freedreno: gmem bypass
[mesa.git] / src / gallium / drivers / freedreno / a3xx / fd3_emit.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_helpers.h"
33 #include "util/u_format.h"
34
35 #include "freedreno_resource.h"
36
37 #include "fd3_emit.h"
38 #include "fd3_blend.h"
39 #include "fd3_context.h"
40 #include "fd3_program.h"
41 #include "fd3_rasterizer.h"
42 #include "fd3_texture.h"
43 #include "fd3_util.h"
44 #include "fd3_zsa.h"
45
46 /* regid: base const register
47 * prsc or dwords: buffer containing constant values
48 * sizedwords: size of const value buffer
49 */
50 void
51 fd3_emit_constant(struct fd_ringbuffer *ring,
52 enum adreno_state_block sb,
53 uint32_t regid, uint32_t offset, uint32_t sizedwords,
54 const uint32_t *dwords, struct pipe_resource *prsc)
55 {
56 uint32_t i, sz;
57 enum adreno_state_src src;
58
59 if (prsc) {
60 sz = 0;
61 src = SS_INDIRECT;
62 } else {
63 sz = sizedwords;
64 src = SS_DIRECT;
65 }
66
67 /* we have this sometimes, not others.. perhaps we could be clever
68 * and figure out actually when we need to invalidate cache:
69 */
70 OUT_PKT0(ring, REG_A3XX_UCHE_CACHE_INVALIDATE0_REG, 2);
71 OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR(0));
72 OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR(0) |
73 A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE(INVALIDATE) |
74 A3XX_UCHE_CACHE_INVALIDATE1_REG_ENTIRE_CACHE);
75
76 OUT_PKT3(ring, CP_LOAD_STATE, 2 + sz);
77 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid/2) |
78 CP_LOAD_STATE_0_STATE_SRC(src) |
79 CP_LOAD_STATE_0_STATE_BLOCK(sb) |
80 CP_LOAD_STATE_0_NUM_UNIT(sizedwords/2));
81 if (prsc) {
82 struct fd_bo *bo = fd_resource(prsc)->bo;
83 OUT_RELOC(ring, bo, offset,
84 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
85 } else {
86 OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
87 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
88 dwords = (uint32_t *)&((uint8_t *)dwords)[offset];
89 }
90 for (i = 0; i < sz; i++) {
91 OUT_RING(ring, dwords[i]);
92 }
93 }
94
95 static void
96 emit_constants(struct fd_ringbuffer *ring,
97 enum adreno_state_block sb,
98 struct fd_constbuf_stateobj *constbuf,
99 struct fd3_shader_stateobj *shader)
100 {
101 uint32_t enabled_mask = constbuf->enabled_mask;
102 uint32_t base = 0;
103 unsigned i;
104
105 // XXX TODO only emit dirty consts.. but we need to keep track if
106 // they are clobbered by a clear, gmem2mem, or mem2gmem..
107 constbuf->dirty_mask = enabled_mask;
108
109 /* emit user constants: */
110 while (enabled_mask) {
111 unsigned index = ffs(enabled_mask) - 1;
112 struct pipe_constant_buffer *cb = &constbuf->cb[index];
113 unsigned size = align(cb->buffer_size, 4) / 4; /* size in dwords */
114
115 // I expect that size should be a multiple of vec4's:
116 assert(size == align(size, 4));
117
118 /* gallium could have const-buffer still bound, even though the
119 * shader is not using it. Writing consts above constlen (or
120 * rather, HLSQ_{VS,FS}_CONTROL_REG.CONSTLENGTH) will cause a
121 * hang.
