radeonsi: use the correct target machine when building shader variants
[mesa.git] / src / gallium / drivers / freedreno / freedreno_batch.h
1 /*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FREEDRENO_BATCH_H_
28 #define FREEDRENO_BATCH_H_
29
30 #include "util/u_inlines.h"
31 #include "util/u_queue.h"
32 #include "util/list.h"
33
34 #include "freedreno_util.h"
35
36 struct fd_context;
37 struct fd_resource;
38 enum fd_resource_status;
39
40 /* Bitmask of stages in rendering that a particular query query is
41 * active. Queries will be automatically started/stopped (generating
42 * additional fd_hw_sample_period's) on entrance/exit from stages that
43 * are applicable to the query.
44 *
45 * NOTE: set the stage to NULL at end of IB to ensure no query is still
46 * active. Things aren't going to work out the way you want if a query
47 * is active across IB's (or between tile IB and draw IB)
48 */
49 enum fd_render_stage {
50 FD_STAGE_NULL = 0x01,
51 FD_STAGE_DRAW = 0x02,
52 FD_STAGE_CLEAR = 0x04,
53 /* used for driver internal draws (ie. util_blitter_blit()): */
54 FD_STAGE_BLIT = 0x08,
55 FD_STAGE_ALL = 0xff,
56 };
57
58 #define MAX_HW_SAMPLE_PROVIDERS 4
59 struct fd_hw_sample_provider;
60 struct fd_hw_sample;
61
62 /* A batch tracks everything about a cmdstream batch/submit, including the
63 * ringbuffers used for binning, draw, and gmem cmds, list of associated
64 * fd_resource-s, etc.
65 */
66 struct fd_batch {
67 struct pipe_reference reference;
68 unsigned seqno;
69 unsigned idx;
70
71 int in_fence_fd;
72 bool needs_out_fence_fd;
73
74 struct fd_context *ctx;
75
76 struct util_queue_fence flush_fence;
77
78 /* do we need to mem2gmem before rendering. We don't, if for example,
79 * there was a glClear() that invalidated the entire previous buffer
80 * contents. Keep track of which buffer(s) are cleared, or needs
81 * restore. Masks of PIPE_CLEAR_*
82 *
83 * The 'cleared' bits will be set for buffers which are *entirely*
84 * cleared, and 'partial_cleared' bits will be set if you must
85 * check cleared_scissor.
86 */
87 enum {
88 /* align bitmask values w/ PIPE_CLEAR_*.. since that is convenient.. */
89 FD_BUFFER_COLOR = PIPE_CLEAR_COLOR,
90 FD_BUFFER_DEPTH = PIPE_CLEAR_DEPTH,
91 FD_BUFFER_STENCIL = PIPE_CLEAR_STENCIL,
92 FD_BUFFER_ALL = FD_BUFFER_COLOR | FD_BUFFER_DEPTH | FD_BUFFER_STENCIL,
93 } cleared, partial_cleared, restore, resolve;
94
95 bool needs_flush : 1;
96 bool blit : 1;
97 bool back_blit : 1; /* only blit so far is resource shadowing back-blit */
98
99 /* Keep track if WAIT_FOR_IDLE is needed for registers we need
100 * to update via RMW:
101 */
102 bool needs_wfi : 1;
103
104 /* To decide whether to render to system memory, keep track of the
105 * number of draws, and whether any of them require multisample,
106 * depth_test (or depth write), stencil_test, blending, and
107 * color_logic_Op (since those functions are disabled when by-
108 * passing GMEM.
109 */
110 enum {
111 FD_GMEM_CLEARS_DEPTH_STENCIL = 0x01,
112 FD_GMEM_DEPTH_ENABLED = 0x02,
113 FD_GMEM_STENCIL_ENABLED = 0x04,
114
115 FD_GMEM_MSAA_ENABLED = 0x08,
116 FD_GMEM_BLEND_ENABLED = 0x10,
117 FD_GMEM_LOGICOP_ENABLED = 0x20,
118 } gmem_reason;
119 unsigned num_draws; /* number of draws in current batch */
120
121 /* Track the maximal bounds of the scissor of all the draws within a
122 * batch. Used at the tile rendering step (fd_gmem_render_tiles(),
123 * mem2gmem/gmem2mem) to avoid needlessly moving data in/out of gmem.
124 */
125 struct pipe_scissor_state max_scissor;
126
127 /* Track the cleared scissor for color/depth/stencil, so we know
128 * which, if any, tiles need to be restored (mem2gmem). Only valid
129 * if the corresponding bit in ctx->cleared is set.
130 */
131 struct {
132 struct pipe_scissor_state color, depth, stencil;
133 } cleared_scissor;
134
135 /* Keep track of DRAW initiators that need to be patched up depending
136 * on whether we using binning or not:
137 */
138 struct util_dynarray draw_patches;
139
140 /* Keep track of writes to RB_RENDER_CONTROL which need to be patched
141 * once we know whether or not to use GMEM, and GMEM tile pitch.
