1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
4 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * Rob Clark <robclark@freedesktop.org>
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_helpers.h"
33 #include "util/u_format.h"
35 #include "freedreno_resource.h"
38 #include "fd3_blend.h"
39 #include "fd3_context.h"
40 #include "fd3_program.h"
41 #include "fd3_rasterizer.h"
42 #include "fd3_texture.h"
43 #include "fd3_format.h"
46 static const enum adreno_state_block sb
[] = {
47 [SHADER_VERTEX
] = SB_VERT_SHADER
,
48 [SHADER_FRAGMENT
] = SB_FRAG_SHADER
,
51 /* regid: base const register
52 * prsc or dwords: buffer containing constant values
53 * sizedwords: size of const value buffer
56 fd3_emit_const(struct fd_ringbuffer
*ring
, enum shader_t type
,
57 uint32_t regid
, uint32_t offset
, uint32_t sizedwords
,
58 const uint32_t *dwords
, struct pipe_resource
*prsc
)
61 enum adreno_state_src src
;
63 debug_assert((regid
% 4) == 0);
64 debug_assert((sizedwords
% 4) == 0);
74 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + sz
);
75 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(regid
/2) |
76 CP_LOAD_STATE_0_STATE_SRC(src
) |
77 CP_LOAD_STATE_0_STATE_BLOCK(sb
[type
]) |
78 CP_LOAD_STATE_0_NUM_UNIT(sizedwords
/2));
80 struct fd_bo
*bo
= fd_resource(prsc
)->bo
;
81 OUT_RELOC(ring
, bo
, offset
,
82 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
), 0);
84 OUT_RING(ring
, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
85 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
));
86 dwords
= (uint32_t *)&((uint8_t *)dwords
)[offset
];
88 for (i
= 0; i
< sz
; i
++) {
89 OUT_RING(ring
, dwords
[i
]);
94 fd3_emit_const_bo(struct fd_ringbuffer
*ring
, enum shader_t type
, boolean write
,
95 uint32_t regid
, uint32_t num
, struct fd_bo
**bos
, uint32_t *offsets
)
99 debug_assert((regid
% 4) == 0);
100 debug_assert((num
% 4) == 0);
102 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + num
);
103 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(regid
/2) |
104 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
105 CP_LOAD_STATE_0_STATE_BLOCK(sb
[type
]) |
106 CP_LOAD_STATE_0_NUM_UNIT(num
/2));
107 OUT_RING(ring
, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
108 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
));
110 for (i
= 0; i
< num
; i
++) {
113 OUT_RELOCW(ring
, bos
[i
], offsets
[i
], 0, 0);
115 OUT_RELOC(ring
, bos
[i
], offsets
[i
], 0, 0);
118 OUT_RING(ring
, 0xbad00000 | (i
<< 16));
123 #define VERT_TEX_OFF 0
124 #define FRAG_TEX_OFF 16
125 #define BASETABLE_SZ A3XX_MAX_MIP_LEVELS
128 emit_textures(struct fd_context
*ctx
, struct fd_ringbuffer
*ring
,
129 enum adreno_state_block sb
, struct fd_texture_stateobj
*tex
)
131 static const unsigned tex_off
[] = {
132 [SB_VERT_TEX
] = VERT_TEX_OFF
,
133 [SB_FRAG_TEX
] = FRAG_TEX_OFF
,
135 static const enum adreno_state_block mipaddr
[] = {
136 [SB_VERT_TEX
] = SB_VERT_MIPADDR
,
137 [SB_FRAG_TEX
] = SB_FRAG_MIPADDR
,
139 static const uint32_t bcolor_reg
[] = {
140 [SB_VERT_TEX
] = REG_A3XX_TPL1_TP_VS_BORDER_COLOR_BASE_ADDR
,
141 [SB_FRAG_TEX
] = REG_A3XX_TPL1_TP_FS_BORDER_COLOR_BASE_ADDR
,
143 struct fd3_context
*fd3_ctx
= fd3_context(ctx
);
147 u_upload_alloc(fd3_ctx
->border_color_uploader
,
148 0, 2 * PIPE_MAX_SAMPLERS
* BORDERCOLOR_SIZE
, &off
,
149 &fd3_ctx
->border_color_buf
,
152 fd_setup_border_colors(tex
, ptr
, tex_off
[sb
]);
154 if (tex
->num_samplers
> 0) {
155 /* output sampler state: */
156 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + (2 * tex
->num_samplers
));
157 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(tex_off
[sb
]) |
158 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
159 CP_LOAD_STATE_0_STATE_BLOCK(sb
) |
160 CP_LOAD_STATE_0_NUM_UNIT(tex
->num_samplers
));
161 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER
) |
162 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
163 for (i
= 0; i
< tex
->num_samplers
; i
++) {
164 static const struct fd3_sampler_stateobj dummy_sampler
= {};
165 const struct fd3_sampler_stateobj
*sampler
= tex
->samplers
[i
] ?
