1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
4 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * Rob Clark <robclark@freedesktop.org>
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_inlines.h"
33 #include "util/u_format.h"
35 #include "freedreno_program.h"
37 #include "fd3_program.h"
39 #include "fd3_texture.h"
40 #include "fd3_format.h"
43 delete_shader_stateobj(struct fd3_shader_stateobj
*so
)
45 ir3_shader_destroy(so
->shader
);
49 static struct fd3_shader_stateobj
*
50 create_shader_stateobj(struct pipe_context
*pctx
, const struct pipe_shader_state
*cso
,
53 struct fd3_shader_stateobj
*so
= CALLOC_STRUCT(fd3_shader_stateobj
);
54 struct ir3_compiler
*compiler
= fd_context(pctx
)->screen
->compiler
;
55 so
->shader
= ir3_shader_create(compiler
, cso
, type
);
60 fd3_fp_state_create(struct pipe_context
*pctx
,
61 const struct pipe_shader_state
*cso
)
63 return create_shader_stateobj(pctx
, cso
, SHADER_FRAGMENT
);
67 fd3_fp_state_delete(struct pipe_context
*pctx
, void *hwcso
)
69 struct fd3_shader_stateobj
*so
= hwcso
;
70 delete_shader_stateobj(so
);
74 fd3_vp_state_create(struct pipe_context
*pctx
,
75 const struct pipe_shader_state
*cso
)
77 return create_shader_stateobj(pctx
, cso
, SHADER_VERTEX
);
81 fd3_vp_state_delete(struct pipe_context
*pctx
, void *hwcso
)
83 struct fd3_shader_stateobj
*so
= hwcso
;
84 delete_shader_stateobj(so
);
88 emit_shader(struct fd_ringbuffer
*ring
, const struct ir3_shader_variant
*so
)
90 const struct ir3_info
*si
= &so
->info
;
91 enum adreno_state_block sb
;
92 enum adreno_state_src src
;
95 if (so
->type
== SHADER_VERTEX
) {
101 if (fd_mesa_debug
& FD_DBG_DIRECT
) {
104 bin
= fd_bo_map(so
->bo
);
111 OUT_PKT3(ring
, CP_LOAD_STATE
, 2 + sz
);
112 OUT_RING(ring
, CP_LOAD_STATE_0_DST_OFF(0) |
113 CP_LOAD_STATE_0_STATE_SRC(src
) |
114 CP_LOAD_STATE_0_STATE_BLOCK(sb
) |
115 CP_LOAD_STATE_0_NUM_UNIT(so
->instrlen
));
117 OUT_RING(ring
, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
118 CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER
));
120 OUT_RELOC(ring
, so
->bo
, 0,
121 CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER
), 0);
123 for (i
= 0; i
< sz
; i
++) {
124 OUT_RING(ring
, bin
[i
]);
129 fd3_program_emit(struct fd_ringbuffer
*ring
, struct fd3_emit
*emit
,
130 int nr
, struct pipe_surface
**bufs
)
132 const struct ir3_shader_variant
*vp
, *fp
;
133 const struct ir3_info
*vsi
, *fsi
;
134 enum a3xx_instrbuffermode fpbuffer
, vpbuffer
;
135 uint32_t fpbuffersz
, vpbuffersz
, fsoff
;
136 uint32_t pos_regid
, posz_regid
, psize_regid
, color_regid
[4] = {0};
