0927b0d7682a2060c77b12e254fc4daeda91212f
[mesa.git] / src / gallium / drivers / freedreno / a4xx / fd4_draw.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_prim.h"
33
34 #include "freedreno_state.h"
35 #include "freedreno_resource.h"
36
37 #include "fd4_draw.h"
38 #include "fd4_context.h"
39 #include "fd4_emit.h"
40 #include "fd4_program.h"
41 #include "fd4_format.h"
42 #include "fd4_zsa.h"
43
44
45 static void
46 draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring,
47 struct fd4_emit *emit)
48 {
49 const struct pipe_draw_info *info = emit->info;
50
51 if (!(fd4_emit_get_vp(emit) && fd4_emit_get_fp(emit)))
52 return;
53
54 fd4_emit_state(ctx, ring, emit);
55
56 if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE))
57 fd4_emit_vertex_bufs(ring, emit);
58
59 OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2);
60 OUT_RING(ring, info->indexed ? info->index_bias : info->start); /* VFD_INDEX_OFFSET */
61 OUT_RING(ring, info->start_instance); /* ??? UNKNOWN_2209 */
62
63 OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1);
64 OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */
65 info->restart_index : 0xffffffff);
66
67 fd4_draw_emit(ctx, ring,
68 emit->key.binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY,
69 info);
70 }
71
72 /* fixup dirty shader state in case some "unrelated" (from the state-
73 * tracker's perspective) state change causes us to switch to a
74 * different variant.
75 */
76 static void
77 fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
78 {
79 struct fd4_context *fd4_ctx = fd4_context(ctx);
80 struct ir3_shader_key *last_key = &fd4_ctx->last_key;
81
82 if (!ir3_shader_key_equal(last_key, key)) {
83 ctx->dirty |= FD_DIRTY_PROG;
84
85 if (last_key->has_per_samp || key->has_per_samp) {
86 if ((last_key->vsaturate_s != key->vsaturate_s) ||
87 (last_key->vsaturate_t != key->vsaturate_t) ||
88 (last_key->vsaturate_r != key->vsaturate_r))
89 ctx->prog.dirty |= FD_SHADER_DIRTY_VP;
90
91 if ((last_key->fsaturate_s != key->fsaturate_s) ||
92 (last_key->fsaturate_t != key->fsaturate_t) ||
93 (last_key->fsaturate_r != key->fsaturate_r))
94 ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
95 }
96
97 if (last_key->color_two_side != key->color_two_side)
98 ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
99
100 if (last_key->half_precision != key->half_precision)
101 ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
102
103 if (last_key->rasterflat != key->rasterflat)
104 ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
105
106 fd4_ctx->last_key = *key;
107 }
108 }
109
110 static void
111 fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info)
112 {
113 struct fd4_context *fd4_ctx = fd4_context(ctx);
114 struct fd4_emit emit = {
115 .vtx = &ctx->vtx,
116 .prog = &ctx->prog,
117 .info = info,
118 .key = {
119 /* do binning pass first: */
120 .binning_pass = true,
121 .color_two_side = ctx->rasterizer ? ctx->rasterizer->light_twoside : false,
122 .rasterflat = ctx->rasterizer && ctx->rasterizer->flatshade,
123 // TODO set .half_precision based on render target format,
124 // ie. float16 and smaller use half, float32 use full..
125 .half_precision = !!(fd_mesa_debug & FD_DBG_FRAGHALF),
126 .has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate),
127 .vsaturate_s = fd4_ctx->vsaturate_s,
128 .vsaturate_t = fd4_ctx->vsaturate_t,
129 .vsaturate_r = fd4_ctx->vsaturate_r,
130 .fsaturate_s = fd4_ctx->fsaturate_s,
131 .fsaturate_t = fd4_ctx->fsaturate_t,
132 .fsaturate_r = fd4_ctx->fsaturate_r,
133 },
134 };
135 unsigned dirty;
136
137 fixup_shader_state(ctx, &emit.key);
138
139 dirty = ctx->dirty;
140 emit.dirty = dirty & ~(FD_DIRTY_BLEND);
141 draw_impl(ctx, ctx->binning_ring, &emit);
142
143 /* and now regular (non-binning) pass: */
144 emit.key.binning_pass = false;
145 emit.dirty = dirty;
146 emit.vp = NULL; /* we changed key so need to refetch vp */
147 draw_impl(ctx, ctx->ring, &emit);
148 }
149
150 /* clear operations ignore viewport state, so we need to reset it
151 * based on framebuffer state:
152 */
153 static void
154 reset_viewport(struct fd_ringbuffer *ring, struct pipe_framebuffer_state *pfb)
155 {
156 float half_width = pfb->width * 0.5f;
157 float half_height = pfb->height * 0.5f;
158
159 OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_XOFFSET_0, 4);
160 OUT_RING(ring, A4XX_GRAS_CL_VPORT_XOFFSET_0(half_width));
161 OUT_RING(ring, A4XX_GRAS_CL_VPORT_XSCALE_0(half_width));
162 OUT_RING(ring, A4XX_GRAS_CL_VPORT_YOFFSET_0(half_height));
163 OUT_RING(ring, A4XX_GRAS_CL_VPORT_YSCALE_0(-half_height));
164 }
165
166 static void
167 fd4_clear(struct fd_context *ctx, unsigned buffers,
168 const union pipe_color_union *color, double depth, unsigned stencil)
169 {
170 struct fd4_context *fd4_ctx = fd4_context(ctx);
171 struct fd_ringbuffer *ring = ctx->ring;
172 struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
173 unsigned char mrt_comp[A4XX_MAX_RENDER_TARGETS] = {0};
174 unsigned dirty = ctx->dirty;
175 unsigned i;
176 struct fd4_emit emit = {
177 .vtx = &fd4_ctx->solid_vbuf_state,
178 .prog = &ctx->solid_prog,
179 .key = {
180 .half_precision = fd_half_precision(pfb),
181 },
182 };
183
184 dirty &= FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR;
185 dirty |= FD_DIRTY_PROG;
186 emit.dirty = dirty;
187
188 OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 1);
189 OUT_RING(ring, A4XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST);
190
191 /* emit generic state now: */
192 fd4_emit_state(ctx, ring, &emit);
193 reset_viewport(ring, pfb);
194
195 if (buffers & PIPE_CLEAR_DEPTH) {
196 OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
197 OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE |
198 A4XX_RB_DEPTH_CONTROL_Z_ENABLE |
