freedreno/a6xx: bordercolor fixes
[mesa.git] / src / gallium / drivers / freedreno / a6xx / fd6_emit.c
1 /*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 * Copyright © 2018 Google, Inc.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 * Authors:
25 * Rob Clark <robclark@freedesktop.org>
26 */
27
28 #include "pipe/p_state.h"
29 #include "util/u_string.h"
30 #include "util/u_memory.h"
31 #include "util/u_helpers.h"
32 #include "util/u_format.h"
33 #include "util/u_viewport.h"
34
35 #include "freedreno_resource.h"
36 #include "freedreno_query_hw.h"
37
38 #include "fd6_emit.h"
39 #include "fd6_blend.h"
40 #include "fd6_context.h"
41 #include "fd6_image.h"
42 #include "fd6_program.h"
43 #include "fd6_rasterizer.h"
44 #include "fd6_texture.h"
45 #include "fd6_format.h"
46 #include "fd6_zsa.h"
47
48 static uint32_t
49 shader_t_to_opcode(enum shader_t type)
50 {
51 switch (type) {
52 case SHADER_VERTEX:
53 case SHADER_TCS:
54 case SHADER_TES:
55 case SHADER_GEOM:
56 return CP_LOAD_STATE6_GEOM;
57 case SHADER_FRAGMENT:
58 case SHADER_COMPUTE:
59 return CP_LOAD_STATE6_FRAG;
60 default:
61 unreachable("bad shader type");
62 }
63 }
64
65 /* regid: base const register
66 * prsc or dwords: buffer containing constant values
67 * sizedwords: size of const value buffer
68 */
69 static void
70 fd6_emit_const(struct fd_ringbuffer *ring, enum shader_t type,
71 uint32_t regid, uint32_t offset, uint32_t sizedwords,
72 const uint32_t *dwords, struct pipe_resource *prsc)
73 {
74 uint32_t i, sz;
75 enum a6xx_state_src src;
76
77 debug_assert((regid % 4) == 0);
78 debug_assert((sizedwords % 4) == 0);
79
80 if (prsc) {
81 sz = 0;
82 src = SS6_INDIRECT;
83 } else {
84 sz = sizedwords;
85 src = SS6_DIRECT;
86 }
87
88 OUT_PKT7(ring, shader_t_to_opcode(type), 3 + sz);
89 OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(regid/4) |
90 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
91 CP_LOAD_STATE6_0_STATE_SRC(src) |
92 CP_LOAD_STATE6_0_STATE_BLOCK(fd6_stage2shadersb(type)) |
93 CP_LOAD_STATE6_0_NUM_UNIT(sizedwords/4));
94 if (prsc) {
95 struct fd_bo *bo = fd_resource(prsc)->bo;
96 OUT_RELOC(ring, bo, offset, 0, 0);
97 } else {
98 OUT_RING(ring, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
99 OUT_RING(ring, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
100 dwords = (uint32_t *)&((uint8_t *)dwords)[offset];
101 }
102 for (i = 0; i < sz; i++) {
103 OUT_RING(ring, dwords[i]);
104 }
105 }
106
107 static void
108 fd6_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
109 uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
110 {
111 uint32_t anum = align(num, 2);
112 uint32_t i;
113
114 debug_assert((regid % 4) == 0);
115
116 OUT_PKT7(ring, shader_t_to_opcode(type), 3 + (2 * anum));
117 OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(regid/4) |
118 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS)|
119 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
120 CP_LOAD_STATE6_0_STATE_BLOCK(fd6_stage2shadersb(type)) |
121 CP_LOAD_STATE6_0_NUM_UNIT(anum/2));
122 OUT_RING(ring, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
123 OUT_RING(ring, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
124
125 for (i = 0; i < num; i++) {
126 if (prscs[i]) {
127 if (write) {
128 OUT_RELOCW(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
129 } else {
130 OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
131 }
132 } else {
133 OUT_RING(ring, 0xbad00000 | (i << 16));
134 OUT_RING(ring, 0xbad00000 | (i << 16));
135 }
136 }
137
138 for (; i < anum; i++) {
139 OUT_RING(ring, 0xffffffff);
140 OUT_RING(ring, 0xffffffff);
141 }
142 }
143
144 /* Border color layout is diff from a4xx/a5xx.. if it turns out to be
145 * the same as a6xx then move this somewhere common ;-)
146 *
147 * Entry layout looks like (total size, 0x60 bytes):
148 */
149
150 struct PACKED bcolor_entry {
151 uint32_t fp32[4];
152 uint16_t ui16[4];
153 int16_t si16[4];
154 uint16_t fp16[4];
155 uint16_t rgb565;
156 uint16_t rgb5a1;
157 uint16_t rgba4;
158 uint8_t __pad0[2];
159 uint8_t ui8[4];
160 int8_t si8[4];
161 uint32_t rgb10a2;
162 uint32_t z24; /* also s8? */
163 uint16_t srgb[4]; /* appears to duplicate fp16[], but clamped, used for srgb */
164 uint8_t __pad1[24];
165 };
166
167 #define FD6_BORDER_COLOR_SIZE 0x60
168 #define FD6_BORDER_COLOR_UPLOAD_SIZE (2 * PIPE_MAX_SAMPLERS * FD6_BORDER_COLOR_SIZE)
169
170 static void
171 setup_border_colors(struct fd_texture_stateobj *tex, struct bcolor_entry *entries)
172 {
173 unsigned i, j;
174 STATIC_ASSERT(sizeof(struct bcolor_entry) == FD6_BORDER_COLOR_SIZE);
175
176 for (i = 0; i < tex->num_samplers; i++) {
177 struct bcolor_entry *e = &entries[i];
178 struct pipe_sampler_state *sampler = tex->samplers[i];
179 union pipe_color_union *bc;
180
181 if (!sampler)
182 continue;
183
184 bc = &sampler->border_color;
185
186 /*
187 * XXX HACK ALERT XXX
188 *
189 * The border colors need to be swizzled in a particular
190 * format-dependent order. Even though samplers don't know about
191 * formats, we can assume that with a GL state tracker, there's a
192 * 1:1 correspondence between sampler and texture. Take advantage
193 * of that knowledge.
194 */
195 if ((i >= tex->num_textures) || !tex->textures[i])
196 continue;
197
198 enum pipe_format format = tex->textures[i]->format;
199 const struct util_format_description *desc =
200 util_format_description(format);
201
202 e->rgb565 = 0;
203 e->rgb5a1 = 0;
204 e->rgba4 = 0;
205 e->rgb10a2 = 0;
206 e->z24 = 0;
207
208 for (j = 0; j < 4; j++) {
209 int c = desc->swizzle[j];
210 int cd = c;
211
212 /*
213 * HACK: for PIPE_FORMAT_X24S8_UINT we end up w/ the
214 * stencil border color value in bc->ui[0] but according
215 * to desc->swizzle and desc->channel, the .x component
216 * is NONE and the stencil value is in the y component.
217 * Meanwhile the hardware wants this in the .x componetn.
