freedreno/a3xx: handle frag z write
[mesa.git] / src / gallium / drivers / freedreno / a3xx / fd3_emit.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_helpers.h"
33 #include "util/u_format.h"
34
35 #include "freedreno_resource.h"
36
37 #include "fd3_emit.h"
38 #include "fd3_blend.h"
39 #include "fd3_context.h"
40 #include "fd3_program.h"
41 #include "fd3_rasterizer.h"
42 #include "fd3_texture.h"
43 #include "fd3_util.h"
44 #include "fd3_zsa.h"
45
46 /* regid: base const register
47 * prsc or dwords: buffer containing constant values
48 * sizedwords: size of const value buffer
49 */
50 void
51 fd3_emit_constant(struct fd_ringbuffer *ring,
52 enum adreno_state_block sb,
53 uint32_t regid, uint32_t offset, uint32_t sizedwords,
54 const uint32_t *dwords, struct pipe_resource *prsc)
55 {
56 uint32_t i, sz;
57 enum adreno_state_src src;
58
59 if (prsc) {
60 sz = 0;
61 src = SS_INDIRECT;
62 } else {
63 sz = sizedwords;
64 src = SS_DIRECT;
65 }
66
67 /* we have this sometimes, not others.. perhaps we could be clever
68 * and figure out actually when we need to invalidate cache:
69 */
70 OUT_PKT0(ring, REG_A3XX_UCHE_CACHE_INVALIDATE0_REG, 2);
71 OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR(0));
72 OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR(0) |
73 A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE(INVALIDATE) |
74 A3XX_UCHE_CACHE_INVALIDATE1_REG_ENTIRE_CACHE);
75
76 OUT_PKT3(ring, CP_LOAD_STATE, 2 + sz);
77 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid/2) |
78 CP_LOAD_STATE_0_STATE_SRC(src) |
79 CP_LOAD_STATE_0_STATE_BLOCK(sb) |
80 CP_LOAD_STATE_0_NUM_UNIT(sizedwords/2));
81 if (prsc) {
82 struct fd_bo *bo = fd_resource(prsc)->bo;
83 OUT_RELOC(ring, bo, offset,
84 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS), 0);
85 } else {
86 OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
87 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
88 dwords = (uint32_t *)&((uint8_t *)dwords)[offset];
89 }
90 for (i = 0; i < sz; i++) {
91 OUT_RING(ring, dwords[i]);
92 }
93 }
94
95 static void
96 emit_constants(struct fd_ringbuffer *ring,
97 enum adreno_state_block sb,
98 struct fd_constbuf_stateobj *constbuf,
99 struct fd3_shader_stateobj *shader)
100 {
101 uint32_t enabled_mask = constbuf->enabled_mask;
102 uint32_t base = 0;
103 unsigned i;
104
105 // XXX TODO only emit dirty consts.. but we need to keep track if
106 // they are clobbered by a clear, gmem2mem, or mem2gmem..
107 constbuf->dirty_mask = enabled_mask;
108
109 /* emit user constants: */
110 while (enabled_mask) {
111 unsigned index = ffs(enabled_mask) - 1;
112 struct pipe_constant_buffer *cb = &constbuf->cb[index];
113 unsigned size = align(cb->buffer_size, 4) / 4; /* size in dwords */
114
115 // I expect that size should be a multiple of vec4's:
116 assert(size == align(size, 4));
117
118 /* gallium could leave const buffers bound above what the
119 * current shader uses.. don't let that confuse us.