122 */
123 if ((base / 4) >= shader->constlen)
124 break;
125
126 if (constbuf->dirty_mask & (1 << index)) {
127 fd3_emit_constant(ring, sb, base,
128 cb->buffer_offset, size,
129 cb->user_buffer, cb->buffer);
130 constbuf->dirty_mask &= ~(1 << index);
131 }
132
133 base += size;
134 enabled_mask &= ~(1 << index);
135 }
136
137 /* emit shader immediates: */
138 if (shader) {
139 for (i = 0; i < shader->immediates_count; i++) {
140 fd3_emit_constant(ring, sb,
141 4 * (shader->first_immediate + i),
142 0, 4, shader->immediates[i].val, NULL);
143 }
144 }
145 }
146
147 #define VERT_TEX_OFF 0
148 #define FRAG_TEX_OFF 16
149 #define BASETABLE_SZ 14
150
151 static void
152 emit_textures(struct fd_ringbuffer *ring,
153 enum adreno_state_block sb,
154 struct fd_texture_stateobj *tex)
155 {
156 static const unsigned tex_off[] = {
157 [SB_VERT_TEX] = VERT_TEX_OFF,
158 [SB_FRAG_TEX] = FRAG_TEX_OFF,
159 };
160 static const enum adreno_state_block mipaddr[] = {
161 [SB_VERT_TEX] = SB_VERT_MIPADDR,
162 [SB_FRAG_TEX] = SB_FRAG_MIPADDR,
163 };
164 unsigned i, j;
165
166 assert(tex->num_samplers == tex->num_textures); // TODO check..
167
168 if (!tex->num_samplers)
169 return;
170
171 /* output sampler state: */
172 OUT_PKT3(ring, CP_LOAD_STATE, 2 + (2 * tex->num_samplers));
173 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) |
174 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
175 CP_LOAD_STATE_0_STATE_BLOCK(sb) |
176 CP_LOAD_STATE_0_NUM_UNIT(tex->num_samplers));
177 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
178 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
179 for (i = 0; i < tex->num_samplers; i++) {
180 struct fd3_sampler_stateobj *sampler =
181 fd3_sampler_stateobj(tex->samplers[i]);
182 OUT_RING(ring, sampler->texsamp0);
183 OUT_RING(ring, sampler->texsamp1);
184 }
185
186 /* emit texture state: */
187 OUT_PKT3(ring, CP_LOAD_STATE, 2 + (4 * tex->num_textures));
188 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) |
189 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
190 CP_LOAD_STATE_0_STATE_BLOCK(sb) |
191 CP_LOAD_STATE_0_NUM_UNIT(tex->num_textures));
192 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
193 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
194 for (i = 0; i < tex->num_textures; i++) {
195 struct fd3_pipe_sampler_view *view =
196 fd3_pipe_sampler_view(tex->textures[i]);
197 OUT_RING(ring, view->texconst0);
198 OUT_RING(ring, view->texconst1);
199 OUT_RING(ring, view->texconst2 |
200 A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
201 OUT_RING(ring, view->texconst3);
202 }
203
204 /* emit mipaddrs: */
205 OUT_PKT3(ring, CP_LOAD_STATE, 2 + (BASETABLE_SZ * tex->num_textures));
206 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * tex_off[sb]) |
207 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
208 CP_LOAD_STATE_0_STATE_BLOCK(mipaddr[sb]) |
209 CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * tex->num_textures));
210 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
211 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
212 for (i = 0; i < tex->num_textures; i++) {
213 struct fd3_pipe_sampler_view *view =
214 fd3_pipe_sampler_view(tex->textures[i]);
215 OUT_RELOC(ring, view->tex_resource->bo, 0, 0);
216 /* I think each entry is a ptr to mipmap level.. for now, just
217 * pad w/ null's until I get around to actually implementing
218 * mipmap support..
219 */
220 for (j = 1; j < BASETABLE_SZ; j++) {
221 OUT_RING(ring, 0x00000000);
222 }
223 }
224 }
225
226 static void
227 emit_cache_flush(struct fd_ringbuffer *ring)
228 {
229 OUT_PKT3(ring, CP_EVENT_WRITE, 1);
230 OUT_RING(ring, CACHE_FLUSH);
231
232 OUT_PKT3(ring, CP_DRAW_INDX, 3);
233 OUT_RING(ring, 0x00000000);
234 OUT_RING(ring, DRAW(DI_PT_POINTLIST, DI_SRC_SEL_AUTO_INDEX,
235 INDEX_SIZE_IGN, IGNORE_VISIBILITY));
236 OUT_RING(ring, 0); /* NumIndices */
237
238 OUT_PKT3(ring, CP_NOP, 4);
239 OUT_RING(ring, 0x00000000);
240 OUT_RING(ring, 0x00000000);
241 OUT_RING(ring, 0x00000000);
242 OUT_RING(ring, 0x00000000);
243
244 OUT_PKT3(ring, CP_WAIT_FOR_IDLE, 1);
245 OUT_RING(ring, 0x00000000);
246 }
247
248 /* emit texture state for mem->gmem restore operation.. eventually it would
249 * be good to get rid of this and use normal CSO/etc state for more of these
250 * special cases, but for now the compiler is not sufficient..
