2 * Copyright (C) 2017 Rob Clark <robclark@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * Rob Clark <robclark@freedesktop.org>
27 #include "pipe/p_state.h"
29 #include "freedreno_resource.h"
30 #include "fd5_image.h"
31 #include "fd5_format.h"
32 #include "fd5_texture.h"
34 static enum a4xx_state_block texsb
[] = {
35 [PIPE_SHADER_COMPUTE
] = SB4_CS_TEX
,
36 [PIPE_SHADER_FRAGMENT
] = SB4_FS_TEX
,
39 static enum a4xx_state_block imgsb
[] = {
40 [PIPE_SHADER_COMPUTE
] = SB4_CS_SSBO
,
41 [PIPE_SHADER_FRAGMENT
] = SB4_SSBO
,
45 enum pipe_format pfmt
;
46 enum a5xx_tex_fmt fmt
;
47 enum a5xx_tex_fetchsize fetchsize
;
48 enum a5xx_tex_type type
;
60 static void translate_image(struct fd5_image
*img
, struct pipe_image_view
*pimg
)
62 enum pipe_format format
= pimg
->format
;
63 struct pipe_resource
*prsc
= pimg
->resource
;
64 struct fd_resource
*rsc
= fd_resource(prsc
);
67 if (!pimg
->resource
) {
68 memset(img
, 0, sizeof(*img
));
73 img
->fmt
= fd5_pipe2tex(format
);
74 img
->fetchsize
= fd5_pipe2fetchsize(format
);
75 img
->type
= fd5_tex_type(prsc
->target
);
76 img
->srgb
= util_format_is_srgb(format
);
80 if (prsc
->target
== PIPE_BUFFER
) {
82 img
->offset
= pimg
->u
.buf
.offset
;
83 img
->pitch
= pimg
->u
.buf
.size
;
86 lvl
= pimg
->u
.tex
.level
;
87 img
->offset
= fd_resource_offset(rsc
, lvl
, pimg
->u
.tex
.first_layer
);
88 img
->pitch
= rsc
->slices
[lvl
].pitch
* rsc
->cpp
;
89 img
->array_pitch
= rsc
->layer_size
;
92 img
->width
= u_minify(prsc
->width0
, lvl
);
93 img
->height
= u_minify(prsc
->height0
, lvl
);
94 img
->depth
= u_minify(prsc
->depth0
, lvl
);
97 static void emit_image_tex(struct fd_ringbuffer
*ring
, unsigned slot
,
98 struct fd5_image
*img
, enum pipe_shader_type shader
)
100 OUT_PKT7(ring
, CP_LOAD_STATE4
, 3 + 12);
101 OUT_RING(ring
, CP_LOAD_STATE4_0_DST_OFF(slot
) |
102 CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT
) |
103 CP_LOAD_STATE4_0_STATE_BLOCK(texsb
[shader
]) |
104 CP_LOAD_STATE4_0_NUM_UNIT(1));
105 OUT_RING(ring
, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS
) |
106 CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
107 OUT_RING(ring
, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
109 OUT_RING(ring
, A5XX_TEX_CONST_0_FMT(img
->fmt
) |
110 fd5_tex_swiz(img
->pfmt
, PIPE_SWIZZLE_X
, PIPE_SWIZZLE_Y
,
111 PIPE_SWIZZLE_Z
, PIPE_SWIZZLE_W
) |
112 COND(img
->srgb
, A5XX_TEX_CONST_0_SRGB
));
113 OUT_RING(ring
, A5XX_TEX_CONST_1_WIDTH(img
->width
) |
114 A5XX_TEX_CONST_1_HEIGHT(img
->height
));
115 OUT_RING(ring
, A5XX_TEX_CONST_2_FETCHSIZE(img
->fetchsize
) |
116 A5XX_TEX_CONST_2_TYPE(img
->type
) |
117 A5XX_TEX_CONST_2_PITCH(img
->pitch
));
118 OUT_RING(ring
, A5XX_TEX_CONST_3_ARRAY_PITCH(img
->array_pitch
));
120 OUT_RELOC(ring
, img
->bo
, img
->offset
,
121 (uint64_t)A5XX_TEX_CONST_5_DEPTH(img
->depth
) << 32, 0);
123 OUT_RING(ring
, 0x00000000);
124 OUT_RING(ring
, A5XX_TEX_CONST_5_DEPTH(img
->depth
));
126 OUT_RING(ring
, 0x00000000);
127 OUT_RING(ring
, 0x00000000);
128 OUT_RING(ring
, 0x00000000);
129 OUT_RING(ring
, 0x00000000);
130 OUT_RING(ring
, 0x00000000);
131 OUT_RING(ring
, 0x00000000);
