1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
4 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * Rob Clark <robclark@freedesktop.org>
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_inlines.h"
33 #include "util/u_format.h"
35 #include "freedreno_draw.h"
36 #include "freedreno_state.h"
37 #include "freedreno_resource.h"
40 #include "fd3_context.h"
42 #include "fd3_program.h"
43 #include "fd3_format.h"
47 emit_mrt(struct fd_ringbuffer
*ring
, unsigned nr_bufs
,
48 struct pipe_surface
**bufs
, uint32_t *bases
, uint32_t bin_w
,
51 enum a3xx_tile_mode tile_mode
;
55 tile_mode
= TILE_32X32
;
60 for (i
= 0; i
< A3XX_MAX_RENDER_TARGETS
; i
++) {
61 enum pipe_format pformat
= 0;
62 enum a3xx_color_fmt format
= 0;
63 enum a3xx_color_swap swap
= WZYX
;
65 struct fd_resource
*rsc
= NULL
;
66 struct fd_resource_slice
*slice
= NULL
;
71 if ((i
< nr_bufs
) && bufs
[i
]) {
72 struct pipe_surface
*psurf
= bufs
[i
];
74 rsc
= fd_resource(psurf
->texture
);
75 pformat
= psurf
->format
;
76 /* In case we're drawing to Z32F_S8, the "color" actually goes to
81 pformat
= rsc
->base
.b
.format
;
84 slice
= fd_resource_slice(rsc
, psurf
->u
.tex
.level
);
85 format
= fd3_pipe2color(pformat
);
86 swap
= fd3_pipe2swap(pformat
);
88 srgb
= util_format_is_srgb(pformat
);
90 pformat
= util_format_linear(pformat
);
92 debug_assert(psurf
->u
.tex
.first_layer
== psurf
->u
.tex
.last_layer
);
94 offset
= fd_resource_offset(rsc
, psurf
->u
.tex
.level
,
95 psurf
->u
.tex
.first_layer
);
98 stride
= bin_w
* rsc
->cpp
;
104 stride
= slice
->pitch
* rsc
->cpp
;
106 } else if (i
< nr_bufs
&& bases
) {
110 OUT_PKT0(ring
, REG_A3XX_RB_MRT_BUF_INFO(i
), 2);
111 OUT_RING(ring
, A3XX_RB_MRT_BUF_INFO_COLOR_FORMAT(format
) |
112 A3XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(tile_mode
) |
113 A3XX_RB_MRT_BUF_INFO_COLOR_BUF_PITCH(stride
) |
114 A3XX_RB_MRT_BUF_INFO_COLOR_SWAP(swap
) |
115 COND(srgb
, A3XX_RB_MRT_BUF_INFO_COLOR_SRGB
));
116 if (bin_w
|| (i
>= nr_bufs
) || !bufs
[i
]) {
117 OUT_RING(ring
, A3XX_RB_MRT_BUF_BASE_COLOR_BUF_BASE(base
));
119 OUT_RELOCW(ring
, rsc
->bo
, offset
, 0, -1);
122 OUT_PKT0(ring
, REG_A3XX_SP_FS_IMAGE_OUTPUT_REG(i
), 1);
123 OUT_RING(ring
, COND((i
< nr_bufs
) && bufs
[i
],
124 A3XX_SP_FS_IMAGE_OUTPUT_REG_MRTFORMAT(
125 fd3_fs_output_format(pformat
))));
130 use_hw_binning(struct fd_context
*ctx
)
132 struct fd_gmem_stateobj
*gmem
= &ctx
->gmem
;
134 /* workaround: combining scissor optimization and hw binning
135 * seems problematic. Seems like we end up with a mismatch
136 * between binning pass and rendering pass, wrt. where the hw
137 * thinks the vertices belong. And the blob driver doesn't
138 * seem to implement anything like scissor optimization, so
139 * not entirely sure what I might be missing.
141 * But scissor optimization is mainly for window managers,
142 * which don't have many vertices (and therefore doesn't
143 * benefit much from binning pass).
145 * So for now just disable binning if scissor optimization is
148 if (gmem
->minx
|| gmem
->miny
)
151 return fd_binning_enabled
&& ((gmem
->nbins_x
* gmem
->nbins_y
) > 2);
154 /* workaround for (hlsq?) lockup with hw binning on a3xx patchlevel 0 */
155 static void update_vsc_pipe(struct fd_context
*ctx
);
157 emit_binning_workaround(struct fd_context
*ctx
)
159 struct fd3_context
*fd3_ctx
= fd3_context(ctx
);
160 struct fd_gmem_stateobj
*gmem
= &ctx
->gmem
;
161 struct fd_ringbuffer
*ring
= ctx
->ring
;
162 struct fd3_emit emit
= {
163 .debug
= &ctx
->debug
,
164 .vtx
= &fd3_ctx
->solid_vbuf_state
,
165 .prog
= &ctx
->solid_prog
,
167 .half_precision
= true,
171 OUT_PKT0(ring
, REG_A3XX_RB_MODE_CONTROL
, 2);
172 OUT_RING(ring
, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RESOLVE_PASS
) |
173 A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE
|
174 A3XX_RB_MODE_CONTROL_MRT(0));
175 OUT_RING(ring
, A3XX_RB_RENDER_CONTROL_BIN_WIDTH(32) |
176 A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE
|
177 A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER
));
179 OUT_PKT0(ring
, REG_A3XX_RB_COPY_CONTROL
, 4);
180 OUT_RING(ring
, A3XX_RB_COPY_CONTROL_MSAA_RESOLVE(MSAA_ONE
) |
181 A3XX_RB_COPY_CONTROL_MODE(0) |
182 A3XX_RB_COPY_CONTROL_GMEM_BASE(0));
183 OUT_RELOCW(ring
, fd_resource(fd3_ctx
->solid_vbuf
)->bo
, 0x20, 0, -1); /* RB_COPY_DEST_BASE */
184 OUT_RING(ring
, A3XX_RB_COPY_DEST_PITCH_PITCH(128));
185 OUT_RING(ring
, A3XX_RB_COPY_DEST_INFO_TILE(LINEAR
) |
186 A3XX_RB_COPY_DEST_INFO_FORMAT(RB_R8G8B8A8_UNORM
) |
187 A3XX_RB_COPY_DEST_INFO_SWAP(WZYX
) |
188 A3XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE(0xf) |
189 A3XX_RB_COPY_DEST_INFO_ENDIAN(ENDIAN_NONE
));
191 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_CONTROL
, 1);
192 OUT_RING(ring
, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RESOLVE_PASS
) |
193 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE
) |
194 A3XX_GRAS_SC_CONTROL_RASTER_MODE(1));
196 fd3_program_emit(ring
, &emit
, 0, NULL
);
197 fd3_emit_vertex_bufs(ring
, &emit
);
199 OUT_PKT0(ring
, REG_A3XX_HLSQ_CONTROL_0_REG
, 4);
200 OUT_RING(ring
, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS
) |
201 A3XX_HLSQ_CONTROL_0_REG_FSSUPERTHREADENABLE
|
202 A3XX_HLSQ_CONTROL_0_REG_RESERVED2
|
203 A3XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE
);
204 OUT_RING(ring
, A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(TWO_QUADS
) |
205 A3XX_HLSQ_CONTROL_1_REG_VSSUPERTHREADENABLE
);
206 OUT_RING(ring
, A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(31));
207 OUT_RING(ring
, 0); /* HLSQ_CONTROL_3_REG */
209 OUT_PKT0(ring
, REG_A3XX_HLSQ_CONST_FSPRESV_RANGE_REG
, 1);
210 OUT_RING(ring
, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0x20) |
211 A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0x20));
213 OUT_PKT0(ring
, REG_A3XX_RB_MSAA_CONTROL
, 1);
214 OUT_RING(ring
, A3XX_RB_MSAA_CONTROL_DISABLE
|
215 A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE
) |
216 A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff));
218 OUT_PKT0(ring
, REG_A3XX_RB_DEPTH_CONTROL
, 1);
219 OUT_RING(ring
, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER
));
221 OUT_PKT0(ring
, REG_A3XX_RB_STENCIL_CONTROL
, 1);
222 OUT_RING(ring
, A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER
) |
223 A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP
) |
224 A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP
) |
225 A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP
) |
226 A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER
) |
227 A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP
) |
228 A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP
) |
229 A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP
));
231 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_MODE_CONTROL
, 1);
232 OUT_RING(ring
, A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH(0.0));
234 OUT_PKT0(ring
, REG_A3XX_VFD_INDEX_MIN
, 4);
235 OUT_RING(ring
, 0); /* VFD_INDEX_MIN */
236 OUT_RING(ring
, 2); /* VFD_INDEX_MAX */
237 OUT_RING(ring
, 0); /* VFD_INSTANCEID_OFFSET */
238 OUT_RING(ring
, 0); /* VFD_INDEX_OFFSET */
240 OUT_PKT0(ring
, REG_A3XX_PC_PRIM_VTX_CNTL
, 1);
241 OUT_RING(ring
, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(0) |
242 A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES
) |
243 A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES
) |
244 A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST
);
246 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL
, 2);
247 OUT_RING(ring
, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(0) |
248 A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(1));
249 OUT_RING(ring
, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(0) |
250 A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(1));
252 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL
, 2);
253 OUT_RING(ring
, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(0) |
254 A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(0));
255 OUT_RING(ring
, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(31) |
256 A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(0));
259 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_VPORT_XOFFSET
, 6);
260 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_XOFFSET(0.0));
261 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_XSCALE(1.0));
262 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_YOFFSET(0.0));
263 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_YSCALE(1.0));
264 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_ZOFFSET(0.0));
265 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_ZSCALE(1.0));
267 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_CLIP_CNTL
, 1);
268 OUT_RING(ring
, A3XX_GRAS_CL_CLIP_CNTL_CLIP_DISABLE
|
269 A3XX_GRAS_CL_CLIP_CNTL_ZFAR_CLIP_DISABLE
|
270 A3XX_GRAS_CL_CLIP_CNTL_VP_CLIP_CODE_IGNORE
|
271 A3XX_GRAS_CL_CLIP_CNTL_VP_XFORM_DISABLE
|
272 A3XX_GRAS_CL_CLIP_CNTL_PERSP_DIVISION_DISABLE
);
274 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_GB_CLIP_ADJ
, 1);
275 OUT_RING(ring
, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
276 A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
278 OUT_PKT3(ring
, CP_DRAW_INDX_2
, 5);
279 OUT_RING(ring
, 0x00000000); /* viz query info. */
280 OUT_RING(ring
, DRAW(DI_PT_RECTLIST
, DI_SRC_SEL_IMMEDIATE
,
281 INDEX_SIZE_32_BIT
, IGNORE_VISIBILITY
, 0));
282 OUT_RING(ring
, 2); /* NumIndices */
287 OUT_PKT0(ring
, REG_A3XX_HLSQ_CONTROL_0_REG
, 1);
288 OUT_RING(ring
, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(TWO_QUADS
));
290 OUT_PKT0(ring
, REG_A3XX_VFD_PERFCOUNTER0_SELECT
, 1);
291 OUT_RING(ring
, 0x00000000);
294 OUT_PKT0(ring
, REG_A3XX_VSC_BIN_SIZE
, 1);
295 OUT_RING(ring
, A3XX_VSC_BIN_SIZE_WIDTH(gmem
->bin_w
) |
296 A3XX_VSC_BIN_SIZE_HEIGHT(gmem
->bin_h
));
298 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_CONTROL
, 1);
299 OUT_RING(ring
, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
300 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE
) |
301 A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
303 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_CLIP_CNTL
, 1);
