freedreno/ir3: debug cleanup
[mesa.git] / src / gallium / drivers / freedreno / a3xx / fd3_emit.h
1 /*
2 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FD3_EMIT_H
28 #define FD3_EMIT_H
29
30 #include "pipe/p_context.h"
31
32 #include "freedreno_context.h"
33 #include "fd3_format.h"
34 #include "fd3_program.h"
35 #include "ir3_gallium.h"
36
37 struct fd_ringbuffer;
38
39 void fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring,
40 struct pipe_surface **psurf, int bufs);
41
42 /* grouped together emit-state for prog/vertex/state emit: */
43 struct fd3_emit {
44 struct pipe_debug_callback *debug;
45 const struct fd_vertex_state *vtx;
46 const struct fd_program_stateobj *prog;
47 const struct pipe_draw_info *info;
48 bool binning_pass;
49 struct ir3_shader_key key;
50 enum fd_dirty_3d_state dirty;
51
52 uint32_t sprite_coord_enable;
53 bool sprite_coord_mode;
54 bool rasterflat;
55
56 /* cached to avoid repeated lookups of same variants: */
57 const struct ir3_shader_variant *vs, *fs;
58 };
59
60 static inline const struct ir3_shader_variant *
61 fd3_emit_get_vp(struct fd3_emit *emit)
62 {
63 if (!emit->vs) {
64 struct ir3_shader *shader = emit->prog->vs;
65 emit->vs = ir3_shader_variant(shader, emit->key,
66 emit->binning_pass, emit->debug);
67 }
68 return emit->vs;
69 }
70
71 static inline const struct ir3_shader_variant *
72 fd3_emit_get_fp(struct fd3_emit *emit)
73 {
74 if (!emit->fs) {
75 if (emit->binning_pass) {
76 /* use dummy stateobj to simplify binning vs non-binning: */
77 static const struct ir3_shader_variant binning_fs = {};
78 emit->fs = &binning_fs;
79 } else {
80 struct ir3_shader *shader = emit->prog->fs;
81 emit->fs = ir3_shader_variant(shader, emit->key,
82 false, emit->debug);
83 }
84 }
85 return emit->fs;
86 }
87
88 void fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit);
89
90 void fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
91 struct fd3_emit *emit);
92
93 void fd3_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring);
94
95 void fd3_emit_init_screen(struct pipe_screen *pscreen);
96 void fd3_emit_init(struct pipe_context *pctx);
97
98 static inline void
99 fd3_emit_ib(struct fd_ringbuffer *ring, struct fd_ringbuffer *target)
100 {
101 __OUT_IB(ring, true, target);
102 }
103
104 static inline void
105 fd3_emit_cache_flush(struct fd_batch *batch, struct fd_ringbuffer *ring)
106 {
107 fd_wfi(batch, ring);
108 OUT_PKT0(ring, REG_A3XX_UCHE_CACHE_INVALIDATE0_REG, 2);
109 OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR(0));
110 OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR(0) |
111 A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE(INVALIDATE) |
112 A3XX_UCHE_CACHE_INVALIDATE1_REG_ENTIRE_CACHE);
113 }
114
115 #endif /* FD3_EMIT_H */