166 fd3_sampler_stateobj(tex
->samplers
[i
]) :
169 OUT_RING(ring
, sampler
->texsamp0
);
170 OUT_RING(ring
, sampler
->texsamp1
);
174 if (tex
->num_textures
> 0) {
175 /* emit texture state: */
176 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + (4 * tex
->num_textures
));
177 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(tex_off
[sb
]) |
178 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
179 CP_LOAD_STATE_0_STATE_BLOCK(sb
) |
180 CP_LOAD_STATE_0_NUM_UNIT(tex
->num_textures
));
181 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
182 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
183 for (i
= 0; i
< tex
->num_textures
; i
++) {
184 static const struct fd3_pipe_sampler_view dummy_view
= {};
185 const struct fd3_pipe_sampler_view
*view
= tex
->textures
[i
] ?
186 fd3_pipe_sampler_view(tex
->textures
[i
]) :
188 OUT_RING(ring
, view
->texconst0
);
189 OUT_RING(ring
, view
->texconst1
);
190 OUT_RING(ring
, view
->texconst2
|
191 A3XX_TEX_CONST_2_INDX(BASETABLE_SZ
* i
));
192 OUT_RING(ring
, view
->texconst3
);
196 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + (BASETABLE_SZ
* tex
->num_textures
));
197 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ
* tex_off
[sb
]) |
198 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
199 CP_LOAD_STATE_0_STATE_BLOCK(mipaddr
[sb
]) |
200 CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ
* tex
->num_textures
));
201 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
202 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
203 for (i
= 0; i
< tex
->num_textures
; i
++) {
204 static const struct fd3_pipe_sampler_view dummy_view
= {
205 .base
.target
= PIPE_TEXTURE_1D
, /* anything !PIPE_BUFFER */
206 .base
.u
.tex
.first_level
= 1,
208 const struct fd3_pipe_sampler_view
*view
= tex
->textures
[i
] ?
209 fd3_pipe_sampler_view(tex
->textures
[i
]) :
211 struct fd_resource
*rsc
= fd_resource(view
->base
.texture
);
212 unsigned start
= fd_sampler_first_level(&view
->base
);
213 unsigned end
= fd_sampler_last_level(&view
->base
);;
215 for (j
= 0; j
< (end
- start
+ 1); j
++) {
216 struct fd_resource_slice
*slice
=
217 fd_resource_slice(rsc
, j
+ start
);
218 OUT_RELOC(ring
, rsc
->bo
, slice
->offset
, 0, 0);
221 /* pad the remaining entries w/ null: */
222 for (; j
< BASETABLE_SZ
; j
++) {
223 OUT_RING(ring
, 0x00000000);
228 OUT_PKT0(ring
, bcolor_reg
[sb
], 1);
229 OUT_RELOC(ring
, fd_resource(fd3_ctx
->border_color_buf
)->bo
, off
, 0, 0);
231 u_upload_unmap(fd3_ctx
->border_color_uploader
);
234 /* emit texture state for mem->gmem restore operation.. eventually it would
235 * be good to get rid of this and use normal CSO/etc state for more of these
236 * special cases, but for now the compiler is not sufficient..
238 * Also, for using normal state, not quite sure how to handle the special
239 * case format (fd3_gmem_restore_format()) stuff for restoring depth/stencil.
242 fd3_emit_gmem_restore_tex(struct fd_ringbuffer
*ring
,
243 struct pipe_surface
**psurf
,
248 /* output sampler state: */
249 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + 2 * bufs
);
250 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF
) |
251 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
252 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX
) |
253 CP_LOAD_STATE_0_NUM_UNIT(bufs
));
254 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER
) |
255 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
256 for (i
= 0; i
< bufs
; i
++) {
257 OUT_RING(ring
, A3XX_TEX_SAMP_0_XY_MAG(A3XX_TEX_NEAREST
) |
258 A3XX_TEX_SAMP_0_XY_MIN(A3XX_TEX_NEAREST
) |
259 A3XX_TEX_SAMP_0_WRAP_S(A3XX_TEX_CLAMP_TO_EDGE
) |
260 A3XX_TEX_SAMP_0_WRAP_T(A3XX_TEX_CLAMP_TO_EDGE
) |
261 A3XX_TEX_SAMP_0_WRAP_R(A3XX_TEX_REPEAT
));
262 OUT_RING(ring
, 0x00000000);
265 /* emit texture state: */
266 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + 4 * bufs
);
267 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF
