freedreno: better manage our WFI's
[mesa.git] / src / gallium / drivers / freedreno / a3xx / fd3_emit.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_helpers.h"
33 #include "util/u_format.h"
34
35 #include "freedreno_resource.h"
36
37 #include "fd3_emit.h"
38 #include "fd3_blend.h"
39 #include "fd3_context.h"
40 #include "fd3_program.h"
41 #include "fd3_rasterizer.h"
42 #include "fd3_texture.h"
43 #include "fd3_util.h"
44 #include "fd3_zsa.h"
45
46 /* regid: base const register
47 * prsc or dwords: buffer containing constant values
48 * sizedwords: size of const value buffer
49 */
50 void
51 fd3_emit_constant(struct fd_ringbuffer *ring,
52 enum adreno_state_block sb,
53 uint32_t regid, uint32_t offset, uint32_t sizedwords,
54 const uint32_t *dwords, struct pipe_resource *prsc)
55 {
56 uint32_t i, sz;
57 enum adreno_state_src src;
58
59 if (prsc) {
60 sz = 0;
61 src = SS_INDIRECT;
62 } else {
63 sz = sizedwords;
64 src = SS_DIRECT;
65 }
66
67 OUT_PKT3(ring, CP_LOAD_STATE, 2 + sz);
68 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid/2) |
69 CP_LOAD_STATE_0_STATE_SRC(src) |
70 CP_LOAD_STATE_0_STATE_BLOCK(sb) |
71 CP_LOAD_STATE_0_NUM_UNIT(sizedwords/2));
72 if (prsc) {
73 struct fd_bo *bo = fd_resource(prsc)->bo;
74 OUT_RELOC(ring, bo, offset,
75 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS), 0);
76 } else {
77 OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
78 CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
79 dwords = (uint32_t *)&((uint8_t *)dwords)[offset];
80 }
81 for (i = 0; i < sz; i++) {
82 OUT_RING(ring, dwords[i]);
83 }
84 }
85
86 static void
87 emit_constants(struct fd_ringbuffer *ring,
88 enum adreno_state_block sb,
89 struct fd_constbuf_stateobj *constbuf,
90 struct fd3_shader_stateobj *shader)
91 {
92 uint32_t enabled_mask = constbuf->enabled_mask;
93 uint32_t base = 0;
94 unsigned i;
95
96 // XXX TODO only emit dirty consts.. but we need to keep track if
97 // they are clobbered by a clear, gmem2mem, or mem2gmem..
98 constbuf->dirty_mask = enabled_mask;
99
100 /* emit user constants: */
101 while (enabled_mask) {
102 unsigned index = ffs(enabled_mask) - 1;
103 struct pipe_constant_buffer *cb = &constbuf->cb[index];
104 unsigned size = align(cb->buffer_size, 4) / 4; /* size in dwords */
105
106 // I expect that size should be a multiple of vec4's:
107 assert(size == align(size, 4));
108
109 /* gallium could leave const buffers bound above what the
110 * current shader uses.. don't let that confuse us.
111 */
112 if (base >= (4 * shader->first_immediate))
113 break;
114
115 if (constbuf->dirty_mask & (1 << index)) {
116 fd3_emit_constant(ring, sb, base,
117 cb->buffer_offset, size,
118 cb->user_buffer, cb->buffer);
119 constbuf->dirty_mask &= ~(1 << index);
120 }
121
122 base += size;
123 enabled_mask &= ~(1 << index);
124 }
125
126 /* emit shader immediates: */
127 if (shader) {
128 for (i = 0; i < shader->immediates_count; i++) {
129 base = 4 * (shader->first_immediate + i);
130 if (base >= (4 * shader->constlen))
131 break;
132 fd3_emit_constant(ring, sb, base,
133 0, 4, shader->immediates[i].val, NULL);
134 }
135 }
136 }
137
138 #define VERT_TEX_OFF 0
139 #define FRAG_TEX_OFF 16
140 #define BASETABLE_SZ A3XX_MAX_MIP_LEVELS
141
142 static void
143 emit_textures(struct fd_ringbuffer *ring,
144 enum adreno_state_block sb,
145 struct fd_texture_stateobj *tex)
146 {
147 static const unsigned tex_off[] = {
148 [SB_VERT_TEX] = VERT_TEX_OFF,