304 OUT_RING(ring
, 0x00000000);
307 /* transfer from gmem to system memory (ie. normal RAM) */
310 emit_gmem2mem_surf(struct fd_context
*ctx
,
311 enum adreno_rb_copy_control_mode mode
,
313 uint32_t base
, struct pipe_surface
*psurf
)
315 struct fd_ringbuffer
*ring
= ctx
->ring
;
316 struct fd_resource
*rsc
= fd_resource(psurf
->texture
);
317 enum pipe_format format
= psurf
->format
;
320 format
= rsc
->base
.b
.format
;
322 struct fd_resource_slice
*slice
= fd_resource_slice(rsc
, psurf
->u
.tex
.level
);
323 uint32_t offset
= fd_resource_offset(rsc
, psurf
->u
.tex
.level
,
324 psurf
->u
.tex
.first_layer
);
326 debug_assert(psurf
->u
.tex
.first_layer
== psurf
->u
.tex
.last_layer
);
328 OUT_PKT0(ring
, REG_A3XX_RB_COPY_CONTROL
, 4);
329 OUT_RING(ring
, A3XX_RB_COPY_CONTROL_MSAA_RESOLVE(MSAA_ONE
) |
330 A3XX_RB_COPY_CONTROL_MODE(mode
) |
331 A3XX_RB_COPY_CONTROL_GMEM_BASE(base
) |
332 COND(format
== PIPE_FORMAT_Z32_FLOAT
||
333 format
== PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
,
334 A3XX_RB_COPY_CONTROL_UNK12
));
336 OUT_RELOCW(ring
, rsc
->bo
, offset
, 0, -1); /* RB_COPY_DEST_BASE */
337 OUT_RING(ring
, A3XX_RB_COPY_DEST_PITCH_PITCH(slice
->pitch
* rsc
->cpp
));
338 OUT_RING(ring
, A3XX_RB_COPY_DEST_INFO_TILE(LINEAR
) |
339 A3XX_RB_COPY_DEST_INFO_FORMAT(fd3_pipe2color(format
)) |
340 A3XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE(0xf) |
341 A3XX_RB_COPY_DEST_INFO_ENDIAN(ENDIAN_NONE
) |
342 A3XX_RB_COPY_DEST_INFO_SWAP(fd3_pipe2swap(format
)));
344 fd_draw(ctx
, ring
, DI_PT_RECTLIST
, IGNORE_VISIBILITY
,
345 DI_SRC_SEL_AUTO_INDEX
, 2, 0, INDEX_SIZE_IGN
, 0, 0, NULL
);
349 fd3_emit_tile_gmem2mem(struct fd_context
*ctx
, struct fd_tile
*tile
)
351 struct fd3_context
*fd3_ctx
= fd3_context(ctx
);
352 struct fd_ringbuffer
*ring
= ctx
->ring
;
353 struct pipe_framebuffer_state
*pfb
= &ctx
->framebuffer
;
354 struct fd3_emit emit
= {
355 .debug
= &ctx
->debug
,
356 .vtx
= &fd3_ctx
->solid_vbuf_state
,
357 .prog
= &ctx
->solid_prog
,
359 .half_precision
= true,
364 OUT_PKT0(ring
, REG_A3XX_RB_DEPTH_CONTROL
, 1);
365 OUT_RING(ring
, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER
));
367 OUT_PKT0(ring
, REG_A3XX_RB_STENCIL_CONTROL
, 1);
368 OUT_RING(ring
, A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER
) |
369 A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP
) |
370 A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP
) |
371 A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP
) |
372 A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER
) |
373 A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP
) |
374 A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP
) |
375 A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP
));
377 OUT_PKT0(ring
, REG_A3XX_RB_STENCILREFMASK
, 2);
378 OUT_RING(ring
, 0xff000000 |
379 A3XX_RB_STENCILREFMASK_STENCILREF(0) |
380 A3XX_RB_STENCILREFMASK_STENCILMASK(0) |
381 A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
382 OUT_RING(ring
, 0xff000000 |
383 A3XX_RB_STENCILREFMASK_STENCILREF(0) |
384 A3XX_RB_STENCILREFMASK_STENCILMASK(0) |
385 A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
387 OUT_PKT0(ring
, REG_A3XX_GRAS_SU_MODE_CONTROL
, 1);
388 OUT_RING(ring
, A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH(0));
390 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_CLIP_CNTL
, 1);
391 OUT_RING(ring
, 0x00000000); /* GRAS_CL_CLIP_CNTL */
394 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_VPORT_XOFFSET
, 6);
395 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_XOFFSET((float)pfb
->width
/2.0 - 0.5));
396 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_XSCALE((float)pfb
->width
/2.0));
397 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_YOFFSET((float)pfb
->height
/2.0 - 0.5));
398 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_YSCALE(-(float)pfb
->height
/2.0));
399 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_ZOFFSET(0.0));
400 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_ZSCALE(1.0));
402 OUT_PKT0(ring
, REG_A3XX_RB_MODE_CONTROL
, 1);
403 OUT_RING(ring
, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RESOLVE_PASS
) |
404 A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE
|
405 A3XX_RB_MODE_CONTROL_MRT(0));
407 OUT_PKT0(ring
, REG_A3XX_RB_RENDER_CONTROL
, 1);
408 OUT_RING(ring
, A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE
|
409 A3XX_RB_RENDER_CONTROL_ENABLE_GMEM
|
410 A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER
) |
411 A3XX_RB_RENDER_CONTROL_BIN_WIDTH(ctx
->gmem
.bin_w
));
413 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_CONTROL
, 1);
414 OUT_RING(ring
, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RESOLVE_PASS
) |
415 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE
) |
416 A3XX_GRAS_SC_CONTROL_RASTER_MODE(1));
418 OUT_PKT0(ring
, REG_A3XX_PC_PRIM_VTX_CNTL
, 1);
419 OUT_RING(ring
, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(0) |
420 A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES
) |
421 A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES
) |