) |
268 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
269 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX
) |
270 CP_LOAD_STATE_0_NUM_UNIT(bufs
));
271 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
272 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
273 for (i
= 0; i
< bufs
; i
++) {
275 OUT_RING(ring
, A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D
) |
276 A3XX_TEX_CONST_0_SWIZ_X(A3XX_TEX_ONE
) |
277 A3XX_TEX_CONST_0_SWIZ_Y(A3XX_TEX_ONE
) |
278 A3XX_TEX_CONST_0_SWIZ_Z(A3XX_TEX_ONE
) |
279 A3XX_TEX_CONST_0_SWIZ_W(A3XX_TEX_ONE
));
280 OUT_RING(ring
, 0x00000000);
281 OUT_RING(ring
, A3XX_TEX_CONST_2_INDX(BASETABLE_SZ
* i
));
282 OUT_RING(ring
, 0x00000000);
286 struct fd_resource
*rsc
= fd_resource(psurf
[i
]->texture
);
287 enum pipe_format format
= fd3_gmem_restore_format(psurf
[i
]->format
);
288 /* The restore blit_zs shader expects stencil in sampler 0, and depth
291 if (rsc
->stencil
&& i
== 0) {
293 format
= fd3_gmem_restore_format(rsc
->base
.b
.format
);
296 /* note: PIPE_BUFFER disallowed for surfaces */
297 unsigned lvl
= psurf
[i
]->u
.tex
.level
;
298 struct fd_resource_slice
*slice
= fd_resource_slice(rsc
, lvl
);
300 debug_assert(psurf
[i
]->u
.tex
.first_layer
== psurf
[i
]->u
.tex
.last_layer
);
302 OUT_RING(ring
, A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(format
)) |
303 A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D
) |
304 fd3_tex_swiz(format
, PIPE_SWIZZLE_RED
, PIPE_SWIZZLE_GREEN
,
305 PIPE_SWIZZLE_BLUE
, PIPE_SWIZZLE_ALPHA
));
306 OUT_RING(ring
, A3XX_TEX_CONST_1_FETCHSIZE(TFETCH_DISABLE
) |
307 A3XX_TEX_CONST_1_WIDTH(psurf
[i
]->width
) |
308 A3XX_TEX_CONST_1_HEIGHT(psurf
[i
]->height
));
309 OUT_RING(ring
, A3XX_TEX_CONST_2_PITCH(slice
->pitch
* rsc
->cpp
) |
310 A3XX_TEX_CONST_2_INDX(BASETABLE_SZ
* i
));
311 OUT_RING(ring
, 0x00000000);
315 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + BASETABLE_SZ
* bufs
);
316 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ
* FRAG_TEX_OFF
) |
317 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
318 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_MIPADDR
) |
319 CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ
* bufs
));
320 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
321 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
322 for (i
= 0; i
< bufs
; i
++) {
324 struct fd_resource
*rsc
= fd_resource(psurf
[i
]->texture
);
325 /* Matches above logic for blit_zs shader */
326 if (rsc
->stencil
&& i
== 0)
328 unsigned lvl
= psurf
[i
]->u
.tex
.level
;
329 uint32_t offset
= fd_resource_offset(rsc
, lvl
, psurf
[i
]->u
.tex
.first_layer
);
330 OUT_RELOC(ring
, rsc
->bo
, offset
, 0, 0);
332 OUT_RING(ring
, 0x00000000);
335 /* pad the remaining entries w/ null: */
336 for (j
= 1; j
< BASETABLE_SZ
; j
++) {
337 OUT_RING(ring
, 0x00000000);
343 fd3_emit_vertex_bufs(struct fd_ringbuffer
*ring
, struct fd3_emit
*emit
)
345 int32_t i
, j
, last
= -1;
346 uint32_t total_in
= 0;
347 const struct fd_vertex_state
*vtx
= emit
->vtx
;
348 struct ir3_shader_variant
*vp
= fd3_emit_get_vp(emit
);
349 unsigned vertex_regid
= regid(63, 0);
350 unsigned instance_regid
= regid(63, 0);
351 unsigned vtxcnt_regid
= regid(63, 0);
353 /* Note that sysvals come *after* normal inputs: */
354 for (i
= 0; i
< vp
->inputs_count
; i
++) {
355 if (!vp
->inputs
[i
].compmask
)
357 if (vp
->inputs
[i
].sysval
) {
358 switch(vp
->inputs
[i
].slot
) {
359 case SYSTEM_VALUE_BASE_VERTEX
:
360 /* handled elsewhere */
362 case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
:
363 vertex_regid
= vp
->inputs
[i
].regid
;
365 case SYSTEM_VALUE_INSTANCE_ID
:
366 instance_regid
= vp
->inputs
[i
].regid
;
368 case SYSTEM_VALUE_VERTEX_CNT
:
369 vtxcnt_regid
= vp
->inputs
[i
].regid
;
372 unreachable("invalid system value");
375 } else if (i
< vtx
->vtx
->num_elements
) {
380 for (i
= 0, j
= 0; i
<= last
; i