218 */
219 if ((format == PIPE_FORMAT_X24S8_UINT) ||
220 (format == PIPE_FORMAT_X32_S8X24_UINT)) {
221 if (j == 0) {
222 c = 1;
223 cd = 0;
224 } else {
225 continue;
226 }
227 }
228
229 if (c >= 4)
230 continue;
231
232 if (desc->channel[c].pure_integer) {
233 uint16_t clamped;
234 switch (desc->channel[c].size) {
235 case 2:
236 assert(desc->channel[c].type == UTIL_FORMAT_TYPE_UNSIGNED);
237 clamped = CLAMP(bc->ui[j], 0, 0x3);
238 break;
239 case 8:
240 if (desc->channel[c].type == UTIL_FORMAT_TYPE_SIGNED)
241 clamped = CLAMP(bc->i[j], -128, 127);
242 else
243 clamped = CLAMP(bc->ui[j], 0, 255);
244 break;
245 case 10:
246 assert(desc->channel[c].type == UTIL_FORMAT_TYPE_UNSIGNED);
247 clamped = CLAMP(bc->ui[j], 0, 0x3ff);
248 break;
249 case 16:
250 if (desc->channel[c].type == UTIL_FORMAT_TYPE_SIGNED)
251 clamped = CLAMP(bc->i[j], -32768, 32767);
252 else
253 clamped = CLAMP(bc->ui[j], 0, 65535);
254 break;
255 default:
256 assert(!"Unexpected bit size");
257 case 32:
258 clamped = 0;
259 break;
260 }
261 e->fp32[cd] = bc->ui[j];
262 e->fp16[cd] = clamped;
263 } else {
264 float f = bc->f[j];
265 float f_u = CLAMP(f, 0, 1);
266 float f_s = CLAMP(f, -1, 1);
267
268 e->fp32[c] = fui(f);
269 e->fp16[c] = util_float_to_half(f);
270 e->srgb[c] = util_float_to_half(f_u);
271 e->ui16[c] = f_u * 0xffff;
272 e->si16[c] = f_s * 0x7fff;
273 e->ui8[c] = f_u * 0xff;
274 e->si8[c] = f_s * 0x7f;
275 if (c == 1)
276 e->rgb565 |= (int)(f_u * 0x3f) << 5;
277 else if (c < 3)
278 e->rgb565 |= (int)(f_u * 0x1f) << (c ? 11 : 0);
279 if (c == 3)
280 e->rgb5a1 |= (f_u > 0.5) ? 0x8000 : 0;
281 else
282 e->rgb5a1 |= (int)(f_u * 0x1f) << (c * 5);
283 if (c == 3)
284 e->rgb10a2 |= (int)(f_u * 0x3) << 30;
285 else
286 e->rgb10a2 |= (int)(f_u * 0x3ff) << (c * 10);
287 e->rgba4 |= (int)(f_u * 0xf) << (c * 4);
288 if (c == 0)
289 e->z24 = f_u * 0xffffff;
290 }
291 }
292
293 #ifdef DEBUG
294 memset(&e->__pad0, 0, sizeof(e->__pad0));
295 memset(&e->__pad1, 0, sizeof(e->__pad1));
296 #endif
297 }
298 }
299
300 static void
301 emit_border_color(struct fd_context *ctx, struct fd_ringbuffer *ring)
302 {
303 struct fd6_context *fd6_ctx = fd6_context(ctx);
304 struct bcolor_entry *entries;
305 unsigned off;
306 void *ptr;
307
308 STATIC_ASSERT(sizeof(struct bcolor_entry) == FD6_BORDER_COLOR_SIZE);
309
310 u_upload_alloc(fd6_ctx->border_color_uploader,
311 0, FD6_BORDER_COLOR_UPLOAD_SIZE,
312 FD6_BORDER_COLOR_UPLOAD_SIZE, &off,
313 &fd6_ctx->border_color_buf,
314 &ptr);
315
316 entries = ptr;
317
318 setup_border_colors(&ctx->tex[PIPE_SHADER_VERTEX], &entries[0]);
319 setup_border_colors(&ctx->tex[PIPE_SHADER_FRAGMENT],
320 &entries[ctx->tex[PIPE_SHADER_VERTEX].num_samplers]);
321
322 OUT_PKT4(ring, REG_A6XX_SP_TP_BORDER_COLOR_BASE_ADDR_LO, 2);
323 OUT_RELOC(ring, fd_resource(fd6_ctx->border_color_buf)->bo, off, 0, 0);
324
325 u_upload_unmap(fd6_ctx->border_color_uploader);
326 }
327
328 static bool
329 emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,
330 enum a6xx_state_block sb, struct fd_texture_stateobj *tex)
331 {
332 bool needs_border = false;
333 unsigned bcolor_offset;
334 unsigned opcode, tex_samp_reg, tex_const_reg;
335
336 switch (sb) {
337 case SB6_VS_TEX:
338 opcode = CP_LOAD_STATE6_GEOM;
339 bcolor_offset = 0;
340 tex_samp_reg = REG_A6XX_SP_VS_TEX_SAMP_LO;
341 tex_const_reg = REG_A6XX_SP_VS_TEX_CONST_LO;
342 break;
343 case SB6_FS_TEX:
344 opcode = CP_LOAD_STATE6_FRAG;
345 bcolor_offset = ctx->tex[PIPE_SHADER_VERTEX].num_samplers;
346 tex_samp_reg = REG_A6XX_SP_FS_TEX_SAMP_LO;
347 tex_const_reg = REG_A6XX_SP_FS_TEX_CONST_LO;
348 break;
349 case SB6_CS_TEX:
350 opcode = CP_LOAD_STATE6_FRAG;
351 bcolor_offset = 0;
352 tex_samp_reg = REG_A6XX_SP_CS_TEX_SAMP_LO;
353 tex_const_reg = REG_A6XX_SP_CS_TEX_CONST_LO;
354 break;
355 default:
356 unreachable("bad state block");
357 }
358
359
360 if (tex->num_samplers > 0) {
361 struct fd_ringbuffer *state =
362 fd_ringbuffer_new_object(ctx->pipe, tex->num_samplers * 4);
363 for (unsigned i = 0; i < tex->num_samplers; i++) {
364 static const struct fd6_sampler_stateobj dummy_sampler = {};
365 const struct fd6_sampler_stateobj *sampler = tex->samplers[i] ?
366 fd6_sampler_stateobj(tex->samplers[i]) : &dummy_sampler;
367 OUT_RING(state, sampler->texsamp0);
368 OUT_RING(state, sampler->texsamp1);
369 OUT_RING(state, sampler->texsamp2 |
370 A6XX_TEX_SAMP_2_BCOLOR_OFFSET(bcolor_offset));
371 OUT_RING(state, sampler->texsamp3);
372 needs_border |= sampler->needs_border;
373 }
374
375 /* output sampler state: */
376 OUT_PKT7(ring, opcode, 3);
377 OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(0) |
378 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
379 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
380 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
381 CP_LOAD_STATE6_0_NUM_UNIT(tex->num_samplers));
382 OUT_RB(ring, state); /* SRC_ADDR_LO/HI */
383
384 OUT_PKT4(ring, tex_samp_reg, 2);
385 OUT_RB(ring, state); /* SRC_ADDR_LO/HI */
386
387 fd_ringbuffer_del(state);
388 }
389
390 if (tex->num_textures > 0) {
391 struct fd_ringbuffer *state =
392 fd_ringbuffer_new_object(ctx->pipe, tex->num_textures * 16);
393 for (unsigned i = 0; i < tex->num_textures; i++) {
394 static const struct fd6_pipe_sampler_view dummy_view = {};
395 const struct fd6_pipe_sampler_view *view = tex->textures[i] ?