149 [SB_FRAG_TEX] = FRAG_TEX_OFF,
150 };
151 static const enum adreno_state_block mipaddr[] = {
152 [SB_VERT_TEX] = SB_VERT_MIPADDR,
153 [SB_FRAG_TEX] = SB_FRAG_MIPADDR,
154 };
155 unsigned i, j;
156
157 if (tex->num_samplers > 0) {
158 /* output sampler state: */
159 OUT_PKT3(ring, CP_LOAD_STATE, 2 + (2 * tex->num_samplers));
160 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) |
161 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
162 CP_LOAD_STATE_0_STATE_BLOCK(sb) |
163 CP_LOAD_STATE_0_NUM_UNIT(tex->num_samplers));
164 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
165 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
166 for (i = 0; i < tex->num_samplers; i++) {
167 struct fd3_sampler_stateobj *sampler =
168 fd3_sampler_stateobj(tex->samplers[i]);
169 OUT_RING(ring, sampler->texsamp0);
170 OUT_RING(ring, sampler->texsamp1);
171 }
172 }
173
174 if (tex->num_textures > 0) {
175 /* emit texture state: */
176 OUT_PKT3(ring, CP_LOAD_STATE, 2 + (4 * tex->num_textures));
177 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) |
178 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
179 CP_LOAD_STATE_0_STATE_BLOCK(sb) |
180 CP_LOAD_STATE_0_NUM_UNIT(tex->num_textures));
181 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
182 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
183 for (i = 0; i < tex->num_textures; i++) {
184 struct fd3_pipe_sampler_view *view =
185 fd3_pipe_sampler_view(tex->textures[i]);
186 OUT_RING(ring, view->texconst0);
187 OUT_RING(ring, view->texconst1);
188 OUT_RING(ring, view->texconst2 |
189 A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
190 OUT_RING(ring, view->texconst3);
191 }
192
193 /* emit mipaddrs: */
194 OUT_PKT3(ring, CP_LOAD_STATE, 2 + (BASETABLE_SZ * tex->num_textures));
195 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * tex_off[sb]) |
196 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
197 CP_LOAD_STATE_0_STATE_BLOCK(mipaddr[sb]) |
198 CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * tex->num_textures));
199 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
200 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
201 for (i = 0; i < tex->num_textures; i++) {
202 struct fd3_pipe_sampler_view *view =
203 fd3_pipe_sampler_view(tex->textures[i]);
204 struct fd_resource *rsc = view->tex_resource;
205
206 for (j = 0; j < view->mipaddrs; j++) {
207 struct fd_resource_slice *slice = fd_resource_slice(rsc, j);
208 OUT_RELOC(ring, rsc->bo, slice->offset, 0, 0);
209 }
210
211 /* pad the remaining entries w/ null: */
212 for (; j < BASETABLE_SZ; j++) {
213 OUT_RING(ring, 0x00000000);
214 }
215 }
216 }
217 }
218
219 static void
220 emit_cache_flush(struct fd_ringbuffer *ring)
221 {
222 OUT_PKT3(ring, CP_EVENT_WRITE, 1);
223 OUT_RING(ring, CACHE_FLUSH);
224
225 /* probably only really needed on a320: */
226 OUT_PKT3(ring, CP_DRAW_INDX, 3);
227 OUT_RING(ring, 0x00000000);
228 OUT_RING(ring, DRAW(1, DI_SRC_SEL_AUTO_INDEX,
229 INDEX_SIZE_IGN, IGNORE_VISIBILITY));
230 OUT_RING(ring, 0); /* NumIndices */
231
232 OUT_PKT3(ring, CP_NOP, 4);
233 OUT_RING(ring, 0x00000000);
234 OUT_RING(ring, 0x00000000);
235 OUT_RING(ring, 0x00000000);
236 OUT_RING(ring, 0x00000000);
237 }
238
239 /* emit texture state for mem->gmem restore operation.. eventually it would
240 * be good to get rid of this and use normal CSO/etc state for more of these
241 * special cases, but for now the compiler is not sufficient..
