1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * Rob Clark <robclark@freedesktop.org>
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_inlines.h"
33 #include "util/u_pack_color.h"
35 #include "freedreno_clear.h"
36 #include "freedreno_context.h"
37 #include "freedreno_resource.h"
38 #include "freedreno_state.h"
39 #include "freedreno_program.h"
40 #include "freedreno_zsa.h"
41 #include "freedreno_util.h"
44 pack_rgba(enum pipe_format format
, const float *rgba
)
47 util_pack_color(rgba
, format
, &uc
);
52 fd_clear(struct pipe_context
*pctx
, unsigned buffers
,
53 const union pipe_color_union
*color
, double depth
, unsigned stencil
)
55 struct fd_context
*ctx
= fd_context(pctx
);
56 struct fd_ringbuffer
*ring
= ctx
->ring
;
57 struct pipe_framebuffer_state
*fb
= &ctx
->framebuffer
;
58 uint32_t reg
, colr
= 0;
60 ctx
->cleared
|= buffers
;
61 ctx
->resolve
|= buffers
;
62 ctx
->needs_flush
= true;
64 if (buffers
& PIPE_CLEAR_COLOR
)
65 fd_resource(fb
->cbufs
[0]->texture
)->dirty
= true;
67 if (buffers
& (PIPE_CLEAR_DEPTH
| PIPE_CLEAR_STENCIL
))
68 fd_resource(fb
->zsbuf
->texture
)->dirty
= true;
70 DBG("depth=%f, stencil=%u", depth
, stencil
);
72 if ((buffers
& PIPE_CLEAR_COLOR
) && fb
->nr_cbufs
)
73 colr
= pack_rgba(fb
->cbufs
[0]->format
, color
->f
);
75 /* emit generic state now: */
76 fd_state_emit(pctx
, ctx
->dirty
&
77 (FD_DIRTY_BLEND
| FD_DIRTY_VIEWPORT
|
78 FD_DIRTY_FRAMEBUFFER
| FD_DIRTY_SCISSOR
));
80 fd_emit_vertex_bufs(ring
, 0x9c, (struct fd_vertex_buf
[]) {
81 { .prsc
= ctx
->solid_vertexbuf
, .size
= 48 },
84 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
85 OUT_RING(ring
, CP_REG(REG_VGT_INDX_OFFSET
));
88 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
89 OUT_RING(ring
, CP_REG(REG_VGT_VERTEX_REUSE_BLOCK_CNTL
));
90 OUT_RING(ring
, 0x0000028f);
92 fd_program_emit(ring
, &ctx
->solid_prog
);
94 OUT_PKT0(ring
, REG_TC_CNTL_STATUS
, 1);
95 OUT_RING(ring
, TC_CNTL_STATUS_L2_INVALIDATE
);
97 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
98 OUT_RING(ring
, CP_REG(REG_CLEAR_COLOR
));
101 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
102 OUT_RING(ring
, CP_REG(REG_A220_RB_LRZ_VSC_CONTROL
));
103 OUT_RING(ring
, 0x00000084);
105 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
106 OUT_RING(ring
, CP_REG(REG_RB_COPY_CONTROL
));
108 if (buffers
& (PIPE_CLEAR_DEPTH
| PIPE_CLEAR_STENCIL
)) {
109 reg
|= RB_COPY_CONTROL_DEPTH_CLEAR_ENABLE
;
110 switch (fd_pipe2depth(fb
->zsbuf
->format
)) {
112 if (buffers
& PIPE_CLEAR_DEPTH
)
113 reg
|= RB_COPY_CONTROL_CLEAR_MASK(0xe);
114 if (buffers
& PIPE_CLEAR_STENCIL
)
115 reg
|= RB_COPY_CONTROL_CLEAR_MASK(0x1);
118 if (buffers
& PIPE_CLEAR_DEPTH
)
119 reg
|= RB_COPY_CONTROL_CLEAR_MASK(0xf);
125 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
126 OUT_RING(ring
, CP_REG(REG_RB_DEPTH_CLEAR
));
128 if (buffers
& (PIPE_CLEAR_DEPTH
| PIPE_CLEAR_STENCIL
)) {
129 switch (fd_pipe2depth(fb
->zsbuf