396 fd6_pipe_sampler_view(tex->textures[i]) : &dummy_view;
397 enum a6xx_tile_mode tile_mode = TILE6_LINEAR;
398
399 if (view->base.texture)
400 tile_mode = fd_resource(view->base.texture)->tile_mode;
401
402 OUT_RING(state, view->texconst0 |
403 A6XX_TEX_CONST_0_TILE_MODE(tile_mode));
404 OUT_RING(state, view->texconst1);
405 OUT_RING(state, view->texconst2);
406 OUT_RING(state, view->texconst3);
407
408 if (view->base.texture) {
409 struct fd_resource *rsc = fd_resource(view->base.texture);
410 if (view->base.format == PIPE_FORMAT_X32_S8X24_UINT)
411 rsc = rsc->stencil;
412 OUT_RELOC(state, rsc->bo, view->offset,
413 (uint64_t)view->texconst5 << 32, 0);
414 } else {
415 OUT_RING(state, 0x00000000);
416 OUT_RING(state, view->texconst5);
417 }
418
419 OUT_RING(state, view->texconst6);
420 OUT_RING(state, view->texconst7);
421 OUT_RING(state, view->texconst8);
422 OUT_RING(state, view->texconst9);
423 OUT_RING(state, view->texconst10);
424 OUT_RING(state, view->texconst11);
425 OUT_RING(state, 0);
426 OUT_RING(state, 0);
427 OUT_RING(state, 0);
428 OUT_RING(state, 0);
429 }
430
431 /* emit texture state: */
432 OUT_PKT7(ring, opcode, 3);
433 OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(0) |
434 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
435 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
436 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
437 CP_LOAD_STATE6_0_NUM_UNIT(tex->num_textures));
438 OUT_RB(ring, state); /* SRC_ADDR_LO/HI */
439
440 OUT_PKT4(ring, tex_const_reg, 2);
441 OUT_RB(ring, state); /* SRC_ADDR_LO/HI */
442
443 fd_ringbuffer_del(state);
444 }
445
446 return needs_border;
447 }
448
449 static void
450 emit_ssbos(struct fd_context *ctx, struct fd_ringbuffer *ring,
451 enum a6xx_state_block sb, struct fd_shaderbuf_stateobj *so)
452 {
453 unsigned count = util_last_bit(so->enabled_mask);
454 unsigned opcode;
455
456 if (count == 0)
457 return;
458
459 switch (sb) {
460 case SB6_SSBO:
461 case SB6_CS_SSBO:
462 opcode = CP_LOAD_STATE6_GEOM;
463 break;
464 default:
465 unreachable("bad state block");
466 }
467
468 OUT_PKT7(ring, opcode, 3 + (4 * count));
469 OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(0) |
470 CP_LOAD_STATE6_0_STATE_TYPE(0) |
471 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
472 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
473 CP_LOAD_STATE6_0_NUM_UNIT(count));
474 OUT_RING(ring, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
475 OUT_RING(ring, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
476 for (unsigned i = 0; i < count; i++) {
477 OUT_RING(ring, 0x00000000);
478 OUT_RING(ring, 0x00000000);
479 OUT_RING(ring, 0x00000000);
480 OUT_RING(ring, 0x00000000);
481 }
482
483 #if 0
484 OUT_PKT7(ring, opcode, 3 + (2 * count));
485 OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(0) |
486 CP_LOAD_STATE6_0_STATE_TYPE(1) |
487 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
488 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
489 CP_LOAD_STATE6_0_NUM_UNIT(count));
490 OUT_RING(ring, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
491 OUT_RING(ring, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
492 for (unsigned i = 0; i < count; i++) {
493 struct pipe_shader_buffer *buf = &so->sb[i];
494 unsigned sz = buf->buffer_size;
495
496 /* width is in dwords, overflows into height: */
497 sz /= 4;
498
499 OUT_RING(ring, A6XX_SSBO_1_0_WIDTH(sz));
500 OUT_RING(ring, A6XX_SSBO_1_1_HEIGHT(sz >> 16));
501 }
502 #endif
503
504 OUT_PKT7(ring, opcode, 3 + (2 * count));
505 OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(0) |
506 CP_LOAD_STATE6_0_STATE_TYPE(2) |
507 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
508 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
509 CP_LOAD_STATE6_0_NUM_UNIT(count));
510 OUT_RING(ring, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
511 OUT_RING(ring, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
512 for (unsigned i = 0; i < count; i++) {
513 struct pipe_shader_buffer *buf = &so->sb[i];
514 if (buf->buffer) {
515 struct fd_resource *rsc = fd_resource(buf->buffer);
516 OUT_RELOCW(ring, rsc->bo, buf->buffer_offset, 0, 0);
517 } else {
518 OUT_RING(ring, 0x00000000);
519 OUT_RING(ring, 0x00000000);
520 }
521 }
522 }
523
524 void
525 fd6_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd6_emit *emit)
526 {
527 int32_t i, j;
528 const struct fd_vertex_state *vtx = emit->vtx;
529 const struct ir3_shader_variant *vp = fd6_emit_get_vp(emit);
530
531 for (i = 0, j = 0; i <= vp->inputs_count; i++) {
532 if (vp->inputs[i].sysval)
533 continue;
534 if (vp->inputs[i].compmask) {
535 struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];