140 debug_assert(nr
<= ARRAY_SIZE(color_regid
));
142 vp
= fd3_emit_get_vp(emit
);
143 fp
= fd3_emit_get_fp(emit
);
150 fpbuffersz
= fp
->instrlen
;
151 vpbuffersz
= vp
->instrlen
;
154 * Decide whether to use BUFFER or CACHE mode for VS and FS. It
155 * appears like 256 is the hard limit, but when the combined size
156 * exceeds 128 then blob will try to keep FS in BUFFER mode and
157 * switch to CACHE for VS until VS is too large. The blob seems
158 * to switch FS out of BUFFER mode at slightly under 128. But
159 * a bit fuzzy on the decision tree, so use slightly conservative
162 * TODO check if these thresholds for BUFFER vs CACHE mode are the
163 * same for all a3xx or whether we need to consider the gpuid
166 if ((fpbuffersz
+ vpbuffersz
) > 128) {
167 if (fpbuffersz
< 112) {
168 /* FP:BUFFER VP:CACHE */
170 vpbuffersz
= 256 - fpbuffersz
;
171 } else if (vpbuffersz
< 112) {
172 /* FP:CACHE VP:BUFFER */
174 fpbuffersz
= 256 - vpbuffersz
;
176 /* FP:CACHE VP:CACHE */
177 vpbuffer
= fpbuffer
= CACHE
;
178 vpbuffersz
= fpbuffersz
= 192;
182 if (fpbuffer
== BUFFER
) {
183 fsoff
= 128 - fpbuffersz
;
185 fsoff
= 256 - fpbuffersz
;
188 /* seems like vs->constlen + fs->constlen > 256, then CONSTMODE=1 */
189 constmode
= ((vp
->constlen
+ fp
->constlen
) > 256) ? 1 : 0;
191 pos_regid
= ir3_find_output_regid(vp
, VARYING_SLOT_POS
);
192 posz_regid
= ir3_find_output_regid(fp
, FRAG_RESULT_DEPTH
);
193 psize_regid
= ir3_find_output_regid(vp
, VARYING_SLOT_PSIZ
);
194 if (fp
->color0_mrt
) {
195 color_regid
[0] = color_regid
[1] = color_regid
[2] = color_regid
[3] =
196 ir3_find_output_regid(fp
, FRAG_RESULT_COLOR
);
198 color_regid
[0] = ir3_find_output_regid(fp
, FRAG_RESULT_DATA0
);
199 color_regid
[1] = ir3_find_output_regid(fp
, FRAG_RESULT_DATA1
);
200 color_regid
[2] = ir3_find_output_regid(fp
, FRAG_RESULT_DATA2
);
201 color_regid
[3] = ir3_find_output_regid(fp
, FRAG_RESULT_DATA3
);
204 /* adjust regids for alpha output formats. there is no alpha render
205 * format, so it's just treated like red
207 for (i
= 0; i
< nr
; i
++)
208 if (util_format_is_alpha(pipe_surface_format(bufs
[i
])))
211 /* we could probably divide this up into things that need to be
212 * emitted if frag-prog is dirty vs if vert-prog is dirty..
215 OUT_PKT0(ring
, REG_A3XX_HLSQ_CONTROL_0_REG
, 6);
216 OUT_RING(ring
, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS
) |
217 A3XX_HLSQ_CONTROL_0_REG_CONSTMODE(constmode
) |
218 /* NOTE: I guess SHADERRESTART and CONSTFULLUPDATE maybe
219 * flush some caches? I think we only need to set those
220 * bits if we have updated const or shader..
