1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
4 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * Rob Clark <robclark@freedesktop.org>
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_helpers.h"
33 #include "util/u_format.h"
35 #include "freedreno_resource.h"
38 #include "fd3_blend.h"
39 #include "fd3_context.h"
40 #include "fd3_program.h"
41 #include "fd3_rasterizer.h"
42 #include "fd3_texture.h"
46 /* regid: base const register
47 * prsc or dwords: buffer containing constant values
48 * sizedwords: size of const value buffer
51 fd3_emit_constant(struct fd_ringbuffer
*ring
,
52 enum adreno_state_block sb
,
53 uint32_t regid
, uint32_t offset
, uint32_t sizedwords
,
54 const uint32_t *dwords
, struct pipe_resource
*prsc
)
57 enum adreno_state_src src
;
67 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + sz
);
68 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(regid
/2) |
69 CP_LOAD_STATE_0_STATE_SRC(src
) |
70 CP_LOAD_STATE_0_STATE_BLOCK(sb
) |
71 CP_LOAD_STATE_0_NUM_UNIT(sizedwords
/2));
73 struct fd_bo
*bo
= fd_resource(prsc
)->bo
;
74 OUT_RELOC(ring
, bo
, offset
,
75 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
), 0);
77 OUT_RING(ring
, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
78 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
));
79 dwords
= (uint32_t *)&((uint8_t *)dwords
)[offset
];
81 for (i
= 0; i
< sz
; i
++) {
82 OUT_RING(ring
, dwords
[i
]);
87 emit_constants(struct fd_ringbuffer
*ring
,
88 enum adreno_state_block sb
,
89 struct fd_constbuf_stateobj
*constbuf
,
90 struct fd3_shader_stateobj
*shader
)
92 uint32_t enabled_mask
= constbuf
->enabled_mask
;
96 // XXX TODO only emit dirty consts.. but we need to keep track if
97 // they are clobbered by a clear, gmem2mem, or mem2gmem..
98 constbuf
->dirty_mask
= enabled_mask
;
100 /* emit user constants: */
101 while (enabled_mask
) {
102 unsigned index
= ffs(enabled_mask
) - 1;
103 struct pipe_constant_buffer
*cb
= &constbuf
->cb
[index
];
104 unsigned size
= align(cb
->buffer_size
, 4) / 4; /* size in dwords */
106 // I expect that size should be a multiple of vec4's:
107 assert(size
== align(size
, 4));
109 /* gallium could leave const buffers bound above what the
110 * current shader uses.. don't let that confuse us.
112 if (base
>= (4 * shader
->first_immediate
))
115 if (constbuf
->dirty_mask
& (1 << index
)) {
116 fd3_emit_constant(ring
, sb
, base
,
117 cb
->buffer_offset
, size
,
118 cb
->user_buffer
, cb
->buffer
);
119 constbuf
->dirty_mask
&= ~(1 << index
);
123 enabled_mask
&= ~(1 << index
);
126 /* emit shader immediates: */
128 for (i
= 0; i
< shader
->immediates_count
; i
++) {
129 base
= 4 * (shader
->first_immediate
+ i
);
130 if (base
>= (4 * shader
->constlen
))
132 fd3_emit_constant(ring
, sb
, base
,
133 0, 4, shader
->immediates
[i
].val
, NULL
);
138 #define VERT_TEX_OFF 0
139 #define FRAG_TEX_OFF 16
140 #define BASETABLE_SZ A3XX_MAX_MIP_LEVELS
143 emit_textures(struct fd_ringbuffer
*ring
,
144 enum adreno_state_block sb
,
145 struct fd_texture_stateobj
*tex
)
147 static const unsigned tex_off
[] = {
148 [SB_VERT_TEX
] = VERT_TEX_OFF
,
149 [SB_FRAG_TEX
] = FRAG_TEX_OFF
,
151 static const enum adreno_state_block mipaddr
[] = {
152 [SB_VERT_TEX
] = SB_VERT_MIPADDR
,
153 [SB_FRAG_TEX
] = SB_FRAG_MIPADDR