++) {
381 assert(!vp
->inputs
[i
].sysval
);
382 if (vp
->inputs
[i
].compmask
) {
383 struct pipe_vertex_element
*elem
= &vtx
->vtx
->pipe
[i
];
384 const struct pipe_vertex_buffer
*vb
=
385 &vtx
->vertexbuf
.vb
[elem
->vertex_buffer_index
];
386 struct fd_resource
*rsc
= fd_resource(vb
->buffer
);
387 enum pipe_format pfmt
= elem
->src_format
;
388 enum a3xx_vtx_fmt fmt
= fd3_pipe2vtx(pfmt
);
389 bool switchnext
= (i
!= last
) ||
390 (vertex_regid
!= regid(63, 0)) ||
391 (instance_regid
!= regid(63, 0)) ||
392 (vtxcnt_regid
!= regid(63, 0));
393 bool isint
= util_format_is_pure_integer(pfmt
);
394 uint32_t fs
= util_format_get_blocksize(pfmt
);
396 debug_assert(fmt
!= ~0);
398 OUT_PKT0(ring
, REG_A3XX_VFD_FETCH(j
), 2);
399 OUT_RING(ring
, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs
- 1) |
400 A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vb
->stride
) |
401 COND(switchnext
, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT
) |
402 A3XX_VFD_FETCH_INSTR_0_INDEXCODE(j
) |
403 COND(elem
->instance_divisor
, A3XX_VFD_FETCH_INSTR_0_INSTANCED
) |
404 A3XX_VFD_FETCH_INSTR_0_STEPRATE(MAX2(1, elem
->instance_divisor
)));
405 OUT_RELOC(ring
, rsc
->bo
, vb
->buffer_offset
+ elem
->src_offset
, 0, 0);
407 OUT_PKT0(ring
, REG_A3XX_VFD_DECODE_INSTR(j
), 1);
408 OUT_RING(ring
, A3XX_VFD_DECODE_INSTR_CONSTFILL
|
409 A3XX_VFD_DECODE_INSTR_WRITEMASK(vp
->inputs
[i
].compmask
) |
410 A3XX_VFD_DECODE_INSTR_FORMAT(fmt
) |
411 A3XX_VFD_DECODE_INSTR_SWAP(fd3_pipe2swap(pfmt
)) |
412 A3XX_VFD_DECODE_INSTR_REGID(vp
->inputs
[i
].regid
) |
413 A3XX_VFD_DECODE_INSTR_SHIFTCNT(fs
) |
414 A3XX_VFD_DECODE_INSTR_LASTCOMPVALID
|
415 COND(isint
, A3XX_VFD_DECODE_INSTR_INT
) |
416 COND(switchnext
, A3XX_VFD_DECODE_INSTR_SWITCHNEXT
));
418 total_in
+= vp
->inputs
[i
].ncomp
;
423 /* hw doesn't like to be configured for zero vbo's, it seems: */
425 /* just recycle the shader bo, we just need to point to *something*
428 struct fd_bo
*dummy_vbo
= vp
->bo
;
429 bool switchnext
= (vertex_regid
!= regid(63, 0)) ||
430 (instance_regid
!= regid(63, 0)) ||
431 (vtxcnt_regid
!= regid(63, 0));
433 OUT_PKT0(ring
, REG_A3XX_VFD_FETCH(0), 2);
434 OUT_RING(ring
, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(0) |
435 A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(0) |
436 COND(switchnext
, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT
) |
437 A3XX_VFD_FETCH_INSTR_0_INDEXCODE(0) |
438 A3XX_VFD_FETCH_INSTR_0_STEPRATE(1));
439 OUT_RELOC(ring
, dummy_vbo
, 0, 0, 0);
441 OUT_PKT0(ring
, REG_A3XX_VFD_DECODE_INSTR(0), 1);
442 OUT_RING(ring
, A3XX_VFD_DECODE_INSTR_CONSTFILL
|
443 A3XX_VFD_DECODE_INSTR_WRITEMASK(0x1) |
444 A3XX_VFD_DECODE_INSTR_FORMAT(VFMT_8_UNORM
) |
445 A3XX_VFD_DECODE_INSTR_SWAP(XYZW
) |
446 A3XX_VFD_DECODE_INSTR_REGID(regid(0,0)) |
447 A3XX_VFD_DECODE_INSTR_SHIFTCNT(1) |
448 A3XX_VFD_DECODE_INSTR_LASTCOMPVALID
|
449 COND(switchnext
, A3XX_VFD_DECODE_INSTR_SWITCHNEXT
));
455 OUT_PKT0(ring
, REG_A3XX_VFD_CONTROL_0
, 2);
456 OUT_RING(ring
, A3XX_VFD_CONTROL_0_TOTALATTRTOVS(total_in
) |
457 A3XX_VFD_CONTROL_0_PACKETSIZE(2) |
458 A3XX_VFD_CONTROL_0_STRMDECINSTRCNT(j
) |
459 A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(j
));
460 OUT_RING(ring
, A3XX_VFD_CONTROL_1_MAXSTORAGE(1) | // XXX
461 A3XX_VFD_CONTROL_1_REGID4VTX(vertex_regid
) |
462 A3XX_VFD_CONTROL_1_REGID4INST(instance_regid
));
464 OUT_PKT0(ring
, REG_A3XX_VFD_VS_THREADING_THRESHOLD
, 1);
465 OUT_RING(ring
, A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD(15) |
466 A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT(vtxcnt_regid
));
470 fd3_emit_state(struct fd_context
*ctx
, struct fd_ringbuffer
*ring
,
471 struct fd3_emit
*emit
)
473 struct ir3_shader_variant
*vp
= fd3_emit_get_vp(emit
);
474 struct ir3_shader_variant
*fp
= fd3_emit_get_fp(emit
);
475 uint32_t dirty
= emit
->dirty
;
477 emit_marker(ring
, 5);
479 if (dirty
& FD_DIRTY_SAMPLE_MASK
) {
480 OUT_PKT0(ring