536 const struct pipe_vertex_buffer *vb =
537 &vtx->vertexbuf.vb[elem->vertex_buffer_index];
538 struct fd_resource *rsc = fd_resource(vb->buffer.resource);
539 enum pipe_format pfmt = elem->src_format;
540 enum a6xx_vtx_fmt fmt = fd6_pipe2vtx(pfmt);
541 bool isint = util_format_is_pure_integer(pfmt);
542 uint32_t off = vb->buffer_offset + elem->src_offset;
543 uint32_t size = fd_bo_size(rsc->bo) - off;
544 debug_assert(fmt != ~0);
545
546 #ifdef DEBUG
547 /* see dEQP-GLES31.stress.vertex_attribute_binding.buffer_bounds.bind_vertex_buffer_offset_near_wrap_10
548 */
549 if (off > fd_bo_size(rsc->bo))
550 continue;
551 #endif
552
553 OUT_PKT4(ring, REG_A6XX_VFD_FETCH(j), 4);
554 OUT_RELOC(ring, rsc->bo, off, 0, 0);
555 OUT_RING(ring, size); /* VFD_FETCH[j].SIZE */
556 OUT_RING(ring, vb->stride); /* VFD_FETCH[j].STRIDE */
557
558 OUT_PKT4(ring, REG_A6XX_VFD_DECODE(j), 2);
559 OUT_RING(ring, A6XX_VFD_DECODE_INSTR_IDX(j) |
560 A6XX_VFD_DECODE_INSTR_FORMAT(fmt) |
561 COND(elem->instance_divisor, A6XX_VFD_DECODE_INSTR_INSTANCED) |
562 A6XX_VFD_DECODE_INSTR_SWAP(fd6_pipe2swap(pfmt)) |
563 A6XX_VFD_DECODE_INSTR_UNK30 |
564 COND(!isint, A6XX_VFD_DECODE_INSTR_FLOAT));
565 OUT_RING(ring, MAX2(1, elem->instance_divisor)); /* VFD_DECODE[j].STEP_RATE */
566
567 OUT_PKT4(ring, REG_A6XX_VFD_DEST_CNTL(j), 1);
568 OUT_RING(ring, A6XX_VFD_DEST_CNTL_INSTR_WRITEMASK(vp->inputs[i].compmask) |
569 A6XX_VFD_DEST_CNTL_INSTR_REGID(vp->inputs[i].regid));
570
571 j++;
572 }
573 }
574
575 OUT_PKT4(ring, REG_A6XX_VFD_CONTROL_0, 1);
576 OUT_RING(ring, A6XX_VFD_CONTROL_0_VTXCNT(j) | (j << 8));
577 }
578
579 void
580 fd6_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
581 struct fd6_emit *emit)
582 {
583 struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
584 const struct ir3_shader_variant *vp = fd6_emit_get_vp(emit);
585 const struct ir3_shader_variant *fp = fd6_emit_get_fp(emit);
586 const enum fd_dirty_3d_state dirty = emit->dirty;
587 bool needs_border = false;
588
589 emit_marker6(ring, 5);
590
591 if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->key.binning_pass) {
592 unsigned char mrt_comp[A6XX_MAX_RENDER_TARGETS] = {0};
593
594 for (unsigned i = 0; i < pfb->nr_cbufs; i++) {
595 mrt_comp[i] = ((i < pfb->nr_cbufs) && pfb->cbufs[i]) ? 0xf : 0;
596 }
597
598 OUT_PKT4(ring, REG_A6XX_RB_RENDER_COMPONENTS, 1);
599 OUT_RING(ring, A6XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) |
600 A6XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) |
601 A6XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) |
602 A6XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) |
603 A6XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) |
604 A6XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) |
605 A6XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) |
606 A6XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7]));
607
608 OUT_PKT4(ring, REG_A6XX_SP_FS_RENDER_COMPONENTS, 1);
609 OUT_RING(ring,
610 A6XX_SP_FS_RENDER_COMPONENTS_RT0(mrt_comp[0]) |
611 A6XX_SP_FS_RENDER_COMPONENTS_RT1(mrt_comp[0]) |
612 A6XX_SP_FS_RENDER_COMPONENTS_RT2(mrt_comp[0]) |
613 A6XX_SP_FS_RENDER_COMPONENTS_RT3(mrt_comp[0]) |
614 A6XX_SP_FS_RENDER_COMPONENTS_RT4(mrt_comp[0]) |
615 A6XX_SP_FS_RENDER_COMPONENTS_RT5(mrt_comp[0]) |
616 A6XX_SP_FS_RENDER_COMPONENTS_RT6(mrt_comp[0]) |
617 A6XX_SP_FS_RENDER_COMPONENTS_RT7(mrt_comp[0]));
618 }
619
620 if (dirty & FD_DIRTY_ZSA) {
621 struct fd6_zsa_stateobj *zsa = fd6_zsa_stateobj(ctx->zsa);
622 uint32_t rb_alpha_control = zsa->rb_alpha_control;
623
624 if (util_format_is_pure_integer(pipe_surface_format(pfb->cbufs[0])))
625 rb_alpha_control &= ~A6XX_RB_ALPHA_CONTROL_ALPHA_TEST;
626
627 OUT_PKT4(ring, REG_A6XX_RB_ALPHA_CONTROL, 1);
628 OUT_RING(ring, rb_alpha_control);
629
630 OUT_PKT4(ring, REG_A6XX_RB_STENCIL_CONTROL, 1);
631 OUT_RING(ring, zsa->rb_stencil_control);
632 }
633
634 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_BLEND | FD_DIRTY_PROG)) {
635 struct fd6_blend_stateobj *blend = fd6_blend_stateobj(ctx->blend);
636 struct fd6_zsa_stateobj *zsa = fd6_zsa_stateobj(ctx->zsa);
637
638 if (pfb->zsbuf) {
639 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
640 uint32_t gras_lrz_cntl = zsa->gras_lrz_cntl;
641
642 if (emit->no_lrz_write || !rsc->lrz || !rsc->lrz_valid)
643 gras_lrz_cntl = 0;
644 else if (emit->key.binning_pass && blend->lrz_write && zsa->lrz_write)
645 gras_lrz_cntl |= A6XX_GRAS_LRZ_CNTL_LRZ_WRITE;
646
647 OUT_PKT4(ring, REG_A6XX_GRAS_LRZ_CNTL, 1);
648 OUT_RING(ring, gras_lrz_cntl);
649 }
650 }
651
652 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
653 struct fd6_zsa_stateobj *zsa = fd6_zsa_stateobj(ctx->zsa);
654 struct pipe_stencil_ref *sr = &ctx->stencil_ref;