,
157 if (tex
->num_samplers
> 0) {
158 /* output sampler state: */
159 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + (2 * tex
->num_samplers
));
160 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(tex_off
[sb
]) |
161 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
162 CP_LOAD_STATE_0_STATE_BLOCK(sb
) |
163 CP_LOAD_STATE_0_NUM_UNIT(tex
->num_samplers
));
164 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER
) |
165 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
166 for (i
= 0; i
< tex
->num_samplers
; i
++) {
167 struct fd3_sampler_stateobj
*sampler
=
168 fd3_sampler_stateobj(tex
->samplers
[i
]);
169 OUT_RING(ring
, sampler
->texsamp0
);
170 OUT_RING(ring
, sampler
->texsamp1
);
174 if (tex
->num_textures
> 0) {
175 /* emit texture state: */
176 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + (4 * tex
->num_textures
));
177 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(tex_off
[sb
]) |
178 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
179 CP_LOAD_STATE_0_STATE_BLOCK(sb
) |
180 CP_LOAD_STATE_0_NUM_UNIT(tex
->num_textures
));
181 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
182 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
183 for (i
= 0; i
< tex
->num_textures
; i
++) {
184 struct fd3_pipe_sampler_view
*view
=
185 fd3_pipe_sampler_view(tex
->textures
[i
]);
186 OUT_RING(ring
, view
->texconst0
);
187 OUT_RING(ring
, view
->texconst1
);
188 OUT_RING(ring
, view
->texconst2
|
189 A3XX_TEX_CONST_2_INDX(BASETABLE_SZ
* i
));
190 OUT_RING(ring
, view
->texconst3
);
194 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + (BASETABLE_SZ
* tex
->num_textures
));
195 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ
* tex_off
[sb
]) |
196 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
197 CP_LOAD_STATE_0_STATE_BLOCK(mipaddr
[sb
]) |
198 CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ
* tex
->num_textures
));
199 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
200 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
201 for (i
= 0; i
< tex
->num_textures
; i
++) {
202 struct fd3_pipe_sampler_view
*view
=
203 fd3_pipe_sampler_view(tex
->textures
[i
]);
204 struct fd_resource
*rsc
= view
->tex_resource
;
206 for (j
= 0; j
< view
->mipaddrs
; j
++) {
207 struct fd_resource_slice
*slice
= fd_resource_slice(rsc
, j
);
208 OUT_RELOC(ring
, rsc
->bo
, slice
->offset
, 0, 0);
211 /* pad the remaining entries w/ null: */
212 for (; j
< BASETABLE_SZ
; j
++) {
213 OUT_RING(ring
, 0x00000000);
220 emit_cache_flush(struct fd_ringbuffer
*ring
)
222 OUT_PKT3(ring
, CP_EVENT_WRITE
, 1);
223 OUT_RING(ring
, CACHE_FLUSH
);
225 /* probably only really needed on a320: */
226 OUT_PKT3(ring
, CP_DRAW_INDX
, 3);
227 OUT_RING(ring
, 0x00000000);
228 OUT_RING(ring
, DRAW(1, DI_SRC_SEL_AUTO_INDEX
,
229 INDEX_SIZE_IGN
, IGNORE_VISIBILITY
));
230 OUT_RING(ring
, 0); /* NumIndices */
232 OUT_PKT3(ring
, CP_NOP
, 4);
233 OUT_RING(ring
, 0x00000000);
234 OUT_RING(ring
, 0x00000000);
235 OUT_RING(ring
, 0x00000000);
236 OUT_RING(ring
, 0x00000000);
239 /* emit texture state for mem->gmem restore operation.. eventually it would
240 * be good to get rid of this and use normal CSO/etc state for more of these
241 * special cases, but for now the compiler is not sufficient..