251 */
252 void
253 fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring, struct pipe_surface *psurf)
254 {
255 struct fd_resource *rsc = fd_resource(psurf->texture);
256
257 /* output sampler state: */
258 OUT_PKT3(ring, CP_LOAD_STATE, 4);
259 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) |
260 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
261 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) |
262 CP_LOAD_STATE_0_NUM_UNIT(1));
263 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
264 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
265 OUT_RING(ring, A3XX_TEX_SAMP_0_XY_MAG(A3XX_TEX_NEAREST) |
266 A3XX_TEX_SAMP_0_XY_MIN(A3XX_TEX_NEAREST) |
267 A3XX_TEX_SAMP_0_WRAP_S(A3XX_TEX_CLAMP_TO_EDGE) |
268 A3XX_TEX_SAMP_0_WRAP_T(A3XX_TEX_CLAMP_TO_EDGE) |
269 A3XX_TEX_SAMP_0_WRAP_R(A3XX_TEX_REPEAT));
270 OUT_RING(ring, 0x00000000);
271
272 /* emit texture state: */
273 OUT_PKT3(ring, CP_LOAD_STATE, 6);
274 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) |
275 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
276 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) |
277 CP_LOAD_STATE_0_NUM_UNIT(1));
278 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
279 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
280 OUT_RING(ring, A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(psurf->format)) |
281 0x40000000 | // XXX
282 fd3_tex_swiz(psurf->format, PIPE_SWIZZLE_BLUE, PIPE_SWIZZLE_GREEN,
283 PIPE_SWIZZLE_RED, PIPE_SWIZZLE_ALPHA));
284 OUT_RING(ring, A3XX_TEX_CONST_1_FETCHSIZE(fd3_pipe2fetchsize(psurf->format)) |
285 A3XX_TEX_CONST_1_WIDTH(psurf->width) |
286 A3XX_TEX_CONST_1_HEIGHT(psurf->height));
287 OUT_RING(ring, A3XX_TEX_CONST_2_PITCH(rsc->pitch * rsc->cpp) |
288 A3XX_TEX_CONST_2_INDX(0));
289 OUT_RING(ring, 0x00000000);
290
291 /* emit mipaddrs: */
292 OUT_PKT3(ring, CP_LOAD_STATE, 3);
293 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * FRAG_TEX_OFF) |
294 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
295 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_MIPADDR) |
296 CP_LOAD_STATE_0_NUM_UNIT(1));
297 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
298 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
299 OUT_RELOC(ring, rsc->bo, 0, 0);
300 }
301
302 void
303 fd3_emit_vertex_bufs(struct fd_ringbuffer *ring,
304 struct fd_program_stateobj *prog,
305 struct fd3_vertex_buf *vbufs, uint32_t n)
306 {
307 struct fd3_shader_stateobj *vp = prog->vp;
308 uint32_t i;
309
310 n = MIN2(n, vp->inputs_count);
311
312 for (i = 0; i < n; i++) {
313 struct pipe_resource *prsc = vbufs[i].prsc;
314 struct fd_resource *rsc = fd_resource(prsc);
315 enum a3xx_vtx_fmt fmt = fd3_pipe2vtx(vbufs[i].format);
316 bool switchnext = (i != (n - 1));
317 uint32_t fs = util_format_get_blocksize(vbufs[i].format);
318
319 OUT_PKT0(ring, REG_A3XX_VFD_FETCH(i), 2);
320 OUT_RING(ring, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs - 1) |
321 A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vbufs[i].stride) |
322 COND(switchnext, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT) |
323 A3XX_VFD_FETCH_INSTR_0_INDEXCODE(i) |
324 A3XX_VFD_FETCH_INSTR_0_STEPRATE(1));
325 OUT_RELOC(ring, rsc->bo, vbufs[i].offset, 0);
326
327 OUT_PKT0(ring, REG_A3XX_VFD_DECODE_INSTR(i), 1);
328 OUT_RING(ring, A3XX_VFD_DECODE_INSTR_CONSTFILL |
329 A3XX_VFD_DECODE_INSTR_WRITEMASK(vp->inputs[i].compmask) |
330 A3XX_VFD_DECODE_INSTR_FORMAT(fmt) |
