Merge remote-tracking branch 'jekstrand/wip/i965-uniforms' into vulkan
[mesa.git] / src / gallium / drivers / freedreno / a4xx / fd4_context.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29
30 #include "fd4_context.h"
31 #include "fd4_blend.h"
32 #include "fd4_draw.h"
33 #include "fd4_emit.h"
34 #include "fd4_gmem.h"
35 #include "fd4_program.h"
36 #include "fd4_query.h"
37 #include "fd4_rasterizer.h"
38 #include "fd4_texture.h"
39 #include "fd4_zsa.h"
40
41 static void
42 fd4_context_destroy(struct pipe_context *pctx)
43 {
44 struct fd4_context *fd4_ctx = fd4_context(fd_context(pctx));
45
46 util_dynarray_fini(&fd4_ctx->rbrc_patches);
47
48 fd_bo_del(fd4_ctx->vs_pvt_mem);
49 fd_bo_del(fd4_ctx->fs_pvt_mem);
50 fd_bo_del(fd4_ctx->vsc_size_mem);
51
52 pctx->delete_vertex_elements_state(pctx, fd4_ctx->solid_vbuf_state.vtx);
53 pctx->delete_vertex_elements_state(pctx, fd4_ctx->blit_vbuf_state.vtx);
54
55 pipe_resource_reference(&fd4_ctx->solid_vbuf, NULL);
56 pipe_resource_reference(&fd4_ctx->blit_texcoord_vbuf, NULL);
57
58 u_upload_destroy(fd4_ctx->border_color_uploader);
59
60 fd_context_destroy(pctx);
61 }
62
63 /* TODO we could combine a few of these small buffers (solid_vbuf,
64 * blit_texcoord_vbuf, and vsc_size_mem, into a single buffer and
65 * save a tiny bit of memory
66 */
67
68 static struct pipe_resource *
69 create_solid_vertexbuf(struct pipe_context *pctx)
70 {
71 static const float init_shader_const[] = {
72 -1.000000, +1.000000, +1.000000,
73 +1.000000, -1.000000, +1.000000,
74 };
75 struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
76 PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, sizeof(init_shader_const));
77 pipe_buffer_write(pctx, prsc, 0,
78 sizeof(init_shader_const), init_shader_const);
79 return prsc;
80 }
81
82 static struct pipe_resource *
83 create_blit_texcoord_vertexbuf(struct pipe_context *pctx)
84 {
85 struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
86 PIPE_BIND_CUSTOM, PIPE_USAGE_DYNAMIC, 16);
87 return prsc;
88 }
89
90 static const uint8_t primtypes[PIPE_PRIM_MAX] = {
91 [PIPE_PRIM_POINTS] = DI_PT_POINTLIST,
92 [PIPE_PRIM_LINES] = DI_PT_LINELIST,
93 [PIPE_PRIM_LINE_STRIP] = DI_PT_LINESTRIP,
94 [PIPE_PRIM_LINE_LOOP] = DI_PT_LINELOOP,
95 [PIPE_PRIM_TRIANGLES] = DI_PT_TRILIST,
96 [PIPE_PRIM_TRIANGLE_STRIP] = DI_PT_TRISTRIP,
97 [PIPE_PRIM_TRIANGLE_FAN] = DI_PT_TRIFAN,
98 };
99
100 struct pipe_context *
101 fd4_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
102 {
103 struct fd_screen *screen = fd_screen(pscreen);
104 struct fd4_context *fd4_ctx = CALLOC_STRUCT(fd4_context);
105 struct pipe_context *pctx;
106
107 if (!fd4_ctx)
108 return NULL;
109
110 pctx = &fd4_ctx->base.base;
111
112 fd4_ctx->base.dev = fd_device_ref(screen->dev);
113 fd4_ctx->base.screen = fd_screen(pscreen);
114
115 pctx->destroy = fd4_context_destroy;
116 pctx->create_blend_state = fd4_blend_state_create;
117 pctx->create_rasterizer_state = fd4_rasterizer_state_create;
118 pctx->create_depth_stencil_alpha_state = fd4_zsa_state_create;
119
120 fd4_draw_init(pctx);
121 fd4_gmem_init(pctx);
122 fd4_texture_init(pctx);
123 fd4_prog_init(pctx);
124 fd4_emit_init(pctx);
125
126 pctx = fd_context_init(&fd4_ctx->base, pscreen, primtypes, priv);
127 if (!pctx)
128 return NULL;
129
130 util_dynarray_init(&fd4_ctx->rbrc_patches);
131
132 fd4_ctx->vs_pvt_mem = fd_bo_new(screen->dev, 0x2000,
133 DRM_FREEDRENO_GEM_TYPE_KMEM);
134
135 fd4_ctx->fs_pvt_mem = fd_bo_new(screen->dev, 0x2000,
136 DRM_FREEDRENO_GEM_TYPE_KMEM);
137
138 fd4_ctx->vsc_size_mem = fd_bo_new(screen->dev, 0x1000,
139 DRM_FREEDRENO_GEM_TYPE_KMEM);
140
141 fd4_ctx->solid_vbuf = create_solid_vertexbuf(pctx);
142 fd4_ctx->blit_texcoord_vbuf = create_blit_texcoord_vertexbuf(pctx);
143
144 /* setup solid_vbuf_state: */
145 fd4_ctx->solid_vbuf_state.vtx = pctx->create_vertex_elements_state(
146 pctx, 1, (struct pipe_vertex_element[]){{
147 .vertex_buffer_index = 0,
148 .src_offset = 0,
149 .src_format = PIPE_FORMAT_R32G32B32_FLOAT,
150 }});
151 fd4_ctx->solid_vbuf_state.vertexbuf.count = 1;
152 fd4_ctx->solid_vbuf_state.vertexbuf.vb[0].stride = 12;
153 fd4_ctx->solid_vbuf_state.vertexbuf.vb[0].buffer = fd4_ctx->solid_vbuf;
154
155 /* setup blit_vbuf_state: */
156 fd4_ctx->blit_vbuf_state.vtx = pctx->create_vertex_elements_state(
157 pctx, 2, (struct pipe_vertex_element[]){{
158 .vertex_buffer_index = 0,
159 .src_offset = 0,
160 .src_format = PIPE_FORMAT_R32G32_FLOAT,
161 }, {
162 .vertex_buffer_index = 1,
163 .src_offset = 0,
164 .src_format = PIPE_FORMAT_R32G32B32_FLOAT,
165 }});
166 fd4_ctx->blit_vbuf_state.vertexbuf.count = 2;
167 fd4_ctx->blit_vbuf_state.vertexbuf.vb[0].stride = 8;
168 fd4_ctx->blit_vbuf_state.vertexbuf.vb[0].buffer = fd4_ctx->blit_texcoord_vbuf;
169 fd4_ctx->blit_vbuf_state.vertexbuf.vb[1].stride = 12;
170 fd4_ctx->blit_vbuf_state.vertexbuf.vb[1].buffer = fd4_ctx->solid_vbuf;
171
172 fd4_query_context_init(pctx);
173
174 fd4_ctx->border_color_uploader = u_upload_create(pctx, 4096, 0,
175 PIPE_USAGE_STREAM);
176
177 return pctx;
178 }