, REG_A3XX_RB_MSAA_CONTROL
, 1);
481 OUT_RING(ring
, A3XX_RB_MSAA_CONTROL_DISABLE
|
482 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE
) |
483 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(ctx
->sample_mask
));
486 if ((dirty
& (FD_DIRTY_ZSA
| FD_DIRTY_PROG
| FD_DIRTY_BLEND_DUAL
)) &&
487 !emit
->key
.binning_pass
) {
488 uint32_t val
= fd3_zsa_stateobj(ctx
->zsa
)->rb_render_control
|
489 fd3_blend_stateobj(ctx
->blend
)->rb_render_control
;
491 val
|= COND(fp
->frag_face
, A3XX_RB_RENDER_CONTROL_FACENESS
);
492 val
|= COND(fp
->frag_coord
, A3XX_RB_RENDER_CONTROL_XCOORD
|
493 A3XX_RB_RENDER_CONTROL_YCOORD
|
494 A3XX_RB_RENDER_CONTROL_ZCOORD
|
495 A3XX_RB_RENDER_CONTROL_WCOORD
);
497 /* I suppose if we needed to (which I don't *think* we need
498 * to), we could emit this for binning pass too. But we
499 * would need to keep a different patch-list for binning
503 OUT_PKT0(ring
, REG_A3XX_RB_RENDER_CONTROL
, 1);
504 OUT_RINGP(ring
, val
, &fd3_context(ctx
)->rbrc_patches
);
507 if (dirty
& (FD_DIRTY_ZSA
| FD_DIRTY_STENCIL_REF
)) {
508 struct fd3_zsa_stateobj
*zsa
= fd3_zsa_stateobj(ctx
->zsa
);
509 struct pipe_stencil_ref
*sr
= &ctx
->stencil_ref
;
511 OUT_PKT0(ring
, REG_A3XX_RB_ALPHA_REF
, 1);
512 OUT_RING(ring
, zsa
->rb_alpha_ref
);
514 OUT_PKT0(ring
, REG_A3XX_RB_STENCIL_CONTROL
, 1);
515 OUT_RING(ring
, zsa
->rb_stencil_control
);
517 OUT_PKT0(ring
, REG_A3XX_RB_STENCILREFMASK
, 2);
518 OUT_RING(ring
, zsa
->rb_stencilrefmask
|
519 A3XX_RB_STENCILREFMASK_STENCILREF(sr
->ref_value
[0]));
520 OUT_RING(ring
, zsa
->rb_stencilrefmask_bf
|
521 A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr
->ref_value
[1]));
524 if (dirty
& (FD_DIRTY_ZSA
| FD_DIRTY_PROG
)) {
525 uint32_t val
= fd3_zsa_stateobj(ctx
->zsa
)->rb_depth_control
;
526 if (fp
->writes_pos
) {
527 val
|= A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z
;
528 val
|= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE
;
531 val
|= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE
;
533 OUT_PKT0(ring
, REG_A3XX_RB_DEPTH_CONTROL
, 1);
537 if (dirty
& FD_DIRTY_RASTERIZER
) {
538 struct fd3_rasterizer_stateobj
*rasterizer
=
539 fd3_rasterizer_stateobj(ctx
->rasterizer
);
541 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_MODE_CONTROL
, 1);
542 OUT_RING(ring
, rasterizer
->gras_su_mode_control
);
544 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_POINT_MINMAX
, 2);
545 OUT_RING(ring
, rasterizer
->gras_su_point_minmax
);
546 OUT_RING(ring
, rasterizer
->gras_su_point_size
);
548 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_POLY_OFFSET_SCALE
, 2);
549 OUT_RING(ring
, rasterizer
->gras_su_poly_offset_scale
);
550 OUT_RING(ring
, rasterizer
->gras_su_poly_offset_offset
);
553 if (dirty
& (FD_DIRTY_RASTERIZER
| FD_DIRTY_PROG
)) {
554 uint32_t val
= fd3_rasterizer_stateobj(ctx
->rasterizer
)
556 val
|= COND(fp
->writes_pos
, A3XX_GRAS_CL_CLIP_CNTL_ZCLIP_DISABLE
);
557 val
|= COND(fp
->frag_coord
, A3XX_GRAS_CL_CLIP_CNTL_ZCOORD
|
558 A3XX_GRAS_CL_CLIP_CNTL_WCOORD
);
559 /* TODO only use if prog doesn't use clipvertex/clipdist */
560 val
|= A3XX_GRAS_CL_CLIP_CNTL_NUM_USER_CLIP_PLANES(
561 MIN2(util_bitcount(ctx
->rasterizer
->clip_plane_enable
), 6));
562 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_CLIP_CNTL
, 1);
566 if (dirty
& (FD_DIRTY_RASTERIZER
| FD_DIRTY_UCP
)) {
567 uint32_t planes
= ctx
->rasterizer
->clip_plane_enable
;
570 while (planes
&& count
< 6) {
571 int i
= ffs(planes
) - 1;
573 planes
&= ~(1U << i
);
575 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_USER_PLANE(count
++), 4);
576 OUT_RING(ring
, fui(ctx
->ucp
.ucp
[i
][0]));
577 OUT_RING(ring
, fui(ctx
->ucp
.ucp
[i
][1]));
578 OUT_RING(ring
, fui(ctx
->ucp
.ucp
[i
][2]));
579 OUT_RING(ring
, fui(ctx
->ucp
.ucp
[i
][3]));
583 /* NOTE: since primitive_restart is not actually part of any
584 * state object, we need to make sure that we always emit