422 A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST
);
424 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL
, 2);
425 OUT_RING(ring
, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(0) |
426 A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(0));
427 OUT_RING(ring
, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(pfb
->width
- 1) |
428 A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(pfb
->height
- 1));
430 OUT_PKT0(ring
, REG_A3XX_VFD_INDEX_MIN
, 4);
431 OUT_RING(ring
, 0); /* VFD_INDEX_MIN */
432 OUT_RING(ring
, 2); /* VFD_INDEX_MAX */
433 OUT_RING(ring
, 0); /* VFD_INSTANCEID_OFFSET */
434 OUT_RING(ring
, 0); /* VFD_INDEX_OFFSET */
436 fd3_program_emit(ring
, &emit
, 0, NULL
);
437 fd3_emit_vertex_bufs(ring
, &emit
);
439 if (ctx
->resolve
& (FD_BUFFER_DEPTH
| FD_BUFFER_STENCIL
)) {
440 struct fd_resource
*rsc
= fd_resource(pfb
->zsbuf
->texture
);
441 if (!rsc
->stencil
|| ctx
->resolve
& FD_BUFFER_DEPTH
)
442 emit_gmem2mem_surf(ctx
, RB_COPY_DEPTH_STENCIL
, false,
443 ctx
->gmem
.zsbuf_base
[0], pfb
->zsbuf
);
444 if (rsc
->stencil
&& ctx
->resolve
& FD_BUFFER_STENCIL
)
445 emit_gmem2mem_surf(ctx
, RB_COPY_DEPTH_STENCIL
, true,
446 ctx
->gmem
.zsbuf_base
[1], pfb
->zsbuf
);
449 if (ctx
->resolve
& FD_BUFFER_COLOR
) {
450 for (i
= 0; i
< pfb
->nr_cbufs
; i
++) {
453 if (!(ctx
->resolve
& (PIPE_CLEAR_COLOR0
<< i
)))
455 emit_gmem2mem_surf(ctx
, RB_COPY_RESOLVE
, false,
456 ctx
->gmem
.cbuf_base
[i
], pfb
->cbufs
[i
]);
460 OUT_PKT0(ring
, REG_A3XX_RB_MODE_CONTROL
, 1);
461 OUT_RING(ring
, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
462 A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE
|
463 A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb
->nr_cbufs
) - 1));
465 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_CONTROL
, 1);
466 OUT_RING(ring
, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
467 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE
) |
468 A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
471 /* transfer from system memory to gmem */
474 emit_mem2gmem_surf(struct fd_context
*ctx
, uint32_t bases
[],
475 struct pipe_surface
**psurf
, uint32_t bufs
, uint32_t bin_w
)
477 struct fd_ringbuffer
*ring
= ctx
->ring
;
478 struct pipe_surface
*zsbufs
[2];
482 OUT_PKT0(ring
, REG_A3XX_RB_MODE_CONTROL
, 1);
483 OUT_RING(ring
, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
484 A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE
|
485 A3XX_RB_MODE_CONTROL_MRT(bufs
- 1));
487 emit_mrt(ring
, bufs
, psurf
, bases
, bin_w
, false);
489 if (psurf
[0] && (psurf
[0]->format
== PIPE_FORMAT_Z32_FLOAT
||
490 psurf
[0]->format
== PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
)) {
491 /* Depth is stored as unorm in gmem, so we have to write it in using a
492 * special blit shader which writes depth.
494 OUT_PKT0(ring
, REG_A3XX_RB_DEPTH_CONTROL
, 1);
495 OUT_RING(ring
, (A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z
|
496 A3XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE
|
497 A3XX_RB_DEPTH_CONTROL_Z_ENABLE
|
498 A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE
|
499 A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS
)));
501 OUT_PKT0(ring
, REG_A3XX_RB_DEPTH_INFO
, 2);
502 OUT_RING(ring
, A3XX_RB_DEPTH_INFO_DEPTH_BASE(bases
[0]) |
503 A3XX_RB_DEPTH_INFO_DEPTH_FORMAT(DEPTHX_32
));
504 OUT_RING(ring
, A3XX_RB_DEPTH_PITCH(4 * ctx
->gmem
.bin_w
));
506 if (psurf
[0]->format
== PIPE_FORMAT_Z32_FLOAT
) {
507 OUT_PKT0(ring
, REG_A3XX_RB_MRT_CONTROL(0), 1);
510 /* The gmem_restore_tex logic will put the first buffer's stencil
511 * as color. Supply it with the proper information to make that
514 zsbufs
[0] = zsbufs
[1] = psurf
[0];
519 OUT_PKT0(ring
, REG_A3XX_SP_FS_OUTPUT_REG
, 1);
520 OUT_RING(ring
, A3XX_SP_FS_OUTPUT_REG_MRT(bufs
- 1));
523 fd3_emit_gmem_restore_tex(ring
, psurf
, bufs
);
525 fd_draw(ctx
, ring
, DI_PT_RECTLIST
, IGNORE_VISIBILITY
,
526 DI_SRC_SEL_AUTO_INDEX
, 2, 0, INDEX_SIZE_IGN
, 0, 0, NULL
);
530 fd3_emit_tile_mem2gmem(struct fd_context
*ctx
, struct fd_tile
*tile
)
532 struct fd3_context
*fd3_ctx
= fd3_context(ctx
);
533 struct fd_gmem_stateobj
*gmem
= &ctx
->gmem
;
534 struct fd_ringbuffer
*ring
= ctx
->ring
;
535 struct pipe_framebuffer_state
*pfb
= &ctx
->framebuffer
;
536 struct fd3_emit emit
= {
537 .debug
= &ctx
->debug
,
538 .vtx
= &fd3_ctx
->blit_vbuf_state
,
539 .sprite_coord_enable
= 1,
540 /* NOTE: They all use the same VP, this is for vtx bufs. */
541 .prog
= &ctx
->blit_prog
[0],
543 .half_precision
= fd_half_precision(pfb
),
546 float x0
, y0
, x1
, y1
;
547 unsigned bin_w
= tile
->bin_w
;
548 unsigned bin_h
= tile
->bin_h
;
551 /* write texture coordinates to vertexbuf: */
552 x0
= ((float)tile
->xoff
) / ((float)pfb
->width
);
553 x1
= ((float)tile
->xoff
+ bin_w
) / ((float)pfb
->width
);
554 y0
= ((float)tile
->yoff
) / ((float)pfb
->height
);
555 y1
= ((float)tile
->yoff
+ bin_h
) / ((float)pfb
->height
);
557 OUT_PKT3(ring
, CP_MEM_WRITE
, 5);
558 OUT_RELOCW(ring
, fd_resource(fd3_ctx
->blit_texcoord_vbuf
)->bo
, 0, 0, 0);
559 OUT_RING(ring
, fui(x0
