1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
4 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * Rob Clark <robclark@freedesktop.org>
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_helpers.h"
33 #include "util/u_format.h"
35 #include "freedreno_resource.h"
38 #include "fd3_blend.h"
39 #include "fd3_context.h"
40 #include "fd3_program.h"
41 #include "fd3_rasterizer.h"
42 #include "fd3_texture.h"
43 #include "fd3_format.h"
46 static const enum adreno_state_block sb
[] = {
47 [SHADER_VERTEX
] = SB_VERT_SHADER
,
48 [SHADER_FRAGMENT
] = SB_FRAG_SHADER
,
51 /* regid: base const register
52 * prsc or dwords: buffer containing constant values
53 * sizedwords: size of const value buffer
56 fd3_emit_const(struct fd_ringbuffer
*ring
, enum shader_t type
,
57 uint32_t regid
, uint32_t offset
, uint32_t sizedwords
,
58 const uint32_t *dwords
, struct pipe_resource
*prsc
)
61 enum adreno_state_src src
;
63 debug_assert((regid
% 4) == 0);
64 debug_assert((sizedwords
% 4) == 0);
74 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + sz
);
75 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(regid
/2) |
76 CP_LOAD_STATE_0_STATE_SRC(src
) |
77 CP_LOAD_STATE_0_STATE_BLOCK(sb
[type
]) |
78 CP_LOAD_STATE_0_NUM_UNIT(sizedwords
/2));
80 struct fd_bo
*bo
= fd_resource(prsc
)->bo
;
81 OUT_RELOC(ring
, bo
, offset
,
82 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
), 0);
84 OUT_RING(ring
, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
85 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
));
86 dwords
= (uint32_t *)&((uint8_t *)dwords
)[offset
];
88 for (i
= 0; i
< sz
; i
++) {
89 OUT_RING(ring
, dwords
[i
]);
94 fd3_emit_const_bo(struct fd_ringbuffer
*ring
, enum shader_t type
, boolean write
,
95 uint32_t regid
, uint32_t num
, struct fd_bo
**bos
, uint32_t *offsets
)
99 debug_assert((regid
% 4) == 0);
100 debug_assert((num
% 4) == 0);
102 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + num
);
103 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(regid
/2) |
104 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
105 CP_LOAD_STATE_0_STATE_BLOCK(sb
[type
]) |
106 CP_LOAD_STATE_0_NUM_UNIT(num
/2));
107 OUT_RING(ring
, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
108 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
));
110 for (i
= 0; i
< num
; i
++) {
113 OUT_RELOCW(ring
, bos
[i
], offsets
[i
], 0, 0);
115 OUT_RELOC(ring
, bos
[i
], offsets
[i
], 0, 0);
118 OUT_RING(ring
, 0xbad00000 | (i
<< 16));
123 #define VERT_TEX_OFF 0
124 #define FRAG_TEX_OFF 16
125 #define BASETABLE_SZ A3XX_MAX_MIP_LEVELS
128 emit_textures(struct fd_context
*ctx
, struct fd_ringbuffer
*ring
,
129 enum adreno_state_block sb
, struct fd_texture_stateobj
*tex
)
131 static const unsigned tex_off
[] = {
132 [SB_VERT_TEX
] = VERT_TEX_OFF
,
133 [SB_FRAG_TEX
] = FRAG_TEX_OFF
,
135 static const enum adreno_state_block mipaddr
[] = {
136 [SB_VERT_TEX
] = SB_VERT_MIPADDR
,
137 [SB_FRAG_TEX
] = SB_FRAG_MIPADDR
,
139 static const uint32_t bcolor_reg
[] = {
140 [SB_VERT_TEX
] = REG_A3XX_TPL1_TP_VS_BORDER_COLOR_BASE_ADDR
,
141 [SB_FRAG_TEX
] = REG_A3XX_TPL1_TP_FS_BORDER_COLOR_BASE_ADDR
,
143 struct fd3_context
*fd3_ctx
= fd3_context(ctx
);
147 u_upload_alloc(fd3_ctx
->border_color_uploader
,
148 0, BORDER_COLOR_UPLOAD_SIZE
,
149 BORDER_COLOR_UPLOAD_SIZE
, &off
,
150 &fd3_ctx
->border_color_buf
,
153 fd_setup_border_colors(tex
, ptr
, tex_off
[sb
]);
155 if (tex
->num_samplers
> 0) {
156 /* output sampler state: */
157 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + (2 * tex
->num_samplers
));
158 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(tex_off
[sb
]) |
159 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
160 CP_LOAD_STATE_0_STATE_BLOCK(sb
) |
161 CP_LOAD_STATE_0_NUM_UNIT(tex
->num_samplers
));
162 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER
) |
163 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
164 for (i
= 0; i
< tex
->num_samplers
; i
++) {
165 static const struct fd3_sampler_stateobj dummy_sampler
= {};
166 const struct fd3_sampler_stateobj
*sampler
= tex
->samplers
[i
] ?
