60374cc984959f6021db93e4c5ee7aa7eb01e304
[mesa.git] / src / gallium / drivers / freedreno / freedreno_gmem.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_inlines.h"
33 #include "util/u_pack_color.h"
34
35 #include "freedreno_gmem.h"
36 #include "freedreno_context.h"
37 #include "freedreno_state.h"
38 #include "freedreno_program.h"
39 #include "freedreno_resource.h"
40 #include "freedreno_zsa.h"
41 #include "freedreno_util.h"
42
43 /*
44 * GMEM is the small (ie. 256KiB for a200, 512KiB for a220, etc) tile buffer
45 * inside the GPU. All rendering happens to GMEM. Larger render targets
46 * are split into tiles that are small enough for the color (and depth and/or
47 * stencil, if enabled) buffers to fit within GMEM. Before rendering a tile,
48 * if there was not a clear invalidating the previous tile contents, we need
49 * to restore the previous tiles contents (system mem -> GMEM), and after all
50 * the draw calls, before moving to the next tile, we need to save the tile
51 * contents (GMEM -> system mem).
52 *
53 * The code in this file handles dealing with GMEM and tiling.
54 *
55 * The structure of the ringbuffer ends up being:
56 *
57 * +--<---<-- IB ---<---+---<---+---<---<---<--+
58 * | | | |
59 * v ^ ^ ^
60 * ------------------------------------------------------
61 * | clear/draw cmds | Tile0 | Tile1 | .... | TileN |
62 * ------------------------------------------------------
63 * ^
64 * |
65 * address submitted in issueibcmds
66 *
67 * Where the per-tile section handles scissor setup, mem2gmem restore (if
68 * needed), IB to draw cmds earlier in the ringbuffer, and then gmem2mem
69 * resolve.
70 */
71
72 /* transfer from gmem to system memory (ie. normal RAM) */
73
74 static void
75 emit_gmem2mem_surf(struct fd_ringbuffer *ring, uint32_t swap, uint32_t base,
76 struct pipe_surface *psurf)
77 {
78 struct fd_resource *rsc = fd_resource(psurf->texture);
79
80 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
81 OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_INFO));
82 OUT_RING(ring, A2XX_RB_COLOR_INFO_SWAP(swap) |
83 A2XX_RB_COLOR_INFO_BASE(base / 1024) |
84 A2XX_RB_COLOR_INFO_FORMAT(fd_pipe2color(psurf->format)));
85
86 OUT_PKT3(ring, CP_SET_CONSTANT, 5);
87 OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_CONTROL));
88 OUT_RING(ring, 0x00000000); /* RB_COPY_CONTROL */
89 OUT_RELOC(ring, rsc->bo, 0, 0); /* RB_COPY_DEST_BASE */
90 OUT_RING(ring, rsc->pitch >> 5); /* RB_COPY_DEST_PITCH */
91 OUT_RING(ring, /* RB_COPY_DEST_INFO */
92 A2XX_RB_COPY_DEST_INFO_FORMAT(fd_pipe2color(psurf->format)) |
93 A2XX_RB_COPY_DEST_INFO_LINEAR |
94 A2XX_RB_COPY_DEST_INFO_SWAP(swap) |
95 A2XX_RB_COPY_DEST_INFO_WRITE_RED |
96 A2XX_RB_COPY_DEST_INFO_WRITE_GREEN |
97 A2XX_RB_COPY_DEST_INFO_WRITE_BLUE |
98 A2XX_RB_COPY_DEST_INFO_WRITE_ALPHA);
99
100 OUT_PKT3(ring, CP_WAIT_FOR_IDLE, 1);
101 OUT_RING(ring, 0x0000000);
102
103 OUT_PKT3(ring, CP_DRAW_INDX, 3);
104 OUT_RING(ring, 0x00000000);
105 OUT_RING(ring, DRAW(DI_PT_RECTLIST, DI_SRC_SEL_AUTO_INDEX,
106 INDEX_SIZE_IGN, IGNORE_VISIBILITY));
107 OUT_RING(ring, 3); /* NumIndices */
108 }
109
110 static void
111 emit_gmem2mem(struct fd_context *ctx, struct fd_ringbuffer *ring,
112 uint32_t xoff, uint32_t yoff, uint32_t bin_w, uint32_t bin_h)