222 A3XX_HLSQ_CONTROL_0_REG_SPSHADERRESTART
|
223 A3XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE
);
224 OUT_RING(ring
, A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(TWO_QUADS
) |
225 A3XX_HLSQ_CONTROL_1_REG_VSSUPERTHREADENABLE
|
226 COND(fp
->frag_coord
, A3XX_HLSQ_CONTROL_1_REG_FRAGCOORDXYREGID(regid(0,0)) |
227 A3XX_HLSQ_CONTROL_1_REG_FRAGCOORDZWREGID(regid(0,2))));
228 OUT_RING(ring
, A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(31));
229 OUT_RING(ring
, A3XX_HLSQ_CONTROL_3_REG_REGID(fp
->pos_regid
));
230 OUT_RING(ring
, A3XX_HLSQ_VS_CONTROL_REG_CONSTLENGTH(vp
->constlen
) |
231 A3XX_HLSQ_VS_CONTROL_REG_CONSTSTARTOFFSET(0) |
232 A3XX_HLSQ_VS_CONTROL_REG_INSTRLENGTH(vpbuffersz
));
233 OUT_RING(ring
, A3XX_HLSQ_FS_CONTROL_REG_CONSTLENGTH(fp
->constlen
) |
234 A3XX_HLSQ_FS_CONTROL_REG_CONSTSTARTOFFSET(128) |
235 A3XX_HLSQ_FS_CONTROL_REG_INSTRLENGTH(fpbuffersz
));
237 OUT_PKT0(ring
, REG_A3XX_SP_SP_CTRL_REG
, 1);
238 OUT_RING(ring
, A3XX_SP_SP_CTRL_REG_CONSTMODE(constmode
) |
239 COND(emit
->key
.binning_pass
, A3XX_SP_SP_CTRL_REG_BINNING
) |
240 A3XX_SP_SP_CTRL_REG_SLEEPMODE(1) |
241 A3XX_SP_SP_CTRL_REG_L0MODE(0));
243 OUT_PKT0(ring
, REG_A3XX_SP_VS_LENGTH_REG
, 1);
244 OUT_RING(ring
, A3XX_SP_VS_LENGTH_REG_SHADERLENGTH(vp
->instrlen
));
246 OUT_PKT0(ring
, REG_A3XX_SP_VS_CTRL_REG0
, 3);
247 OUT_RING(ring
, A3XX_SP_VS_CTRL_REG0_THREADMODE(MULTI
) |
248 A3XX_SP_VS_CTRL_REG0_INSTRBUFFERMODE(vpbuffer
) |
249 COND(vpbuffer
== CACHE
, A3XX_SP_VS_CTRL_REG0_CACHEINVALID
) |
250 A3XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(vsi
->max_half_reg
+ 1) |
251 A3XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(vsi
->max_reg
+ 1) |
252 A3XX_SP_VS_CTRL_REG0_THREADSIZE(TWO_QUADS
) |
253 A3XX_SP_VS_CTRL_REG0_SUPERTHREADMODE
|
254 A3XX_SP_VS_CTRL_REG0_LENGTH(vpbuffersz
));
255 OUT_RING(ring
, A3XX_SP_VS_CTRL_REG1_CONSTLENGTH(vp
->constlen
) |
256 A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING(vp
->total_in
) |
257 A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT(MAX2(vp
->constlen
+ 1, 0)));
258 OUT_RING(ring
, A3XX_SP_VS_PARAM_REG_POSREGID(pos_regid
) |
259 A3XX_SP_VS_PARAM_REG_PSIZEREGID(psize_regid
) |
260 A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(fp
->varying_in
));
262 for (i
= 0, j
= -1; (i
< 8) && (j
< (int)fp
->inputs_count
); i
++) {
265 OUT_PKT0(ring
, REG_A3XX_SP_VS_OUT_REG(i
), 1);
267 j
= ir3_next_varying(fp
, j
);
268 if (j
< fp
->inputs_count
) {
269 k
= ir3_find_output(vp
, fp
->inputs
[j
].slot
);
270 reg
|= A3XX_SP_VS_OUT_REG_A_REGID(vp
->outputs
[k
].regid
);
271 reg
|= A3XX_SP_VS_OUT_REG_A_COMPMASK(fp