167 fd3_sampler_stateobj(tex
->samplers
[i
]) :
170 OUT_RING(ring
, sampler
->texsamp0
);
171 OUT_RING(ring
, sampler
->texsamp1
);
175 if (tex
->num_textures
> 0) {
176 /* emit texture state: */
177 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + (4 * tex
->num_textures
));
178 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(tex_off
[sb
]) |
179 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
180 CP_LOAD_STATE_0_STATE_BLOCK(sb
) |
181 CP_LOAD_STATE_0_NUM_UNIT(tex
->num_textures
));
182 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
183 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
184 for (i
= 0; i
< tex
->num_textures
; i
++) {
185 static const struct fd3_pipe_sampler_view dummy_view
= {};
186 const struct fd3_pipe_sampler_view
*view
= tex
->textures
[i
] ?
187 fd3_pipe_sampler_view(tex
->textures
[i
]) :
189 OUT_RING(ring
, view
->texconst0
);
190 OUT_RING(ring
, view
->texconst1
);
191 OUT_RING(ring
, view
->texconst2
|
192 A3XX_TEX_CONST_2_INDX(BASETABLE_SZ
* i
));
193 OUT_RING(ring
, view
->texconst3
);
197 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + (BASETABLE_SZ
* tex
->num_textures
));
198 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ
* tex_off
[sb
]) |
199 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
200 CP_LOAD_STATE_0_STATE_BLOCK(mipaddr
[sb
]) |
201 CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ
* tex
->num_textures
));
202 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
203 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
204 for (i
= 0; i
< tex
->num_textures
; i
++) {
205 static const struct fd3_pipe_sampler_view dummy_view
= {
206 .base
.target
= PIPE_TEXTURE_1D
, /* anything !PIPE_BUFFER */
207 .base
.u
.tex
.first_level
= 1,
209 const struct fd3_pipe_sampler_view
*view
= tex
->textures
[i
] ?
210 fd3_pipe_sampler_view(tex
->textures
[i
]) :
212 struct fd_resource
*rsc
= fd_resource(view
->base
.texture
);
213 if (rsc
&& rsc
->base
.b
.target
== PIPE_BUFFER
) {
214 OUT_RELOC(ring
, rsc
->bo
, view
->base
.u
.buf
.first_element
*
215 util_format_get_blocksize(view
->base
.format
), 0, 0);
218 unsigned start
= fd_sampler_first_level(&view
->base
);
219 unsigned end
= fd_sampler_last_level(&view
->base
);;
221 for (j
= 0; j
< (end
- start
+ 1); j
++) {
222 struct fd_resource_slice
*slice
=
223 fd_resource_slice(rsc
, j
+ start
);
224 OUT_RELOC(ring
, rsc
->bo
, slice
->offset
, 0, 0);
228 /* pad the remaining entries w/ null: */
229 for (; j
< BASETABLE_SZ
; j
++) {
230 OUT_RING(ring
, 0x00000000);
235 OUT_PKT0(ring
, bcolor_reg
[sb
], 1);
236 OUT_RELOC(ring
, fd_resource(fd3_ctx
->border_color_buf
)->bo
, off
, 0, 0);
238 u_upload_unmap(fd3_ctx
->border_color_uploader
);
241 /* emit texture state for mem->gmem restore operation.. eventually it would
242 * be good to get rid of this and use normal CSO/etc state for more of these
243 * special cases, but for now the compiler is not sufficient..
245 * Also, for using normal state, not quite sure how to handle the special
246 * case format (fd3_gmem_restore_format()) stuff for restoring depth/stencil.
249 fd3_emit_gmem_restore_tex(struct fd_ringbuffer
*ring
,
250 struct pipe_surface
**psurf
,
255 /* output sampler state: */
256 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + 2 * bufs
);
257 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF
) |
258 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
259 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX
) |
260 CP_LOAD_STATE_0_NUM_UNIT(bufs
));
261 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER
) |
262 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
263 for (i
= 0; i
< bufs
; i
++) {
264 OUT_RING(ring
, A3XX_TEX_SAMP_0_XY_MAG(A3XX_TEX_NEAREST
) |
265 A3XX_TEX_SAMP_0_XY_MIN(A3XX_TEX_NEAREST
) |
266 A3XX_TEX_SAMP_0_WRAP_S(A3XX_TEX_CLAMP_TO_EDGE
) |
267 A3XX_TEX_SAMP_0_WRAP_T(A3XX_TEX_CLAMP_TO_EDGE
) |
268 A3XX_TEX_SAMP_0_WRAP_R(A3XX_TEX_REPEAT
));
