2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
30 #include "pipe/p_context.h"
32 #include "freedreno_context.h"
33 #include "fd5_context.h"
34 #include "fd5_format.h"
35 #include "fd5_program.h"
36 #include "fd5_screen.h"
37 #include "ir3_shader.h"
41 /* grouped together emit-state for prog/vertex/state emit: */
43 struct pipe_debug_callback
*debug
;
44 const struct fd_vertex_state
*vtx
;
45 const struct fd_program_stateobj
*prog
;
46 const struct pipe_draw_info
*info
;
48 struct ir3_shader_key key
;
49 enum fd_dirty_3d_state dirty
;
51 uint32_t sprite_coord_enable
; /* bitmask */
52 bool sprite_coord_mode
;
56 /* in binning pass, we don't have real frag shader, so we
57 * don't know if real draw disqualifies lrz write. So just
58 * figure that out up-front and stash it in the emit.
62 /* cached to avoid repeated lookups of same variants: */
63 const struct ir3_shader_variant
*vp
, *fp
;
64 /* TODO: other shader stages.. */
66 unsigned streamout_mask
;
69 static inline enum a5xx_color_fmt
fd5_emit_format(struct pipe_surface
*surf
)
73 return fd5_pipe2color(surf
->format
);
76 static inline const struct ir3_shader_variant
*
77 fd5_emit_get_vp(struct fd5_emit
*emit
)
80 struct ir3_shader
*shader
= emit
->prog
->vp
;
81 emit
->vp
= ir3_shader_variant(shader
, emit
->key
,
82 emit
->binning_pass
, emit
->debug
);
87 static inline const struct ir3_shader_variant
*
88 fd5_emit_get_fp(struct fd5_emit
*emit
)
91 if (emit
->binning_pass
) {
92 /* use dummy stateobj to simplify binning vs non-binning: */
93 static const struct ir3_shader_variant binning_fp
= {};
94 emit
->fp
= &binning_fp
;
96 struct ir3_shader
*shader
= emit
->prog
->fp
;
97 emit
->fp
= ir3_shader_variant(shader
, emit
->key
,
105 fd5_cache_flush(struct fd_batch
*batch
, struct fd_ringbuffer
*ring
)
108 OUT_PKT4(ring
, REG_A5XX_UCHE_CACHE_INVALIDATE_MIN_LO
, 5);
109 OUT_RING(ring
, 0x00000000); /* UCHE_CACHE_INVALIDATE_MIN_LO */
110 OUT_RING(ring
, 0x00000000); /* UCHE_CACHE_INVALIDATE_MIN_HI */
111 OUT_RING(ring
, 0x00000000); /* UCHE_CACHE_INVALIDATE_MAX_LO */
112 OUT_RING(ring
, 0x00000000); /* UCHE_CACHE_INVALIDATE_MAX_HI */
113 OUT_RING(ring
, 0x00000012); /* UCHE_CACHE_INVALIDATE */
118 fd5_set_render_mode(struct fd_context
*ctx
, struct fd_ringbuffer
*ring
,
119 enum render_mode_cmd mode
)
121 /* TODO add preemption support, gmem bypass, etc */
122 emit_marker5(ring
, 7);
123 OUT_PKT7(ring
, CP_SET_RENDER_MODE
, 5);
124 OUT_RING(ring
, CP_SET_RENDER_MODE_0_MODE(mode
));
125 OUT_RING(ring
, 0x00000000); /* ADDR_LO */
126 OUT_RING(ring
, 0x00000000); /* ADDR_HI */
127 OUT_RING(ring
, COND(mode
== GMEM
, CP_SET_RENDER_MODE_3_GMEM_ENABLE
) |
128 COND(mode
== BINNING
, CP_SET_RENDER_MODE_3_VSC_ENABLE
));
129 OUT_RING(ring
, 0x00000000);
130 emit_marker5(ring
, 7);
134 fd5_emit_blit(struct fd_context
*ctx
, struct fd_ringbuffer
*ring
)
136 struct fd5_context
*fd5_ctx
= fd5_context(ctx
);
138 emit_marker5(ring
, 7);
140 OUT_PKT7(ring
, CP_EVENT_WRITE
, 4);
141 OUT_RING(ring
, CP_EVENT_WRITE_0_EVENT(BLIT
));
142 OUT_RELOCW(ring
, fd5_ctx
->blit_mem
, 0, 0, 0); /* ADDR_LO/HI */
143 OUT_RING(ring
, 0x00000000);
145 emit_marker5(ring
, 7);
149 fd5_emit_render_cntl(struct fd_context
*ctx
, bool blit
, bool binning
)
151 struct fd_ringbuffer
*ring
= binning
? ctx
->batch
->binning
: ctx
->batch
->draw
;
153 /* TODO eventually this partially depends on the pfb state, ie.
154 * which of the cbuf(s)/zsbuf has an UBWC flag buffer.. that part
155 * we could probably cache and just regenerate if framebuffer
156 * state is dirty (or something like that)..
158 * Other bits seem to depend on query state, like if samples-passed
161 bool samples_passed
= (fd5_context(ctx
)->samples_passed_queries
> 0);
162 OUT_PKT4(ring
, REG_A5XX_RB_RENDER_CNTL
, 1);
163 OUT_RING(ring
, 0x00000000 | /* RB_RENDER_CNTL */
164 COND(binning
, A5XX_RB_RENDER_CNTL_BINNING_PASS
) |
165 COND(binning
, A5XX_RB_RENDER_CNTL_DISABLE_COLOR_PIPE
) |
166 COND(samples_passed
, A5XX_RB_RENDER_CNTL_SAMPLES_PASSED
) |
169 OUT_PKT4(ring
, REG_A5XX_GRAS_SC_CNTL
, 1);
170 OUT_RING(ring
, 0x00000008 | /* GRAS_SC_CNTL */
171 COND(binning
, A5XX_GRAS_SC_CNTL_BINNING_PASS
) |
172 COND(samples_passed
, A5XX_GRAS_SC_CNTL_SAMPLES_PASSED
));
176 fd5_emit_lrz_flush(struct fd_ringbuffer
*ring
)
178 /* TODO I think the extra writes to GRAS_LRZ_CNTL are probably
179 * a workaround and not needed on all a5xx.
181 OUT_PKT4(ring
, REG_A5XX_GRAS_LRZ_CNTL
, 1);
182 OUT_RING(ring
, A5XX_GRAS_LRZ_CNTL_ENABLE
);
184 OUT_PKT7(ring
, CP_EVENT_WRITE
, 1);
185 OUT_RING(ring
, LRZ_FLUSH
);
187 OUT_PKT4(ring
, REG_A5XX_GRAS_LRZ_CNTL
, 1);
191 void fd5_emit_vertex_bufs(struct fd_ringbuffer
*ring
, struct fd5_emit
*emit
);
193 void fd5_emit_state(struct fd_context
*ctx
, struct fd_ringbuffer
*ring
,
194 struct fd5_emit
*emit
);
196 void fd5_emit_cs_state(struct fd_context
*ctx
, struct fd_ringbuffer
*ring
,
197 struct ir3_shader_variant
*cp
);
199 void fd5_emit_restore(struct fd_batch
*batch
, struct fd_ringbuffer
*ring
);
201 void fd5_emit_init(struct pipe_context
*pctx
);
203 #endif /* FD5_EMIT_H */