142 *
143 * (only for a3xx.. but having gen specific subclasses of fd_batch
144 * seemed overkill for now)
145 */
146 struct util_dynarray rbrc_patches;
147
148 struct pipe_framebuffer_state framebuffer;
149
150 /** draw pass cmdstream: */
151 struct fd_ringbuffer *draw;
152 /** binning pass cmdstream: */
153 struct fd_ringbuffer *binning;
154 /** tiling/gmem (IB0) cmdstream: */
155 struct fd_ringbuffer *gmem;
156
157 /**
158 * hw query related state:
159 */
160 /*@{*/
161 /* next sample offset.. incremented for each sample in the batch/
162 * submit, reset to zero on next submit.
163 */
164 uint32_t next_sample_offset;
165
166 /* cached samples (in case multiple queries need to reference
167 * the same sample snapshot)
168 */
169 struct fd_hw_sample *sample_cache[MAX_HW_SAMPLE_PROVIDERS];
170
171 /* which sample providers were active in the current batch: */
172 uint32_t active_providers;
173
174 /* tracking for current stage, to know when to start/stop
175 * any active queries:
176 */
177 enum fd_render_stage stage;
178
179 /* list of samples in current batch: */
180 struct util_dynarray samples;
181
182 /* current query result bo and tile stride: */
183 struct pipe_resource *query_buf;
184 uint32_t query_tile_stride;
185 /*@}*/
186
187
188 /* Set of resources used by currently-unsubmitted batch (read or
189 * write).. does not hold a reference to the resource.
190 */
191 struct set *resources;
192
193 /** key in batch-cache (if not null): */
194 const void *key;
195 uint32_t hash;
196
197 /** set of dependent batches.. holds refs to dependent batches: */
198 uint32_t dependents_mask;
199 };
200
201 struct fd_batch * fd_batch_create(struct fd_context *ctx);
202
203 void fd_batch_reset(struct fd_batch *batch);
204 void fd_batch_sync(struct fd_batch *batch);
205 void fd_batch_flush(struct fd_batch *batch, bool sync);
206 void fd_batch_resource_used(struct fd_batch *batch, struct fd_resource *rsc, bool write);
207 void fd_batch_check_size(struct fd_batch *batch);
208
209 /* not called directly: */
210 void __fd_batch_describe(char* buf, const struct fd_batch *batch);
211 void __fd_batch_destroy(struct fd_batch *batch);
212
213 /*
214 * NOTE the rule is, you need to hold the screen->lock when destroying
215 * a batch.. so either use fd_batch_reference() (which grabs the lock
216 * for you) if you don't hold the lock, or fd_batch_reference_locked()
217 * if you do hold the lock.
218 *
219 * WARNING the _locked() version can briefly drop the lock. Without
220 * recursive mutexes, I'm not sure there is much else we can do (since
221 * __fd_batch_destroy() needs to unref resources)
222 */
223
224 static inline void
225 fd_batch_reference(struct fd_batch **ptr, struct fd_batch *batch)
226 {
227 struct fd_batch *old_batch = *ptr;
228 if (pipe_reference_described(&(*ptr)->reference, &batch->reference,
229 (debug_reference_descriptor)__fd_batch_describe))
230 __fd_batch_destroy(old_batch);
231 *ptr = batch;
232 }
233
234 /* fwd-decl prototypes to untangle header dependency :-/ */
235 static inline void fd_context_assert_locked(struct fd_context *ctx);
236 static inline void fd_context_lock(struct fd_context *ctx);
237 static inline void fd_context_unlock(struct fd_context *ctx);
238
239 static inline void
240 fd_batch_reference_locked(struct fd_batch **ptr, struct fd_batch *batch)
241 {
242 struct fd_batch *old_batch = *ptr;
243
244 if (old_batch)
245 fd_context_assert_locked(old_batch->ctx);
246 else if (batch)
247 fd_context_assert_locked(batch->ctx);
248
249 if (pipe_reference_described(&(*ptr)->reference, &batch->reference,
250 (debug_reference_descriptor)__fd_batch_describe)) {
251 struct fd_context *ctx = old_batch->ctx;
252 fd_context_unlock(ctx);
253 __fd_batch_destroy(old_batch);
254 fd_context_lock(ctx);
255 }
256 *ptr = batch;
257 }
258
259 #include "freedreno_context.h"
260
261 static inline void
262 fd_reset_wfi(struct fd_batch *batch)
263 {
264 batch->needs_wfi = true;
265 }
266
267 void fd_wfi(struct fd_batch *batch, struct fd_ringbuffer *ring);
268
269 /* emit a CP_EVENT_WRITE:
270 */
271 static inline void
272 fd_event_write(struct fd_batch *batch, struct fd_ringbuffer *ring,
273 enum vgt_event_type evt)
274 {
275 OUT_PKT3(ring, CP_EVENT_WRITE, 1);
276 OUT_RING(ring, evt);
277 fd_reset_wfi(batch);
278 }
279
280 #endif /* FREEDRENO_BATCH_H_ */