655
656 OUT_PKT4(ring, REG_A6XX_RB_STENCILREF, 3);
657 OUT_RING(ring, A6XX_RB_STENCILREF_REF(sr->ref_value[0])); // TODO bf?
658 OUT_RING(ring, zsa->rb_stencilmask);
659 OUT_RING(ring, zsa->rb_stencilwrmask);
660 }
661
662 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
663 struct fd6_zsa_stateobj *zsa = fd6_zsa_stateobj(ctx->zsa);
664 bool fragz = fp->has_kill | fp->writes_pos;
665
666 OUT_PKT4(ring, REG_A6XX_RB_DEPTH_CNTL, 1);
667 OUT_RING(ring, zsa->rb_depth_cntl);
668
669 OUT_PKT4(ring, REG_A6XX_RB_DEPTH_PLANE_CNTL, 1);
670 OUT_RING(ring, COND(fragz, A6XX_RB_DEPTH_PLANE_CNTL_FRAG_WRITES_Z));
671
672 OUT_PKT4(ring, REG_A6XX_GRAS_SU_DEPTH_PLANE_CNTL, 1);
673 OUT_RING(ring, COND(fragz, A6XX_GRAS_SU_DEPTH_PLANE_CNTL_FRAG_WRITES_Z));
674 }
675
676 if (dirty & FD_DIRTY_SCISSOR) {
677 struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
678
679 OUT_PKT4(ring, REG_A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0, 2);
680 OUT_RING(ring, A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(scissor->minx) |
681 A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(scissor->miny));
682 OUT_RING(ring, A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(scissor->maxx - 1) |
683 A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(scissor->maxy - 1));
684
685 OUT_PKT4(ring, REG_A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0, 2);
686 OUT_RING(ring, A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(scissor->minx) |
687 A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(scissor->miny));
688 OUT_RING(ring, A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(scissor->maxx - 1) |
689 A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(scissor->maxy - 1));
690
691 ctx->batch->max_scissor.minx = MIN2(ctx->batch->max_scissor.minx, scissor->minx);
692 ctx->batch->max_scissor.miny = MIN2(ctx->batch->max_scissor.miny, scissor->miny);
693 ctx->batch->max_scissor.maxx = MAX2(ctx->batch->max_scissor.maxx, scissor->maxx);
694 ctx->batch->max_scissor.maxy = MAX2(ctx->batch->max_scissor.maxy, scissor->maxy);
695 }
696
697 if (dirty & FD_DIRTY_VIEWPORT) {
698 fd_wfi(ctx->batch, ring);
699 OUT_PKT4(ring, REG_A6XX_GRAS_CL_VPORT_XOFFSET_0, 6);
700 OUT_RING(ring, A6XX_GRAS_CL_VPORT_XOFFSET_0(ctx->viewport.translate[0]));
701 OUT_RING(ring, A6XX_GRAS_CL_VPORT_XSCALE_0(ctx->viewport.scale[0]));
702 OUT_RING(ring, A6XX_GRAS_CL_VPORT_YOFFSET_0(ctx->viewport.translate[1]));
703 OUT_RING(ring, A6XX_GRAS_CL_VPORT_YSCALE_0(ctx->viewport.scale[1]));
704 OUT_RING(ring, A6XX_GRAS_CL_VPORT_ZOFFSET_0(ctx->viewport.translate[2]));
705 OUT_RING(ring, A6XX_GRAS_CL_VPORT_ZSCALE_0(ctx->viewport.scale[2]));
706 }
707
708 if (dirty & FD_DIRTY_PROG)
709 fd6_program_emit(ctx, ring, emit);
710
711 if (dirty & FD_DIRTY_RASTERIZER) {
712 struct fd6_rasterizer_stateobj *rasterizer =
713 fd6_rasterizer_stateobj(ctx->rasterizer);
714
715 OUT_PKT4(ring, REG_A6XX_GRAS_UNKNOWN_8000, 1);
716 OUT_RING(ring, 0x80);
717 OUT_PKT4(ring, REG_A6XX_GRAS_UNKNOWN_8001, 1);
718 OUT_RING(ring, 0x0);
719 OUT_PKT4(ring, REG_A6XX_GRAS_UNKNOWN_8004, 1);
720 OUT_RING(ring, 0x0);
721
722 OUT_PKT4(ring, REG_A6XX_GRAS_SU_CNTL, 1);
723 OUT_RING(ring, rasterizer->gras_su_cntl);
724
725 OUT_PKT4(ring, REG_A6XX_GRAS_SU_POINT_MINMAX, 2);
726 OUT_RING(ring, rasterizer->gras_su_point_minmax);
727 OUT_RING(ring, rasterizer->gras_su_point_size);
728
729 OUT_PKT4(ring, REG_A6XX_GRAS_SU_POLY_OFFSET_SCALE, 3);
730 OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);
731 OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);
732 OUT_RING(ring, rasterizer->gras_su_poly_offset_clamp);
733
734 #if 0
735 OUT_PKT4(ring, REG_A6XX_PC_RASTER_CNTL, 1);
736 OUT_RING(ring, rasterizer->pc_raster_cntl);
737
738 OUT_PKT4(ring, REG_A6XX_GRAS_CL_CNTL, 1);
739 OUT_RING(ring, rasterizer->gras_cl_clip_cntl);
740 #endif
741 }
742
743 /* note: must come after program emit.. because there is some overlap
744 * in registers, ex. PC_PRIMITIVE_CNTL and we rely on some cached
745 * values from fd6_program_emit() to avoid having to re-emit the prog
746 * every time rast state changes.
747 *
748 * Since the primitive restart state is not part of a tracked object, we
749 * re-emit this register every time.
750 */
751 if (emit->info && ctx->rasterizer) {
752 struct fd6_rasterizer_stateobj *rasterizer =
753 fd6_rasterizer_stateobj(ctx->rasterizer);
754 OUT_PKT4(ring, REG_A6XX_PC_UNKNOWN_9806, 1);
755 OUT_RING(ring, 0);
756 OUT_PKT4(ring, REG_A6XX_PC_UNKNOWN_9990, 1);
757 OUT_RING(ring, 0);
758 OUT_PKT4(ring, REG_A6XX_VFD_UNKNOWN_A008, 1);
759 OUT_RING(ring, 0);
760
761
762 OUT_PKT4(ring, REG_A6XX_PC_PRIMITIVE_CNTL_0, 1);
763 OUT_RING(ring, rasterizer->pc_primitive_cntl |
764 COND(emit->info->primitive_restart && emit->info->index_size,
765 A6XX_PC_PRIMITIVE_CNTL_0_PRIMITIVE_RESTART));
766 }
767
768 if (dirty & (FD_DIRTY_FRAMEBUFFER | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
769 uint32_t posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH);
770 unsigned nr = pfb->nr_cbufs;
771
772 if (emit->key.binning_pass)
773 nr = 0;
774 else if (ctx->rasterizer->rasterizer_discard)
775 nr = 0;
776
777 OUT_PKT4(ring, REG_A6XX_RB_FS_OUTPUT_CNTL0, 2);
778 OUT_RING(ring, COND(fp->writes_pos, A6XX_RB_FS_OUTPUT_CNTL0_FRAG_WRITES_Z));
779 OUT_RING(ring, A6XX_RB_FS_OUTPUT_CNTL1_MRT(nr));
780
781 OUT_PKT4(ring, REG_A6XX_SP_FS_OUTPUT_CNTL0, 2);
782 OUT_RING(ring, A6XX_SP_FS_OUTPUT_CNTL0_DEPTH_REGID(posz_regid) |
783 0xfcfc0000);
784 OUT_RING(ring, A6XX_SP_FS_OUTPUT_CNTL1_MRT(nr));
785 }
786
787 ir3_emit_vs_consts(vp, ring, ctx, emit->info);
788 if (!emit->key.binning_pass)
789 ir3_emit_fs_consts(fp, ring, ctx);
790
791 struct pipe_stream_output_info *info = &vp->shader->stream_output;
792 if (info->num_outputs) {
793 struct fd_streamout_stateobj *so = &ctx->streamout;
794
795 emit->streamout_mask = 0;
796
797 for (unsigned i = 0; i < so->num_targets; i++) {
798 struct pipe_stream_output_target *target = so->targets[i];
799
800 if (!target)
801 continue;
802
803 unsigned offset = (so->offsets[i] * info->stride[i] * 4) +
804 target->buffer_offset;
805
806 OUT_PKT4(ring, REG_A6XX_VPC_SO_BUFFER_BASE_LO(i), 3);
807 /* VPC_SO[i].BUFFER_BASE_LO: */
808 OUT_RELOCW(ring, fd_resource(target->buffer)->bo, 0, 0, 0);
809 OUT_RING(ring, target->buffer_size + offset);
810
811 OUT_PKT4(ring, REG_A6XX_VPC_SO_BUFFER_OFFSET(i), 3);
812 OUT_RING(ring, offset);
813 /* VPC_SO[i].FLUSH_BASE_LO/HI: */
814 // TODO just give hw a dummy addr for now.. we should
815 // be using this an then CP_MEM_TO_REG to set the
816 // VPC_SO[i].BUFFER_OFFSET for the next draw..