269 OUT_RING(ring
, 0x00000000);
272 /* emit texture state: */
273 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + 4 * bufs
);
274 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF
) |
275 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
276 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX
) |
277 CP_LOAD_STATE_0_NUM_UNIT(bufs
));
278 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
279 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
280 for (i
= 0; i
< bufs
; i
++) {
282 OUT_RING(ring
, A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D
) |
283 A3XX_TEX_CONST_0_SWIZ_X(A3XX_TEX_ONE
) |
284 A3XX_TEX_CONST_0_SWIZ_Y(A3XX_TEX_ONE
) |
285 A3XX_TEX_CONST_0_SWIZ_Z(A3XX_TEX_ONE
) |
286 A3XX_TEX_CONST_0_SWIZ_W(A3XX_TEX_ONE
));
287 OUT_RING(ring
, 0x00000000);
288 OUT_RING(ring
, A3XX_TEX_CONST_2_INDX(BASETABLE_SZ
* i
));
289 OUT_RING(ring
, 0x00000000);
293 struct fd_resource
*rsc
= fd_resource(psurf
[i
]->texture
);
294 enum pipe_format format
= fd3_gmem_restore_format(psurf
[i
]->format
);
295 /* The restore blit_zs shader expects stencil in sampler 0, and depth
298 if (rsc
->stencil
&& i
== 0) {
300 format
= fd3_gmem_restore_format(rsc
->base
.b
.format
);
303 /* note: PIPE_BUFFER disallowed for surfaces */
304 unsigned lvl
= psurf
[i
]->u
.tex
.level
;
305 struct fd_resource_slice
*slice
= fd_resource_slice(rsc
, lvl
);
307 debug_assert(psurf
[i
]->u
.tex
.first_layer
== psurf
[i
]->u
.tex
.last_layer
);
309 OUT_RING(ring
, A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(format
)) |
310 A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D
) |
311 fd3_tex_swiz(format
, PIPE_SWIZZLE_RED
, PIPE_SWIZZLE_GREEN
,
312 PIPE_SWIZZLE_BLUE
, PIPE_SWIZZLE_ALPHA
));
313 OUT_RING(ring
, A3XX_TEX_CONST_1_FETCHSIZE(TFETCH_DISABLE
) |
314 A3XX_TEX_CONST_1_WIDTH(psurf
[i
]->width
) |
315 A3XX_TEX_CONST_1_HEIGHT(psurf
[i
]->height
));
316 OUT_RING(ring
, A3XX_TEX_CONST_2_PITCH(slice
->pitch
* rsc
->cpp
) |
317 A3XX_TEX_CONST_2_INDX(BASETABLE_SZ
* i
));
318 OUT_RING(ring
, 0x00000000);
322 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + BASETABLE_SZ
* bufs
);
323 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ
* FRAG_TEX_OFF
) |
324 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
325 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_MIPADDR
) |
326 CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ
* bufs
));
327 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
328 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
329 for (i
= 0; i
< bufs
; i
++) {
331 struct fd_resource
*rsc
= fd_resource(psurf
[i
]->texture
);
332 /* Matches above logic for blit_zs shader */
333 if (rsc
->stencil
&& i
== 0)
335 unsigned lvl
= psurf
[i
]->u
.tex
.level
;
336 uint32_t offset
= fd_resource_offset(rsc
, lvl
, psurf
[i
]->u
.tex
.first_layer
);
337 OUT_RELOC(ring
, rsc
->bo
, offset
, 0, 0);
339 OUT_RING(ring
, 0x00000000);
342 /* pad the remaining entries w/ null: */
343 for (j
= 1; j
< BASETABLE_SZ
; j
++) {
344 OUT_RING(ring
, 0x00000000);
350 fd3_emit_vertex_bufs(struct fd_ringbuffer
*ring
, struct fd3_emit
*emit
)
352 int32_t i
, j
, last
= -1;
353 uint32_t total_in
= 0;
354 const struct fd_vertex_state
*vtx
= emit
->vtx
;
355 struct ir3_shader_variant
*vp
= fd3_emit_get_vp(emit
);
356 unsigned vertex_regid
= regid(63, 0);
357 unsigned instance_regid
= regid(63, 0);
358 unsigned vtxcnt_regid
= regid(63, 0);
360 /* Note that sysvals come *after* normal inputs: */
361 for (i
= 0; i
< vp
->inputs_count
; i
++) {
362 if (!vp
->inputs
[i
].compmask
)
364 if (vp
->inputs
[i
].sysval
) {
365 switch(vp
->inputs
[i
].slot
) {
366 case SYSTEM_VALUE_BASE_VERTEX
:
367 /* handled elsewhere */
369 case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
:
370 vertex_regid
= vp
->inputs
[i
].regid
;
372 case SYSTEM_VALUE_INSTANCE_ID
:
373 instance_regid
= vp
->inputs
[i
].regid
;
375 case SYSTEM_VALUE_VERTEX_CNT
:
376 vtxcnt_regid
= vp
->inputs
[i
