gallium: move ddebug, noop, rbug, trace to auxiliary to improve build times
[mesa.git] / src / gallium / drivers / freedreno / freedreno_batch.h
1 /*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FREEDRENO_BATCH_H_
28 #define FREEDRENO_BATCH_H_
29
30 #include "util/u_inlines.h"
31 #include "util/u_queue.h"
32 #include "util/list.h"
33
34 #include "freedreno_util.h"
35
36 struct fd_context;
37 struct fd_resource;
38 enum fd_resource_status;
39
40 /* Bitmask of stages in rendering that a particular query query is
41 * active. Queries will be automatically started/stopped (generating
42 * additional fd_hw_sample_period's) on entrance/exit from stages that
43 * are applicable to the query.
44 *
45 * NOTE: set the stage to NULL at end of IB to ensure no query is still
46 * active. Things aren't going to work out the way you want if a query
47 * is active across IB's (or between tile IB and draw IB)
48 */
49 enum fd_render_stage {
50 FD_STAGE_NULL = 0x01,
51 FD_STAGE_DRAW = 0x02,
52 FD_STAGE_CLEAR = 0x04,
53 /* used for driver internal draws (ie. util_blitter_blit()): */
54 FD_STAGE_BLIT = 0x08,
55 FD_STAGE_ALL = 0xff,
56 };
57
58 #define MAX_HW_SAMPLE_PROVIDERS 5
59 struct fd_hw_sample_provider;
60 struct fd_hw_sample;
61
62 /* A batch tracks everything about a cmdstream batch/submit, including the
63 * ringbuffers used for binning, draw, and gmem cmds, list of associated
64 * fd_resource-s, etc.
65 */
66 struct fd_batch {
67 struct pipe_reference reference;
68 unsigned seqno;
69 unsigned idx; /* index into cache->batches[] */
70
71 int in_fence_fd;
72 bool needs_out_fence_fd;
73 struct pipe_fence_handle *fence;
74
75 struct fd_context *ctx;
76
77 struct util_queue_fence flush_fence;
78
79 /* do we need to mem2gmem before rendering. We don't, if for example,
80 * there was a glClear() that invalidated the entire previous buffer
81 * contents. Keep track of which buffer(s) are cleared, or needs
82 * restore. Masks of PIPE_CLEAR_*
83 *
84 * The 'cleared' bits will be set for buffers which are *entirely*
85 * cleared, and 'partial_cleared' bits will be set if you must
86 * check cleared_scissor.
87 */
88 enum {
89 /* align bitmask values w/ PIPE_CLEAR_*.. since that is convenient.. */
90 FD_BUFFER_COLOR = PIPE_CLEAR_COLOR,
91 FD_BUFFER_DEPTH = PIPE_CLEAR_DEPTH,
92 FD_BUFFER_STENCIL = PIPE_CLEAR_STENCIL,
93 FD_BUFFER_ALL = FD_BUFFER_COLOR | FD_BUFFER_DEPTH | FD_BUFFER_STENCIL,
94 } cleared, partial_cleared, restore, resolve;
95
96 /* is this a non-draw batch (ie compute/blit which has no pfb state)? */
97 bool nondraw : 1;
98 bool needs_flush : 1;
99 bool blit : 1;
100 bool back_blit : 1; /* only blit so far is resource shadowing back-blit */
101
102 /* Keep track if WAIT_FOR_IDLE is needed for registers we need
103 * to update via RMW:
104 */
105 bool needs_wfi : 1;
106
107 /* To decide whether to render to system memory, keep track of the
108 * number of draws, and whether any of them require multisample,
109 * depth_test (or depth write), stencil_test, blending, and
110 * color_logic_Op (since those functions are disabled when by-
111 * passing GMEM.
112 */
113 enum {
114 FD_GMEM_CLEARS_DEPTH_STENCIL = 0x01,
115 FD_GMEM_DEPTH_ENABLED = 0x02,
116 FD_GMEM_STENCIL_ENABLED = 0x04,
117
118 FD_GMEM_MSAA_ENABLED = 0x08,
119 FD_GMEM_BLEND_ENABLED = 0x10,
120 FD_GMEM_LOGICOP_ENABLED = 0x20,
121 } gmem_reason;
122 unsigned num_draws; /* number of draws in current batch */
123
124 /* Track the maximal bounds of the scissor of all the draws within a
125 * batch. Used at the tile rendering step (fd_gmem_render_tiles(),
126 * mem2gmem/gmem2mem) to avoid needlessly moving data in/out of gmem.
127 */
128 struct pipe_scissor_state max_scissor;
129
130 /* Track the cleared scissor for color/depth/stencil, so we know
131 * which, if any, tiles need to be restored (mem2gmem). Only valid
132 * if the corresponding bit in ctx->cleared is set.
133 */
134 struct {
135 struct pipe_scissor_state color, depth, stencil;
136 } cleared_scissor;
137
138 /* Keep track of DRAW initiators that need to be patched up depending
139 * on whether we using binning or not:
140 */
141 struct util_dynarray draw_patches;
142
143 /* Keep track of writes to RB_RENDER_CONTROL which need to be patched
144 * once we know whether or not to use GMEM, and GMEM tile pitch.