244 fd3_emit_gmem_restore_tex(struct fd_ringbuffer
*ring
, struct pipe_surface
*psurf
)
246 struct fd_resource
*rsc
= fd_resource(psurf
->texture
);
247 enum pipe_format format
= fd3_gmem_restore_format(psurf
->format
);
249 /* output sampler state: */
250 OUT_PKT3(ring
, CP_LOAD_STATE
, 4);
251 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF
) |
252 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
253 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX
) |
254 CP_LOAD_STATE_0_NUM_UNIT(1));
255 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER
) |
256 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
257 OUT_RING(ring
, A3XX_TEX_SAMP_0_XY_MAG(A3XX_TEX_NEAREST
) |
258 A3XX_TEX_SAMP_0_XY_MIN(A3XX_TEX_NEAREST
) |
259 A3XX_TEX_SAMP_0_WRAP_S(A3XX_TEX_CLAMP_TO_EDGE
) |
260 A3XX_TEX_SAMP_0_WRAP_T(A3XX_TEX_CLAMP_TO_EDGE
) |
261 A3XX_TEX_SAMP_0_WRAP_R(A3XX_TEX_REPEAT
));
262 OUT_RING(ring
, 0x00000000);
264 /* emit texture state: */
265 OUT_PKT3(ring
, CP_LOAD_STATE
, 6);
266 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF
) |
267 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
268 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX
) |
269 CP_LOAD_STATE_0_NUM_UNIT(1));
270 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
271 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
272 OUT_RING(ring
, A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(psurf
->format
)) |
273 A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D
) |
274 fd3_tex_swiz(format
, PIPE_SWIZZLE_RED
, PIPE_SWIZZLE_GREEN
,
275 PIPE_SWIZZLE_BLUE
, PIPE_SWIZZLE_ALPHA
));
276 OUT_RING(ring
, A3XX_TEX_CONST_1_FETCHSIZE(TFETCH_DISABLE
) |
277 A3XX_TEX_CONST_1_WIDTH(psurf
->width
) |
278 A3XX_TEX_CONST_1_HEIGHT(psurf
->height
));
279 OUT_RING(ring
, A3XX_TEX_CONST_2_PITCH(rsc
->slices
[0].pitch
* rsc
->cpp
) |
280 A3XX_TEX_CONST_2_INDX(0));
281 OUT_RING(ring
, 0x00000000);
284 OUT_PKT3(ring
, CP_LOAD_STATE
, 3);
285 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ
* FRAG_TEX_OFF
) |
286 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT
) |
287 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_MIPADDR
) |
288 CP_LOAD_STATE_0_NUM_UNIT(1));
289 OUT_RING(ring
, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS
) |
290 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
291 OUT_RELOC(ring
, rsc
->bo
, 0, 0, 0);
295 fd3_emit_vertex_bufs(struct fd_ringbuffer
*ring
,
296 struct fd_program_stateobj
*prog
,
297 struct fd3_vertex_buf
*vbufs
, uint32_t n
)
299 struct fd3_shader_stateobj
*vp
= prog
->vp
;
302 n
= MIN2(n
, vp
->inputs_count
);
304 for (i
= 0; i
< n
; i
++) {
305 struct pipe_resource
*prsc
= vbufs
[i
].prsc
;
306 struct fd_resource
*rsc
= fd_resource(prsc
);
307 enum a3xx_vtx_fmt fmt
= fd3_pipe2vtx(vbufs
[i
].format
);
308 bool switchnext
= (i
!= (n
- 1));
309 uint32_t fs
= util_format_get_blocksize(vbufs
[i
].format
);
311 OUT_PKT0(ring
, REG_A3XX_VFD_FETCH(i
), 2);
312 OUT_RING(ring
, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs
- 1) |
313 A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vbufs
[i
].stride
) |
314 COND(switchnext
, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT
) |
315 A3XX_VFD_FETCH_INSTR_0_INDEXCODE(i
) |
316 A3XX_VFD_FETCH_INSTR_0_STEPRATE(1));