));
560 OUT_RING(ring
, fui(y0
));
561 OUT_RING(ring
, fui(x1
));
562 OUT_RING(ring
, fui(y1
));
564 fd3_emit_cache_flush(ctx
, ring
);
566 for (i
= 0; i
< 4; i
++) {
567 OUT_PKT0(ring
, REG_A3XX_RB_MRT_CONTROL(i
), 1);
568 OUT_RING(ring
, A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY
) |
569 A3XX_RB_MRT_CONTROL_DITHER_MODE(DITHER_DISABLE
) |
570 A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0xf));
572 OUT_PKT0(ring
, REG_A3XX_RB_MRT_BLEND_CONTROL(i
), 1);
573 OUT_RING(ring
, A3XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE
) |
574 A3XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC
) |
575 A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO
) |
576 A3XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE
) |
577 A3XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC
) |
578 A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO
));
581 OUT_PKT0(ring
, REG_A3XX_RB_RENDER_CONTROL
, 1);
582 OUT_RING(ring
, A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_ALWAYS
) |
583 A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem
->bin_w
));
586 OUT_PKT0(ring
, REG_A3XX_RB_DEPTH_CONTROL
, 1);
587 OUT_RING(ring
, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_LESS
));
589 OUT_PKT0(ring
, REG_A3XX_RB_DEPTH_INFO
, 2);
593 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_CLIP_CNTL
, 1);
594 OUT_RING(ring
, A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTER
); /* GRAS_CL_CLIP_CNTL */
597 OUT_PKT0(ring
, REG_A3XX_GRAS_CL_VPORT_XOFFSET
, 6);
598 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_XOFFSET((float)bin_w
/2.0 - 0.5));
599 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_XSCALE((float)bin_w
/2.0));
600 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_YOFFSET((float)bin_h
/2.0 - 0.5));
601 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_YSCALE(-(float)bin_h
/2.0));
602 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_ZOFFSET(0.0));
603 OUT_RING(ring
, A3XX_GRAS_CL_VPORT_ZSCALE(1.0));
605 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL
, 2);
606 OUT_RING(ring
, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(0) |
607 A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(0));
608 OUT_RING(ring
, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(bin_w
- 1) |
609 A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(bin_h
- 1));
611 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL
, 2);
612 OUT_RING(ring
, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(0) |
613 A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(0));
614 OUT_RING(ring
, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(bin_w
- 1) |
615 A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(bin_h
- 1));
617 OUT_PKT0(ring
, REG_A3XX_RB_STENCIL_CONTROL
, 1);
619 A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS
) |
620 A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP
) |
621 A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP
) |
622 A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP
) |
623 A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_ALWAYS
) |
624 A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP
) |
625 A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP
) |
626 A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP
));
628 OUT_PKT0(ring
, REG_A3XX_RB_STENCIL_INFO
, 2);
629 OUT_RING(ring
, 0); /* RB_STENCIL_INFO */
630 OUT_RING(ring
, 0); /* RB_STENCIL_PITCH */
632 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_CONTROL
, 1);
633 OUT_RING(ring
, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
634 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE
) |
635 A3XX_GRAS_SC_CONTROL_RASTER_MODE(1));
637 OUT_PKT0(ring
, REG_A3XX_PC_PRIM_VTX_CNTL
, 1);
638 OUT_RING(ring
, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(2) |
639 A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES
) |
640 A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES
) |
641 A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST
);
643 OUT_PKT0(ring
, REG_A3XX_VFD_INDEX_MIN
, 4);
644 OUT_RING(ring
, 0); /* VFD_INDEX_MIN */
645 OUT_RING(ring
, 2); /* VFD_INDEX_MAX */
646 OUT_RING(ring
, 0); /* VFD_INSTANCEID_OFFSET */
647 OUT_RING(ring
, 0); /* VFD_INDEX_OFFSET */
649 fd3_emit_vertex_bufs(ring
, &emit
);
651 /* for gmem pitch/base calculations, we need to use the non-
652 * truncated tile sizes:
657 if (fd_gmem_needs_restore(ctx
, tile
, FD_BUFFER_COLOR
)) {
658 emit
.prog
= &ctx
->blit_prog
[pfb
->nr_cbufs
- 1];
659 emit
.fp
= NULL
; /* frag shader changed so clear cache */
660 fd3_program_emit(ring
, &emit
, pfb
->nr_cbufs
, pfb
->cbufs
);
661 emit_mem2gmem_surf(ctx
, gmem
->cbuf_base
, pfb
->cbufs
, pfb
->nr_cbufs
, bin_w
);
664 if (fd_gmem_needs_restore(ctx
, tile
, FD_BUFFER_DEPTH
| FD_BUFFER_STENCIL
)) {
665 if (pfb
->zsbuf
->format
!= PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
&&
666 pfb
->zsbuf
->format
!= PIPE_FORMAT_Z32_FLOAT
) {
667 /* Non-float can use a regular color write. It's split over 8-bit
668 * components, so half precision is always sufficient.