199 A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS));
200
201 fd_wfi(ctx, ring);
202 OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_ZOFFSET_0, 2);
203 OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZOFFSET_0(0.0));
204 OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(depth));
205 ctx->dirty |= FD_DIRTY_VIEWPORT;
206 } else {
207 OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
208 OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER));
209 }
210
211 if (buffers & PIPE_CLEAR_STENCIL) {
212 OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
213 OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(stencil) |
214 A4XX_RB_STENCILREFMASK_STENCILMASK(stencil) |
215 A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
216 OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) |
217 A4XX_RB_STENCILREFMASK_STENCILMASK(0) |
218 0xff000000 | // XXX ???
219 A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
220
221 OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
222 OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_STENCIL_ENABLE |
223 A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS) |
224 A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
225 A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_REPLACE) |
226 A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
227 A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
228 A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
229 A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
230 A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
231 OUT_RING(ring, A4XX_RB_STENCIL_CONTROL2_STENCIL_BUFFER);
232 } else {
233 OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
234 OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) |
235 A4XX_RB_STENCILREFMASK_STENCILMASK(0) |
236 A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0));
237 OUT_RING(ring, A4XX_RB_STENCILREFMASK_BF_STENCILREF(0) |
238 A4XX_RB_STENCILREFMASK_BF_STENCILMASK(0) |
239 A4XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK(0));
240
241 OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
242 OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) |
243 A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
244 A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) |
245 A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
246 A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
247 A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
248 A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
249 A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
250 OUT_RING(ring, 0x00000000); /* RB_STENCIL_CONTROL2 */
251 }
252
253 if (buffers & PIPE_CLEAR_COLOR) {
254 OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);
255 OUT_RING(ring, A4XX_RB_ALPHA_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER));
256 }
257
258 for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {
259 mrt_comp[i] = (buffers & (PIPE_CLEAR_COLOR0 << i)) ? 0xf : 0x0;
260
261 OUT_PKT0(ring, REG_A4XX_RB_MRT_CONTROL(i), 1);
262 OUT_RING(ring, A4XX_RB_MRT_CONTROL_FASTCLEAR |
263 A4XX_RB_MRT_CONTROL_B11 |
264 A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0xf));
265
266 OUT_PKT0(ring, REG_A4XX_RB_MRT_BLEND_CONTROL(i), 1);
267 OUT_RING(ring, A4XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE) |
268 A4XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
269 A4XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) |
270 A4XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) |
271 A4XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
272 A4XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO));
273 }
274
275 OUT_PKT0(ring, REG_A4XX_RB_RENDER_COMPONENTS, 1);
276 OUT_RING(ring, A4XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) |
277 A4XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) |
278 A4XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) |
279 A4XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) |
280 A4XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) |
281 A4XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) |
282 A4XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) |
283 A4XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7]));
284
285 fd4_emit_vertex_bufs(ring, &emit);
286
287 OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
288 OUT_RING(ring, 0x0); /* XXX GRAS_ALPHA_CONTROL */
289
290 OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1);
291 OUT_RING(ring, 0x00000000);
292
293 /* until fastclear works: */
294 fd4_emit_const(ring, SHADER_FRAGMENT, 0, 0, 4, color->ui, NULL);
295
296 OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2);
297 OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */
298 OUT_RING(ring, 0); /* ??? UNKNOWN_2209 */
299
300 OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1);
301 OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */
302
303 OUT_PKT3(ring, CP_UNKNOWN_1A, 1);
304 OUT_RING(ring, 0x00000001);
305
306 fd4_draw(ctx, ring, DI_PT_RECTLIST, USE_VISIBILITY,
307 DI_SRC_SEL_AUTO_INDEX, 2, 1, INDEX_SIZE_IGN, 0, 0, NULL);
308
309 OUT_PKT3(ring, CP_UNKNOWN_1A, 1);
310 OUT_RING(ring, 0x00000000);
311
312 OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1);
313 OUT_RING(ring, A4XX_GRAS_CLEAR_CNTL_NOT_FASTCLEAR);
314
315 OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1);
316 OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
317 A4XX_GRAS_SC_CONTROL_MSAA_DISABLE |
318 A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
319 A4XX_GRAS_SC_CONTROL_RASTER_MODE(0));
320 }
321
322 void
323 fd4_draw_init(struct pipe_context *pctx)
324 {
325 struct fd_context *ctx = fd_context(pctx);
326 ctx->draw_vbo = fd4_draw_vbo;
327 ctx->clear = fd4_clear;
328 }