120 */
121 if (base >= (4 * shader->first_immediate))
122 break;
123
124 if (constbuf->dirty_mask & (1 << index)) {
125 fd3_emit_constant(ring, sb, base,
126 cb->buffer_offset, size,
127 cb->user_buffer, cb->buffer);
128 constbuf->dirty_mask &= ~(1 << index);
129 }
130
131 base += size;
132 enabled_mask &= ~(1 << index);
133 }
134
135 /* emit shader immediates: */
136 if (shader) {
137 for (i = 0; i < shader->immediates_count; i++) {
138 base = 4 * (shader->first_immediate + i);
139 if (base >= (4 * shader->constlen))
140 break;
141 fd3_emit_constant(ring, sb, base,
142 0, 4, shader->immediates[i].val, NULL);
143 }
144 }
145 }
146
147 #define VERT_TEX_OFF 0
148 #define FRAG_TEX_OFF 16
149 #define BASETABLE_SZ A3XX_MAX_MIP_LEVELS
150
151 static void
152 emit_textures(struct fd_ringbuffer *ring,
153 enum adreno_state_block sb,
154 struct fd_texture_stateobj *tex)
155 {
156 static const unsigned tex_off[] = {
157 [SB_VERT_TEX] = VERT_TEX_OFF,
158 [SB_FRAG_TEX] = FRAG_TEX_OFF,
159 };
160 static const enum adreno_state_block mipaddr[] = {
161 [SB_VERT_TEX] = SB_VERT_MIPADDR,
162 [SB_FRAG_TEX] = SB_FRAG_MIPADDR,
163 };
164 unsigned i, j;
165
166 if (tex->num_samplers > 0) {
167 /* output sampler state: */
168 OUT_PKT3(ring, CP_LOAD_STATE, 2 + (2 * tex->num_samplers));
169 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) |
170 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
171 CP_LOAD_STATE_0_STATE_BLOCK(sb) |
172 CP_LOAD_STATE_0_NUM_UNIT(tex->num_samplers));
173 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
174 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
175 for (i = 0; i < tex->num_samplers; i++) {
176 struct fd3_sampler_stateobj *sampler =
177 fd3_sampler_stateobj(tex->samplers[i]);
178 OUT_RING(ring, sampler->texsamp0);
179 OUT_RING(ring, sampler->texsamp1);
180 }
181 }
182
183 if (tex->num_textures > 0) {
184 /* emit texture state: */
185 OUT_PKT3(ring, CP_LOAD_STATE, 2 + (4 * tex->num_textures));
186 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) |
187 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
188 CP_LOAD_STATE_0_STATE_BLOCK(sb) |
189 CP_LOAD_STATE_0_NUM_UNIT(tex->num_textures));
190 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
191 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
192 for (i = 0; i < tex->num_textures; i++) {
193 struct fd3_pipe_sampler_view *view =
194 fd3_pipe_sampler_view(tex->textures[i]);
195 OUT_RING(ring, view->texconst0);
196 OUT_RING(ring, view->texconst1);
197 OUT_RING(ring, view->texconst2 |
198 A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
199 OUT_RING(ring, view->texconst3);
200 }
201
202 /* emit mipaddrs: */
203 OUT_PKT3(ring, CP_LOAD_STATE, 2 + (BASETABLE_SZ * tex->num_textures));
204 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * tex_off[sb]) |
205 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
206 CP_LOAD_STATE_0_STATE_BLOCK(mipaddr[sb]) |
207 CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * tex->num_textures));
208 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
209 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
210 for (i = 0; i < tex->num_textures; i++) {
211 struct fd3_pipe_sampler_view *view =
212 fd3_pipe_sampler_view(tex->textures[i]);
213 struct fd_resource *rsc = view->tex_resource;
214
215 for (j = 0; j < view->mipaddrs; j++) {
216 struct fd_resource_slice *slice = fd_resource_slice(rsc, j);
217 OUT_RELOC(ring, rsc->bo, slice->offset, 0, 0);
218 }
219
220 /* pad the remaining entries w/ null: */
221 for (; j < BASETABLE_SZ; j++) {
222 OUT_RING(ring, 0x00000000);
223 }
224 }
225 }
226 }
227
228 static void
229 emit_cache_flush(struct fd_ringbuffer *ring)
230 {
231 OUT_PKT3(ring, CP_EVENT_WRITE, 1);
232 OUT_RING(ring, CACHE_FLUSH);
233
234 /* probably only really needed on a320: */
235 OUT_PKT3(ring, CP_DRAW_INDX, 3);
236 OUT_RING(ring, 0x00000000);
237 OUT_RING(ring, DRAW(1, DI_SRC_SEL_AUTO_INDEX,
238 INDEX_SIZE_IGN, IGNORE_VISIBILITY));
239 OUT_RING(ring, 0); /* NumIndices */
240
241 OUT_PKT3(ring, CP_NOP, 4);
242 OUT_RING(ring, 0x00000000);
243 OUT_RING(ring, 0x00000000);
244 OUT_RING(ring, 0x00000000);
245 OUT_RING(ring, 0x00000000);
246 }
247
248 /* emit texture state for mem->gmem restore operation.. eventually it would
249 * be good to get rid of this and use normal CSO/etc state for more of these
250 * special cases, but for now the compiler is not sufficient..
