freedreno: use new bind_sampler_states() function
[mesa.git] / src / gallium / drivers / freedreno / freedreno_draw.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_prim.h"
33 #include "util/u_format.h"
34
35 #include "freedreno_draw.h"
36 #include "freedreno_context.h"
37 #include "freedreno_state.h"
38 #include "freedreno_resource.h"
39 #include "freedreno_util.h"
40
41
42 static enum pc_di_primtype
43 mode2primtype(unsigned mode)
44 {
45 switch (mode) {
46 case PIPE_PRIM_POINTS: return DI_PT_POINTLIST;
47 case PIPE_PRIM_LINES: return DI_PT_LINELIST;
48 case PIPE_PRIM_LINE_STRIP: return DI_PT_LINESTRIP;
49 case PIPE_PRIM_TRIANGLES: return DI_PT_TRILIST;
50 case PIPE_PRIM_TRIANGLE_STRIP: return DI_PT_TRISTRIP;
51 case PIPE_PRIM_TRIANGLE_FAN: return DI_PT_TRIFAN;
52 case PIPE_PRIM_QUADS: return DI_PT_QUADLIST;
53 case PIPE_PRIM_QUAD_STRIP: return DI_PT_QUADSTRIP;
54 case PIPE_PRIM_POLYGON: return DI_PT_POLYGON;
55 }
56 DBG("unsupported mode: (%s) %d", u_prim_name(mode), mode);
57 assert(0);
58 return DI_PT_NONE;
59 }
60
61 static enum pc_di_index_size
62 size2indextype(unsigned index_size)
63 {
64 switch (index_size) {
65 case 1: return INDEX_SIZE_8_BIT;
66 case 2: return INDEX_SIZE_16_BIT;
67 case 4: return INDEX_SIZE_32_BIT;
68 }
69 DBG("unsupported index size: %d", index_size);
70 assert(0);
71 return INDEX_SIZE_IGN;
72 }
73
74 /* this is same for a2xx/a3xx, so split into helper: */
75 void
76 fd_draw_emit(struct fd_context *ctx, const struct pipe_draw_info *info)
77 {
78 struct pipe_index_buffer *idx = &ctx->indexbuf;
79 struct fd_bo *idx_bo = NULL;
80 enum pc_di_index_size idx_type = INDEX_SIZE_IGN;
81 enum pc_di_src_sel src_sel;
82 uint32_t idx_size, idx_offset;
83
84 if (info->indexed) {
85 assert(!idx->user_buffer);
86
87 idx_bo = fd_resource(idx->buffer)->bo;
88 idx_type = size2indextype(idx->index_size);
89 idx_size = idx->index_size * info->count;
90 idx_offset = idx->offset;
91 src_sel = DI_SRC_SEL_DMA;
92 } else {
93 idx_bo = NULL;
94 idx_type = INDEX_SIZE_IGN;
95 idx_size = 0;
96 idx_offset = 0;
97 src_sel = DI_SRC_SEL_AUTO_INDEX;
98 }
99
100 fd_draw(ctx, mode2primtype(info->mode), src_sel, info->count,
101 idx_type, idx_size, idx_offset, idx_bo);
102 }
103
104 static void
105 fd_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
106 {
107 struct fd_context *ctx = fd_context(pctx);
108 struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
109 struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
110 unsigned i, buffers = 0;
111
112 /* if we supported transform feedback, we'd have to disable this: */
113 if (((scissor->maxx - scissor->minx) *
114 (scissor->maxy - scissor->miny)) == 0) {
115 return;
116 }
117
118 ctx->needs_flush = true;
119
120 /*
121 * Figure out the buffers/features we need:
122 */
123
124 if (fd_depth_enabled(ctx)) {
125 buffers |= FD_BUFFER_DEPTH;
126 fd_resource(pfb->zsbuf->texture)->dirty = true;
127 ctx->gmem_reason |= FD_GMEM_DEPTH_ENABLED;
128 }
129
130 if (fd_stencil_enabled(ctx)) {
131 buffers |= FD_BUFFER_STENCIL;
