freedreno: add adreno 650
[mesa.git] / src / gallium / drivers / freedreno / a6xx / fd6_context.c
1 /*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 * Copyright © 2018 Google, Inc.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 * Authors:
25 * Rob Clark <robclark@freedesktop.org>
26 */
27
28 #include "freedreno_query_acc.h"
29
30 #include "fd6_context.h"
31 #include "fd6_compute.h"
32 #include "fd6_blend.h"
33 #include "fd6_blitter.h"
34 #include "fd6_draw.h"
35 #include "fd6_emit.h"
36 #include "fd6_gmem.h"
37 #include "fd6_image.h"
38 #include "fd6_program.h"
39 #include "fd6_query.h"
40 #include "fd6_rasterizer.h"
41 #include "fd6_texture.h"
42 #include "fd6_zsa.h"
43
44 static void
45 fd6_context_destroy(struct pipe_context *pctx)
46 {
47 struct fd6_context *fd6_ctx = fd6_context(fd_context(pctx));
48
49 u_upload_destroy(fd6_ctx->border_color_uploader);
50
51 fd_context_destroy(pctx);
52
53 if (fd6_ctx->vsc_draw_strm)
54 fd_bo_del(fd6_ctx->vsc_draw_strm);
55 if (fd6_ctx->vsc_prim_strm)
56 fd_bo_del(fd6_ctx->vsc_prim_strm);
57 fd_bo_del(fd6_ctx->control_mem);
58
59 fd_context_cleanup_common_vbos(&fd6_ctx->base);
60
61 ir3_cache_destroy(fd6_ctx->shader_cache);
62
63 fd6_texture_fini(pctx);
64
65 free(fd6_ctx);
66 }
67
68 static const uint8_t primtypes[] = {
69 [PIPE_PRIM_POINTS] = DI_PT_POINTLIST,
70 [PIPE_PRIM_LINES] = DI_PT_LINELIST,
71 [PIPE_PRIM_LINE_STRIP] = DI_PT_LINESTRIP,
72 [PIPE_PRIM_LINE_LOOP] = DI_PT_LINELOOP,
73 [PIPE_PRIM_TRIANGLES] = DI_PT_TRILIST,
74 [PIPE_PRIM_TRIANGLE_STRIP] = DI_PT_TRISTRIP,
75 [PIPE_PRIM_TRIANGLE_FAN] = DI_PT_TRIFAN,
76 [PIPE_PRIM_LINES_ADJACENCY] = DI_PT_LINE_ADJ,
77 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = DI_PT_LINESTRIP_ADJ,
78 [PIPE_PRIM_TRIANGLES_ADJACENCY] = DI_PT_TRI_ADJ,
79 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = DI_PT_TRISTRIP_ADJ,
80 [PIPE_PRIM_PATCHES] = DI_PT_PATCHES0,
81 [PIPE_PRIM_MAX] = DI_PT_RECTLIST, /* internal clear blits */
82 };
83
84 struct pipe_context *
85 fd6_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
86 {
87 struct fd_screen *screen = fd_screen(pscreen);
88 struct fd6_context *fd6_ctx = CALLOC_STRUCT(fd6_context);
89 struct pipe_context *pctx;
90
91 if (!fd6_ctx)
92 return NULL;
93
94
95 switch (screen->gpu_id) {
96 case 618:
97 /*
98 GRAS_BIN_CONTROL:
99 RB_BIN_CONTROL:
100 - a618 doesn't appear to set .USE_VIZ; also bin size diffs
101
102 RB_CCU_CNTL:
103 - 0x3c400004 -> 0x3e400004
104 - 0x10000000 -> 0x08000000
105
106 RB_UNKNOWN_8E04: <-- see stencil-0000.rd.gz
107 - 0x01000000 -> 0x00100000
108
109 SP_UNKNOWN_A0F8:
110 PC_UNKNOWN_9805:
111 - 0x1 -> 0
112 */
113 fd6_ctx->magic.RB_UNKNOWN_8E04_blit = 0x00100000;
114 fd6_ctx->magic.RB_CCU_CNTL_gmem = A6XX_RB_CCU_CNTL_OFFSET(0x7c000) |
115 A6XX_RB_CCU_CNTL_GMEM |
116 A6XX_RB_CCU_CNTL_UNK2;
117 fd6_ctx->magic.RB_CCU_CNTL_bypass = A6XX_RB_CCU_CNTL_OFFSET(0x10000);