242 */
243 void
244 fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring, struct pipe_surface *psurf)
245 {
246 struct fd_resource *rsc = fd_resource(psurf->texture);
247 enum pipe_format format = fd3_gmem_restore_format(psurf->format);
248
249 /* output sampler state: */
250 OUT_PKT3(ring, CP_LOAD_STATE, 4);
251 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) |
252 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
253 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) |
254 CP_LOAD_STATE_0_NUM_UNIT(1));
255 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
256 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
257 OUT_RING(ring, A3XX_TEX_SAMP_0_XY_MAG(A3XX_TEX_NEAREST) |
258 A3XX_TEX_SAMP_0_XY_MIN(A3XX_TEX_NEAREST) |
259 A3XX_TEX_SAMP_0_WRAP_S(A3XX_TEX_CLAMP_TO_EDGE) |
260 A3XX_TEX_SAMP_0_WRAP_T(A3XX_TEX_CLAMP_TO_EDGE) |
261 A3XX_TEX_SAMP_0_WRAP_R(A3XX_TEX_REPEAT));
262 OUT_RING(ring, 0x00000000);
263
264 /* emit texture state: */
265 OUT_PKT3(ring, CP_LOAD_STATE, 6);
266 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) |
267 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
268 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) |
269 CP_LOAD_STATE_0_NUM_UNIT(1));
270 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
271 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
272 OUT_RING(ring, A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(psurf->format)) |
273 A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D) |
274 fd3_tex_swiz(format, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_GREEN,
275 PIPE_SWIZZLE_BLUE, PIPE_SWIZZLE_ALPHA));
276 OUT_RING(ring, A3XX_TEX_CONST_1_FETCHSIZE(TFETCH_DISABLE) |
277 A3XX_TEX_CONST_1_WIDTH(psurf->width) |
278 A3XX_TEX_CONST_1_HEIGHT(psurf->height));
279 OUT_RING(ring, A3XX_TEX_CONST_2_PITCH(rsc->slices[0].pitch * rsc->cpp) |
280 A3XX_TEX_CONST_2_INDX(0));
281 OUT_RING(ring, 0x00000000);
282
283 /* emit mipaddrs: */
284 OUT_PKT3(ring, CP_LOAD_STATE, 3);
285 OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * FRAG_TEX_OFF) |
286 CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
287 CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_MIPADDR) |
288 CP_LOAD_STATE_0_NUM_UNIT(1));
289 OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
290 CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
291 OUT_RELOC(ring, rsc->bo, 0, 0, 0);
292 }
293
294 void
295 fd3_emit_vertex_bufs(struct fd_ringbuffer *ring,
296 struct fd_program_stateobj *prog,
297 struct fd3_vertex_buf *vbufs, uint32_t n)
298 {
299 struct fd3_shader_stateobj *vp = prog->vp;
300 uint32_t i;
301
302 n = MIN2(n, vp->inputs_count);
303
304 for (i = 0; i < n; i++) {
305 struct pipe_resource *prsc = vbufs[i].prsc;
306 struct fd_resource *rsc = fd_resource(prsc);
307 enum a3xx_vtx_fmt fmt = fd3_pipe2vtx(vbufs[i].format);
308 bool switchnext = (i != (n - 1));
309 uint32_t fs = util_format_get_blocksize(vbufs[i].format);
310
311 OUT_PKT0(ring, REG_A3XX_VFD_FETCH(i), 2);
312 OUT_RING(ring, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs - 1) |
313 A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vbufs[i].stride) |
314 COND(switchnext, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT) |
315 A3XX_VFD_FETCH_INSTR_0_INDEXCODE(i) |
316 A3XX_VFD_FETCH_INSTR_0_STEPRATE(1));
317 OUT_RELOC(ring, rsc->bo, vbufs[i].offset, 0, 0);
318
319 OUT_PKT0(ring, REG_A3XX_VFD_DECODE_INSTR(i), 1);
320 OUT_RING(ring, A3XX_VFD_DECODE_INSTR_CONSTFILL |
321 A3XX_VFD_DECODE_INSTR_WRITEMASK(vp->inputs[i].compmask) |
322 A3XX_VFD_DECODE_INSTR_FORMAT(fmt) |
323 A3XX_VFD_DECODE_INSTR_REGID(vp->inputs[i].regid) |
324 A3XX_VFD_DECODE_INSTR_SHIFTCNT(fs) |
325 A3XX_VFD_DECODE_INSTR_LASTCOMPVALID |
326 COND(switchnext, A3XX_VFD_DECODE_INSTR_SWITCHNEXT));
327 }
328 }
329
330 void
331 fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
332 struct fd_program_stateobj *prog, uint32_t dirty, bool binning)
333 {
334 emit_marker(ring, 5);
335
336 if (dirty & FD_DIRTY_SAMPLE_MASK) {
337 OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 1);
338 OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
339 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
340 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(ctx->sample_mask));
341 }
342
343 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
344 struct fd3_zsa_stateobj *zsa = fd3_zsa_stateobj(ctx->zsa);
345 struct pipe_stencil_ref *sr = &ctx->stencil_ref;
346
347 if (!binning) {
348 struct fd3_context *fd3_ctx = fd3_context(ctx);
349
350 /* I suppose if we needed to (which I don't *think* we need
351 * to), we could emit this for binning pass too. But we
352 * would need to keep a different patch-list for binning
353 * vs render pass.