].regid
;
379 unreachable("invalid system value");
382 } else if (i
< vtx
->vtx
->num_elements
) {
387 for (i
= 0, j
= 0; i
<= last
; i
++) {
388 assert(!vp
->inputs
[i
].sysval
);
389 if (vp
->inputs
[i
].compmask
) {
390 struct pipe_vertex_element
*elem
= &vtx
->vtx
->pipe
[i
];
391 const struct pipe_vertex_buffer
*vb
=
392 &vtx
->vertexbuf
.vb
[elem
->vertex_buffer_index
];
393 struct fd_resource
*rsc
= fd_resource(vb
->buffer
);
394 enum pipe_format pfmt
= elem
->src_format
;
395 enum a3xx_vtx_fmt fmt
= fd3_pipe2vtx(pfmt
);
396 bool switchnext
= (i
!= last
) ||
397 (vertex_regid
!= regid(63, 0)) ||
398 (instance_regid
!= regid(63, 0)) ||
399 (vtxcnt_regid
!= regid(63, 0));
400 bool isint
= util_format_is_pure_integer(pfmt
);
401 uint32_t fs
= util_format_get_blocksize(pfmt
);
403 debug_assert(fmt
!= ~0);
405 OUT_PKT0(ring
, REG_A3XX_VFD_FETCH(j
), 2);
406 OUT_RING(ring
, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs
- 1) |
407 A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vb
->stride
) |
408 COND(switchnext
, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT
) |
409 A3XX_VFD_FETCH_INSTR_0_INDEXCODE(j
) |
410 COND(elem
->instance_divisor
, A3XX_VFD_FETCH_INSTR_0_INSTANCED
) |
411 A3XX_VFD_FETCH_INSTR_0_STEPRATE(MAX2(1, elem
->instance_divisor
)));
412 OUT_RELOC(ring
, rsc
->bo
, vb
->buffer_offset
+ elem
->src_offset
, 0, 0);
414 OUT_PKT0(ring
, REG_A3XX_VFD_DECODE_INSTR(j
), 1);
415 OUT_RING(ring
, A3XX_VFD_DECODE_INSTR_CONSTFILL
|
416 A3XX_VFD_DECODE_INSTR_WRITEMASK(vp
->inputs
[i
].compmask
) |
417 A3XX_VFD_DECODE_INSTR_FORMAT(fmt
) |
418 A3XX_VFD_DECODE_INSTR_SWAP(fd3_pipe2swap(pfmt
)) |
419 A3XX_VFD_DECODE_INSTR_REGID(vp
->inputs
[i
].regid
) |
420 A3XX_VFD_DECODE_INSTR_SHIFTCNT(fs
) |
421 A3XX_VFD_DECODE_INSTR_LASTCOMPVALID
|
422 COND(isint
, A3XX_VFD_DECODE_INSTR_INT
) |
423 COND(switchnext
, A3XX_VFD_DECODE_INSTR_SWITCHNEXT
));
425 total_in
+= vp
->inputs
[i
].ncomp
;
430 /* hw doesn't like to be configured for zero vbo's, it seems: */
432 /* just recycle the shader bo, we just need to point to *something*
435 struct fd_bo
*dummy_vbo
= vp
->bo
;
436 bool switchnext
= (vertex_regid
!= regid(63, 0)) ||
437 (instance_regid
!= regid(63, 0)) ||
438 (vtxcnt_regid
!= regid(63, 0));
440 OUT_PKT0(ring
, REG_A3XX_VFD_FETCH(0), 2);
441 OUT_RING(ring
, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(0) |
442 A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(0) |
443 COND(switchnext
, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT
) |
444 A3XX_VFD_FETCH_INSTR_0_INDEXCODE(0) |
445 A3XX_VFD_FETCH_INSTR_0_STEPRATE(1));
446 OUT_RELOC(ring
, dummy_vbo
, 0, 0, 0);
448 OUT_PKT0(ring
, REG_A3XX_VFD_DECODE_INSTR(0), 1);
449 OUT_RING(ring
, A3XX_VFD_DECODE_INSTR_CONSTFILL
|
450 A3XX_VFD_DECODE_INSTR_WRITEMASK(0x1) |
451 A3XX_VFD_DECODE_INSTR_FORMAT(VFMT_8_UNORM
) |
452 A3XX_VFD_DECODE_INSTR_SWAP(XYZW
) |
453 A3XX_VFD_DECODE_INSTR_REGID(regid(0,0)) |
454 A3XX_VFD_DECODE_INSTR_SHIFTCNT(1) |
455 A3XX_VFD_DECODE_INSTR_LASTCOMPVALID
|
456 COND(switchnext
, A3XX_VFD_DECODE_INSTR_SWITCHNEXT
));
462 OUT_PKT0(ring
, REG_A3XX_VFD_CONTROL_0
, 2);
463 OUT_RING(ring
, A3XX_VFD_CONTROL_0_TOTALATTRTOVS(total_in
) |
464 A3XX_VFD_CONTROL_0_PACKETSIZE(2) |
465 A3XX_VFD_CONTROL_0_STRMDECINSTRCNT(j
) |
466 A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(j
));
467 OUT_RING(ring
, A3XX_VFD_CONTROL_1_MAXSTORAGE(1) | // XXX
468 A3XX_VFD_CONTROL_1_REGID4VTX(vertex_regid
) |
469 A3XX_VFD_CONTROL_1_REGID4INST(instance_regid
));
471 OUT_PKT0(ring
, REG_A3XX_VFD_VS_THREADING_THRESHOLD
, 1);
472 OUT_RING(ring
, A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD(15) |
473 A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT(vtxcnt_regid
));
477 fd3_emit_state(struct fd_context
*ctx
, struct fd_ringbuffer
*ring
,
478 struct fd3_emit
*emit
)
480 struct ir3_shader_variant
*vp
= fd3_emit_get_vp(emit
);
481 struct ir3_shader_variant
*fp
= fd3_emit_get_fp(emit
);
482 uint32_t dirty