331 A3XX_VFD_DECODE_INSTR_REGID(vp->inputs[i].regid) |
332 A3XX_VFD_DECODE_INSTR_SHIFTCNT(fs) |
333 A3XX_VFD_DECODE_INSTR_LASTCOMPVALID |
334 COND(switchnext, A3XX_VFD_DECODE_INSTR_SWITCHNEXT));
335 }
336 }
337
338 void
339 fd3_emit_state(struct fd_context *ctx, uint32_t dirty)
340 {
341 struct fd_ringbuffer *ring = ctx->ring;
342
343 if (dirty & FD_DIRTY_SAMPLE_MASK) {
344 OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 1);
345 OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
346 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
347 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(ctx->sample_mask));
348 }
349
350 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
351 struct fd3_zsa_stateobj *zsa = fd3_zsa_stateobj(ctx->zsa);
352 struct pipe_stencil_ref *sr = &ctx->stencil_ref;
353
354 fd3_emit_rbrc_draw_state(ring, zsa->rb_render_control);
355
356 OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
357 OUT_RING(ring, zsa->rb_depth_control);
358
359 OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1);
360 OUT_RING(ring, zsa->rb_stencil_control);
361
362 OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2);
363 OUT_RING(ring, zsa->rb_stencilrefmask |
364 A3XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
365 OUT_RING(ring, zsa->rb_stencilrefmask_bf |
366 A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));
367 }
368
369 if (dirty & FD_DIRTY_RASTERIZER) {
370 struct fd3_rasterizer_stateobj *rasterizer =
371 fd3_rasterizer_stateobj(ctx->rasterizer);
372
373 OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1);
374 OUT_RING(ring, rasterizer->gras_su_mode_control);
375
376 OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2);
377 OUT_RING(ring, rasterizer->gras_su_point_minmax);
378 OUT_RING(ring, rasterizer->gras_su_point_size);
379
380 OUT_PKT0(ring, REG_A3XX_GRAS_SU_POLY_OFFSET_SCALE, 2);
381 OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);
382 OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);
383
384 OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
385 OUT_RING(ring, rasterizer->gras_cl_clip_cntl);
386 }
387
388 if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
389 struct fd3_rasterizer_stateobj *rasterizer =
390 fd3_rasterizer_stateobj(ctx->rasterizer);
391 struct fd3_shader_stateobj *fp = ctx->prog.fp;
392 uint32_t stride_in_vpc;
393
394 stride_in_vpc = align(fp->total_in, 4) / 4;
395 if (stride_in_vpc > 0)
396 stride_in_vpc = MAX2(stride_in_vpc, 2);
397
398 OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
399 OUT_RING(ring, rasterizer->pc_prim_vtx_cntl |
400 A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(stride_in_vpc));
401 }
402
403 if (dirty & FD_DIRTY_SCISSOR) {
404 OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2);
405 OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(ctx->scissor.minx) |
406 A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(ctx->scissor.miny));
407 OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(ctx->scissor.maxx - 1) |
408 A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(ctx->scissor.maxy - 1));
409
410 ctx->max_scissor.minx = MIN2(ctx->max_scissor.minx, ctx->scissor.minx);
411 ctx->max_scissor.miny = MIN2(ctx->max_scissor.miny, ctx->scissor.miny);
412 ctx->max_scissor.maxx = MAX2(ctx->max_scissor.maxx, ctx->scissor.maxx);
413 ctx->max_scissor.maxy = MAX2(ctx->max_scissor.maxy, ctx->scissor.maxy);
414 }
415
416 if (dirty & FD_DIRTY_VIEWPORT) {
