freedreno/ir3: debug cleanup
[mesa.git] / src / gallium / drivers / freedreno / a6xx / fd6_image.c
1 /*
2 * Copyright (C) 2017 Rob Clark <robclark@freedesktop.org>
3 * Copyright © 2018 Google, Inc.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 * Authors:
25 * Rob Clark <robclark@freedesktop.org>
26 */
27
28 #include "pipe/p_state.h"
29
30 #include "freedreno_resource.h"
31 #include "freedreno_state.h"
32
33 #include "fd6_image.h"
34 #include "fd6_format.h"
35 #include "fd6_resource.h"
36 #include "fd6_texture.h"
37
38 struct fd6_image {
39 struct pipe_resource *prsc;
40 enum pipe_format pfmt;
41 enum a6xx_tex_fmt fmt;
42 enum a6xx_tex_fetchsize fetchsize;
43 enum a6xx_tex_type type;
44 bool srgb;
45 uint32_t cpp;
46 uint32_t level;
47 uint32_t width;
48 uint32_t height;
49 uint32_t depth;
50 uint32_t pitch;
51 uint32_t array_pitch;
52 struct fd_bo *bo;
53 uint32_t ubwc_offset;
54 uint32_t offset;
55 bool buffer;
56 };
57
58 static void translate_image(struct fd6_image *img, const struct pipe_image_view *pimg)
59 {
60 enum pipe_format format = pimg->format;
61 struct pipe_resource *prsc = pimg->resource;
62 struct fd_resource *rsc = fd_resource(prsc);
63
64 if (!prsc) {
65 memset(img, 0, sizeof(*img));
66 return;
67 }
68
69 img->prsc = prsc;
70 img->pfmt = format;
71 img->fmt = fd6_pipe2tex(format);
72 img->fetchsize = fd6_pipe2fetchsize(format);
73 img->type = fd6_tex_type(prsc->target);
74 img->srgb = util_format_is_srgb(format);
75 img->cpp = rsc->cpp;
76 img->bo = rsc->bo;
77
78 /* Treat cube textures as 2d-array: */
79 if (img->type == A6XX_TEX_CUBE)
80 img->type = A6XX_TEX_2D;
81
82 if (prsc->target == PIPE_BUFFER) {
83 img->buffer = true;
84 img->ubwc_offset = 0; /* not valid for buffers */
85 img->offset = pimg->u.buf.offset;
86 img->pitch = 0;
87 img->array_pitch = 0;
88
89 /* size is encoded with low 15b in WIDTH and high bits in
90 * HEIGHT, in units of elements:
91 */
92 unsigned sz = prsc->width0;
93 img->width = sz & MASK(15);
94 img->height = sz >> 15;
95 img->depth = 0;
96 } else {
97 img->buffer = false;
98
99 unsigned lvl = pimg->u.tex.level;
100 unsigned layers = pimg->u.tex.last_layer - pimg->u.tex.first_layer + 1;
101
102 img->ubwc_offset = fd_resource_ubwc_offset(rsc, lvl, pimg->u.tex.first_layer);
103 img->offset = fd_resource_offset(rsc, lvl, pimg->u.tex.first_layer);
104 img->pitch = rsc->slices[lvl].pitch * rsc->cpp;
105
106 switch (prsc->target) {
107 case PIPE_TEXTURE_RECT:
108 case PIPE_TEXTURE_1D:
109 case PIPE_TEXTURE_2D:
110 img->array_pitch = rsc->layer_size;
111 img->depth = 1;
112 break;
113 case PIPE_TEXTURE_1D_ARRAY:
114 case PIPE_TEXTURE_2D_ARRAY:
115 case PIPE_TEXTURE_CUBE:
116 case PIPE_TEXTURE_CUBE_ARRAY:
117 img->array_pitch = rsc->layer_size;
118 // TODO the CUBE/CUBE_ARRAY might need to be layers/6 for tex state,
119 // but empirically for ibo state it shouldn't be divided.