132 fd_resource(pfb->zsbuf->texture)->dirty = true;
133 ctx->gmem_reason |= FD_GMEM_STENCIL_ENABLED;
134 }
135
136 if (fd_logicop_enabled(ctx))
137 ctx->gmem_reason |= FD_GMEM_LOGICOP_ENABLED;
138
139 for (i = 0; i < pfb->nr_cbufs; i++) {
140 struct pipe_resource *surf = pfb->cbufs[i]->texture;
141
142 fd_resource(surf)->dirty = true;
143 buffers |= FD_BUFFER_COLOR;
144
145 if (surf->nr_samples > 1)
146 ctx->gmem_reason |= FD_GMEM_MSAA_ENABLED;
147
148 if (fd_blend_enabled(ctx, i))
149 ctx->gmem_reason |= FD_GMEM_BLEND_ENABLED;
150 }
151
152 ctx->num_draws++;
153
154 /* any buffers that haven't been cleared, we need to restore: */
155 ctx->restore |= buffers & (FD_BUFFER_ALL & ~ctx->cleared);
156 /* and any buffers used, need to be resolved: */
157 ctx->resolve |= buffers;
158
159 ctx->draw(ctx, info);
160 }
161
162 /* TODO figure out how to make better use of existing state mechanism
163 * for clear (and possibly gmem->mem / mem->gmem) so we can (a) keep
164 * track of what state really actually changes, and (b) reduce the code
165 * in the a2xx/a3xx parts.
166 */
167
168 static void
169 fd_clear(struct pipe_context *pctx, unsigned buffers,
170 const union pipe_color_union *color, double depth, unsigned stencil)
171 {
172 struct fd_context *ctx = fd_context(pctx);
173 struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
174
175 ctx->cleared |= buffers;
176 ctx->resolve |= buffers;
177 ctx->needs_flush = true;
178
179 if (buffers & PIPE_CLEAR_COLOR)
180 fd_resource(pfb->cbufs[0]->texture)->dirty = true;
181
182 if (buffers & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)) {
183 fd_resource(pfb->zsbuf->texture)->dirty = true;
184 ctx->gmem_reason |= FD_GMEM_CLEARS_DEPTH_STENCIL;
185 }
186
187 DBG("%x depth=%f, stencil=%u (%s/%s)", buffers, depth, stencil,
188 util_format_short_name(pipe_surface_format(pfb->cbufs[0])),
189 util_format_short_name(pipe_surface_format(pfb->zsbuf)));
190
191 ctx->clear(ctx, buffers, color, depth, stencil);
192
193 ctx->dirty |= FD_DIRTY_ZSA |
194 FD_DIRTY_RASTERIZER |
195 FD_DIRTY_SAMPLE_MASK |
196 FD_DIRTY_PROG |
197 FD_DIRTY_CONSTBUF |
198 FD_DIRTY_BLEND;
199
200 if (fd_mesa_debug & FD_DBG_DCLEAR)
201 ctx->dirty = 0xffffffff;
202 }
203
204 static void
205 fd_clear_render_target(struct pipe_context *pctx, struct pipe_surface *ps,
206 const union pipe_color_union *color,
207 unsigned x, unsigned y, unsigned w, unsigned h)
208 {
209 DBG("TODO: x=%u, y=%u, w=%u, h=%u", x, y, w, h);
210 }
211
212 static void
213 fd_clear_depth_stencil(struct pipe_context *pctx, struct pipe_surface *ps,
214 unsigned buffers, double depth, unsigned stencil,
215 unsigned x, unsigned y, unsigned w, unsigned h)
216 {
217 DBG("TODO: buffers=%u, depth=%f, stencil=%u, x=%u, y=%u, w=%u, h=%u",
218 buffers, depth, stencil, x, y, w, h);
219 }
220
221 void
222 fd_draw_init(struct pipe_context *pctx)
223 {
224 pctx->draw_vbo = fd_draw_vbo;
225 pctx->clear = fd_clear;
226 pctx->clear_render_target = fd_clear_render_target;
227 pctx->clear_depth_stencil = fd_clear_depth_stencil;
228 }