670 emit
.prog
= &ctx
->blit_prog
[0];
671 emit
.key
.half_precision
= true;
673 /* Float depth needs special blit shader that writes depth */
674 if (pfb
->zsbuf
->format
== PIPE_FORMAT_Z32_FLOAT
)
675 emit
.prog
= &ctx
->blit_z
;
677 emit
.prog
= &ctx
->blit_zs
;
678 emit
.key
.half_precision
= false;
680 emit
.fp
= NULL
; /* frag shader changed so clear cache */
681 fd3_program_emit(ring
, &emit
, 1, &pfb
->zsbuf
);
682 emit_mem2gmem_surf(ctx
, gmem
->zsbuf_base
, &pfb
->zsbuf
, 1, bin_w
);
685 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_CONTROL
, 1);
686 OUT_RING(ring
, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
687 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE
) |
688 A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
690 OUT_PKT0(ring
, REG_A3XX_RB_MODE_CONTROL
, 1);
691 OUT_RING(ring
, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
692 A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE
|
693 A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb
->nr_cbufs
) - 1));
697 patch_draws(struct fd_context
*ctx
, enum pc_di_vis_cull_mode vismode
)
700 for (i
= 0; i
< fd_patch_num_elements(&ctx
->draw_patches
); i
++) {
701 struct fd_cs_patch
*patch
= fd_patch_element(&ctx
->draw_patches
, i
);
702 *patch
->cs
= patch
->val
| DRAW(0, 0, 0, vismode
, 0);
704 util_dynarray_resize(&ctx
->draw_patches
, 0);
708 patch_rbrc(struct fd_context
*ctx
, uint32_t val
)
710 struct fd3_context
*fd3_ctx
= fd3_context(ctx
);
712 for (i
= 0; i
< fd_patch_num_elements(&fd3_ctx
->rbrc_patches
); i
++) {
713 struct fd_cs_patch
*patch
= fd_patch_element(&fd3_ctx
->rbrc_patches
, i
);
714 *patch
->cs
= patch
->val
| val
;
716 util_dynarray_resize(&fd3_ctx
->rbrc_patches
, 0);
719 /* for rendering directly to system memory: */
721 fd3_emit_sysmem_prep(struct fd_context
*ctx
)
723 struct pipe_framebuffer_state
*pfb
= &ctx
->framebuffer
;
724 struct fd_ringbuffer
*ring
= ctx
->ring
;
725 uint32_t i
, pitch
= 0;
727 for (i
= 0; i
< pfb
->nr_cbufs
; i
++) {
728 struct pipe_surface
*psurf
= pfb
->cbufs
[i
];
731 pitch
= fd_resource(psurf
->texture
)->slices
[psurf
->u
.tex
.level
].pitch
;
734 fd3_emit_restore(ctx
);
736 OUT_PKT0(ring
, REG_A3XX_RB_FRAME_BUFFER_DIMENSION
, 1);
737 OUT_RING(ring
, A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb
->width
) |
738 A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb
->height
));
740 emit_mrt(ring
, pfb
->nr_cbufs
, pfb
->cbufs
, NULL
, 0, true);
742 /* setup scissor/offset for current tile: */
743 OUT_PKT0(ring
, REG_A3XX_RB_WINDOW_OFFSET
, 1);
744 OUT_RING(ring
, A3XX_RB_WINDOW_OFFSET_X(0) |
745 A3XX_RB_WINDOW_OFFSET_Y(0));
747 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL
, 2);
748 OUT_RING(ring
, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(0) |
749 A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(0));
750 OUT_RING(ring
, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(pfb
->width
- 1) |
751 A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(pfb
->height
- 1));
753 OUT_PKT0(ring
, REG_A3XX_RB_MODE_CONTROL
, 1);
754 OUT_RING(ring
, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
755 A3XX_RB_MODE_CONTROL_GMEM_BYPASS
|
756 A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE
|
757 A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb
->nr_cbufs
) - 1));
759 patch_draws(ctx
, IGNORE_VISIBILITY
);
760 patch_rbrc(ctx
, A3XX_RB_RENDER_CONTROL_BIN_WIDTH(pitch
));
764 update_vsc_pipe(struct fd_context
*ctx
)
766 struct fd3_context
*fd3_ctx
= fd3_context(ctx
);
767 struct fd_ringbuffer
*ring
= ctx
->ring
;
770 OUT_PKT0(ring
, REG_A3XX_VSC_SIZE_ADDRESS
, 1);
771 OUT_RELOCW(ring
, fd3_ctx
->vsc_size_mem
, 0, 0, 0); /* VSC_SIZE_ADDRESS */
773 for (i
= 0; i
< 8; i
++) {
774 struct fd_vsc_pipe
*pipe
= &ctx
->pipe
[i
];
777 pipe
->bo
= fd_bo_new(ctx
->dev
, 0x40000,
778 DRM_FREEDRENO_GEM_TYPE_KMEM
);
781 OUT_PKT0(ring
, REG_A3XX_VSC_PIPE(i
), 3);
782 OUT_RING(ring
, A3XX_VSC_PIPE_CONFIG_X(pipe
->x
) |
783 A3XX_VSC_PIPE_CONFIG_Y(pipe
->y
) |
784 A3XX_VSC_PIPE_CONFIG_W(pipe
->w
) |
785 A3XX_VSC_PIPE_CONFIG_H(pipe
->h
));
786 OUT_RELOCW(ring
, pipe
->bo
, 0, 0, 0); /* VSC_PIPE[i].DATA_ADDRESS */
787 OUT_RING(ring
, fd_bo_size(pipe
->bo
) - 32); /* VSC_PIPE[i].DATA_LENGTH */
792 emit_binning_pass(struct fd_context
*ctx
)
794 struct fd_gmem_stateobj
*gmem
= &ctx
->gmem
;
795 struct pipe_framebuffer_state
*pfb
= &ctx
->framebuffer
;
796 struct fd_ringbuffer
*ring
= ctx
->ring
;
799 uint32_t x1
= gmem
->minx
;
800 uint32_t y1