120 img->depth = layers;
121 break;
122 case PIPE_TEXTURE_3D:
123 img->array_pitch = rsc->slices[lvl].size0;
124 img->depth = u_minify(prsc->depth0, lvl);
125 break;
126 default:
127 break;
128 }
129
130 img->level = lvl;
131 img->width = u_minify(prsc->width0, lvl);
132 img->height = u_minify(prsc->height0, lvl);
133 }
134 }
135
136 static void translate_buf(struct fd6_image *img, const struct pipe_shader_buffer *pimg)
137 {
138 enum pipe_format format = PIPE_FORMAT_R32_UINT;
139 struct pipe_resource *prsc = pimg->buffer;
140 struct fd_resource *rsc = fd_resource(prsc);
141
142 if (!prsc) {
143 memset(img, 0, sizeof(*img));
144 return;
145 }
146
147 img->prsc = prsc;
148 img->pfmt = format;
149 img->fmt = fd6_pipe2tex(format);
150 img->fetchsize = fd6_pipe2fetchsize(format);
151 img->type = fd6_tex_type(prsc->target);
152 img->srgb = util_format_is_srgb(format);
153 img->cpp = rsc->cpp;
154 img->bo = rsc->bo;
155 img->buffer = true;
156
157 img->ubwc_offset = 0; /* not valid for buffers */
158 img->offset = pimg->buffer_offset;
159 img->pitch = 0;
160 img->array_pitch = 0;
161
162 /* size is encoded with low 15b in WIDTH and high bits in HEIGHT,
163 * in units of elements:
164 */
165 unsigned sz = pimg->buffer_size / 4;
166 img->width = sz & MASK(15);
167 img->height = sz >> 15;
168 img->depth = 0;
169 }
170
171 static void emit_image_tex(struct fd_ringbuffer *ring, struct fd6_image *img)
172 {
173 struct fd_resource *rsc = fd_resource(img->prsc);
174 bool ubwc_enabled = fd_resource_ubwc_enabled(rsc, img->level);
175
176 OUT_RING(ring, fd6_tex_const_0(img->prsc, img->level, img->pfmt,
177 PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y,
178 PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W));
179 OUT_RING(ring, A6XX_TEX_CONST_1_WIDTH(img->width) |
180 A6XX_TEX_CONST_1_HEIGHT(img->height));
181 OUT_RING(ring, A6XX_TEX_CONST_2_FETCHSIZE(img->fetchsize) |
182 COND(img->buffer, A6XX_TEX_CONST_2_UNK4 | A6XX_TEX_CONST_2_UNK31) |
183 A6XX_TEX_CONST_2_TYPE(img->type) |
184 A6XX_TEX_CONST_2_PITCH(img->pitch));
185 OUT_RING(ring, A6XX_TEX_CONST_3_ARRAY_PITCH(img->array_pitch) |
186 COND(ubwc_enabled, A6XX_TEX_CONST_3_FLAG | A6XX_TEX_CONST_3_UNK27));
187 if (img->bo) {
188 OUT_RELOC(ring, img->bo, img->offset,
189 (uint64_t)A6XX_TEX_CONST_5_DEPTH(img->depth) << 32, 0);
190 } else {
191 OUT_RING(ring, 0x00000000);
192 OUT_RING(ring, A6XX_TEX_CONST_5_DEPTH(img->depth));
193 }
194
195 OUT_RING(ring, 0x00000000); /* texconst6 */
196
197 if (ubwc_enabled) {
198 OUT_RELOC(ring, rsc->bo, img->ubwc_offset, 0, 0);
199 OUT_RING(ring, A6XX_TEX_CONST_9_FLAG_BUFFER_ARRAY_PITCH(rsc->ubwc_size));
200 OUT_RING(ring, A6XX_TEX_CONST_10_FLAG_BUFFER_PITCH(rsc->ubwc_pitch));
201 } else {
202 OUT_RING(ring, 0x00000000); /* texconst7 */
203 OUT_RING(ring, 0x00000000); /* texconst8 */
204 OUT_RING(ring, 0x00000000); /* texconst9 */
205 OUT_RING(ring, 0x00000000); /* texconst10 */
206 }
207
208 OUT_RING(ring, 0x00000000); /* texconst11 */
209 OUT_RING(ring, 0x00000000); /* texconst12 */
210 OUT_RING(ring, 0x00000000); /* texconst13 */
211 OUT_RING(ring, 0x00000000); /* texconst14 */
212 OUT_RING(ring, 0x00000000); /* texconst15 */
213 }
214
215 void
216 fd6_emit_image_tex(struct fd_ringbuffer *ring, const struct pipe_image_view *pimg)
217 {
218 struct fd6_image img;
219 translate_image(&img, pimg);
220 emit_image_tex(ring, &img);
221 }
222
223 void
224 fd6_emit_ssbo_tex(struct fd_ringbuffer *ring, const struct pipe_shader_buffer *pbuf)
225 {