817 OUT_RELOCW(ring, fd6_context(ctx)->blit_mem, 0x100, 0, 0);
818
819 emit->streamout_mask |= (1 << i);
820 }
821
822 if (emit->streamout_mask) {
823 struct fd6_streamout_state *tf = &fd6_context(ctx)->tf;
824
825 OUT_PKT7(ring, CP_CONTEXT_REG_BUNCH, 12 + (2 * tf->prog_count));
826 OUT_RING(ring, REG_A6XX_VPC_SO_BUF_CNTL);
827 OUT_RING(ring, tf->vpc_so_buf_cntl);
828 OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(0));
829 OUT_RING(ring, tf->ncomp[0]);
830 OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(1));
831 OUT_RING(ring, tf->ncomp[1]);
832 OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(2));
833 OUT_RING(ring, tf->ncomp[2]);
834 OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(3));
835 OUT_RING(ring, tf->ncomp[3]);
836 OUT_RING(ring, REG_A6XX_VPC_SO_CNTL);
837 OUT_RING(ring, A6XX_VPC_SO_CNTL_ENABLE);
838 for (unsigned i = 0; i < tf->prog_count; i++) {
839 OUT_RING(ring, REG_A6XX_VPC_SO_PROG);
840 OUT_RING(ring, tf->prog[i]);
841 }
842
843 OUT_PKT4(ring, REG_A6XX_VPC_SO_OVERRIDE, 1);
844 OUT_RING(ring, 0x0);
845 } else {
846 OUT_PKT7(ring, CP_CONTEXT_REG_BUNCH, 4);
847 OUT_RING(ring, REG_A6XX_VPC_SO_CNTL);
848 OUT_RING(ring, 0);
849 OUT_RING(ring, REG_A6XX_VPC_SO_BUF_CNTL);
850 OUT_RING(ring, 0);
851
852 OUT_PKT4(ring, REG_A6XX_VPC_SO_OVERRIDE, 1);
853 OUT_RING(ring, A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
854 }
855 }
856
857 if ((dirty & FD_DIRTY_BLEND)) {
858 struct fd6_blend_stateobj *blend = fd6_blend_stateobj(ctx->blend);
859 uint32_t i;
860
861 for (i = 0; i < A6XX_MAX_RENDER_TARGETS; i++) {
862 enum pipe_format format = pipe_surface_format(pfb->cbufs[i]);
863 bool is_int = util_format_is_pure_integer(format);
864 bool has_alpha = util_format_has_alpha(format);
865 uint32_t control = blend->rb_mrt[i].control;
866 uint32_t blend_control = blend->rb_mrt[i].blend_control_alpha;
867
868 if (is_int) {
869 control &= A6XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK;
870 control |= A6XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY);
871 }
872
873 if (has_alpha) {
874 blend_control |= blend->rb_mrt[i].blend_control_rgb;
875 } else {
876 blend_control |= blend->rb_mrt[i].blend_control_no_alpha_rgb;
877 control &= ~A6XX_RB_MRT_CONTROL_BLEND2;
878 }
879
880 OUT_PKT4(ring, REG_A6XX_RB_MRT_CONTROL(i), 1);
881 OUT_RING(ring, control);
882
883 OUT_PKT4(ring, REG_A6XX_RB_MRT_BLEND_CONTROL(i), 1);
884 OUT_RING(ring, blend_control);
885 }
886
887 OUT_PKT4(ring, REG_A6XX_RB_BLEND_CNTL, 1);
888 OUT_RING(ring, blend->rb_blend_cntl |
889 A6XX_RB_BLEND_CNTL_SAMPLE_MASK(0xffff));
890
891 OUT_PKT4(ring, REG_A6XX_SP_BLEND_CNTL, 1);
892 OUT_RING(ring, blend->sp_blend_cntl);
893 }
894
895 if (dirty & FD_DIRTY_BLEND_COLOR) {
896 struct pipe_blend_color *bcolor = &ctx->blend_color;
897
898 OUT_PKT4(ring, REG_A6XX_RB_BLEND_RED_F32, 4);
899 OUT_RING(ring, A6XX_RB_BLEND_RED_F32(bcolor->color[0]));
900 OUT_RING(ring, A6XX_RB_BLEND_GREEN_F32(bcolor->color[1]));
901 OUT_RING(ring, A6XX_RB_BLEND_BLUE_F32(bcolor->color[2]));
902 OUT_RING(ring, A6XX_RB_BLEND_ALPHA_F32(bcolor->color[3]));
903 }
904
905 if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX) {
906 needs_border |= emit_textures(ctx, ring, SB6_VS_TEX,
907 &ctx->tex[PIPE_SHADER_VERTEX]);
908 OUT_PKT4(ring, REG_A6XX_SP_VS_TEX_COUNT, 1);
909 OUT_RING(ring, ctx->tex[PIPE_SHADER_VERTEX].num_textures);
910 }
911
912 if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX) {
913 needs_border |= emit_textures(ctx, ring, SB6_FS_TEX,
914 &ctx->tex[PIPE_SHADER_FRAGMENT]);