118 fd6_ctx->magic.PC_UNKNOWN_9805 = 0x0;
119 fd6_ctx->magic.SP_UNKNOWN_A0F8 = 0x0;
120 break;
121 case 630:
122 fd6_ctx->magic.RB_UNKNOWN_8E04_blit = 0x01000000;
123 fd6_ctx->magic.RB_CCU_CNTL_gmem = A6XX_RB_CCU_CNTL_OFFSET(0xf8000) |
124 A6XX_RB_CCU_CNTL_GMEM |
125 A6XX_RB_CCU_CNTL_UNK2;
126 fd6_ctx->magic.RB_CCU_CNTL_bypass = A6XX_RB_CCU_CNTL_OFFSET(0x20000);
127 fd6_ctx->magic.PC_UNKNOWN_9805 = 0x1;
128 fd6_ctx->magic.SP_UNKNOWN_A0F8 = 0x1;
129 break;
130 case 640:
131 fd6_ctx->magic.RB_UNKNOWN_8E04_blit = 0x00100000;
132 fd6_ctx->magic.RB_CCU_CNTL_gmem = A6XX_RB_CCU_CNTL_OFFSET(0xf8000) |
133 A6XX_RB_CCU_CNTL_GMEM;
134 fd6_ctx->magic.RB_CCU_CNTL_bypass = A6XX_RB_CCU_CNTL_OFFSET(0x20000);
135 fd6_ctx->magic.PC_UNKNOWN_9805 = 0x1;
136 fd6_ctx->magic.SP_UNKNOWN_A0F8 = 0x1;
137 case 650:
138 fd6_ctx->magic.RB_UNKNOWN_8E04_blit = 0x04100000;
139 fd6_ctx->magic.RB_CCU_CNTL_gmem = A6XX_RB_CCU_CNTL_OFFSET(0x114000) |
140 A6XX_RB_CCU_CNTL_GMEM;
141 fd6_ctx->magic.RB_CCU_CNTL_bypass = A6XX_RB_CCU_CNTL_OFFSET(0x30000);
142 fd6_ctx->magic.PC_UNKNOWN_9805 = 0x2;
143 fd6_ctx->magic.SP_UNKNOWN_A0F8 = 0x2;
144 break;
145 default:
146 unreachable("missing magic config");
147 }
148
149 pctx = &fd6_ctx->base.base;
150 pctx->screen = pscreen;
151
152 fd6_ctx->base.dev = fd_device_ref(screen->dev);
153 fd6_ctx->base.screen = fd_screen(pscreen);
154
155 pctx->destroy = fd6_context_destroy;
156 pctx->create_blend_state = fd6_blend_state_create;
157 pctx->create_rasterizer_state = fd6_rasterizer_state_create;
158 pctx->create_depth_stencil_alpha_state = fd6_zsa_state_create;
159
160 fd6_draw_init(pctx);
161 fd6_compute_init(pctx);
162 fd6_gmem_init(pctx);
163 fd6_texture_init(pctx);
164 fd6_prog_init(pctx);
165 fd6_emit_init(pctx);
166 fd6_query_context_init(pctx);
167
168 pctx = fd_context_init(&fd6_ctx->base, pscreen, primtypes, priv, flags);
169 if (!pctx)
170 return NULL;
171
172 /* after fd_context_init() to override set_shader_images() */
173 fd6_image_init(pctx);
174
175 util_blitter_set_texture_multisample(fd6_ctx->base.blitter, true);
176
177 /* fd_context_init overwrites delete_rasterizer_state, so set this
178 * here. */
179 pctx->delete_rasterizer_state = fd6_rasterizer_state_delete;
180 pctx->delete_blend_state = fd6_blend_state_delete;
181 pctx->delete_depth_stencil_alpha_state = fd6_depth_stencil_alpha_state_delete;
182
183 /* initial sizes for VSC buffers (or rather the per-pipe sizes
184 * which is used to derive entire buffer size:
185 */
186 fd6_ctx->vsc_draw_strm_pitch = 0x440;
187 fd6_ctx->vsc_prim_strm_pitch = 0x1040;
188
189 fd6_ctx->control_mem = fd_bo_new(screen->dev, 0x1000,
190 DRM_FREEDRENO_GEM_TYPE_KMEM, "control");
191
192 fd_context_setup_common_vbos(&fd6_ctx->base);
193
194 fd6_blitter_init(pctx);
195
196 fd6_ctx->border_color_uploader = u_upload_create(pctx, 4096, 0,
197 PIPE_USAGE_STREAM, 0);
198
199 return pctx;
200 }