->format
)) {
131 reg
= (((uint32_t)(0xffffff * depth
)) << 8) |
135 reg
= (uint32_t)(0xffffffff * depth
);
141 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
142 OUT_RING(ring
, CP_REG(REG_RB_DEPTHCONTROL
));
144 if (buffers
& PIPE_CLEAR_DEPTH
) {
145 reg
|= RB_DEPTHCONTROL_ZFUNC(GL_ALWAYS
) |
146 RB_DEPTHCONTROL_Z_ENABLE
|
147 RB_DEPTHCONTROL_Z_WRITE_ENABLE
|
148 RB_DEPTHCONTROL_EARLY_Z_ENABLE
;
150 if (buffers
& PIPE_CLEAR_STENCIL
) {
151 reg
|= RB_DEPTHCONTROL_STENCILFUNC(GL_ALWAYS
) |
152 RB_DEPTHCONTROL_STENCIL_ENABLE
|
153 RB_DEPTHCONTROL_STENCILZPASS(STENCIL_REPLACE
);
157 OUT_PKT3(ring
, CP_SET_CONSTANT
, 3);
158 OUT_RING(ring
, CP_REG(REG_PA_CL_CLIP_CNTL
));
159 OUT_RING(ring
, 0x00000000); /* PA_CL_CLIP_CNTL */
160 OUT_RING(ring
, PA_SU_SC_MODE_CNTL_PROVOKING_VTX_LAST
| /* PA_SU_SC_MODE_CNTL */
161 PA_SU_SC_MODE_CNTL_POLYMODE_FRONT_PTYPE(DRAW_TRIANGLES
) |
162 PA_SU_SC_MODE_CNTL_POLYMODE_BACK_PTYPE(DRAW_TRIANGLES
));
164 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
165 OUT_RING(ring
, CP_REG(REG_PA_SC_AA_MASK
));
166 OUT_RING(ring
, 0x0000ffff);
168 OUT_PKT3(ring
, CP_SET_CONSTANT
, 3);
169 OUT_RING(ring
, CP_REG(REG_PA_SC_WINDOW_SCISSOR_TL
));
170 OUT_RING(ring
, xy2d(0,0)); /* PA_SC_WINDOW_SCISSOR_TL */
171 OUT_RING(ring
, xy2d(fb
->width
, /* PA_SC_WINDOW_SCISSOR_BR */
174 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
175 OUT_RING(ring
, CP_REG(REG_RB_COLOR_MASK
));
176 if (buffers
& PIPE_CLEAR_COLOR
) {
177 OUT_RING(ring
, RB_COLOR_MASK_WRITE_RED
|
178 RB_COLOR_MASK_WRITE_GREEN
|
179 RB_COLOR_MASK_WRITE_BLUE
|
180 RB_COLOR_MASK_WRITE_ALPHA
);
185 OUT_PKT3(ring
, CP_DRAW_INDX
, 3);
186 OUT_RING(ring
, 0x00000000);
187 OUT_RING(ring
, DRAW(DI_PT_RECTLIST
, DI_SRC_SEL_AUTO_INDEX
,
188 INDEX_SIZE_IGN
, IGNORE_VISIBILITY
));
189 OUT_RING(ring
, 3); /* NumIndices */
191 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
192 OUT_RING(ring
, CP_REG(REG_A220_RB_LRZ_VSC_CONTROL
));
193 OUT_RING(ring
, 0x00000000);
195 OUT_PKT3(ring
, CP_SET_CONSTANT
, 2);
196 OUT_RING(ring
, CP_REG(REG_RB_COPY_CONTROL
));
197 OUT_RING(ring
, 0x00000000);
199 ctx
->dirty
|= FD_DIRTY_ZSA
|
200 FD_DIRTY_RASTERIZER
|
201 FD_DIRTY_SAMPLE_MASK
|
208 fd_clear_render_target(struct pipe_context
*pctx
, struct pipe_surface
*ps
,
209 const union pipe_color_union
*color
,
210 unsigned x
, unsigned y
, unsigned w
, unsigned h
)
212 DBG("TODO: x=%u, y=%u, w=%u, h=%u", x
, y
, w
, h
);
216 fd_clear_depth_stencil(struct pipe_context
*pctx
, struct pipe_surface
*ps
,
217 unsigned buffers
, double depth
, unsigned stencil
,
218 unsigned x
, unsigned y
, unsigned w
, unsigned h
)
220 DBG("TODO: buffers=%u, depth=%f, stencil=%u, x=%u, y=%u, w=%u, h=%u",
221 buffers
, depth
, stencil
, x
, y
, w
, h
);
225 fd_clear_init(struct pipe_context
*pctx
)
227 pctx
->clear
= fd_clear
;
228 pctx
->clear_render_target
= fd_clear_render_target
;
229 pctx
->clear_depth_stencil
= fd_clear_depth_stencil
;