915 OUT_PKT4(ring, REG_A6XX_SP_FS_TEX_COUNT, 1);
916 OUT_RING(ring, ctx->tex[PIPE_SHADER_FRAGMENT].num_textures);
917 }
918
919 #if 0
920 OUT_PKT4(ring, REG_A6XX_TPL1_FS_TEX_COUNT, 1);
921 OUT_RING(ring, ctx->shaderimg[PIPE_SHADER_FRAGMENT].enabled_mask ?
922 ~0 : ctx->tex[PIPE_SHADER_FRAGMENT].num_textures);
923
924 OUT_PKT4(ring, REG_A6XX_TPL1_CS_TEX_COUNT, 1);
925 OUT_RING(ring, 0);
926 #endif
927
928 if (needs_border)
929 emit_border_color(ctx, ring);
930
931 if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_SSBO)
932 emit_ssbos(ctx, ring, SB6_SSBO, &ctx->shaderbuf[PIPE_SHADER_FRAGMENT]);
933
934 if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_IMAGE)
935 fd6_emit_images(ctx, ring, PIPE_SHADER_FRAGMENT);
936 }
937
938 void
939 fd6_emit_cs_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
940 struct ir3_shader_variant *cp)
941 {
942 enum fd_dirty_shader_state dirty = ctx->dirty_shader[PIPE_SHADER_COMPUTE];
943
944 if (dirty & FD_DIRTY_SHADER_TEX) {
945 bool needs_border = false;
946 needs_border |= emit_textures(ctx, ring, SB6_CS_TEX,
947 &ctx->tex[PIPE_SHADER_COMPUTE]);
948
949 if (needs_border)
950 emit_border_color(ctx, ring);
951
952 #if 0
953 OUT_PKT4(ring, REG_A6XX_TPL1_VS_TEX_COUNT, 1);
954 OUT_RING(ring, 0);
955
956 OUT_PKT4(ring, REG_A6XX_TPL1_HS_TEX_COUNT, 1);
957 OUT_RING(ring, 0);
958
959 OUT_PKT4(ring, REG_A6XX_TPL1_DS_TEX_COUNT, 1);
960 OUT_RING(ring, 0);
961
962 OUT_PKT4(ring, REG_A6XX_TPL1_GS_TEX_COUNT, 1);
963 OUT_RING(ring, 0);
964
965 OUT_PKT4(ring, REG_A6XX_TPL1_FS_TEX_COUNT, 1);
966 OUT_RING(ring, 0);
967 #endif
968 }
969
970 #if 0
971 OUT_PKT4(ring, REG_A6XX_TPL1_CS_TEX_COUNT, 1);
972 OUT_RING(ring, ctx->shaderimg[PIPE_SHADER_COMPUTE].enabled_mask ?
973 ~0 : ctx->tex[PIPE_SHADER_COMPUTE].num_textures);
974 #endif
975
976 if (dirty & FD_DIRTY_SHADER_SSBO)
977 emit_ssbos(ctx, ring, SB6_CS_SSBO, &ctx->shaderbuf[PIPE_SHADER_COMPUTE]);
978
979 if (dirty & FD_DIRTY_SHADER_IMAGE)
980 fd6_emit_images(ctx, ring, PIPE_SHADER_COMPUTE);
981 }
982
983
984 /* emit setup at begin of new cmdstream buffer (don't rely on previous
985 * state, there could have been a context switch between ioctls):
986 */
987 void
988 fd6_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring)
989 {
990 //struct fd_context *ctx = batch->ctx;
991
992 fd6_cache_flush(batch, ring);
993
994 OUT_PKT4(ring, REG_A6XX_HLSQ_UPDATE_CNTL, 1);
995 OUT_RING(ring, 0xfffff);
996
997 /*
998 t7 opcode: CP_PERFCOUNTER_ACTION (50) (4 dwords)
999 0000000500024048: 70d08003 00000000 001c5000 00000005
1000 t7 opcode: CP_PERFCOUNTER_ACTION (50) (4 dwords)
1001 0000000500024058: 70d08003 00000010 001c7000 00000005
1002
1003 t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords)
1004 0000000500024068: 70268000
1005 */
1006
1007 WRITE(REG_A6XX_RB_CCU_CNTL, 0x7c400004);
1008 WRITE(REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
1009 WRITE(REG_A6XX_SP_UNKNOWN_AE04, 0x8);
1010 WRITE(REG_A6XX_SP_UNKNOWN_AE00, 0);
1011 WRITE(REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
1012 WRITE(REG_A6XX_SP_UNKNOWN_B605, 0x44);
1013 WRITE(REG_A6XX_SP_UNKNOWN_B600, 0x100000);
1014 WRITE(REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
1015 WRITE(REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
1016
1017 WRITE(REG_A6XX_VPC_UNKNOWN_9600, 0);
1018 WRITE(REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
1019 WRITE(REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
1020 WRITE(REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
1021 WRITE(REG_A6XX_SP_UNKNOWN_AB20, 0);
1022 WRITE(REG_A6XX_SP_UNKNOWN_B182, 0);
1023 WRITE(REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
1024 WRITE(REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
1025 WRITE(REG_A6XX_UCHE_CLIENT_PF, 4);
1026 WRITE(REG_A6XX_RB_UNKNOWN_8E01, 0x0);
1027 WRITE(REG_A6XX_SP_UNKNOWN_AB00, 0x5);
1028 WRITE(REG_A6XX_VFD_UNKNOWN_A009, 0x00000001);
1029 WRITE(REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
1030 WRITE(REG_A6XX_PC_MODE_CNTL, 0x1f);
1031
1032 OUT_PKT4(ring, REG_A6XX_RB_SRGB_CNTL, 1);
1033 OUT_RING(ring, 0);
1034
1035 WRITE(REG_A6XX_GRAS_UNKNOWN_8101, 0);
1036 WRITE(REG_A6XX_GRAS_2D_BLIT_INFO,
1037 A6XX_GRAS_2D_BLIT_INFO_COLOR_FORMAT(RB6_R8G8B8_UNORM));
1038 WRITE(REG_A6XX_GRAS_UNKNOWN_8109, 0);
1039 WRITE(REG_A6XX_GRAS_UNKNOWN_8110, 0);
1040
1041 WRITE(REG_A6XX_RB_RENDER_CONTROL0, 0x401);
1042 WRITE(REG_A6XX_RB_RENDER_CONTROL1, 0);
1043 WRITE(REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
1044 WRITE(REG_A6XX_RB_UNKNOWN_8810, 0);
1045 WRITE(REG_A6XX_RB_UNKNOWN_8818, 0);
1046 WRITE(REG_A6XX_RB_UNKNOWN_8819, 0);
1047 WRITE(REG_A6XX_RB_UNKNOWN_881A, 0);
1048 WRITE(REG_A6XX_RB_UNKNOWN_881B, 0);
1049 WRITE(REG_A6XX_RB_UNKNOWN_881C, 0);
1050 WRITE(REG_A6XX_RB_UNKNOWN_881D, 0);
1051 WRITE(REG_A6XX_RB_UNKNOWN_881E, 0);
1052 WRITE(REG_A6XX_RB_UNKNOWN_88F0, 0);
1053
1054 WRITE(REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