251 */
252 void
253 fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring, struct pipe_surface *psurf)
254 {
255 struct fd_resource *rsc = fd_resource(psurf->texture);
256 enum pipe_format format = fd3_gmem_restore_format(psurf->format);
257
258 /* output sampler state: */
259 OUT_PKT3(ring, CP_LOAD_STATE, 4);
260 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) |
261 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
262 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) |
263 CP_LOAD_STATE_0_NUM_UNIT(1));
264 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
265 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
266 OUT_RING(ring, A3XX_TEX_SAMP_0_XY_MAG(A3XX_TEX_NEAREST) |
267 A3XX_TEX_SAMP_0_XY_MIN(A3XX_TEX_NEAREST) |
268 A3XX_TEX_SAMP_0_WRAP_S(A3XX_TEX_CLAMP_TO_EDGE) |
269 A3XX_TEX_SAMP_0_WRAP_T(A3XX_TEX_CLAMP_TO_EDGE) |
270 A3XX_TEX_SAMP_0_WRAP_R(A3XX_TEX_REPEAT));
271 OUT_RING(ring, 0x00000000);
272
273 /* emit texture state: */
274 OUT_PKT3(ring, CP_LOAD_STATE, 6);
275 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) |
276 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
277 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) |
278 CP_LOAD_STATE_0_NUM_UNIT(1));
279 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
280 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
281 OUT_RING(ring, A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(psurf->format)) |
282 A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D) |
283 fd3_tex_swiz(format, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_GREEN,
284 PIPE_SWIZZLE_BLUE, PIPE_SWIZZLE_ALPHA));
285 OUT_RING(ring, A3XX_TEX_CONST_1_FETCHSIZE(TFETCH_DISABLE) |
286 A3XX_TEX_CONST_1_WIDTH(psurf->width) |
287 A3XX_TEX_CONST_1_HEIGHT(psurf->height));
288 OUT_RING(ring, A3XX_TEX_CONST_2_PITCH(rsc->slices[0].pitch * rsc->cpp) |
289 A3XX_TEX_CONST_2_INDX(0));
290 OUT_RING(ring, 0x00000000);
291
292 /* emit mipaddrs: */
293 OUT_PKT3(ring, CP_LOAD_STATE, 3);
294 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * FRAG_TEX_OFF) |
295 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
296 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_MIPADDR) |
297 CP_LOAD_STATE_0_NUM_UNIT(1));
298 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
299 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
300 OUT_RELOC(ring, rsc->bo, 0, 0, 0);
301 }
302
303 void
304 fd3_emit_vertex_bufs(struct fd_ringbuffer *ring,
305 struct fd_program_stateobj *prog,
306 struct fd3_vertex_buf *vbufs, uint32_t n)
307 {
308 struct fd3_shader_stateobj *vp = prog->vp;
309 uint32_t i;
310
311 n = MIN2(n, vp->inputs_count);
312
313 for (i = 0; i < n; i++) {
314 struct pipe_resource *prsc = vbufs[i].prsc;
315 struct fd_resource *rsc = fd_resource(prsc);
316 enum a3xx_vtx_fmt fmt = fd3_pipe2vtx(vbufs[i].format);
317 bool switchnext = (i != (n - 1));
318 uint32_t fs = util_format_get_blocksize(vbufs[i].format);
319
320 OUT_PKT0(ring, REG_A3XX_VFD_FETCH(i), 2);
321 OUT_RING(ring, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs - 1) |
322 A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vbufs[i].stride) |
323 COND(switchnext, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT) |
324 A3XX_VFD_FETCH_INSTR_0_INDEXCODE(i) |
325 A3XX_VFD_FETCH_INSTR_0_STEPRATE(1));
326 OUT_RELOC(ring, rsc->bo, vbufs[i].offset, 0, 0);
327
328 OUT_PKT0(ring, REG_A3XX_VFD_DECODE_INSTR(i), 1);
329 OUT_RING(ring, A3XX_VFD_DECODE_INSTR_CONSTFILL |
330 A3XX_VFD_DECODE_INSTR_WRITEMASK(vp->inputs[i].compmask) |
331 A3XX_VFD_DECODE_INSTR_FORMAT(fmt) |
332 A3XX_VFD_DECODE_INSTR_REGID(vp->inputs[i].regid) |
333 A3XX_VFD_DECODE_INSTR_SHIFTCNT(fs) |
334 A3XX_VFD_DECODE_INSTR_LASTCOMPVALID |
335 COND(switchnext, A3XX_VFD_DECODE_INSTR_SWITCHNEXT));
336 }
337 }
338
339 void
340 fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
341 struct fd_program_stateobj *prog, uint32_t dirty, bool binning)
342 {
343 emit_marker(ring, 5);
344
345 if (dirty & FD_DIRTY_SAMPLE_MASK) {
346 OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 1);
347 OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
348 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
349 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(ctx->sample_mask));
350 }
351
352 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
353 struct fd3_zsa_stateobj *zsa = fd3_zsa_stateobj(ctx->zsa);
354 struct pipe_stencil_ref *sr = &ctx->stencil_ref;
355
356 if (!binning) {
357 struct fd3_context *fd3_ctx = fd3_context(ctx);
358
359 /* I suppose if we needed to (which I don't *think* we need
360 * to), we could emit this for binning pass too. But we
361 * would need to keep a different patch-list for binning
362 * vs render pass.