317 OUT_RELOC(ring
, rsc
->bo
, vbufs
[i
].offset
, 0, 0);
319 OUT_PKT0(ring
, REG_A3XX_VFD_DECODE_INSTR(i
), 1);
320 OUT_RING(ring
, A3XX_VFD_DECODE_INSTR_CONSTFILL
|
321 A3XX_VFD_DECODE_INSTR_WRITEMASK(vp
->inputs
[i
].compmask
) |
322 A3XX_VFD_DECODE_INSTR_FORMAT(fmt
) |
323 A3XX_VFD_DECODE_INSTR_REGID(vp
->inputs
[i
].regid
) |
324 A3XX_VFD_DECODE_INSTR_SHIFTCNT(fs
) |
325 A3XX_VFD_DECODE_INSTR_LASTCOMPVALID
|
326 COND(switchnext
, A3XX_VFD_DECODE_INSTR_SWITCHNEXT
));
331 fd3_emit_state(struct fd_context
*ctx
, struct fd_ringbuffer
*ring
,
332 struct fd_program_stateobj
*prog
, uint32_t dirty
, bool binning
)
334 emit_marker(ring
, 5);
336 if (dirty
& FD_DIRTY_SAMPLE_MASK
) {
337 OUT_PKT0(ring
, REG_A3XX_RB_MSAA_CONTROL
, 1);
338 OUT_RING(ring
, A3XX_RB_MSAA_CONTROL_DISABLE
|
339 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE
) |
340 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(ctx
->sample_mask
));
343 if (dirty
& (FD_DIRTY_ZSA
| FD_DIRTY_STENCIL_REF
)) {
344 struct fd3_zsa_stateobj
*zsa
= fd3_zsa_stateobj(ctx
->zsa
);
345 struct pipe_stencil_ref
*sr
= &ctx
->stencil_ref
;
348 struct fd3_context
*fd3_ctx
= fd3_context(ctx
);
350 /* I suppose if we needed to (which I don't *think* we need
351 * to), we could emit this for binning pass too. But we
352 * would need to keep a different patch-list for binning
356 OUT_PKT0(ring
, REG_A3XX_RB_RENDER_CONTROL
, 1);
357 OUT_RINGP(ring
, zsa
->rb_render_control
,
358 &fd3_ctx
->rbrc_patches
);
361 OUT_PKT0(ring
, REG_A3XX_RB_ALPHA_REF
, 1);
362 OUT_RING(ring
, zsa
->rb_alpha_ref
);
364 OUT_PKT0(ring
, REG_A3XX_RB_STENCIL_CONTROL
, 1);
365 OUT_RING(ring
, zsa
->rb_stencil_control
);
367 OUT_PKT0(ring
, REG_A3XX_RB_STENCILREFMASK
, 2);
368 OUT_RING(ring
, zsa
->rb_stencilrefmask
|
369 A3XX_RB_STENCILREFMASK_STENCILREF(sr
->ref_value
[0]));
370 OUT_RING(ring
, zsa
->rb_stencilrefmask_bf
|
371 A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr
->ref_value
[1]));
374 if (dirty
& (FD_DIRTY_ZSA
| FD_DIRTY_PROG
)) {
375 struct fd3_shader_stateobj
*fp
= prog
->fp
;
376 uint32_t val
= fd3_zsa_stateobj(ctx
->zsa
)->rb_depth_control
;
377 if (fp
->writes_pos
) {
378 val
|= A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z
;
379 val
|= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE
;
381 OUT_PKT0(ring
, REG_A3XX_RB_DEPTH_CONTROL
, 1);
385 if (dirty
& FD_DIRTY_RASTERIZER
) {
386 struct fd3_rasterizer_stateobj
*rasterizer
=
387 fd3_rasterizer_stateobj(ctx
->rasterizer
);
389 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_MODE_CONTROL
, 1);
390 OUT_RING(ring
, rasterizer
->gras_su_mode_control
);
392 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_POINT_MINMAX
, 2);
393 OUT_RING(ring
, rasterizer
->gras_su_point_minmax
);
394 OUT_RING(ring
, rasterizer
->gras_su_point_size
);
396 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_POLY_OFFSET_SCALE
, 2);
397 OUT_RING(ring
, rasterizer
->gras_su_poly_offset_scale
);
398 OUT_RING(ring
, rasterizer
->gras_su_poly_offset_offset
);
401 if (dirty
& (FD_DIRTY_RASTERIZER
| FD_DIRTY_PROG
)) {
402 struct fd3_shader_stateobj
*fp
= prog
->fp
;
403 uint32_t val
= fd3_rasterizer_stateobj(ctx
->rasterizer
)
405 if (fp
->writes_pos
) {
406 val
|= A3XX_GRAS_CL_CLIP_CNTL_ZCLIP_DISABLE
