fd3_context(fd_context(pctx));
45
46 util_dynarray_fini(&fd3_ctx->rbrc_patches);
47
48 fd_bo_del(fd3_ctx->vs_pvt_mem);
49 fd_bo_del(fd3_ctx->fs_pvt_mem);
50 fd_bo_del(fd3_ctx->vsc_size_mem);
51
52 pipe_resource_reference(&fd3_ctx->solid_vbuf, NULL);
53 pipe_resource_reference(&fd3_ctx->blit_texcoord_vbuf, NULL);
54
55 fd_context_destroy(pctx);
56 }
57
58 /* TODO we could combine a few of these small buffers (solid_vbuf,
59 * blit_texcoord_vbuf, and vsc_size_mem, into a single buffer and
60 * save a tiny bit of memory
61 */
62
63 static struct pipe_resource *
64 create_solid_vertexbuf(struct pipe_context *pctx)
65 {
66 static const float init_shader_const[] = {
67 -1.000000, +1.000000, +1.000000,
68 +1.000000, -1.000000, +1.000000,
69 };
70 struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
71 PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, sizeof(init_shader_const));
72 pipe_buffer_write(pctx, prsc, 0,
73 sizeof(init_shader_const), init_shader_const);
74 return prsc;
75 }
76
77 static struct pipe_resource *
78 create_blit_texcoord_vertexbuf(struct pipe_context *pctx)
79 {
80 struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
81 PIPE_BIND_CUSTOM, PIPE_USAGE_DYNAMIC, 16);
82 return prsc;
83 }
84
85 static const uint8_t primtypes[PIPE_PRIM_MAX] = {
86 [PIPE_PRIM_POINTS] = DI_PT_POINTLIST_A3XX,
87 [PIPE_PRIM_LINES] = DI_PT_LINELIST,
88 [PIPE_PRIM_LINE_STRIP] = DI_PT_LINESTRIP,
89 [PIPE_PRIM_LINE_LOOP] = DI_PT_LINELOOP,
90 [PIPE_PRIM_TRIANGLES] = DI_PT_TRILIST,
91 [PIPE_PRIM_TRIANGLE_STRIP] = DI_PT_TRISTRIP,
92 [PIPE_PRIM_TRIANGLE_FAN] = DI_PT_TRIFAN,
93 };
94
95 struct pipe_context *
96 fd3_context_create(struct pipe_screen *pscreen, void *priv)
97 {
98 struct fd_screen *screen = fd_screen(pscreen);
99 struct fd3_context *fd3_ctx = CALLOC_STRUCT(fd3_context);
100 struct pipe_context *pctx;
101
102 if (!fd3_ctx)
103 return NULL;
104
105 pctx = &fd3_ctx->base.base;
106
107 fd3_ctx->base.dev = fd_device_ref(screen->dev);
108 fd3_ctx->base.screen = fd_screen(pscreen);
109
110 pctx->destroy = fd3_context_destroy;
111 pctx->create_blend_state = fd3_blend_state_create;
112 pctx->create_rasterizer_state = fd3_rasterizer_state_create;
113 pctx->create_depth_stencil_alpha_state = fd3_zsa_state_create;
114
115 fd3_draw_init(pctx);
116 fd3_gmem_init(pctx);
117 fd3_texture_init(pctx);
118 fd3_prog_init(pctx);
119
120 pctx = fd_context_init(&fd3_ctx->base, pscreen, primtypes, priv);
121 if (!pctx)
122 return NULL;
123
124 util_dynarray_init(&fd3_ctx->rbrc_patches);
125
126 fd3_ctx->vs_pvt_mem = fd_bo_new(screen->dev, 0x2000,
127 DRM_FREEDRENO_GEM_TYPE_KMEM);
128
129 fd3_ctx->fs_pvt_mem = fd_bo_new(screen->dev, 0x2000,
130 DRM_FREEDRENO_GEM_TYPE_KMEM);
131
132 fd3_ctx->vsc_size_mem = fd_bo_new(screen->dev, 0x1000,
133 DRM_FREEDRENO_GEM_TYPE_KMEM);
134
135 fd3_ctx->solid_vbuf = create_solid_vertexbuf(pctx);
136 fd3_ctx->blit_texcoord_vbuf = create_blit_texcoord_vertexbuf(pctx);
137
138 fd3_query_context_init(pctx);
139
140 return pctx;
141 }