363 */
364
365 OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1);
366 OUT_RINGP(ring, zsa->rb_render_control,
367 &fd3_ctx->rbrc_patches);
368 }
369
370 OUT_PKT0(ring, REG_A3XX_RB_ALPHA_REF, 1);
371 OUT_RING(ring, zsa->rb_alpha_ref);
372
373 OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1);
374 OUT_RING(ring, zsa->rb_stencil_control);
375
376 OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2);
377 OUT_RING(ring, zsa->rb_stencilrefmask |
378 A3XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
379 OUT_RING(ring, zsa->rb_stencilrefmask_bf |
380 A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));
381 }
382
383 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_PROG)) {
384 struct fd3_shader_stateobj *fp = prog->fp;
385 uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_depth_control;
386 if (fp->writes_pos) {
387 val |= A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z;
388 val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE;
389 }
390 OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
391 OUT_RING(ring, val);
392 }
393
394 if (dirty & FD_DIRTY_RASTERIZER) {
395 struct fd3_rasterizer_stateobj *rasterizer =
396 fd3_rasterizer_stateobj(ctx->rasterizer);
397
398 OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1);
399 OUT_RING(ring, rasterizer->gras_su_mode_control);
400
401 OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2);
402 OUT_RING(ring, rasterizer->gras_su_point_minmax);
403 OUT_RING(ring, rasterizer->gras_su_point_size);
404
405 OUT_PKT0(ring, REG_A3XX_GRAS_SU_POLY_OFFSET_SCALE, 2);
406 OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);
407 OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);
408 }
409
410 if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
411 struct fd3_shader_stateobj *fp = prog->fp;
412 uint32_t val = fd3_rasterizer_stateobj(ctx->rasterizer)
413 ->gras_cl_clip_cntl;
414 if (fp->writes_pos) {
415 val |= A3XX_GRAS_CL_CLIP_CNTL_ZCLIP_DISABLE;
416 }
417 OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
418 OUT_RING(ring, val);
419 }
420
421 if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
422 struct fd3_rasterizer_stateobj *rasterizer =
423 fd3_rasterizer_stateobj(ctx->rasterizer);
424 struct fd3_shader_stateobj *fp = prog->fp;
425 uint32_t stride_in_vpc;
426
427 stride_in_vpc = align(fp->total_in, 4) / 4;
428 if (stride_in_vpc > 0)
429 stride_in_vpc = MAX2(stride_in_vpc, 2);
430
431 OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
432 OUT_RING(ring, rasterizer->pc_prim_vtx_cntl |
433 A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(stride_in_vpc));
434 }
435
436 if (dirty & FD_DIRTY_SCISSOR) {
437 struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
438
439 OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2);
440 OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(scissor->minx) |
441 A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(scissor->miny));
442 OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(scissor->maxx - 1) |
443 A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(scissor->maxy - 1));
444
445 ctx->max_scissor.minx = MIN2(ctx->max_scissor.minx, scissor->minx);
446 ctx->max_scissor.miny = MIN2(ctx->max_scissor.miny, scissor->miny);
447 ctx->max_scissor.maxx = MAX2(ctx->max_scissor.maxx, scissor->maxx);
448 ctx->max_scissor.maxy = MAX2(ctx->max_scissor.maxy, scissor->maxy);
449 }
450
451 if (dirty & FD_DIRTY_VIEWPORT) {
452 OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6);
453 OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET(ctx->viewport.translate[0] - 0.5));
454 OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE(ctx->viewport.scale[0]));
455 OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET(ctx->viewport.translate[1] - 0.5));
456 OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(ctx->viewport.scale[1]));
