2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 * Copyright © 2018 Google, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25 * Rob Clark <robclark@freedesktop.org>
28 #ifndef FD6_CONTEXT_H_
29 #define FD6_CONTEXT_H_
31 #include "util/u_upload_mgr.h"
33 #include "freedreno_context.h"
35 #include "ir3/ir3_shader.h"
40 struct fd_context base
;
42 /* Two buffers related to hw binning / visibility stream (VSC).
43 * Compared to previous generations
44 * (1) we cannot specify individual buffers per VSC, instead
45 * just a pitch and base address
46 * (2) there is a second smaller buffer.. we also stash
47 * VSC_BIN_SIZE at end of 2nd buffer.
49 struct fd_bo
*vsc_draw_strm
, *vsc_prim_strm
;
51 unsigned vsc_draw_strm_pitch
, vsc_prim_strm_pitch
;
53 /* The 'control' mem BO is used for various housekeeping
54 * functions. See 'struct fd6_control'
56 struct fd_bo
*control_mem
;
59 struct u_upload_mgr
*border_color_uploader
;
60 struct pipe_resource
*border_color_buf
;
62 /* if *any* of bits are set in {v,f}saturate_{s,t,r} */
63 bool vsaturate
, fsaturate
;
65 /* bitmask of sampler which needs coords clamped for vertex
68 uint16_t vsaturate_s
, vsaturate_t
, vsaturate_r
;
70 /* bitmask of sampler which needs coords clamped for frag
73 uint16_t fsaturate_s
, fsaturate_t
, fsaturate_r
;
75 /* some state changes require a different shader variant. Keep
76 * track of this so we know when we need to re-emit shader state
77 * due to variant change. See fixup_shader_state()
79 struct ir3_shader_key last_key
;
81 /* Is there current VS driver-param state set? */
84 /* number of active samples-passed queries: */
85 int samples_passed_queries
;
87 /* maps per-shader-stage state plus variant key to hw
90 struct ir3_cache
*shader_cache
;
92 /* cached stateobjs to avoid hashtable lookup when not dirty: */
93 const struct fd6_program_state
*prog
;
96 struct hash_table
*tex_cache
;
98 /* collection of magic register values which differ between
99 * various different a6xx
102 uint32_t RB_UNKNOWN_8E04_blit
; /* value for CP_BLIT's */
103 uint32_t RB_CCU_CNTL_bypass
; /* for sysmem rendering */
104 uint32_t RB_CCU_CNTL_gmem
; /* for GMEM rendering */
105 uint32_t PC_UNKNOWN_9805
;
106 uint32_t SP_UNKNOWN_A0F8
;
111 /* previous binning/draw lrz state, which is a function of multiple
112 * gallium stateobjs, but doesn't necessarily change as frequently:
115 uint32_t gras_lrz_cntl
;
116 uint32_t rb_lrz_cntl
;
121 static inline struct fd6_context
*
122 fd6_context(struct fd_context
*ctx
)
124 return (struct fd6_context
*)ctx
;
127 struct pipe_context
*
128 fd6_context_create(struct pipe_screen
*pscreen
, void *priv
, unsigned flags
);
131 /* This struct defines the layout of the fd6_context::control buffer: */
133 uint32_t seqno
; /* seqno for async CP_EVENT_WRITE, etc */
135 volatile uint32_t vsc_overflow
;
137 /* flag set from cmdstream when VSC overflow detected: */
138 uint32_t vsc_scratch
;
143 /* scratch space for VPC_SO[i].FLUSH_BASE_LO/HI, start on 32 byte boundary. */
150 #define control_ptr(fd6_ctx, member) \
151 (fd6_ctx)->control_mem, offsetof(struct fd6_control, member), 0, 0
155 emit_marker6(struct fd_ringbuffer
*ring
, int scratch_idx
)
157 extern unsigned marker_cnt
;
158 unsigned reg
= REG_A6XX_CP_SCRATCH_REG(scratch_idx
);
160 # define __EMIT_MARKER 1
162 # define __EMIT_MARKER 0
166 OUT_PKT4(ring
, reg
, 1);
167 OUT_RING(ring
, ++marker_cnt
);
171 #endif /* FD6_CONTEXT_H_ */