= gmem
->miny
;
801 uint32_t x2
= gmem
->minx
+ gmem
->width
- 1;
802 uint32_t y2
= gmem
->miny
+ gmem
->height
- 1;
804 if (ctx
->screen
->gpu_id
== 320) {
805 emit_binning_workaround(ctx
);
807 OUT_PKT3(ring
, CP_INVALIDATE_STATE
, 1);
808 OUT_RING(ring
, 0x00007fff);
811 OUT_PKT0(ring
, REG_A3XX_VSC_BIN_CONTROL
, 1);
812 OUT_RING(ring
, A3XX_VSC_BIN_CONTROL_BINNING_ENABLE
);
814 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_CONTROL
, 1);
815 OUT_RING(ring
, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_TILING_PASS
) |
816 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE
) |
817 A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
819 OUT_PKT0(ring
, REG_A3XX_RB_FRAME_BUFFER_DIMENSION
, 1);
820 OUT_RING(ring
, A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb
->width
) |
821 A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb
->height
));
823 OUT_PKT0(ring
, REG_A3XX_RB_RENDER_CONTROL
, 1);
824 OUT_RING(ring
, A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER
) |
825 A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE
|
826 A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem
->bin_w
));
828 /* setup scissor/offset for whole screen: */
829 OUT_PKT0(ring
, REG_A3XX_RB_WINDOW_OFFSET
, 1);
830 OUT_RING(ring
, A3XX_RB_WINDOW_OFFSET_X(x1
) |
831 A3XX_RB_WINDOW_OFFSET_Y(y1
));
833 OUT_PKT0(ring
, REG_A3XX_RB_LRZ_VSC_CONTROL
, 1);
834 OUT_RING(ring
, A3XX_RB_LRZ_VSC_CONTROL_BINNING_ENABLE
);
836 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL
, 2);
837 OUT_RING(ring
, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(x1
) |
838 A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(y1
));
839 OUT_RING(ring
, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(x2
) |
840 A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(y2
));
842 OUT_PKT0(ring
, REG_A3XX_RB_MODE_CONTROL
, 1);
843 OUT_RING(ring
, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_TILING_PASS
) |
844 A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE
|
845 A3XX_RB_MODE_CONTROL_MRT(0));
847 for (i
= 0; i
< 4; i
++) {
848 OUT_PKT0(ring
, REG_A3XX_RB_MRT_CONTROL(i
), 1);
849 OUT_RING(ring
, A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_CLEAR
) |
850 A3XX_RB_MRT_CONTROL_DITHER_MODE(DITHER_DISABLE
) |
851 A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0));
854 OUT_PKT0(ring
, REG_A3XX_PC_VSTREAM_CONTROL
, 1);
855 OUT_RING(ring
, A3XX_PC_VSTREAM_CONTROL_SIZE(1) |
856 A3XX_PC_VSTREAM_CONTROL_N(0));
858 /* emit IB to binning drawcmds: */
859 ctx
->emit_ib(ring
, ctx
->binning_start
, ctx
->binning_end
);
864 /* and then put stuff back the way it was: */
866 OUT_PKT0(ring
, REG_A3XX_VSC_BIN_CONTROL
, 1);
867 OUT_RING(ring
, 0x00000000);
869 OUT_PKT0(ring
, REG_A3XX_SP_SP_CTRL_REG
, 1);
870 OUT_RING(ring
, A3XX_SP_SP_CTRL_REG_RESOLVE
|
871 A3XX_SP_SP_CTRL_REG_CONSTMODE(1) |
872 A3XX_SP_SP_CTRL_REG_SLEEPMODE(1) |
873 A3XX_SP_SP_CTRL_REG_L0MODE(0));
875 OUT_PKT0(ring
, REG_A3XX_RB_LRZ_VSC_CONTROL
, 1);
876 OUT_RING(ring
, 0x00000000);
878 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_CONTROL
, 1);
879 OUT_RING(ring
, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
880 A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE
) |
881 A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
883 OUT_PKT0(ring
, REG_A3XX_RB_MODE_CONTROL
, 2);
884 OUT_RING(ring
, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
885 A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE
|
886 A3XX_RB_MODE_CONTROL_MRT(pfb
->nr_cbufs
- 1));
887 OUT_RING(ring
, A3XX_RB_RENDER_CONTROL_ENABLE_GMEM
|
888 A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER
) |
889 A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem
->bin_w
));
891 fd_event_write(ctx
, ring
, CACHE_FLUSH
);
894 if (ctx
->screen
->gpu_id
== 320) {
895 /* dummy-draw workaround: */
896 OUT_PKT3(ring
, CP_DRAW_INDX
, 3);
897 OUT_RING(ring
, 0x00000000);
898 OUT_RING(ring
, DRAW(1, DI_SRC_SEL_AUTO_INDEX
,
899 INDEX_SIZE_IGN
, IGNORE_VISIBILITY
, 0));
900 OUT_RING(ring
, 0); /* NumIndices */
904 OUT_PKT3(ring
, CP_NOP
, 4);
905 OUT_RING(ring
, 0x00000000);
906 OUT_RING(ring
, 0x00000000);
907 OUT_RING(ring
, 0x00000000);
908 OUT_RING(ring
, 0x00000000);
912 if (ctx
->screen
->gpu_id
== 320) {
913 emit_binning_workaround(ctx
);
917 /* before first tile */
919 fd3_emit_tile_init(struct fd_context
*ctx
)
921 struct fd_ringbuffer
*ring
= ctx
->ring
;
922 struct fd_gmem_stateobj
*gmem
= &ctx
->gmem
;
923 uint32_t rb_render_control
;