;
408 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_CLIP_CNTL
, 1);
412 if (dirty
& (FD_DIRTY_RASTERIZER
| FD_DIRTY_PROG
)) {
413 struct fd3_rasterizer_stateobj
*rasterizer
=
414 fd3_rasterizer_stateobj(ctx
->rasterizer
);
415 struct fd3_shader_stateobj
*fp
= prog
->fp
;
416 uint32_t stride_in_vpc
;
418 stride_in_vpc
= align(fp
->total_in
, 4) / 4;
419 if (stride_in_vpc
> 0)
420 stride_in_vpc
= MAX2(stride_in_vpc
, 2);
422 OUT_PKT0(ring
, REG_A3XX_PC_PRIM_VTX_CNTL
, 1);
423 OUT_RING(ring
, rasterizer
->pc_prim_vtx_cntl
|
424 A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(stride_in_vpc
));
427 if (dirty
& FD_DIRTY_SCISSOR
) {
428 struct pipe_scissor_state
*scissor
= fd_context_get_scissor(ctx
);
430 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL
, 2);
431 OUT_RING(ring
, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(scissor
->minx
) |
432 A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(scissor
->miny
));
433 OUT_RING(ring
, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(scissor
->maxx
- 1) |
434 A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(scissor
->maxy
- 1));
436 ctx
->max_scissor
.minx
= MIN2(ctx
->max_scissor
.minx
, scissor
->minx
);
437 ctx
->max_scissor
.miny
= MIN2(ctx
->max_scissor
.miny
, scissor
->miny
);
438 ctx
->max_scissor
.maxx
= MAX2(ctx
->max_scissor
.maxx
, scissor
->maxx
);
439 ctx
->max_scissor
.maxy
= MAX2(ctx
->max_scissor
.maxy
, scissor
->maxy
);
442 if (dirty
& FD_DIRTY_VIEWPORT
) {
443 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_VPORT_XOFFSET
, 6);
444 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_XOFFSET(ctx
->viewport
.translate
[0] - 0.5));
445 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_XSCALE(ctx
->viewport
.scale
[0]));
446 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_YOFFSET(ctx
->viewport
.translate
[1] - 0.5));
447 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_YSCALE(ctx
->viewport
.scale
[1]));
448 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_ZOFFSET(ctx
->viewport
.translate
[2]));
449 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_ZSCALE(ctx
->viewport
.scale
[2]));
452 if (dirty
& FD_DIRTY_PROG
) {
454 fd3_program_emit(ring
, prog
, binning
);
457 OUT_PKT3(ring
, CP_EVENT_WRITE
, 1);
458 OUT_RING(ring
, HLSQ_FLUSH
);
460 if ((dirty
& (FD_DIRTY_PROG
| FD_DIRTY_CONSTBUF
)) &&
461 /* evil hack to deal sanely with clear path: */
462 (prog
== &ctx
->prog
)) {
464 emit_constants(ring
, SB_VERT_SHADER
,
465 &ctx
->constbuf
[PIPE_SHADER_VERTEX
],
466 (prog
->dirty
& FD_SHADER_DIRTY_VP
) ? prog
->vp
: NULL
);
467 emit_constants(ring
, SB_FRAG_SHADER
,
468 &ctx
->constbuf
[PIPE_SHADER_FRAGMENT
],
469 (prog
->dirty
& FD_SHADER_DIRTY_FP
) ? prog
->fp
: NULL
);
472 if ((dirty
& FD_DIRTY_BLEND
) && ctx
->blend
) {
473 struct fd3_blend_stateobj
*blend
= fd3_blend_stateobj(ctx
->blend
);
476 for (i
= 0; i
< ARRAY_SIZE(blend
->rb_mrt
); i
++) {
477 OUT_PKT0(ring
, REG_A3XX_RB_MRT_CONTROL(i
), 1);
478 OUT_RING(ring
, blend
->rb_mrt
[i
].control
);
480 OUT_PKT0(ring
, REG_A3XX_RB_MRT_BLEND_CONTROL(i
), 1);
481 OUT_RING(ring
, blend
->rb_mrt
[i
].blend_control
);
485 if (dirty
& FD_DIRTY_BLEND_COLOR
) {
486 struct pipe_blend_color
*bcolor
= &ctx