= emit
->dirty
;
484 emit_marker(ring
, 5);
486 if (dirty
& FD_DIRTY_SAMPLE_MASK
) {
487 OUT_PKT0(ring
, REG_A3XX_RB_MSAA_CONTROL
, 1);
488 OUT_RING(ring
, A3XX_RB_MSAA_CONTROL_DISABLE
|
489 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE
) |
490 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(ctx
->sample_mask
));
493 if ((dirty
& (FD_DIRTY_ZSA
| FD_DIRTY_PROG
| FD_DIRTY_BLEND_DUAL
)) &&
494 !emit
->key
.binning_pass
) {
495 uint32_t val
= fd3_zsa_stateobj(ctx
->zsa
)->rb_render_control
|
496 fd3_blend_stateobj(ctx
->blend
)->rb_render_control
;
498 val
|= COND(fp
->frag_face
, A3XX_RB_RENDER_CONTROL_FACENESS
);
499 val
|= COND(fp
->frag_coord
, A3XX_RB_RENDER_CONTROL_XCOORD
|
500 A3XX_RB_RENDER_CONTROL_YCOORD
|
501 A3XX_RB_RENDER_CONTROL_ZCOORD
|
502 A3XX_RB_RENDER_CONTROL_WCOORD
);
504 /* I suppose if we needed to (which I don't *think* we need
505 * to), we could emit this for binning pass too. But we
506 * would need to keep a different patch-list for binning
510 OUT_PKT0(ring
, REG_A3XX_RB_RENDER_CONTROL
, 1);
511 OUT_RINGP(ring
, val
, &fd3_context(ctx
)->rbrc_patches
);
514 if (dirty
& (FD_DIRTY_ZSA
| FD_DIRTY_STENCIL_REF
)) {
515 struct fd3_zsa_stateobj
*zsa
= fd3_zsa_stateobj(ctx
->zsa
);
516 struct pipe_stencil_ref
*sr
= &ctx
->stencil_ref
;
518 OUT_PKT0(ring
, REG_A3XX_RB_ALPHA_REF
, 1);
519 OUT_RING(ring
, zsa
->rb_alpha_ref
);
521 OUT_PKT0(ring
, REG_A3XX_RB_STENCIL_CONTROL
, 1);
522 OUT_RING(ring
, zsa
->rb_stencil_control
);
524 OUT_PKT0(ring
, REG_A3XX_RB_STENCILREFMASK
, 2);
525 OUT_RING(ring
, zsa
->rb_stencilrefmask
|
526 A3XX_RB_STENCILREFMASK_STENCILREF(sr
->ref_value
[0]));
527 OUT_RING(ring
, zsa
->rb_stencilrefmask_bf
|
528 A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr
->ref_value
[1]));
531 if (dirty
& (FD_DIRTY_ZSA
| FD_DIRTY_PROG
)) {
532 uint32_t val
= fd3_zsa_stateobj(ctx
->zsa
)->rb_depth_control
;
533 if (fp
->writes_pos
) {
534 val
|= A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z
;
535 val
|= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE
;
538 val
|= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE
;
540 OUT_PKT0(ring
, REG_A3XX_RB_DEPTH_CONTROL
, 1);
544 if (dirty
& FD_DIRTY_RASTERIZER
) {
545 struct fd3_rasterizer_stateobj
*rasterizer
=
546 fd3_rasterizer_stateobj(ctx
->rasterizer
);
548 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_MODE_CONTROL
, 1);
549 OUT_RING(ring
, rasterizer
->gras_su_mode_control
);
551 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_POINT_MINMAX
, 2);
552 OUT_RING(ring
, rasterizer
->gras_su_point_minmax
);
553 OUT_RING(ring
, rasterizer
->gras_su_point_size
);
555 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_POLY_OFFSET_SCALE
, 2);
556 OUT_RING(ring
, rasterizer
->gras_su_poly_offset_scale
);
557 OUT_RING(ring
, rasterizer
->gras_su_poly_offset_offset
);
560 if (dirty
& (FD_DIRTY_RASTERIZER
| FD_DIRTY_PROG
)) {
561 uint32_t val
= fd3_rasterizer_stateobj(ctx
->rasterizer
)
563 val
|= COND(fp
->writes_pos
, A3XX_GRAS_CL_CLIP_CNTL_ZCLIP_DISABLE
);
564 val
|= COND(fp
->frag_coord
, A3XX_GRAS_CL_CLIP_CNTL_ZCOORD
|
565 A3XX_GRAS_CL_CLIP_CNTL_WCOORD
);
566 /* TODO only use if prog doesn't use clipvertex/clipdist */
567 val
|= A3XX_GRAS_CL_CLIP_CNTL_NUM_USER_CLIP_PLANES(
568 MIN2(util_bitcount(ctx
->rasterizer
->clip_plane_enable
), 6));
569 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_CLIP_CNTL
, 1);
573 if (dirty
& (FD_DIRTY_RASTERIZER
| FD_DIRTY_UCP
)) {
574 uint32_t planes
= ctx
->rasterizer
->clip_plane_enable
;
577 while (planes
&& count
< 6) {
578 int i
= ffs(planes
) - 1;
580 planes
&= ~(1U << i
);
582 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_USER_PLANE(count
++), 4);
583 OUT_RING(ring
, fui(ctx
->ucp
.ucp
[i
][0]));
584 OUT_RING(ring
, fui(ctx
->ucp
.ucp
[i
][1]));
585 OUT_RING(ring
, fui(ctx
->ucp
.ucp
[i
][2]));
586 OUT_RING(ring
, fui(ctx
->ucp
.ucp
[i
][3]));
590 /* NOTE: since primitive_restart is not actually part of any