->inputs
[j
].compmask
);
274 j
= ir3_next_varying(fp
, j
);
275 if (j
< fp
->inputs_count
) {
276 k
= ir3_find_output(vp
, fp
->inputs
[j
].slot
);
277 reg
|= A3XX_SP_VS_OUT_REG_B_REGID(vp
->outputs
[k
].regid
);
278 reg
|= A3XX_SP_VS_OUT_REG_B_COMPMASK(fp
->inputs
[j
].compmask
);
284 for (i
= 0, j
= -1; (i
< 4) && (j
< (int)fp
->inputs_count
); i
++) {
287 OUT_PKT0(ring
, REG_A3XX_SP_VS_VPC_DST_REG(i
), 1);
289 j
= ir3_next_varying(fp
, j
);
290 if (j
< fp
->inputs_count
)
291 reg
|= A3XX_SP_VS_VPC_DST_REG_OUTLOC0(fp
->inputs
[j
].inloc
);
292 j
= ir3_next_varying(fp
, j
);
293 if (j
< fp
->inputs_count
)
294 reg
|= A3XX_SP_VS_VPC_DST_REG_OUTLOC1(fp
->inputs
[j
].inloc
);
295 j
= ir3_next_varying(fp
, j
);
296 if (j
< fp
->inputs_count
)
297 reg
|= A3XX_SP_VS_VPC_DST_REG_OUTLOC2(fp
->inputs
[j
].inloc
);
298 j
= ir3_next_varying(fp
, j
);
299 if (j
< fp
->inputs_count
)
300 reg
|= A3XX_SP_VS_VPC_DST_REG_OUTLOC3(fp
->inputs
[j
].inloc
);
305 OUT_PKT0(ring
, REG_A3XX_SP_VS_OBJ_OFFSET_REG
, 2);
306 OUT_RING(ring
, A3XX_SP_VS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(0) |
307 A3XX_SP_VS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0));
308 OUT_RELOC(ring
, vp
->bo
, 0, 0, 0); /* SP_VS_OBJ_START_REG */
310 if (emit
->key
.binning_pass
) {
311 OUT_PKT0(ring
, REG_A3XX_SP_FS_LENGTH_REG
, 1);
312 OUT_RING(ring
, 0x00000000);
314 OUT_PKT0(ring
, REG_A3XX_SP_FS_CTRL_REG0
, 2);
315 OUT_RING(ring
, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI
) |
316 A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(BUFFER
));
317 OUT_RING(ring
, 0x00000000);
319 OUT_PKT0(ring
, REG_A3XX_SP_FS_OBJ_OFFSET_REG
, 1);
320 OUT_RING(ring
, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(128) |
321 A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0));
323 OUT_PKT0(ring
, REG_A3XX_SP_FS_LENGTH_REG
, 1);
324 OUT_RING(ring
, A3XX_SP_FS_LENGTH_REG_SHADERLENGTH(fp
->instrlen
));
326 OUT_PKT0(ring
, REG_A3XX_SP_FS_CTRL_REG0
, 2);
327 OUT_RING(ring
, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI
) |
328 A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(fpbuffer
) |
329 COND(fpbuffer
== CACHE
, A3XX_SP_FS_CTRL_REG0_CACHEINVALID
) |
330 A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(fsi
->max_half_reg
+ 1) |
331 A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fsi
->max_reg
+ 1) |
332 A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP
|
333 A3XX_SP_FS_CTRL_REG0_THREADSIZE(FOUR_QUADS
) |
334 A3XX_SP_FS_CTRL_REG0_SUPERTHREADMODE
|
335 COND(fp
->has_samp
> 0, A3XX_SP_FS_CTRL_REG0_PIXLODENABLE
) |
336 A3XX_SP_FS_CTRL_REG0_LENGTH(fpbuffersz
));
337 OUT_RING(ring