354 */
355
356 OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1);
357 OUT_RINGP(ring, zsa->rb_render_control,
358 &fd3_ctx->rbrc_patches);
359 }
360
361 OUT_PKT0(ring, REG_A3XX_RB_ALPHA_REF, 1);
362 OUT_RING(ring, zsa->rb_alpha_ref);
363
364 OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1);
365 OUT_RING(ring, zsa->rb_stencil_control);
366
367 OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2);
368 OUT_RING(ring, zsa->rb_stencilrefmask |
369 A3XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
370 OUT_RING(ring, zsa->rb_stencilrefmask_bf |
371 A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));
372 }
373
374 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_PROG)) {
375 struct fd3_shader_stateobj *fp = prog->fp;
376 uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_depth_control;
377 if (fp->writes_pos) {
378 val |= A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z;
379 val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE;
380 }
381 OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
382 OUT_RING(ring, val);
383 }
384
385 if (dirty & FD_DIRTY_RASTERIZER) {
386 struct fd3_rasterizer_stateobj *rasterizer =
387 fd3_rasterizer_stateobj(ctx->rasterizer);
388
389 OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1);
390 OUT_RING(ring, rasterizer->gras_su_mode_control);
391
392 OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2);
393 OUT_RING(ring, rasterizer->gras_su_point_minmax);
394 OUT_RING(ring, rasterizer->gras_su_point_size);
395
396 OUT_PKT0(ring, REG_A3XX_GRAS_SU_POLY_OFFSET_SCALE, 2);
397 OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);
398 OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);
399 }
400
401 if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
402 struct fd3_shader_stateobj *fp = prog->fp;
403 uint32_t val = fd3_rasterizer_stateobj(ctx->rasterizer)
404 ->gras_cl_clip_cntl;
405 if (fp->writes_pos) {
406 val |= A3XX_GRAS_CL_CLIP_CNTL_ZCLIP_DISABLE;
407 }
408 OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
409 OUT_RING(ring, val);
410 }
411
412 if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
413 struct fd3_rasterizer_stateobj *rasterizer =
414 fd3_rasterizer_stateobj(ctx->rasterizer);
415 struct fd3_shader_stateobj *fp = prog->fp;
416 uint32_t stride_in_vpc;
417
418 stride_in_vpc = align(fp->total_in, 4) / 4;
419 if (stride_in_vpc > 0)
420 stride_in_vpc = MAX2(stride_in_vpc, 2);
421
422 OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
423 OUT_RING(ring, rasterizer->pc_prim_vtx_cntl |
424 A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(stride_in_vpc));
425 }
426
427 if (dirty & FD_DIRTY_SCISSOR) {
428 struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
429
430 OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2);
431 OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(scissor->minx) |
432 A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(scissor->miny));
433 OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(scissor->maxx - 1) |
434 A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(scissor->maxy - 1));
435
436 ctx->max_scissor.minx = MIN2(ctx->max_scissor.minx, scissor->minx);
437 ctx->max_scissor.miny = MIN2(ctx->max_scissor.miny, scissor->miny);
438 ctx->max_scissor.maxx = MAX2(ctx->max_scissor.maxx, scissor->maxx);
439 ctx->max_scissor.maxy = MAX2(ctx->max_scissor.maxy, scissor->maxy);
440 }
441
442 if (dirty & FD_DIRTY_VIEWPORT) {
443 OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6);
444 OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET(ctx->viewport.translate[0] - 0.5));
445 OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE(ctx->viewport.scale[0]));
446 OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET(ctx->viewport.translate[1] - 0.5));
447 OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(ctx->viewport.scale[1]));
448 OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(ctx->viewport.translate[2]));