591 * state object, we need to make sure that we always emit
592 * PRIM_VTX_CNTL.. either that or be more clever and detect
596 const struct pipe_draw_info
*info
= emit
->info
;
597 uint32_t val
= fd3_rasterizer_stateobj(ctx
->rasterizer
)
600 if (!emit
->key
.binning_pass
) {
601 uint32_t stride_in_vpc
= align(fp
->total_in
, 4) / 4;
602 if (stride_in_vpc
> 0)
603 stride_in_vpc
= MAX2(stride_in_vpc
, 2);
604 val
|= A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(stride_in_vpc
);
607 if (info
->indexed
&& info
->primitive_restart
) {
608 val
|= A3XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART
;
611 val
|= COND(vp
->writes_psize
, A3XX_PC_PRIM_VTX_CNTL_PSIZE
);
613 OUT_PKT0(ring
, REG_A3XX_PC_PRIM_VTX_CNTL
, 1);
617 if (dirty
& FD_DIRTY_SCISSOR
) {
618 struct pipe_scissor_state
*scissor
= fd_context_get_scissor(ctx
);
620 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL
, 2);
621 OUT_RING(ring
, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(scissor
->minx
) |
622 A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(scissor
->miny
));
623 OUT_RING(ring
, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(scissor
->maxx
- 1) |
624 A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(scissor
->maxy
- 1));
626 ctx
->max_scissor
.minx
= MIN2(ctx
->max_scissor
.minx
, scissor
->minx
);
627 ctx
->max_scissor
.miny
= MIN2(ctx
->max_scissor
.miny
, scissor
->miny
);
628 ctx
->max_scissor
.maxx
= MAX2(ctx
->max_scissor
.maxx
, scissor
->maxx
);
629 ctx
->max_scissor
.maxy
= MAX2(ctx
->max_scissor
.maxy
, scissor
->maxy
);
632 if (dirty
& FD_DIRTY_VIEWPORT
) {
634 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_VPORT_XOFFSET
, 6);
635 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_XOFFSET(ctx
->viewport
.translate
[0] - 0.5));
636 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_XSCALE(ctx
->viewport
.scale
[0]));
637 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_YOFFSET(ctx
->viewport
.translate
[1] - 0.5));
638 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_YSCALE(ctx
->viewport
.scale
[1]));
639 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_ZOFFSET(ctx
->viewport
.translate
[2]));
640 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_ZSCALE(ctx
->viewport
.scale
[2]));
643 if (dirty
& (FD_DIRTY_PROG
| FD_DIRTY_FRAMEBUFFER
| FD_DIRTY_BLEND_DUAL
)) {
644 struct pipe_framebuffer_state
*pfb
= &ctx
->framebuffer
;
645 int nr_cbufs
= pfb
->nr_cbufs
;
646 if (fd3_blend_stateobj(ctx
->blend
)->rb_render_control
&
647 A3XX_RB_RENDER_CONTROL_DUAL_COLOR_IN_ENABLE
)
649 fd3_program_emit(ring
, emit
, nr_cbufs
, pfb
->cbufs
);
652 /* TODO we should not need this or fd_wfi() before emit_constants():
654 OUT_PKT3(ring
, CP_EVENT_WRITE
, 1);
655 OUT_RING(ring
, HLSQ_FLUSH
);
657 if (emit
->prog
== &ctx
->prog
) { /* evil hack to deal sanely with clear path */
658 ir3_emit_consts(vp
, ring
, emit
->info
, dirty
);
659 if (!emit
->key
.binning_pass
)
660 ir3_emit_consts(fp
, ring
, emit
->info
, dirty
);
661 /* mark clean after emitting consts: */
665 if (dirty
& (FD_DIRTY_BLEND
| FD_DIRTY_FRAMEBUFFER
)) {
666 struct fd3_blend_stateobj
*blend
= fd3_blend_stateobj(ctx
->blend
);
669 for (i
= 0; i
< ARRAY_SIZE(blend
->rb_mrt
); i
++) {
670 enum pipe_format format
= pipe_surface_format(ctx
->framebuffer
.cbufs
[i
]);
671 const struct util_format_description
*desc
=
672 util_format_description(format
);
673 bool is_float
= util_format_is_float(format
);
674 bool is_int
= util_format_is_pure_integer(format
);
675 bool has_alpha
= util_format_has_alpha(format
);
676 uint32_t control
= blend
->rb_mrt
[i
].control
;
677 uint32_t blend_control
= blend
->rb_mrt
[i
].blend_control_alpha
;
680 control
&= (A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK
|
681 A3XX_RB_MRT_CONTROL_DITHER_MODE__MASK
);
682 control
|= A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY
);
685 if (format
== PIPE_FORMAT_NONE
)
686 control