, A3XX_SP_FS_CTRL_REG1_CONSTLENGTH(fp
->constlen
) |
338 A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING(fp
->total_in
) |
339 A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT(MAX2(fp
->constlen
+ 1, 0)) |
340 A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET(63));
342 OUT_PKT0(ring
, REG_A3XX_SP_FS_OBJ_OFFSET_REG
, 2);
343 OUT_RING(ring
, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(
344 MAX2(128, vp
->constlen
)) |
345 A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(fsoff
));
346 OUT_RELOC(ring
, fp
->bo
, 0, 0, 0); /* SP_FS_OBJ_START_REG */
349 OUT_PKT0(ring
, REG_A3XX_SP_FS_OUTPUT_REG
, 1);
351 COND(fp
->writes_pos
, A3XX_SP_FS_OUTPUT_REG_DEPTH_ENABLE
) |
352 A3XX_SP_FS_OUTPUT_REG_DEPTH_REGID(posz_regid
) |
353 A3XX_SP_FS_OUTPUT_REG_MRT(MAX2(1, nr
) - 1));
355 OUT_PKT0(ring
, REG_A3XX_SP_FS_MRT_REG(0), 4);
356 for (i
= 0; i
< 4; i
++) {
357 uint32_t mrt_reg
= A3XX_SP_FS_MRT_REG_REGID(color_regid
[i
]) |
358 COND(fp
->key
.half_precision
, A3XX_SP_FS_MRT_REG_HALF_PRECISION
);
361 enum pipe_format fmt
= pipe_surface_format(bufs
[i
]);
362 mrt_reg
|= COND(util_format_is_pure_uint(fmt
), A3XX_SP_FS_MRT_REG_UINT
) |
363 COND(util_format_is_pure_sint(fmt
), A3XX_SP_FS_MRT_REG_SINT
);
365 OUT_RING(ring
, mrt_reg
);
368 if (emit
->key
.binning_pass
) {
369 OUT_PKT0(ring
, REG_A3XX_VPC_ATTR
, 2);
370 OUT_RING(ring
, A3XX_VPC_ATTR_THRDASSIGN(1) |
371 A3XX_VPC_ATTR_LMSIZE(1) |
372 COND(vp
->writes_psize
, A3XX_VPC_ATTR_PSIZE
));
373 OUT_RING(ring
, 0x00000000);
375 uint32_t vinterp
[4], flatshade
[2], vpsrepl
[4];
377 memset(vinterp
, 0, sizeof(vinterp
));
378 memset(flatshade
, 0, sizeof(flatshade
));
379 memset(vpsrepl
, 0, sizeof(vpsrepl
));
381 /* figure out VARYING_INTERP / FLAT_SHAD register values: */
382 for (j
= -1; (j
= ir3_next_varying(fp
, j
)) < (int)fp
->inputs_count
; ) {
383 /* NOTE: varyings are packed, so if compmask is 0xb
384 * then first, third, and fourth component occupy
385 * three consecutive varying slots:
387 unsigned compmask
= fp
->inputs
[j
].compmask
;
389 /* TODO might be cleaner to just +8 in SP_VS_VPC_DST_REG
390 * instead.. rather than -8 everywhere else..
392 uint32_t inloc
= fp
->inputs
[j
].inloc
- 8;
394 if ((fp
->inputs
[j
].interpolate
== INTERP_QUALIFIER_FLAT
) ||
395 (fp
->inputs
[j
].rasterflat
&& emit
->rasterflat
)) {
396 uint32_t loc
= inloc
;
398 for (i
= 0; i
< 4; i
++) {
399 if (compmask
& (1 << i
)) {
400 vinterp
[loc
/ 16] |= FLAT
<< ((loc
% 16) * 2);
401 flatshade
[loc
/ 32] |= 1 << (loc
% 32);
407 gl_varying_slot slot
= fp
->inputs
[j
].slot
;
409 /* since we don't enable PIPE_CAP_TGSI_TEXCOORD: */