925 fd3_emit_restore(ctx
);
927 /* note: use gmem->bin_w/h, the bin_w/h parameters may be truncated
928 * at the right and bottom edge tiles
930 OUT_PKT0(ring
, REG_A3XX_VSC_BIN_SIZE
, 1);
931 OUT_RING(ring
, A3XX_VSC_BIN_SIZE_WIDTH(gmem
->bin_w
) |
932 A3XX_VSC_BIN_SIZE_HEIGHT(gmem
->bin_h
));
934 update_vsc_pipe(ctx
);
936 if (use_hw_binning(ctx
)) {
937 /* emit hw binning pass: */
938 emit_binning_pass(ctx
);
940 patch_draws(ctx
, USE_VISIBILITY
);
942 patch_draws(ctx
, IGNORE_VISIBILITY
);
945 rb_render_control
= A3XX_RB_RENDER_CONTROL_ENABLE_GMEM
|
946 A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem
->bin_w
);
948 patch_rbrc(ctx
, rb_render_control
);
951 /* before mem2gmem */
953 fd3_emit_tile_prep(struct fd_context
*ctx
, struct fd_tile
*tile
)
955 struct fd_ringbuffer
*ring
= ctx
->ring
;
956 struct pipe_framebuffer_state
*pfb
= &ctx
->framebuffer
;
958 if (ctx
->needs_rb_fbd
) {
960 OUT_PKT0(ring
, REG_A3XX_RB_FRAME_BUFFER_DIMENSION
, 1);
961 OUT_RING(ring
, A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb
->width
) |
962 A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb
->height
));
963 ctx
->needs_rb_fbd
= false;
966 OUT_PKT0(ring
, REG_A3XX_RB_MODE_CONTROL
, 1);
967 OUT_RING(ring
, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS
) |
968 A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE
|
969 A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb
->nr_cbufs
) - 1));
972 /* before IB to rendering cmds: */
974 fd3_emit_tile_renderprep(struct fd_context
*ctx
, struct fd_tile
*tile
)
976 struct fd3_context
*fd3_ctx
= fd3_context(ctx
);
977 struct fd_ringbuffer
*ring
= ctx
->ring
;
978 struct fd_gmem_stateobj
*gmem
= &ctx
->gmem
;
979 struct pipe_framebuffer_state
*pfb
= &ctx
->framebuffer
;
981 uint32_t x1
= tile
->xoff
;
982 uint32_t y1
= tile
->yoff
;
983 uint32_t x2
= tile
->xoff
+ tile
->bin_w
- 1;
984 uint32_t y2
= tile
->yoff
+ tile
->bin_h
- 1;
988 OUT_PKT0(ring
, REG_A3XX_RB_DEPTH_INFO
, 2);
989 reg
= A3XX_RB_DEPTH_INFO_DEPTH_BASE(gmem
->zsbuf_base
[0]);
991 reg
|= A3XX_RB_DEPTH_INFO_DEPTH_FORMAT(fd_pipe2depth(pfb
->zsbuf
->format
));
995 struct fd_resource
*rsc
= fd_resource(pfb
->zsbuf
->texture
);
996 OUT_RING(ring
, A3XX_RB_DEPTH_PITCH(rsc
->cpp
* gmem
->bin_w
));
998 OUT_PKT0(ring
, REG_A3XX_RB_STENCIL_INFO
, 2);
999 OUT_RING(ring
, A3XX_RB_STENCIL_INFO_STENCIL_BASE(gmem
->zsbuf_base
[1]));
1000 OUT_RING(ring
, A3XX_RB_STENCIL_PITCH(rsc
->stencil
->cpp
* gmem
->bin_w
));
1003 OUT_RING(ring
, 0x00000000);
1006 if (use_hw_binning(ctx
)) {
1007 struct fd_vsc_pipe
*pipe
= &ctx
->pipe
[tile
->p
];
1009 assert(pipe
->w
* pipe
->h
);
1011 fd_event_write(ctx
, ring
, HLSQ_FLUSH
);
1014 OUT_PKT0(ring
, REG_A3XX_PC_VSTREAM_CONTROL
, 1);
1015 OUT_RING(ring
, A3XX_PC_VSTREAM_CONTROL_SIZE(pipe
->w
* pipe
->h
) |
1016 A3XX_PC_VSTREAM_CONTROL_N(tile
->n
));
1019 OUT_PKT3(ring
, CP_SET_BIN_DATA
, 2);
1020 OUT_RELOCW(ring
, pipe
->bo
, 0, 0, 0); /* BIN_DATA_ADDR <- VSC_PIPE[p].DATA_ADDRESS */
1021 OUT_RELOCW(ring
, fd3_ctx
->vsc_size_mem
, /* BIN_SIZE_ADDR <- VSC_SIZE_ADDRESS + (p * 4) */
1022 (tile
->p
* 4), 0, 0);
1024 OUT_PKT0(ring
, REG_A3XX_PC_VSTREAM_CONTROL
, 1);
1025 OUT_RING(ring
, 0x00000000);
1028 OUT_PKT3(ring
, CP_SET_BIN
, 3);
1029 OUT_RING(ring
, 0x00000000);
1030 OUT_RING(ring
, CP_SET_BIN_1_X1(x1
) | CP_SET_BIN_1_Y1(y1
));
1031 OUT_RING(ring
, CP_SET_BIN_2_X2(x2
) | CP_SET_BIN_2_Y2(y2
));
1033 emit_mrt(ring
, pfb
->nr_cbufs
, pfb
->cbufs
, gmem
->cbuf_base
, gmem
->bin_w
, true);
1035 /* setup scissor/offset for current tile: */
1036 OUT_PKT0(ring
, REG_A3XX_RB_WINDOW_OFFSET
, 1);
1037 OUT_RING(ring
, A3XX_RB_WINDOW_OFFSET_X(tile
->xoff
) |
1038 A3XX_RB_WINDOW_OFFSET_Y(tile
->yoff
));
1040 OUT_PKT0(ring
, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL
, 2);
1041 OUT_RING(ring
, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(x1
) |
1042 A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(y1
));
1043 OUT_RING(ring
, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(x2
) |
1044 A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(y2
));
1048 fd3_gmem_init(struct pipe_context
*pctx
)
1050 struct fd_context
*ctx
= fd_context(pctx
);
1052 ctx
->emit_sysmem_prep
= fd3_emit_sysmem_prep
;
1053 ctx
->emit_tile_init
= fd3_emit_tile_init
;
1054 ctx
->emit_tile_prep
= fd3_emit_tile_prep
;
1055 ctx
->emit_tile_mem2gmem
= fd3_emit_tile_mem2gmem
;
1056 ctx
->emit_tile_renderprep
= fd3_emit_tile_renderprep
;
1057 ctx
->emit_tile_gmem2mem
= fd3_emit_tile_gmem2mem
;