Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / freedreno / a4xx / fd4_texture.h
1 /*
2 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FD4_TEXTURE_H_
28 #define FD4_TEXTURE_H_
29
30 #include "pipe/p_context.h"
31
32 #include "freedreno_texture.h"
33 #include "freedreno_resource.h"
34
35 #include "fd4_context.h"
36 #include "fd4_format.h"
37
38 struct fd4_sampler_stateobj {
39 struct pipe_sampler_state base;
40 uint32_t texsamp0, texsamp1;
41 bool saturate_s, saturate_t, saturate_r;
42 bool needs_border;
43 };
44
45 static inline struct fd4_sampler_stateobj *
46 fd4_sampler_stateobj(struct pipe_sampler_state *samp)
47 {
48 return (struct fd4_sampler_stateobj *)samp;
49 }
50
51 struct fd4_pipe_sampler_view {
52 struct pipe_sampler_view base;
53 uint32_t texconst0, texconst1, texconst2, texconst3, texconst4;
54 uint32_t offset;
55 bool astc_srgb;
56 };
57
58 static inline struct fd4_pipe_sampler_view *
59 fd4_pipe_sampler_view(struct pipe_sampler_view *pview)
60 {
61 return (struct fd4_pipe_sampler_view *)pview;
62 }
63
64 unsigned fd4_get_const_idx(struct fd_context *ctx,
65 struct fd_texture_stateobj *tex, unsigned samp_id);
66
67 void fd4_texture_init(struct pipe_context *pctx);
68
69 #endif /* FD4_TEXTURE_H_ */