134 static void emit_image_ssbo(struct fd_ringbuffer
*ring
, unsigned slot
,
135 struct fd5_image
*img
, enum pipe_shader_type shader
)
137 OUT_PKT7(ring
, CP_LOAD_STATE4
, 3 + 4);
138 OUT_RING(ring
, CP_LOAD_STATE4_0_DST_OFF(slot
) |
139 CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT
) |
140 CP_LOAD_STATE4_0_STATE_BLOCK(imgsb
[shader
]) |
141 CP_LOAD_STATE4_0_NUM_UNIT(1));
142 OUT_RING(ring
, CP_LOAD_STATE4_1_STATE_TYPE(0) |
143 CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
144 OUT_RING(ring
, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
145 OUT_RING(ring
, A5XX_SSBO_0_0_BASE_LO(0));
146 OUT_RING(ring
, A5XX_SSBO_0_1_PITCH(img
->pitch
));
147 OUT_RING(ring
, A5XX_SSBO_0_2_ARRAY_PITCH(img
->array_pitch
));
148 OUT_RING(ring
, A5XX_SSBO_0_3_CPP(img
->cpp
));
150 OUT_PKT7(ring
, CP_LOAD_STATE4
, 3 + 2);
151 OUT_RING(ring
, CP_LOAD_STATE4_0_DST_OFF(slot
) |
152 CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT
) |
153 CP_LOAD_STATE4_0_STATE_BLOCK(imgsb
[shader
]) |
154 CP_LOAD_STATE4_0_NUM_UNIT(1));
155 OUT_RING(ring
, CP_LOAD_STATE4_1_STATE_TYPE(1) |
156 CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
157 OUT_RING(ring
, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
158 OUT_RING(ring
, A5XX_SSBO_1_0_FMT(img
->fmt
) |
159 A5XX_SSBO_1_0_WIDTH(img
->width
));
160 OUT_RING(ring
, A5XX_SSBO_1_1_HEIGHT(img
->height
) |
161 A5XX_SSBO_1_1_DEPTH(img
->depth
));
163 OUT_PKT7(ring
, CP_LOAD_STATE4
, 3 + 2);
164 OUT_RING(ring
, CP_LOAD_STATE4_0_DST_OFF(slot
) |
165 CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT
) |
166 CP_LOAD_STATE4_0_STATE_BLOCK(imgsb
[shader
]) |
167 CP_LOAD_STATE4_0_NUM_UNIT(1));
168 OUT_RING(ring
, CP_LOAD_STATE4_1_STATE_TYPE(2) |
169 CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
170 OUT_RING(ring
, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
172 OUT_RELOCW(ring
, img
->bo
, img
->offset
, 0, 0);
174 OUT_RING(ring
, 0x00000000);
175 OUT_RING(ring
, 0x00000000);
179 /* Note that to avoid conflicts with textures and non-image "SSBO"s, images
180 * are placedd, in reverse order, at the end of the state block, so for
181 * example the sampler state:
190 get_image_slot(unsigned index
)
192 /* TODO figure out real limit per generation, and don't hardcode.
193 * This needs to match get_image_slot() in ir3_compiler_nir.
194 * Possibly should be factored out into shared helper?
196 const unsigned max_samplers
= 16;
197 return max_samplers
- index
- 1;
200 /* Emit required "SSBO" and sampler state. The sampler state is used by the
201 * hw for imageLoad(), and "SSBO" state for imageStore(). Returns max sampler
205 fd5_emit_images(struct fd_context
*ctx
, struct fd_ringbuffer
*ring
,
206 enum pipe_shader_type shader
)
208 struct fd_shaderimg_stateobj
*so
= &ctx
->shaderimg
[shader
];
210 so
->dirty_mask
&= so
->enabled_mask
;
212 while (so
->dirty_mask
) {
213 unsigned index
= u_bit_scan(&so
->dirty_mask
);
214 unsigned slot
= get_image_slot(index
);
215 struct fd5_image img
;
217 translate_image(&img
, &so
->si
[index
]);
219 emit_image_tex(ring
, slot
, &img
, shader
);
220 emit_image_ssbo(ring
, slot
, &img
, shader
);