417 OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6);
418 OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET(ctx->viewport.translate[0] - 0.5));
419 OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE(ctx->viewport.scale[0]));
420 OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET(ctx->viewport.translate[1] - 0.5));
421 OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(ctx->viewport.scale[1]));
422 OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(ctx->viewport.translate[2]));
423 OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(ctx->viewport.scale[2]));
424 }
425
426 if (dirty & FD_DIRTY_PROG)
427 fd3_program_emit(ring, &ctx->prog);
428
429 if (dirty & (FD_DIRTY_PROG | FD_DIRTY_CONSTBUF)) {
430 struct fd_program_stateobj *prog = &ctx->prog;
431
432 emit_constants(ring, SB_VERT_SHADER,
433 &ctx->constbuf[PIPE_SHADER_VERTEX],
434 (prog->dirty & FD_SHADER_DIRTY_VP) ? prog->vp : NULL);
435 emit_constants(ring, SB_FRAG_SHADER,
436 &ctx->constbuf[PIPE_SHADER_FRAGMENT],
437 (prog->dirty & FD_SHADER_DIRTY_FP) ? prog->fp : NULL);
438 }
439
440 if (dirty & FD_DIRTY_BLEND) {
441 struct fd3_blend_stateobj *blend = fd3_blend_stateobj(ctx->blend);
442 uint32_t i;
443
444 for (i = 0; i < ARRAY_SIZE(blend->rb_mrt); i++) {
445 OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1);
446 OUT_RING(ring, blend->rb_mrt[i].control);
447
448 OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1);
449 OUT_RING(ring, blend->rb_mrt[i].blend_control);
450 }
451 }
452
453 if (dirty & FD_DIRTY_VERTTEX)
454 emit_textures(ring, SB_VERT_TEX, &ctx->verttex);
455
456 if (dirty & FD_DIRTY_FRAGTEX)
457 emit_textures(ring, SB_FRAG_TEX, &ctx->fragtex);
458
459 ctx->dirty &= ~dirty;
460 }
461
462 /* emit setup at begin of new cmdstream buffer (don't rely on previous
463 * state, there could have been a context switch between ioctls):
464 */
465 void
466 fd3_emit_restore(struct fd_context *ctx)
467 {
468 struct fd3_context *fd3_ctx = fd3_context(ctx);
469 struct fd_ringbuffer *ring = ctx->ring;
470 int i;
471
472 OUT_PKT3(ring, CP_REG_RMW, 3);
473 OUT_RING(ring, REG_A3XX_RBBM_CLOCK_CTL);
474 OUT_RING(ring, 0xfffcffff);
475 OUT_RING(ring, 0x00000000);
476
477 OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
478 OUT_RING(ring, 0x00007fff);
479
480 OUT_PKT0(ring, REG_A3XX_SP_VS_PVT_MEM_CTRL_REG, 3);
481 OUT_RING(ring, 0x08000001); /* SP_VS_PVT_MEM_CTRL_REG */
482 OUT_RELOC(ring, fd3_ctx->vs_pvt_mem, 0, 0); /* SP_VS_PVT_MEM_ADDR_REG */
483 OUT_RING(ring, 0x00000000); /* SP_VS_PVT_MEM_SIZE_REG */
484
485 OUT_PKT0(ring, REG_A3XX_SP_FS_PVT_MEM_CTRL_REG, 3);
486 OUT_RING(ring, 0x08000001); /* SP_FS_PVT_MEM_CTRL_REG */
487 OUT_RELOC(ring, fd3_ctx->fs_pvt_mem, 0, 0); /* SP_FS_PVT_MEM_ADDR_REG */
488 OUT_RING(ring, 0x00000000); /* SP_FS_PVT_MEM_SIZE_REG */
489
490 OUT_PKT0(ring, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL, 1);
491 OUT_RING(ring, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */
492
493 OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
494 OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
495 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
496 A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
497
498 OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 2);
499 OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
500 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
501 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff));
502 OUT_RING(ring, 0x00000000); /* UNKNOWN_20C3 */