1055 WRITE(REG_A6XX_VPC_UNKNOWN_9107, 0);
1056
1057 WRITE(REG_A6XX_VPC_UNKNOWN_9236, 1);
1058 WRITE(REG_A6XX_VPC_UNKNOWN_9300, 0);
1059
1060 WRITE(REG_A6XX_VPC_SO_OVERRIDE, A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
1061
1062 WRITE(REG_A6XX_PC_UNKNOWN_9801, 0);
1063 WRITE(REG_A6XX_PC_UNKNOWN_9806, 0);
1064 WRITE(REG_A6XX_PC_UNKNOWN_9980, 0);
1065
1066 WRITE(REG_A6XX_PC_UNKNOWN_9B06, 0);
1067 WRITE(REG_A6XX_PC_UNKNOWN_9B06, 0);
1068
1069 WRITE(REG_A6XX_SP_UNKNOWN_A81B, 0);
1070
1071 WRITE(REG_A6XX_SP_UNKNOWN_B183, 0);
1072
1073 WRITE(REG_A6XX_GRAS_UNKNOWN_8099, 0);
1074 WRITE(REG_A6XX_GRAS_UNKNOWN_809B, 0);
1075 WRITE(REG_A6XX_GRAS_UNKNOWN_80A0, 2);
1076 WRITE(REG_A6XX_GRAS_UNKNOWN_80AF, 0);
1077 WRITE(REG_A6XX_VPC_UNKNOWN_9210, 0);
1078 WRITE(REG_A6XX_VPC_UNKNOWN_9211, 0);
1079 WRITE(REG_A6XX_VPC_UNKNOWN_9602, 0);
1080 WRITE(REG_A6XX_PC_UNKNOWN_9981, 0x3);
1081 WRITE(REG_A6XX_PC_UNKNOWN_9E72, 0);
1082 WRITE(REG_A6XX_VPC_UNKNOWN_9108, 0x3);
1083 WRITE(REG_A6XX_SP_TP_UNKNOWN_B304, 0);
1084 WRITE(REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
1085 WRITE(REG_A6XX_RB_UNKNOWN_8804, 0);
1086 WRITE(REG_A6XX_GRAS_UNKNOWN_80A4, 0);
1087 WRITE(REG_A6XX_GRAS_UNKNOWN_80A5, 0);
1088 WRITE(REG_A6XX_GRAS_UNKNOWN_80A6, 0);
1089 WRITE(REG_A6XX_RB_UNKNOWN_8805, 0);
1090 WRITE(REG_A6XX_RB_UNKNOWN_8806, 0);
1091 WRITE(REG_A6XX_RB_UNKNOWN_8878, 0);
1092 WRITE(REG_A6XX_RB_UNKNOWN_8879, 0);
1093 WRITE(REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
1094
1095 emit_marker6(ring, 7);
1096
1097 OUT_PKT4(ring, REG_A6XX_VFD_MODE_CNTL, 1);
1098 OUT_RING(ring, 0x00000000); /* VFD_MODE_CNTL */
1099
1100 WRITE(REG_A6XX_VFD_UNKNOWN_A008, 0);
1101
1102 OUT_PKT4(ring, REG_A6XX_PC_MODE_CNTL, 1);
1103 OUT_RING(ring, 0x0000001f); /* PC_MODE_CNTL */
1104
1105 /* we don't use this yet.. probably best to disable.. */
1106 OUT_PKT7(ring, CP_SET_DRAW_STATE, 3);
1107 OUT_RING(ring, CP_SET_DRAW_STATE__0_COUNT(0) |
1108 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1109 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1110 OUT_RING(ring, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1111 OUT_RING(ring, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1112
1113 OUT_PKT4(ring, REG_A6XX_VPC_SO_BUFFER_BASE_LO(0), 3);
1114 OUT_RING(ring, 0x00000000); /* VPC_SO_BUFFER_BASE_LO_0 */
1115 OUT_RING(ring, 0x00000000); /* VPC_SO_BUFFER_BASE_HI_0 */
1116 OUT_RING(ring, 0x00000000); /* VPC_SO_BUFFER_SIZE_0 */
1117
1118 OUT_PKT4(ring, REG_A6XX_VPC_SO_FLUSH_BASE_LO(0), 2);
1119 OUT_RING(ring, 0x00000000); /* VPC_SO_FLUSH_BASE_LO_0 */
1120 OUT_RING(ring, 0x00000000); /* VPC_SO_FLUSH_BASE_HI_0 */
1121
1122 OUT_PKT4(ring, REG_A6XX_VPC_SO_BUF_CNTL, 1);
1123 OUT_RING(ring, 0x00000000); /* VPC_SO_BUF_CNTL */
1124
1125 OUT_PKT4(ring, REG_A6XX_VPC_SO_BUFFER_OFFSET(0), 1);
1126 OUT_RING(ring, 0x00000000); /* UNKNOWN_E2AB */
1127
1128 OUT_PKT4(ring, REG_A6XX_VPC_SO_BUFFER_BASE_LO(1), 3);
1129 OUT_RING(ring, 0x00000000);
1130 OUT_RING(ring, 0x00000000);
1131 OUT_RING(ring, 0x00000000);
1132
1133 OUT_PKT4(ring, REG_A6XX_VPC_SO_BUFFER_OFFSET(1), 6);
1134 OUT_RING(ring, 0x00000000);
1135 OUT_RING(ring, 0x00000000);
1136 OUT_RING(ring, 0x00000000);
1137 OUT_RING(ring, 0x00000000);
1138 OUT_RING(ring, 0x00000000);
1139 OUT_RING(ring, 0x00000000);
1140
1141 OUT_PKT4(ring, REG_A6XX_VPC_SO_BUFFER_OFFSET(2), 6);
1142 OUT_RING(ring, 0x00000000);
1143 OUT_RING(ring, 0x00000000);
1144 OUT_RING(ring, 0x00000000);
1145 OUT_RING(ring, 0x00000000);
1146 OUT_RING(ring, 0x00000000);
1147 OUT_RING(ring, 0x00000000);
1148
1149 OUT_PKT4(ring, REG_A6XX_VPC_SO_BUFFER_OFFSET(3), 3);
1150 OUT_RING(ring, 0x00000000);
1151 OUT_RING(ring, 0x00000000);
1152 OUT_RING(ring, 0x00000000);
1153
1154 OUT_PKT4(ring, REG_A6XX_SP_HS_CTRL_REG0, 1);
1155 OUT_RING(ring, 0x00000000);
1156
1157 OUT_PKT4(ring, REG_A6XX_SP_GS_CTRL_REG0, 1);
1158 OUT_RING(ring, 0x00000000);
1159 }
1160
1161 static void
1162 fd6_emit_ib(struct fd_ringbuffer *ring, struct fd_ringbuffer *target)
1163 {
1164 emit_marker6(ring, 6);
1165 __OUT_IB5(ring, target);
1166 emit_marker6(ring, 6);
1167 }
1168
1169 static void
1170 fd6_mem_to_mem(struct fd_ringbuffer *ring, struct pipe_resource *dst,
1171 unsigned dst_off, struct pipe_resource *src, unsigned src_off,
1172 unsigned sizedwords)
1173 {
1174 struct fd_bo *src_bo = fd_resource(src)->bo;
1175 struct fd_bo *dst_bo = fd_resource(dst)->bo;
1176 unsigned i;
1177
1178 for (i = 0; i < sizedwords; i++) {
1179 OUT_PKT7(ring, CP_MEM_TO_MEM, 5);
1180 OUT_RING(ring, 0x00000000);
1181 OUT_RELOCW(ring, dst_bo, dst_off, 0, 0);
1182 OUT_RELOC (ring, src_bo, src_off, 0, 0);
1183
1184 dst_off += 4;
1185 src_off += 4;
1186 }
1187 }
1188
1189 void
1190 fd6_emit_init(struct pipe_context *pctx)
1191 {
1192 struct fd_context *ctx = fd_context(pctx);
1193 ctx->emit_const = fd6_emit_const;
1194 ctx->emit_const_bo = fd6_emit_const_bo;
1195 ctx->emit_ib = fd6_emit_ib;
1196 ctx->mem_to_mem = fd6_mem_to_mem;
1197 }