226 struct fd6_image img;
227 translate_buf(&img, pbuf);
228 emit_image_tex(ring, &img);
229 }
230
231 static void emit_image_ssbo(struct fd_ringbuffer *ring, struct fd6_image *img)
232 {
233 struct fd_resource *rsc = fd_resource(img->prsc);
234 enum a6xx_tile_mode tile_mode = TILE6_LINEAR;
235 bool ubwc_enabled = fd_resource_ubwc_enabled(rsc, img->level);
236
237 if (rsc->tile_mode && !fd_resource_level_linear(img->prsc, img->level)) {
238 tile_mode = rsc->tile_mode;
239 }
240
241 OUT_RING(ring, A6XX_IBO_0_FMT(img->fmt) |
242 A6XX_IBO_0_TILE_MODE(tile_mode));
243 OUT_RING(ring, A6XX_IBO_1_WIDTH(img->width) |
244 A6XX_IBO_1_HEIGHT(img->height));
245 OUT_RING(ring, A6XX_IBO_2_PITCH(img->pitch) |
246 COND(img->buffer, A6XX_IBO_2_UNK4 | A6XX_IBO_2_UNK31) |
247 A6XX_IBO_2_TYPE(img->type));
248 OUT_RING(ring, A6XX_IBO_3_ARRAY_PITCH(img->array_pitch) |
249 COND(ubwc_enabled, A6XX_IBO_3_FLAG | A6XX_IBO_3_UNK27));
250 if (img->bo) {
251 OUT_RELOCW(ring, img->bo, img->offset,
252 (uint64_t)A6XX_IBO_5_DEPTH(img->depth) << 32, 0);
253 } else {
254 OUT_RING(ring, 0x00000000);
255 OUT_RING(ring, A6XX_IBO_5_DEPTH(img->depth));
256 }
257 OUT_RING(ring, 0x00000000);
258
259 if (ubwc_enabled) {
260 OUT_RELOCW(ring, rsc->bo, img->ubwc_offset, 0, 0);
261 OUT_RING(ring, A6XX_IBO_9_FLAG_BUFFER_ARRAY_PITCH(rsc->ubwc_size));
262 OUT_RING(ring, A6XX_IBO_10_FLAG_BUFFER_PITCH(rsc->ubwc_pitch));
263 } else {
264 OUT_RING(ring, 0x00000000);
265 OUT_RING(ring, 0x00000000);
266 OUT_RING(ring, 0x00000000);
267 OUT_RING(ring, 0x00000000);
268 }
269
270 OUT_RING(ring, 0x00000000);
271 OUT_RING(ring, 0x00000000);
272 OUT_RING(ring, 0x00000000);
273 OUT_RING(ring, 0x00000000);
274 OUT_RING(ring, 0x00000000);
275 }
276
277 /* Build combined image/SSBO "IBO" state, returns ownership of state reference */
278 struct fd_ringbuffer *
279 fd6_build_ibo_state(struct fd_context *ctx, const struct ir3_shader_variant *v,
280 enum pipe_shader_type shader)
281 {
282 struct fd_shaderbuf_stateobj *bufso = &ctx->shaderbuf[shader];
283 struct fd_shaderimg_stateobj *imgso = &ctx->shaderimg[shader];
284 const struct ir3_ibo_mapping *mapping = &v->image_mapping;
285
286 struct fd_ringbuffer *state =
287 fd_submit_new_ringbuffer(ctx->batch->submit,
288 mapping->num_ibo * 16 * 4, FD_RINGBUFFER_STREAMING);
289
290 assert(shader == PIPE_SHADER_COMPUTE || shader == PIPE_SHADER_FRAGMENT);
291
292 for (unsigned i = 0; i < mapping->num_ibo; i++) {
293 struct fd6_image img;
294 unsigned idx = mapping->ibo_to_image[i];
295
296 if (idx & IBO_SSBO) {
297 translate_buf(&img, &bufso->sb[idx & ~IBO_SSBO]);
298 } else {
299 translate_image(&img, &imgso->si[idx]);
300 }
301
302 emit_image_ssbo(state, &img);
303 }
304
305 return state;
306 }
307
308 static void fd6_set_shader_images(struct pipe_context *pctx,
309 enum pipe_shader_type shader,
310 unsigned start, unsigned count,
311 const struct pipe_image_view *images)
312 {
313 struct fd_context *ctx = fd_context(pctx);
314 struct fd_shaderimg_stateobj *so = &ctx->shaderimg[shader];
315
316 fd_set_shader_images(pctx, shader, start, count, images);
317
318 if (!images)
319 return;
320
321 for (unsigned i = 0; i < count; i++) {
322 unsigned n = i + start;
323 struct pipe_image_view *buf = &so->si[n];
324
325 if (!buf->resource)
326 continue;
327
328 fd6_validate_format(ctx, fd_resource(buf->resource), buf->format);
329 }
330 }
331
332 void
333 fd6_image_init(struct pipe_context *pctx)
334 {
335 pctx->set_shader_images = fd6_set_shader_images;
336 }