585 * PRIM_VTX_CNTL.. either that or be more clever and detect
589 const struct pipe_draw_info
*info
= emit
->info
;
590 uint32_t val
= fd3_rasterizer_stateobj(ctx
->rasterizer
)
593 if (!emit
->key
.binning_pass
) {
594 uint32_t stride_in_vpc
= align(fp
->total_in
, 4) / 4;
595 if (stride_in_vpc
> 0)
596 stride_in_vpc
= MAX2(stride_in_vpc
, 2);
597 val
|= A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(stride_in_vpc
);
600 if (info
->indexed
&& info
->primitive_restart
) {
601 val
|= A3XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART
;
604 val
|= COND(vp
->writes_psize
, A3XX_PC_PRIM_VTX_CNTL_PSIZE
);
606 OUT_PKT0(ring
, REG_A3XX_PC_PRIM_VTX_CNTL
, 1);
610 if (dirty
& FD_DIRTY_SCISSOR
) {
611 struct pipe_scissor_state
*scissor
= fd_context_get_scissor(ctx
);
613 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL
, 2);
614 OUT_RING(ring
, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(scissor
->minx
) |
615 A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(scissor
->miny
));
616 OUT_RING(ring
, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(scissor
->maxx
- 1) |
617 A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(scissor
->maxy
- 1));
619 ctx
->max_scissor
.minx
= MIN2(ctx
->max_scissor
.minx
, scissor
->minx
);
620 ctx
->max_scissor
.miny
= MIN2(ctx
->max_scissor
.miny
, scissor
->miny
);
621 ctx
->max_scissor
.maxx
= MAX2(ctx
->max_scissor
.maxx
, scissor
->maxx
);
622 ctx
->max_scissor
.maxy
= MAX2(ctx
->max_scissor
.maxy
, scissor
->maxy
);
625 if (dirty
& FD_DIRTY_VIEWPORT
) {
627 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_VPORT_XOFFSET
, 6);
628 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_XOFFSET(ctx
->viewport
.translate
[0] - 0.5));
629 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_XSCALE(ctx
->viewport
.scale
[0]));
630 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_YOFFSET(ctx
->viewport
.translate
[1] - 0.5));
631 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_YSCALE(ctx
->viewport
.scale
[1]));
632 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_ZOFFSET(ctx
->viewport
.translate
[2]));
633 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_ZSCALE(ctx
->viewport
.scale
[2]));
636 if (dirty
& (FD_DIRTY_PROG
| FD_DIRTY_FRAMEBUFFER
| FD_DIRTY_BLEND_DUAL
)) {
637 struct pipe_framebuffer_state
*pfb
= &ctx
->framebuffer
;
638 int nr_cbufs
= pfb
->nr_cbufs
;
639 if (fd3_blend_stateobj(ctx
->blend
)->rb_render_control
&
640 A3XX_RB_RENDER_CONTROL_DUAL_COLOR_IN_ENABLE
)
642 fd3_program_emit(ring
, emit
, nr_cbufs
, pfb
->cbufs
);
645 /* TODO we should not need this or fd_wfi() before emit_constants():
647 OUT_PKT3(ring
, CP_EVENT_WRITE
, 1);
648 OUT_RING(ring
, HLSQ_FLUSH
);
650 if (emit
->prog
== &ctx
->prog
) { /* evil hack to deal sanely with clear path */
651 ir3_emit_consts(vp
, ring
, emit
->info
, dirty
);
652 if (!emit
->key
.binning_pass
)
653 ir3_emit_consts(fp
, ring
, emit
->info
, dirty
);
654 /* mark clean after emitting consts: */
658 if (dirty
& (FD_DIRTY_BLEND
| FD_DIRTY_FRAMEBUFFER
)) {
659 struct fd3_blend_stateobj
*blend
= fd3_blend_stateobj(ctx
->blend
);
662 for (i
= 0; i
< ARRAY_SIZE(blend
->rb_mrt
); i
++) {
663 enum pipe_format format
= pipe_surface_format(ctx
->framebuffer
.cbufs
[i
]);
664 const struct util_format_description
*desc
=
665 util_format_description(format
);
666 bool is_float
= util_format_is_float(format
);
667 bool is_int
= util_format_is_pure_integer(format
);
668 bool has_alpha
= util_format_has_alpha(format
);
669 uint32_t control
= blend
->rb_mrt
[i
].control
;
670 uint32_t blend_control
= blend
->rb_mrt
[i
].blend_control_alpha
;
673 control
&= (A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK
|
674 A3XX_RB_MRT_CONTROL_DITHER_MODE__MASK
);
675 control
|= A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY
);
678 if (format
== PIPE_FORMAT_NONE
)
679 control
&= ~A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK
;
682 blend_control
|= blend
->rb_mrt
[i
].blend_control_rgb
;
684 blend_control
|= blend
->rb_mrt
[i
].blend_control_no_alpha_rgb
;
685 control
&= ~A3XX_RB_MRT_CONTROL_BLEND2
;
688 if (format
&& util_format_get_component_bits(
689 format
, UTIL_FORMAT_COLORSPACE_RGB
, 0) < 8) {
690 const struct pipe_rt_blend_state
*rt
;
691 if (ctx
->blend
->independent_blend_enable
)
692 rt
= &ctx
->blend
->rt
[i
];
694 rt
= &ctx
->blend
->rt
[0];
696 if (!util_format_colormask_full(desc
, rt
->colormask
))
697 control
|= A3XX_RB_MRT_CONTROL_READ_DEST_ENABLE
;
700 OUT_PKT0(ring
, REG_A3XX_RB_MRT_CONTROL(i
), 1);
701 OUT_RING(ring
, control
);
703 OUT_PKT0(ring
, REG_A3XX_RB_MRT_BLEND_CONTROL(i
), 1);
704 OUT_RING(ring
, blend_control
|
705 COND(!is_float
, A3XX_RB_MRT_BLEND_CONTROL_CLAMP_ENABLE
));
709 if (dirty
& FD_DIRTY_BLEND_COLOR
) {
710 struct pipe_blend_color
*bcolor
= &ctx
->blend_color
;
711 OUT_PKT0(ring
, REG_A3XX_RB_BLEND_RED
, 4);
712 OUT_RING(ring
, A3XX_RB_BLEND_RED_UINT(bcolor
->color
[0] * 255.0) |
713 A3XX_RB_BLEND_RED_FLOAT(bcolor
->color
[0]));
714 OUT_RING(ring
, A3XX_RB_BLEND_GREEN_UINT(bcolor
->color
[1] * 255.0) |
715 A3XX_RB_BLEND_GREEN_FLOAT(bcolor
->color
[1]));
716 OUT_RING(ring
, A3XX_RB_BLEND_BLUE_UINT(bcolor
->color
[2] * 255.0) |
717 A3XX_RB_BLEND_BLUE_FLOAT(bcolor
->color
[2]));
718 OUT_RING(ring
, A3XX_RB_BLEND_ALPHA_UINT(bcolor
->color
[3] * 255.0) |
719 A3XX_RB_BLEND_ALPHA_FLOAT(bcolor
->color
[3]));
722 if (dirty
& (FD_DIRTY_VERTTEX
| FD_DIRTY_FRAGTEX
))
725 if (dirty
& FD_DIRTY_VERTTEX
) {
727 emit_textures(ctx
, ring
, SB_VERT_TEX
, &ctx
->verttex
);
729 dirty
&= ~FD_DIRTY_VERTTEX
;
732 if (dirty
& FD_DIRTY_FRAGTEX
) {
734 emit_textures(ctx
, ring
, SB_FRAG_TEX
, &ctx
->fragtex
);
736 dirty
&= ~FD_DIRTY_FRAGTEX
;
739 ctx
->dirty
&= ~dirty
;
742 /* emit setup at begin of new cmdstream buffer (don't rely on previous
743 * state, there could have been a context switch between ioctls):
746 fd3_emit_restore(struct fd_context
*ctx
)
748 struct fd3_context
*fd3_ctx
= fd3_context(ctx
);
749 struct fd_ringbuffer
*ring
= ctx
->ring
;
752 if (ctx
->screen
->gpu_id
== 320) {
753 OUT_PKT3(ring
, CP_REG_RMW
, 3);
754 OUT_RING(ring
, REG_A3XX_RBBM_CLOCK_CTL
);
755 OUT_RING(ring
, 0xfffcffff);
756 OUT_RING(ring
, 0x00000000);
760 OUT_PKT3(ring
, CP_INVALIDATE_STATE
, 1);
761 OUT_RING(ring
, 0x00007fff);
763 OUT_PKT0(ring
, REG_A3XX_SP_VS_PVT_MEM_PARAM_REG
, 3);
764 OUT_RING(ring
, 0x08000001); /* SP_VS_PVT_MEM_CTRL_REG */
765 OUT_RELOC(ring
, fd3_ctx
->vs_pvt_mem
, 0,0,0); /* SP_VS_PVT_MEM_ADDR_REG */
766 OUT_RING(ring
, 0x00000000); /* SP_VS_PVT_MEM_SIZE_REG */
768 OUT_PKT0(ring
, REG_A3XX_SP_FS_PVT_MEM_PARAM_REG
, 3);
769 OUT_RING(ring
, 0x08000001); /* SP_FS_PVT_MEM_CTRL_REG */
770 OUT_RELOC(ring
, fd3_ctx
->fs_pvt_mem
, 0,0,0); /* SP_FS_PVT_MEM_ADDR_REG */
771 OUT_RING(ring
, 0x00000000); /* SP_FS_PVT_MEM_SIZE_REG */
773 OUT_PKT0(ring
, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL
, 1);
774 OUT_RING(ring
, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */
776 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_CONTROL
, 1);
777 OUT_RING(ring
, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
778 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE
) |
779 A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
781 OUT_PKT0(ring
, REG_A3XX_RB_MSAA_CONTROL
, 2);
782 OUT_RING(ring
, A3XX_RB_MSAA_CONTROL_DISABLE
|
783 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE
) |
784 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff));
785 OUT_RING(ring
, 0x00000000); /* RB_ALPHA_REF */
787 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_GB_CLIP_ADJ
, 1);
788 OUT_RING(ring
, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
789 A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
791 OUT_PKT0(ring
, REG_A3XX_GRAS_TSE_DEBUG_ECO
, 1);
792 OUT_RING(ring
, 0x00000001); /* GRAS_TSE_DEBUG_ECO */