503
504 OUT_PKT0(ring, REG_A3XX_GRAS_CL_GB_CLIP_ADJ, 1);
505 OUT_RING(ring, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
506 A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
507
508 OUT_PKT0(ring, REG_A3XX_UNKNOWN_0C81, 1);
509 OUT_RING(ring, 0x00000001); /* UNKNOWN_0C81 */
510
511 OUT_PKT0(ring, REG_A3XX_TPL1_TP_VS_TEX_OFFSET, 1);
512 OUT_RING(ring, A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET(VERT_TEX_OFF) |
513 A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET(VERT_TEX_OFF) |
514 A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ * VERT_TEX_OFF));
515
516 OUT_PKT0(ring, REG_A3XX_TPL1_TP_FS_TEX_OFFSET, 1);
517 OUT_RING(ring, A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET(FRAG_TEX_OFF) |
518 A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET(FRAG_TEX_OFF) |
519 A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ * FRAG_TEX_OFF));
520
521 OUT_PKT0(ring, REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_0, 2);
522 OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_0 */
523 OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_1 */
524
525 OUT_PKT0(ring, REG_A3XX_UNKNOWN_0E43, 1);
526 OUT_RING(ring, 0x00000001); /* UNKNOWN_0E43 */
527
528 OUT_PKT0(ring, REG_A3XX_UNKNOWN_0F03, 1);
529 OUT_RING(ring, 0x00000001); /* UNKNOWN_0F03 */
530
531 OUT_PKT0(ring, REG_A3XX_UNKNOWN_0EE0, 1);
532 OUT_RING(ring, 0x00000003); /* UNKNOWN_0EE0 */
533
534 OUT_PKT0(ring, REG_A3XX_UNKNOWN_0C3D, 1);
535 OUT_RING(ring, 0x00000001); /* UNKNOWN_0C3D */
536
537 OUT_PKT0(ring, REG_A3XX_UNKNOWN_0E00, 1);
538 OUT_RING(ring, 0x00000000); /* UNKNOWN_0E00 */
539
540 OUT_PKT0(ring, REG_A3XX_HLSQ_CONST_VSPRESV_RANGE_REG, 2);
541 OUT_RING(ring, A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY(0) |
542 A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY(0));
543 OUT_RING(ring, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0) |
544 A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0));
545
546 OUT_PKT0(ring, REG_A3XX_UCHE_CACHE_MODE_CONTROL_REG, 1);
547 OUT_RING(ring, 0x00000001); /* UCHE_CACHE_MODE_CONTROL_REG */
548
549 OUT_PKT0(ring, REG_A3XX_VSC_SIZE_ADDRESS, 1);
550 OUT_RELOC(ring, fd3_ctx->vsc_size_mem, 0, 0); /* VSC_SIZE_ADDRESS */
551
552 OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
553 OUT_RING(ring, 0x00000000); /* GRAS_CL_CLIP_CNTL */
554
555 OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2);
556 OUT_RING(ring, 0xffc00010); /* GRAS_SU_POINT_MINMAX */
557 OUT_RING(ring, 0x00000008); /* GRAS_SU_POINT_SIZE */
558
559 OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1);
560 OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */
561
562 OUT_PKT0(ring, REG_A3XX_PA_SC_WINDOW_OFFSET, 1);
563 OUT_RING(ring, A3XX_PA_SC_WINDOW_OFFSET_X(0) |
564 A3XX_PA_SC_WINDOW_OFFSET_Y(0));
565
566 OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4);
567 OUT_RING(ring, 0x00000000); /* RB_BLEND_RED */
568 OUT_RING(ring, 0x00000000); /* RB_BLEND_GREEN */
569 OUT_RING(ring, 0x00000000); /* RB_BLEND_BLUE */
570 OUT_RING(ring, 0x3c0000ff); /* RB_BLEND_ALPHA */
571
572 for (i = 0; i < 6; i++) {
573 OUT_PKT0(ring, REG_A3XX_GRAS_CL_USER_PLANE(i), 4);
574 OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].X */
575 OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Y */
576 OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Z */
577 OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].W */
578 }
579
580 emit_cache_flush(ring);
581 }