457 OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(ctx->viewport.translate[2]));
458 OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(ctx->viewport.scale[2]));
459 }
460
461 if (dirty & FD_DIRTY_PROG)
462 fd3_program_emit(ring, prog, binning);
463
464 OUT_PKT3(ring, CP_EVENT_WRITE, 1);
465 OUT_RING(ring, HLSQ_FLUSH);
466
467 if ((dirty & (FD_DIRTY_PROG | FD_DIRTY_CONSTBUF)) &&
468 /* evil hack to deal sanely with clear path: */
469 (prog == &ctx->prog)) {
470 emit_constants(ring, SB_VERT_SHADER,
471 &ctx->constbuf[PIPE_SHADER_VERTEX],
472 (prog->dirty & FD_SHADER_DIRTY_VP) ? prog->vp : NULL);
473 emit_constants(ring, SB_FRAG_SHADER,
474 &ctx->constbuf[PIPE_SHADER_FRAGMENT],
475 (prog->dirty & FD_SHADER_DIRTY_FP) ? prog->fp : NULL);
476 }
477
478 if ((dirty & FD_DIRTY_BLEND) && ctx->blend) {
479 struct fd3_blend_stateobj *blend = fd3_blend_stateobj(ctx->blend);
480 uint32_t i;
481
482 for (i = 0; i < ARRAY_SIZE(blend->rb_mrt); i++) {
483 OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1);
484 OUT_RING(ring, blend->rb_mrt[i].control);
485
486 OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1);
487 OUT_RING(ring, blend->rb_mrt[i].blend_control);
488 }
489 }
490
491 if (dirty & FD_DIRTY_BLEND_COLOR) {
492 struct pipe_blend_color *bcolor = &ctx->blend_color;
493 OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4);
494 OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(bcolor->color[0] * 255.0) |
495 A3XX_RB_BLEND_RED_FLOAT(bcolor->color[0]));
496 OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 255.0) |
497 A3XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1]));
498 OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 255.0) |
499 A3XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2]));
500 OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 255.0) |
501 A3XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]));
502 }
503
504 if (dirty & FD_DIRTY_VERTTEX)
505 emit_textures(ring, SB_VERT_TEX, &ctx->verttex);
506
507 if (dirty & FD_DIRTY_FRAGTEX)
508 emit_textures(ring, SB_FRAG_TEX, &ctx->fragtex);
509
510 ctx->dirty &= ~dirty;
511 }
512
513 /* emit setup at begin of new cmdstream buffer (don't rely on previous
514 * state, there could have been a context switch between ioctls):
515 */
516 void
517 fd3_emit_restore(struct fd_context *ctx)
518 {
519 struct fd3_context *fd3_ctx = fd3_context(ctx);
520 struct fd_ringbuffer *ring = ctx->ring;
521 int i;
522
523 if (ctx->screen->gpu_id == 320) {
524 OUT_PKT3(ring, CP_REG_RMW, 3);
525 OUT_RING(ring, REG_A3XX_RBBM_CLOCK_CTL);
526 OUT_RING(ring, 0xfffcffff);
527 OUT_RING(ring, 0x00000000);
528 }
529
530 OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
531 OUT_RING(ring, 0x00007fff);
532
533 OUT_PKT0(ring, REG_A3XX_SP_VS_PVT_MEM_PARAM_REG, 3);
534 OUT_RING(ring, 0x08000001); /* SP_VS_PVT_MEM_CTRL_REG */
535 OUT_RELOC(ring, fd3_ctx->vs_pvt_mem, 0,0,0); /* SP_VS_PVT_MEM_ADDR_REG */
536 OUT_RING(ring, 0x00000000); /* SP_VS_PVT_MEM_SIZE_REG */
537
538 OUT_PKT0(ring, REG_A3XX_SP_FS_PVT_MEM_PARAM_REG, 3);
539 OUT_RING(ring, 0x08000001); /* SP_FS_PVT_MEM_CTRL_REG */
540 OUT_RELOC(ring, fd3_ctx->fs_pvt_mem, 0,0,0); /* SP_FS_PVT_MEM_ADDR_REG */
541 OUT_RING(ring, 0x00000000); /* SP_FS_PVT_MEM_SIZE_REG */
542
543 OUT_PKT0(ring, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL, 1);
544 OUT_RING(ring, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */
545
546 OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
547 OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
548 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
549 A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
550
551 OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 2);
552 OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
553 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
554 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff));
555 OUT_RING(ring, 0x00000000); /* RB_ALPHA_REF */