->blend_color
;
487 OUT_PKT0(ring
, REG_A3XX_RB_BLEND_RED
, 4);
488 OUT_RING(ring
, A3XX_RB_BLEND_RED_UINT(bcolor
->color
[0] * 255.0) |
489 A3XX_RB_BLEND_RED_FLOAT(bcolor
->color
[0]));
490 OUT_RING(ring
, A3XX_RB_BLEND_GREEN_UINT(bcolor
->color
[1] * 255.0) |
491 A3XX_RB_BLEND_GREEN_FLOAT(bcolor
->color
[1]));
492 OUT_RING(ring
, A3XX_RB_BLEND_BLUE_UINT(bcolor
->color
[2] * 255.0) |
493 A3XX_RB_BLEND_BLUE_FLOAT(bcolor
->color
[2]));
494 OUT_RING(ring
, A3XX_RB_BLEND_ALPHA_UINT(bcolor
->color
[3] * 255.0) |
495 A3XX_RB_BLEND_ALPHA_FLOAT(bcolor
->color
[3]));
498 if (dirty
& (FD_DIRTY_VERTTEX
| FD_DIRTY_FRAGTEX
))
501 if (dirty
& FD_DIRTY_VERTTEX
)
502 emit_textures(ring
, SB_VERT_TEX
, &ctx
->verttex
);
504 if (dirty
& FD_DIRTY_FRAGTEX
)
505 emit_textures(ring
, SB_FRAG_TEX
, &ctx
->fragtex
);
507 ctx
->dirty
&= ~dirty
;
510 /* emit setup at begin of new cmdstream buffer (don't rely on previous
511 * state, there could have been a context switch between ioctls):
514 fd3_emit_restore(struct fd_context
*ctx
)
516 struct fd3_context
*fd3_ctx
= fd3_context(ctx
);
517 struct fd_ringbuffer
*ring
= ctx
->ring
;
520 if (ctx
->screen
->gpu_id
== 320) {
521 OUT_PKT3(ring
, CP_REG_RMW
, 3);
522 OUT_RING(ring
, REG_A3XX_RBBM_CLOCK_CTL
);
523 OUT_RING(ring
, 0xfffcffff);
524 OUT_RING(ring
, 0x00000000);
527 OUT_PKT3(ring
, CP_INVALIDATE_STATE
, 1);
528 OUT_RING(ring
, 0x00007fff);
530 OUT_PKT0(ring
, REG_A3XX_SP_VS_PVT_MEM_PARAM_REG
, 3);
531 OUT_RING(ring
, 0x08000001); /* SP_VS_PVT_MEM_CTRL_REG */
532 OUT_RELOC(ring
, fd3_ctx
->vs_pvt_mem
, 0,0,0); /* SP_VS_PVT_MEM_ADDR_REG */
533 OUT_RING(ring
, 0x00000000); /* SP_VS_PVT_MEM_SIZE_REG */
535 OUT_PKT0(ring
, REG_A3XX_SP_FS_PVT_MEM_PARAM_REG
, 3);
536 OUT_RING(ring
, 0x08000001); /* SP_FS_PVT_MEM_CTRL_REG */
537 OUT_RELOC(ring
, fd3_ctx
->fs_pvt_mem
, 0,0,0); /* SP_FS_PVT_MEM_ADDR_REG */
538 OUT_RING(ring
, 0x00000000); /* SP_FS_PVT_MEM_SIZE_REG */
540 OUT_PKT0(ring
, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL
, 1);
541 OUT_RING(ring
, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */
543 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_CONTROL
, 1);
544 OUT_RING(ring
, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
545 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE
) |
546 A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
548 OUT_PKT0(ring
, REG_A3XX_RB_MSAA_CONTROL
, 2);
549 OUT_RING(ring
, A3XX_RB_MSAA_CONTROL_DISABLE
|
550 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE
) |
551 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff));
552 OUT_RING(ring
, 0x00000000); /* RB_ALPHA_REF */
554 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_GB_CLIP_ADJ
, 1);
555 OUT_RING(ring
, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
556 A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
558 OUT_PKT0(ring
, REG_A3XX_GRAS_TSE_DEBUG_ECO
, 1);
559 OUT_RING(ring
, 0x00000001); /* GRAS_TSE_DEBUG_ECO */
561 OUT_PKT0(ring
, REG_A3XX_TPL1_TP_VS_TEX_OFFSET
, 1);
562 OUT_RING(ring
, A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET(VERT_TEX_OFF
) |
563 A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET(VERT_TEX_OFF
) |
564 A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ
* VERT_TEX_OFF
));
566 OUT_PKT0(ring