449 OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(ctx->viewport.scale[2]));
450 }
451
452 if (dirty & FD_DIRTY_PROG) {
453 fd_wfi(ctx, ring);
454 fd3_program_emit(ring, prog, binning);
455 }
456
457 OUT_PKT3(ring, CP_EVENT_WRITE, 1);
458 OUT_RING(ring, HLSQ_FLUSH);
459
460 if ((dirty & (FD_DIRTY_PROG | FD_DIRTY_CONSTBUF)) &&
461 /* evil hack to deal sanely with clear path: */
462 (prog == &ctx->prog)) {
463 fd_wfi(ctx, ring);
464 emit_constants(ring, SB_VERT_SHADER,
465 &ctx->constbuf[PIPE_SHADER_VERTEX],
466 (prog->dirty & FD_SHADER_DIRTY_VP) ? prog->vp : NULL);
467 emit_constants(ring, SB_FRAG_SHADER,
468 &ctx->constbuf[PIPE_SHADER_FRAGMENT],
469 (prog->dirty & FD_SHADER_DIRTY_FP) ? prog->fp : NULL);
470 }
471
472 if ((dirty & FD_DIRTY_BLEND) && ctx->blend) {
473 struct fd3_blend_stateobj *blend = fd3_blend_stateobj(ctx->blend);
474 uint32_t i;
475
476 for (i = 0; i < ARRAY_SIZE(blend->rb_mrt); i++) {
477 OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1);
478 OUT_RING(ring, blend->rb_mrt[i].control);
479
480 OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1);
481 OUT_RING(ring, blend->rb_mrt[i].blend_control);
482 }
483 }
484
485 if (dirty & FD_DIRTY_BLEND_COLOR) {
486 struct pipe_blend_color *bcolor = &ctx->blend_color;
487 OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4);
488 OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(bcolor->color[0] * 255.0) |
489 A3XX_RB_BLEND_RED_FLOAT(bcolor->color[0]));
490 OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 255.0) |
491 A3XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1]));
492 OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 255.0) |
493 A3XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2]));
494 OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 255.0) |
495 A3XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]));
496 }
497
498 if (dirty & (FD_DIRTY_VERTTEX | FD_DIRTY_FRAGTEX))
499 fd_wfi(ctx, ring);
500
501 if (dirty & FD_DIRTY_VERTTEX)
502 emit_textures(ring, SB_VERT_TEX, &ctx->verttex);
503
504 if (dirty & FD_DIRTY_FRAGTEX)
505 emit_textures(ring, SB_FRAG_TEX, &ctx->fragtex);
506
507 ctx->dirty &= ~dirty;
508 }
509
510 /* emit setup at begin of new cmdstream buffer (don't rely on previous
511 * state, there could have been a context switch between ioctls):
512 */
513 void
514 fd3_emit_restore(struct fd_context *ctx)
515 {
516 struct fd3_context *fd3_ctx = fd3_context(ctx);
517 struct fd_ringbuffer *ring = ctx->ring;
518 int i;
519
520 if (ctx->screen->gpu_id == 320) {
521 OUT_PKT3(ring, CP_REG_RMW, 3);
522 OUT_RING(ring, REG_A3XX_RBBM_CLOCK_CTL);
523 OUT_RING(ring, 0xfffcffff);
524 OUT_RING(ring, 0x00000000);
525 }
526
527 OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
528 OUT_RING(ring, 0x00007fff);
529
530 OUT_PKT0(ring, REG_A3XX_SP_VS_PVT_MEM_PARAM_REG, 3);
531 OUT_RING(ring, 0x08000001); /* SP_VS_PVT_MEM_CTRL_REG */
532 OUT_RELOC(ring, fd3_ctx->vs_pvt_mem, 0,0,0); /* SP_VS_PVT_MEM_ADDR_REG */
533 OUT_RING(ring, 0x00000000); /* SP_VS_PVT_MEM_SIZE_REG */
534
535 OUT_PKT0(ring, REG_A3XX_SP_FS_PVT_MEM_PARAM_REG, 3);
536 OUT_RING(ring, 0x08000001); /* SP_FS_PVT_MEM_CTRL_REG */
537 OUT_RELOC(ring, fd3_ctx->fs_pvt_mem, 0,0,0); /* SP_FS_PVT_MEM_ADDR_REG */
538 OUT_RING(ring, 0x00000000); /* SP_FS_PVT_MEM_SIZE_REG */
539
540 OUT_PKT0(ring, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL, 1);
541 OUT_RING(ring, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */
542
543 OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
544 OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
545 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
546 A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
547
548 OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 2);
549 OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
550 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
551 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff));