145 *
146 * (only for a3xx.. but having gen specific subclasses of fd_batch
147 * seemed overkill for now)
148 */
149 struct util_dynarray rbrc_patches;
150
151 struct pipe_framebuffer_state framebuffer;
152
153 /** draw pass cmdstream: */
154 struct fd_ringbuffer *draw;
155 /** binning pass cmdstream: */
156 struct fd_ringbuffer *binning;
157 /** tiling/gmem (IB0) cmdstream: */
158 struct fd_ringbuffer *gmem;
159
160 // TODO maybe more generically split out clear and clear_binning rings?
161 struct fd_ringbuffer *lrz_clear;
162
163 /**
164 * hw query related state:
165 */
166 /*@{*/
167 /* next sample offset.. incremented for each sample in the batch/
168 * submit, reset to zero on next submit.
169 */
170 uint32_t next_sample_offset;
171
172 /* cached samples (in case multiple queries need to reference
173 * the same sample snapshot)
174 */
175 struct fd_hw_sample *sample_cache[MAX_HW_SAMPLE_PROVIDERS];
176
177 /* which sample providers were active in the current batch: */
178 uint32_t active_providers;
179
180 /* tracking for current stage, to know when to start/stop
181 * any active queries:
182 */
183 enum fd_render_stage stage;
184
185 /* list of samples in current batch: */
186 struct util_dynarray samples;
187
188 /* current query result bo and tile stride: */
189 struct pipe_resource *query_buf;
190 uint32_t query_tile_stride;
191 /*@}*/
192
193
194 /* Set of resources used by currently-unsubmitted batch (read or
195 * write).. does not hold a reference to the resource.
196 */
197 struct set *resources;
198
199 /** key in batch-cache (if not null): */
200 const void *key;
201 uint32_t hash;
202
203 /** set of dependent batches.. holds refs to dependent batches: */
204 uint32_t dependents_mask;
205 };
206
207 struct fd_batch * fd_batch_create(struct fd_context *ctx, bool nondraw);
208
209 void fd_batch_reset(struct fd_batch *batch);
210 void fd_batch_sync(struct fd_batch *batch);
211 void fd_batch_flush(struct fd_batch *batch, bool sync, bool force);
212 void fd_batch_add_dep(struct fd_batch *batch, struct fd_batch *dep);
213 void fd_batch_resource_used(struct fd_batch *batch, struct fd_resource *rsc, bool write);
214 void fd_batch_check_size(struct fd_batch *batch);
215
216 /* not called directly: */
217 void __fd_batch_describe(char* buf, const struct fd_batch *batch);
218 void __fd_batch_destroy(struct fd_batch *batch);
219
220 /*
221 * NOTE the rule is, you need to hold the screen->lock when destroying
222 * a batch.. so either use fd_batch_reference() (which grabs the lock
223 * for you) if you don't hold the lock, or fd_batch_reference_locked()
224 * if you do hold the lock.
225 *
226 * WARNING the _locked() version can briefly drop the lock. Without
227 * recursive mutexes, I'm not sure there is much else we can do (since
228 * __fd_batch_destroy() needs to unref resources)
229 */
230
231 static inline void
232 fd_batch_reference(struct fd_batch **ptr, struct fd_batch *batch)
233 {
234 struct fd_batch *old_batch = *ptr;
235 if (pipe_reference_described(&(*ptr)->reference, &batch->reference,
236 (debug_reference_descriptor)__fd_batch_describe))
237 __fd_batch_destroy(old_batch);
238 *ptr = batch;
239 }
240
241 /* fwd-decl prototypes to untangle header dependency :-/ */
242 static inline void fd_context_assert_locked(struct fd_context *ctx);
243 static inline void fd_context_lock(struct fd_context *ctx);
244 static inline void fd_context_unlock(struct fd_context *ctx);
245
246 static inline void
247 fd_batch_reference_locked(struct fd_batch **ptr, struct fd_batch *batch)
248 {
249 struct fd_batch *old_batch = *ptr;
250
251 if (old_batch)
252 fd_context_assert_locked(old_batch->ctx);
253 else if (batch)
254 fd_context_assert_locked(batch->ctx);
255
256 if (pipe_reference_described(&(*ptr)->reference, &batch->reference,
257 (debug_reference_descriptor)__fd_batch_describe)) {
258 struct fd_context *ctx = old_batch->ctx;
259 fd_context_unlock(ctx);
260 __fd_batch_destroy(old_batch);
261 fd_context_lock(ctx);
262 }
263 *ptr = batch;
264 }
265
266 #include "freedreno_context.h"
267
268 static inline void
269 fd_reset_wfi(struct fd_batch *batch)
270 {
271 batch->needs_wfi = true;
272 }
273
274 void fd_wfi(struct fd_batch *batch, struct fd_ringbuffer *ring);
275
276 /* emit a CP_EVENT_WRITE:
277 */
278 static inline void
279 fd_event_write(struct fd_batch *batch, struct fd_ringbuffer *ring,
280 enum vgt_event_type evt)
281 {
282 OUT_PKT3(ring, CP_EVENT_WRITE, 1);
283 OUT_RING(ring, evt);
284 fd_reset_wfi(batch);
285 }
286
287 #endif /* FREEDRENO_BATCH_H_ */