556
557 OUT_PKT0(ring, REG_A3XX_GRAS_CL_GB_CLIP_ADJ, 1);
558 OUT_RING(ring, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
559 A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
560
561 OUT_PKT0(ring, REG_A3XX_GRAS_TSE_DEBUG_ECO, 1);
562 OUT_RING(ring, 0x00000001); /* GRAS_TSE_DEBUG_ECO */
563
564 OUT_PKT0(ring, REG_A3XX_TPL1_TP_VS_TEX_OFFSET, 1);
565 OUT_RING(ring, A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET(VERT_TEX_OFF) |
566 A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET(VERT_TEX_OFF) |
567 A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ * VERT_TEX_OFF));
568
569 OUT_PKT0(ring, REG_A3XX_TPL1_TP_FS_TEX_OFFSET, 1);
570 OUT_RING(ring, A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET(FRAG_TEX_OFF) |
571 A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET(FRAG_TEX_OFF) |
572 A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ * FRAG_TEX_OFF));
573
574 OUT_PKT0(ring, REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_0, 2);
575 OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_0 */
576 OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_1 */
577
578 OUT_PKT0(ring, REG_A3XX_UNKNOWN_0E43, 1);
579 OUT_RING(ring, 0x00000001); /* UNKNOWN_0E43 */
580
581 OUT_PKT0(ring, REG_A3XX_UNKNOWN_0F03, 1);
582 OUT_RING(ring, 0x00000001); /* UNKNOWN_0F03 */
583
584 OUT_PKT0(ring, REG_A3XX_UNKNOWN_0EE0, 1);
585 OUT_RING(ring, 0x00000003); /* UNKNOWN_0EE0 */
586
587 OUT_PKT0(ring, REG_A3XX_UNKNOWN_0C3D, 1);
588 OUT_RING(ring, 0x00000001); /* UNKNOWN_0C3D */
589
590 OUT_PKT0(ring, REG_A3XX_HLSQ_PERFCOUNTER0_SELECT, 1);
591 OUT_RING(ring, 0x00000000); /* HLSQ_PERFCOUNTER0_SELECT */
592
593 OUT_PKT0(ring, REG_A3XX_HLSQ_CONST_VSPRESV_RANGE_REG, 2);
594 OUT_RING(ring, A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY(0) |
595 A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY(0));
596 OUT_RING(ring, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0) |
597 A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0));
598
599 OUT_PKT0(ring, REG_A3XX_UCHE_CACHE_INVALIDATE0_REG, 2);
600 OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR(0));
601 OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR(0) |
602 A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE(INVALIDATE) |
603 A3XX_UCHE_CACHE_INVALIDATE1_REG_ENTIRE_CACHE);
604
605 OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
606 OUT_RING(ring, 0x00000000); /* GRAS_CL_CLIP_CNTL */
607
608 OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2);
609 OUT_RING(ring, 0xffc00010); /* GRAS_SU_POINT_MINMAX */
610 OUT_RING(ring, 0x00000008); /* GRAS_SU_POINT_SIZE */
611
612 OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1);
613 OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */
614
615 OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1);
616 OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(0) |
617 A3XX_RB_WINDOW_OFFSET_Y(0));
618
619 OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4);
620 OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(0) |
621 A3XX_RB_BLEND_RED_FLOAT(0.0));
622 OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(0) |
623 A3XX_RB_BLEND_GREEN_FLOAT(0.0));
624 OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(0) |
625 A3XX_RB_BLEND_BLUE_FLOAT(0.0));
626 OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(0xff) |
627 A3XX_RB_BLEND_ALPHA_FLOAT(1.0));
628
629 for (i = 0; i < 6; i++) {
630 OUT_PKT0(ring, REG_A3XX_GRAS_CL_USER_PLANE(i), 4);
631 OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].X */
632 OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Y */
633 OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Z */
634 OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].W */
635 }
636
637 OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1);
638 OUT_RING(ring, 0x00000000);
639
640 emit_cache_flush(ring);
641 fd_rmw_wfi(ctx, ring);
642 }