552 OUT_RING(ring, 0x00000000); /* RB_ALPHA_REF */
553
554 OUT_PKT0(ring, REG_A3XX_GRAS_CL_GB_CLIP_ADJ, 1);
555 OUT_RING(ring, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
556 A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
557
558 OUT_PKT0(ring, REG_A3XX_GRAS_TSE_DEBUG_ECO, 1);
559 OUT_RING(ring, 0x00000001); /* GRAS_TSE_DEBUG_ECO */
560
561 OUT_PKT0(ring, REG_A3XX_TPL1_TP_VS_TEX_OFFSET, 1);
562 OUT_RING(ring, A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET(VERT_TEX_OFF) |
563 A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET(VERT_TEX_OFF) |
564 A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ * VERT_TEX_OFF));
565
566 OUT_PKT0(ring, REG_A3XX_TPL1_TP_FS_TEX_OFFSET, 1);
567 OUT_RING(ring, A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET(FRAG_TEX_OFF) |
568 A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET(FRAG_TEX_OFF) |
569 A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ * FRAG_TEX_OFF));
570
571 OUT_PKT0(ring, REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_0, 2);
572 OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_0 */
573 OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_1 */
574
575 OUT_PKT0(ring, REG_A3XX_UNKNOWN_0E43, 1);
576 OUT_RING(ring, 0x00000001); /* UNKNOWN_0E43 */
577
578 OUT_PKT0(ring, REG_A3XX_UNKNOWN_0F03, 1);
579 OUT_RING(ring, 0x00000001); /* UNKNOWN_0F03 */
580
581 OUT_PKT0(ring, REG_A3XX_UNKNOWN_0EE0, 1);
582 OUT_RING(ring, 0x00000003); /* UNKNOWN_0EE0 */
583
584 OUT_PKT0(ring, REG_A3XX_UNKNOWN_0C3D, 1);
585 OUT_RING(ring, 0x00000001); /* UNKNOWN_0C3D */
586
587 OUT_PKT0(ring, REG_A3XX_HLSQ_PERFCOUNTER0_SELECT, 1);
588 OUT_RING(ring, 0x00000000); /* HLSQ_PERFCOUNTER0_SELECT */
589
590 OUT_PKT0(ring, REG_A3XX_HLSQ_CONST_VSPRESV_RANGE_REG, 2);
591 OUT_RING(ring, A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY(0) |
592 A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY(0));
593 OUT_RING(ring, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0) |
594 A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0));
595
596 OUT_PKT0(ring, REG_A3XX_UCHE_CACHE_INVALIDATE0_REG, 2);
597 OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR(0));
598 OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR(0) |
599 A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE(INVALIDATE) |
600 A3XX_UCHE_CACHE_INVALIDATE1_REG_ENTIRE_CACHE);
601
602 OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
603 OUT_RING(ring, 0x00000000); /* GRAS_CL_CLIP_CNTL */
604
605 OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2);
606 OUT_RING(ring, 0xffc00010); /* GRAS_SU_POINT_MINMAX */
607 OUT_RING(ring, 0x00000008); /* GRAS_SU_POINT_SIZE */
608
609 OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1);
610 OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */
611
612 OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1);
613 OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(0) |
614 A3XX_RB_WINDOW_OFFSET_Y(0));
615
616 OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4);
617 OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(0) |
618 A3XX_RB_BLEND_RED_FLOAT(0.0));
619 OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(0) |
620 A3XX_RB_BLEND_GREEN_FLOAT(0.0));
621 OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(0) |
622 A3XX_RB_BLEND_BLUE_FLOAT(0.0));
623 OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(0xff) |
624 A3XX_RB_BLEND_ALPHA_FLOAT(1.0));
625
626 for (i = 0; i < 6; i++) {
627 OUT_PKT0(ring, REG_A3XX_GRAS_CL_USER_PLANE(i), 4);
628 OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].X */
629 OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Y */
630 OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Z */
631 OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].W */
632 }
633
634 OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1);
635 OUT_RING(ring, 0x00000000);
636
637 emit_cache_flush(ring);
638 fd_wfi(ctx, ring);
639 }