&= ~A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK
;
689 blend_control
|= blend
->rb_mrt
[i
].blend_control_rgb
;
691 blend_control
|= blend
->rb_mrt
[i
].blend_control_no_alpha_rgb
;
692 control
&= ~A3XX_RB_MRT_CONTROL_BLEND2
;
695 if (format
&& util_format_get_component_bits(
696 format
, UTIL_FORMAT_COLORSPACE_RGB
, 0) < 8) {
697 const struct pipe_rt_blend_state
*rt
;
698 if (ctx
->blend
->independent_blend_enable
)
699 rt
= &ctx
->blend
->rt
[i
];
701 rt
= &ctx
->blend
->rt
[0];
703 if (!util_format_colormask_full(desc
, rt
->colormask
))
704 control
|= A3XX_RB_MRT_CONTROL_READ_DEST_ENABLE
;
707 OUT_PKT0(ring
, REG_A3XX_RB_MRT_CONTROL(i
), 1);
708 OUT_RING(ring
, control
);
710 OUT_PKT0(ring
, REG_A3XX_RB_MRT_BLEND_CONTROL(i
), 1);
711 OUT_RING(ring
, blend_control
|
712 COND(!is_float
, A3XX_RB_MRT_BLEND_CONTROL_CLAMP_ENABLE
));
716 if (dirty
& FD_DIRTY_BLEND_COLOR
) {
717 struct pipe_blend_color
*bcolor
= &ctx
->blend_color
;
718 OUT_PKT0(ring
, REG_A3XX_RB_BLEND_RED
, 4);
719 OUT_RING(ring
, A3XX_RB_BLEND_RED_UINT(bcolor
->color
[0] * 255.0) |
720 A3XX_RB_BLEND_RED_FLOAT(bcolor
->color
[0]));
721 OUT_RING(ring
, A3XX_RB_BLEND_GREEN_UINT(bcolor
->color
[1] * 255.0) |
722 A3XX_RB_BLEND_GREEN_FLOAT(bcolor
->color
[1]));
723 OUT_RING(ring
, A3XX_RB_BLEND_BLUE_UINT(bcolor
->color
[2] * 255.0) |
724 A3XX_RB_BLEND_BLUE_FLOAT(bcolor
->color
[2]));
725 OUT_RING(ring
, A3XX_RB_BLEND_ALPHA_UINT(bcolor
->color
[3] * 255.0) |
726 A3XX_RB_BLEND_ALPHA_FLOAT(bcolor
->color
[3]));
729 if (dirty
& (FD_DIRTY_VERTTEX
| FD_DIRTY_FRAGTEX
))
732 if (dirty
& FD_DIRTY_VERTTEX
) {
734 emit_textures(ctx
, ring
, SB_VERT_TEX
, &ctx
->verttex
);
736 dirty
&= ~FD_DIRTY_VERTTEX
;
739 if (dirty
& FD_DIRTY_FRAGTEX
) {
741 emit_textures(ctx
, ring
, SB_FRAG_TEX
, &ctx
->fragtex
);
743 dirty
&= ~FD_DIRTY_FRAGTEX
;
746 ctx
->dirty
&= ~dirty
;
749 /* emit setup at begin of new cmdstream buffer (don't rely on previous
750 * state, there could have been a context switch between ioctls):
753 fd3_emit_restore(struct fd_context
*ctx
)
755 struct fd3_context
*fd3_ctx
= fd3_context(ctx
);
756 struct fd_ringbuffer
*ring
= ctx
->ring
;
759 if (ctx
->screen
->gpu_id
== 320) {
760 OUT_PKT3(ring
, CP_REG_RMW
, 3);
761 OUT_RING(ring
, REG_A3XX_RBBM_CLOCK_CTL
);
762 OUT_RING(ring
, 0xfffcffff);
763 OUT_RING(ring
, 0x00000000);
767 OUT_PKT3(ring
, CP_INVALIDATE_STATE
, 1);
768 OUT_RING(ring
, 0x00007fff);
770 OUT_PKT0(ring
, REG_A3XX_SP_VS_PVT_MEM_PARAM_REG
, 3);
771 OUT_RING(ring
, 0x08000001); /* SP_VS_PVT_MEM_CTRL_REG */
772 OUT_RELOC(ring
, fd3_ctx
->vs_pvt_mem
, 0,0,0); /* SP_VS_PVT_MEM_ADDR_REG */
773 OUT_RING(ring
, 0x00000000); /* SP_VS_PVT_MEM_SIZE_REG */
775 OUT_PKT0(ring
, REG_A3XX_SP_FS_PVT_MEM_PARAM_REG
, 3);
776 OUT_RING(ring
, 0x08000001); /* SP_FS_PVT_MEM_CTRL_REG */
777 OUT_RELOC(ring
, fd3_ctx
->fs_pvt_mem
, 0,0,0); /* SP_FS_PVT_MEM_ADDR_REG */
778 OUT_RING(ring
, 0x00000000); /* SP_FS_PVT_MEM_SIZE_REG */
780 OUT_PKT0(ring
, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL
, 1);
781 OUT_RING(ring
, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */
783 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_CONTROL
, 1);
784 OUT_RING(ring
, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
785 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE
) |
786 A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
788 OUT_PKT0(ring
, REG_A3XX_RB_MSAA_CONTROL
, 2);
789 OUT_RING(ring
, A3XX_RB_MSAA_CONTROL_DISABLE
|
790 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE
) |
791 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff));
792 OUT_RING(ring
, 0x00000000); /* RB_ALPHA_REF */
794 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_GB_CLIP_ADJ
, 1);
795 OUT_RING(ring
, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
796 A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
798 OUT_PKT0(ring
, REG_A3XX_GRAS_TSE_DEBUG_ECO
, 1);
799 OUT_RING(ring
, 0x00000001); /* GRAS_TSE_DEBUG_ECO */