794 OUT_PKT0(ring
, REG_A3XX_TPL1_TP_VS_TEX_OFFSET
, 1);
795 OUT_RING(ring
, A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET(VERT_TEX_OFF
) |
796 A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET(VERT_TEX_OFF
) |
797 A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ
* VERT_TEX_OFF
));
799 OUT_PKT0(ring
, REG_A3XX_TPL1_TP_FS_TEX_OFFSET
, 1);
800 OUT_RING(ring
, A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET(FRAG_TEX_OFF
) |
801 A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET(FRAG_TEX_OFF
) |
802 A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ
* FRAG_TEX_OFF
));
804 OUT_PKT0(ring
, REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_0
, 2);
805 OUT_RING(ring
, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_0 */
806 OUT_RING(ring
, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_1 */
808 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0E43
, 1);
809 OUT_RING(ring
, 0x00000001); /* UNKNOWN_0E43 */
811 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0F03
, 1);
812 OUT_RING(ring
, 0x00000001); /* UNKNOWN_0F03 */
814 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0EE0
, 1);
815 OUT_RING(ring
, 0x00000003); /* UNKNOWN_0EE0 */
817 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0C3D
, 1);
818 OUT_RING(ring
, 0x00000001); /* UNKNOWN_0C3D */
820 OUT_PKT0(ring
, REG_A3XX_HLSQ_PERFCOUNTER0_SELECT
, 1);
821 OUT_RING(ring
, 0x00000000); /* HLSQ_PERFCOUNTER0_SELECT */
823 OUT_PKT0(ring
, REG_A3XX_HLSQ_CONST_VSPRESV_RANGE_REG
, 2);
824 OUT_RING(ring
, A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY(0) |
825 A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY(0));
826 OUT_RING(ring
, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0) |
827 A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0));
829 fd3_emit_cache_flush(ctx
, ring
);
831 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_CLIP_CNTL
, 1);
832 OUT_RING(ring
, 0x00000000); /* GRAS_CL_CLIP_CNTL */
834 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_POINT_MINMAX
, 2);
835 OUT_RING(ring
, 0xffc00010); /* GRAS_SU_POINT_MINMAX */
836 OUT_RING(ring
, 0x00000008); /* GRAS_SU_POINT_SIZE */
838 OUT_PKT0(ring
, REG_A3XX_PC_RESTART_INDEX
, 1);
839 OUT_RING(ring
, 0xffffffff); /* PC_RESTART_INDEX */
841 OUT_PKT0(ring
, REG_A3XX_RB_WINDOW_OFFSET
, 1);
842 OUT_RING(ring
, A3XX_RB_WINDOW_OFFSET_X(0) |
843 A3XX_RB_WINDOW_OFFSET_Y(0));
845 OUT_PKT0(ring
, REG_A3XX_RB_BLEND_RED
, 4);
846 OUT_RING(ring
, A3XX_RB_BLEND_RED_UINT(0) |
847 A3XX_RB_BLEND_RED_FLOAT(0.0));
848 OUT_RING(ring
, A3XX_RB_BLEND_GREEN_UINT(0) |
849 A3XX_RB_BLEND_GREEN_FLOAT(0.0));
850 OUT_RING(ring
, A3XX_RB_BLEND_BLUE_UINT(0) |
851 A3XX_RB_BLEND_BLUE_FLOAT(0.0));
852 OUT_RING(ring
, A3XX_RB_BLEND_ALPHA_UINT(0xff) |
853 A3XX_RB_BLEND_ALPHA_FLOAT(1.0));
855 for (i
= 0; i
< 6; i
++) {
856 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_USER_PLANE(i
), 4);
857 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].X */
858 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].Y */
859 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].Z */
860 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].W */
863 OUT_PKT0(ring
, REG_A3XX_PC_VSTREAM_CONTROL
, 1);
864 OUT_RING(ring
, 0x00000000);
866 fd_event_write(ctx
, ring
, CACHE_FLUSH
);
868 if (is_a3xx_p0(ctx
->screen
)) {
869 OUT_PKT3(ring
, CP_DRAW_INDX
, 3);
870 OUT_RING(ring
, 0x00000000);
871 OUT_RING(ring
, DRAW(1, DI_SRC_SEL_AUTO_INDEX
,
872 INDEX_SIZE_IGN
, IGNORE_VISIBILITY
, 0));
873 OUT_RING(ring
, 0); /* NumIndices */
876 OUT_PKT3(ring
, CP_NOP
, 4);
877 OUT_RING(ring
, 0x00000000);
878 OUT_RING(ring
, 0x00000000);
879 OUT_RING(ring
, 0x00000000);
880 OUT_RING(ring
, 0x00000000);
884 ctx
->needs_rb_fbd
= true;
888 fd3_emit_init(struct pipe_context
*pctx
)
890 struct fd_context
*ctx
= fd_context(pctx
);
891 ctx
->emit_const
= fd3_emit_const
;
892 ctx
->emit_const_bo
= fd3_emit_const_bo
;