, REG_A3XX_TPL1_TP_FS_TEX_OFFSET
, 1);
567 OUT_RING(ring
, A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET(FRAG_TEX_OFF
) |
568 A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET(FRAG_TEX_OFF
) |
569 A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ
* FRAG_TEX_OFF
));
571 OUT_PKT0(ring
, REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_0
, 2);
572 OUT_RING(ring
, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_0 */
573 OUT_RING(ring
, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_1 */
575 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0E43
, 1);
576 OUT_RING(ring
, 0x00000001); /* UNKNOWN_0E43 */
578 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0F03
, 1);
579 OUT_RING(ring
, 0x00000001); /* UNKNOWN_0F03 */
581 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0EE0
, 1);
582 OUT_RING(ring
, 0x00000003); /* UNKNOWN_0EE0 */
584 OUT_PKT0(ring
, REG_A3XX_UNKNOWN_0C3D
, 1);
585 OUT_RING(ring
, 0x00000001); /* UNKNOWN_0C3D */
587 OUT_PKT0(ring
, REG_A3XX_HLSQ_PERFCOUNTER0_SELECT
, 1);
588 OUT_RING(ring
, 0x00000000); /* HLSQ_PERFCOUNTER0_SELECT */
590 OUT_PKT0(ring
, REG_A3XX_HLSQ_CONST_VSPRESV_RANGE_REG
, 2);
591 OUT_RING(ring
, A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY(0) |
592 A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY(0));
593 OUT_RING(ring
, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0) |
594 A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0));
596 OUT_PKT0(ring
, REG_A3XX_UCHE_CACHE_INVALIDATE0_REG
, 2);
597 OUT_RING(ring
, A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR(0));
598 OUT_RING(ring
, A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR(0) |
599 A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE(INVALIDATE
) |
600 A3XX_UCHE_CACHE_INVALIDATE1_REG_ENTIRE_CACHE
);
602 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_CLIP_CNTL
, 1);
603 OUT_RING(ring
, 0x00000000); /* GRAS_CL_CLIP_CNTL */
605 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_POINT_MINMAX
, 2);
606 OUT_RING(ring
, 0xffc00010); /* GRAS_SU_POINT_MINMAX */
607 OUT_RING(ring
, 0x00000008); /* GRAS_SU_POINT_SIZE */
609 OUT_PKT0(ring
, REG_A3XX_PC_RESTART_INDEX
, 1);
610 OUT_RING(ring
, 0xffffffff); /* PC_RESTART_INDEX */
612 OUT_PKT0(ring
, REG_A3XX_RB_WINDOW_OFFSET
, 1);
613 OUT_RING(ring
, A3XX_RB_WINDOW_OFFSET_X(0) |
614 A3XX_RB_WINDOW_OFFSET_Y(0));
616 OUT_PKT0(ring
, REG_A3XX_RB_BLEND_RED
, 4);
617 OUT_RING(ring
, A3XX_RB_BLEND_RED_UINT(0) |
618 A3XX_RB_BLEND_RED_FLOAT(0.0));
619 OUT_RING(ring
, A3XX_RB_BLEND_GREEN_UINT(0) |
620 A3XX_RB_BLEND_GREEN_FLOAT(0.0));
621 OUT_RING(ring
, A3XX_RB_BLEND_BLUE_UINT(0) |
622 A3XX_RB_BLEND_BLUE_FLOAT(0.0));
623 OUT_RING(ring
, A3XX_RB_BLEND_ALPHA_UINT(0xff) |
624 A3XX_RB_BLEND_ALPHA_FLOAT(1.0));
626 for (i
= 0; i
< 6; i
++) {
627 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_USER_PLANE(i
), 4);
628 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].X */
629 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].Y */
630 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].Z */
631 OUT_RING(ring
, 0x00000000); /* GRAS_CL_USER_PLANE[i].W */
634 OUT_PKT0(ring
, REG_A3XX_PC_VSTREAM_CONTROL
, 1);
635 OUT_RING(ring
, 0x00000000);
637 emit_cache_flush(ring
);