410 if (slot
>= VARYING_SLOT_VAR0
) {
411 unsigned texmask
= 1 << (slot
- VARYING_SLOT_VAR0
);
412 /* Replace the .xy coordinates with S/T from the point sprite. Set
413 * interpolation bits for .zw such that they become .01
415 if (emit
->sprite_coord_enable
& texmask
) {
416 /* mask is two 2-bit fields, where:
419 * '11' -> 1 - T (flip mode)
421 unsigned mask
= emit
->sprite_coord_mode
? 0b1101 : 0b1001;
422 uint32_t loc
= inloc
;
423 if (compmask
& 0x1) {
424 vpsrepl
[loc
/ 16] |= ((mask
>> 0) & 0x3) << ((loc
% 16) * 2);
427 if (compmask
& 0x2) {
428 vpsrepl
[loc
/ 16] |= ((mask
>> 2) & 0x3) << ((loc
% 16) * 2);
431 if (compmask
& 0x4) {
433 vinterp
[loc
/ 16] |= 0b10 << ((loc
% 16) * 2);
436 if (compmask
& 0x8) {
438 vinterp
[loc
/ 16] |= 0b11 << ((loc
% 16) * 2);
445 OUT_PKT0(ring
, REG_A3XX_VPC_ATTR
, 2);
446 OUT_RING(ring
, A3XX_VPC_ATTR_TOTALATTR(fp
->total_in
) |
447 A3XX_VPC_ATTR_THRDASSIGN(1) |
448 A3XX_VPC_ATTR_LMSIZE(1) |
449 COND(vp
->writes_psize
, A3XX_VPC_ATTR_PSIZE
));
450 OUT_RING(ring
, A3XX_VPC_PACK_NUMFPNONPOSVAR(fp
->total_in
) |
451 A3XX_VPC_PACK_NUMNONPOSVSVAR(fp
->total_in
));
453 OUT_PKT0(ring
, REG_A3XX_VPC_VARYING_INTERP_MODE(0), 4);
454 OUT_RING(ring
, vinterp
[0]); /* VPC_VARYING_INTERP[0].MODE */
455 OUT_RING(ring
, vinterp
[1]); /* VPC_VARYING_INTERP[1].MODE */
456 OUT_RING(ring
, vinterp
[2]); /* VPC_VARYING_INTERP[2].MODE */
457 OUT_RING(ring
, vinterp
[3]); /* VPC_VARYING_INTERP[3].MODE */
459 OUT_PKT0(ring
, REG_A3XX_VPC_VARYING_PS_REPL_MODE(0), 4);
460 OUT_RING(ring
, vpsrepl
[0]); /* VPC_VARYING_PS_REPL[0].MODE */
461 OUT_RING(ring
, vpsrepl
[1]); /* VPC_VARYING_PS_REPL[1].MODE */
462 OUT_RING(ring
, vpsrepl
[2]); /* VPC_VARYING_PS_REPL[2].MODE */
463 OUT_RING(ring
, vpsrepl
[3]); /* VPC_VARYING_PS_REPL[3].MODE */
465 OUT_PKT0(ring
, REG_A3XX_SP_FS_FLAT_SHAD_MODE_REG_0
, 2);
466 OUT_RING(ring
, flatshade
[0]); /* SP_FS_FLAT_SHAD_MODE_REG_0 */
467 OUT_RING(ring
, flatshade
[1]); /* SP_FS_FLAT_SHAD_MODE_REG_1 */
470 if (vpbuffer
== BUFFER
)
471 emit_shader(ring
, vp
);
473 OUT_PKT0(ring
, REG_A3XX_VFD_PERFCOUNTER0_SELECT
, 1);
474 OUT_RING(ring
, 0x00000000); /* VFD_PERFCOUNTER0_SELECT */
476 if (!emit
->key
.binning_pass
) {
477 if (fpbuffer
== BUFFER
)
478 emit_shader(ring
, fp
);
480 OUT_PKT0(ring
, REG_A3XX_VFD_PERFCOUNTER0_SELECT
, 1);
481 OUT_RING(ring
, 0x00000000); /* VFD_PERFCOUNTER0_SELECT */
486 fd3_prog_init(struct pipe_context
*pctx
)
488 pctx
->create_fs_state
= fd3_fp_state_create
;
489 pctx
->delete_fs_state
= fd3_fp_state_delete
;
491 pctx
->create_vs_state
= fd3_vp_state_create
;
492 pctx
->delete_vs_state
= fd3_vp_state_delete
;