801 OUT_PKT0(ring
, REG_A3XX_TPL1_TP_VS_TEX_OFFSET
, 1);
802 OUT_RING(ring
, A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET(VERT_TEX_OFF
) |
803 A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET(VERT_TEX_OFF
) |
804 A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ
* VERT_TEX_OFF
));
806 OUT_PKT0(ring
, REG_A3XX_TPL1_TP_FS_TEX_OFFSET
, 1);
807 OUT_RING(ring
, A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET(FRAG_TEX_OFF
) |
808 A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET(FRAG_TEX_OFF
) |
809 A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ
* FRAG_TEX_OFF
));
811 OUT_PKT0(ring
, REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_0
, 2);
812 OUT_RING(ring
, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_0 */
813 OUT_RING(ring
, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_1 */
815 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0E43
, 1);
816 OUT_RING(ring
, 0x00000001); /* UNKNOWN_0E43 */
818 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0F03
, 1);
819 OUT_RING(ring
, 0x00000001); /* UNKNOWN_0F03 */
821 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0EE0
, 1);
822 OUT_RING(ring
, 0x00000003); /* UNKNOWN_0EE0 */
824 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0C3D
, 1);
825 OUT_RING(ring
, 0x00000001); /* UNKNOWN_0C3D */
827 OUT_PKT0(ring
, REG_A3XX_HLSQ_PERFCOUNTER0_SELECT
, 1);
828 OUT_RING(ring
, 0x00000000); /* HLSQ_PERFCOUNTER0_SELECT */
830 OUT_PKT0(ring
, REG_A3XX_HLSQ_CONST_VSPRESV_RANGE_REG
, 2);
831 OUT_RING(ring
, A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY(0) |
832 A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY(0));
833 OUT_RING(ring
, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0) |
834 A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0));
836 fd3_emit_cache_flush(ctx
, ring
);
838 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_CLIP_CNTL
, 1);
839 OUT_RING(ring
, 0x00000000); /* GRAS_CL_CLIP_CNTL */
841 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_POINT_MINMAX
, 2);
842 OUT_RING(ring
, 0xffc00010); /* GRAS_SU_POINT_MINMAX */
843 OUT_RING(ring
, 0x00000008); /* GRAS_SU_POINT_SIZE */
845 OUT_PKT0(ring
, REG_A3XX_PC_RESTART_INDEX
, 1);
846 OUT_RING(ring
, 0xffffffff); /* PC_RESTART_INDEX */
848 OUT_PKT0(ring
, REG_A3XX_RB_WINDOW_OFFSET
, 1);
849 OUT_RING(ring
, A3XX_RB_WINDOW_OFFSET_X(0) |
850 A3XX_RB_WINDOW_OFFSET_Y(0));
852 OUT_PKT0(ring
, REG_A3XX_RB_BLEND_RED
, 4);
853 OUT_RING(ring
, A3XX_RB_BLEND_RED_UINT(0) |
854 A3XX_RB_BLEND_RED_FLOAT(0.0));
855 OUT_RING(ring
, A3XX_RB_BLEND_GREEN_UINT(0) |
856 A3XX_RB_BLEND_GREEN_FLOAT(0.0));
857 OUT_RING(ring
, A3XX_RB_BLEND_BLUE_UINT(0) |
858 A3XX_RB_BLEND_BLUE_FLOAT(0.0));
859 OUT_RING(ring
, A3XX_RB_BLEND_ALPHA_UINT(0xff) |
860 A3XX_RB_BLEND_ALPHA_FLOAT(1.0));
862 for (i
= 0; i
< 6; i
++) {
863 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_USER_PLANE(i
), 4);
864 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].X */
865 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].Y */
866 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].Z */
867 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].W */
870 OUT_PKT0(ring
, REG_A3XX_PC_VSTREAM_CONTROL
, 1);
871 OUT_RING(ring
, 0x00000000);
873 fd_event_write(ctx
, ring
, CACHE_FLUSH
);
875 if (is_a3xx_p0(ctx
->screen
)) {
876 OUT_PKT3(ring
, CP_DRAW_INDX
, 3);
877 OUT_RING(ring
, 0x00000000);
878 OUT_RING(ring
, DRAW(1, DI_SRC_SEL_AUTO_INDEX
,
879 INDEX_SIZE_IGN
, IGNORE_VISIBILITY
, 0));
880 OUT_RING(ring
, 0); /* NumIndices */
883 OUT_PKT3(ring
, CP_NOP
, 4);
884 OUT_RING(ring
, 0x00000000);
885 OUT_RING(ring
, 0x00000000);
886 OUT_RING(ring
, 0x00000000);
887 OUT_RING(ring
, 0x00000000);
891 ctx
->needs_rb_fbd
= true;
895 fd3_emit_init(struct pipe_context
*pctx
)
897 struct fd_context
*ctx
= fd_context(pctx
);
898 ctx
->emit_const
= fd3_emit_const
;
899 ctx
->emit_const_bo
= fd3_emit_const_bo
;