113 {
114 struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
115
116 fd_emit_vertex_bufs(ring, 0x9c, (struct fd_vertex_buf[]) {
117 { .prsc = ctx->solid_vertexbuf, .size = 48 },
118 }, 1);
119
120 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
121 OUT_RING(ring, CP_REG(REG_A2XX_VGT_INDX_OFFSET));
122 OUT_RING(ring, 0);
123
124 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
125 OUT_RING(ring, CP_REG(REG_A2XX_VGT_VERTEX_REUSE_BLOCK_CNTL));
126 OUT_RING(ring, 0x0000028f);
127
128 fd_program_emit(ring, &ctx->solid_prog);
129
130 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
131 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_MASK));
132 OUT_RING(ring, 0x0000ffff);
133
134 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
135 OUT_RING(ring, CP_REG(REG_A2XX_RB_DEPTHCONTROL));
136 OUT_RING(ring, A2XX_RB_DEPTHCONTROL_EARLY_Z_ENABLE);
137
138 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
139 OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_SC_MODE_CNTL));
140 OUT_RING(ring, A2XX_PA_SU_SC_MODE_CNTL_PROVOKING_VTX_LAST | /* PA_SU_SC_MODE_CNTL */
141 A2XX_PA_SU_SC_MODE_CNTL_FRONT_PTYPE(PC_DRAW_TRIANGLES) |
142 A2XX_PA_SU_SC_MODE_CNTL_BACK_PTYPE(PC_DRAW_TRIANGLES));
143
144 OUT_PKT3(ring, CP_SET_CONSTANT, 3);
145 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_SCISSOR_TL));
146 OUT_RING(ring, xy2d(0, 0)); /* PA_SC_WINDOW_SCISSOR_TL */
147 OUT_RING(ring, xy2d(pfb->width, pfb->height)); /* PA_SC_WINDOW_SCISSOR_BR */
148
149 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
150 OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VTE_CNTL));
151 OUT_RING(ring, A2XX_PA_CL_VTE_CNTL_VTX_W0_FMT |
152 A2XX_PA_CL_VTE_CNTL_VPORT_X_SCALE_ENA |
153 A2XX_PA_CL_VTE_CNTL_VPORT_X_OFFSET_ENA |
154 A2XX_PA_CL_VTE_CNTL_VPORT_Y_SCALE_ENA |
155 A2XX_PA_CL_VTE_CNTL_VPORT_Y_OFFSET_ENA);
156
157 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
158 OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_CLIP_CNTL));
159 OUT_RING(ring, 0x00000000);
160
161 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
162 OUT_RING(ring, CP_REG(REG_A2XX_RB_MODECONTROL));
163 OUT_RING(ring, A2XX_RB_MODECONTROL_EDRAM_MODE(EDRAM_COPY));
164
165 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
166 OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_DEST_OFFSET));
167 OUT_RING(ring, A2XX_RB_COPY_DEST_OFFSET_X(xoff) |
168 A2XX_RB_COPY_DEST_OFFSET_Y(yoff));
169
170 if (ctx->resolve & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL))
171 emit_gmem2mem_surf(ring, 0, bin_w * bin_h, pfb->zsbuf);
172
173 if (ctx->resolve & FD_BUFFER_COLOR)
174 emit_gmem2mem_surf(ring, 1, 0, pfb->cbufs[0]);
175
176 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
177 OUT_RING(ring, CP_REG(REG_A2XX_RB_MODECONTROL));
178 OUT_RING(ring, A2XX_RB_MODECONTROL_EDRAM_MODE(COLOR_DEPTH));
179 }
180
181 /* transfer from system memory to gmem */
182
183 static void
184 emit_mem2gmem_surf(struct fd_ringbuffer *ring, uint32_t swap, uint32_t base,
185 struct pipe_surface *psurf)
186 {
187 struct fd_resource *rsc = fd_resource(psurf->texture);
188 uint32_t swiz;
189
190 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
191 OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_INFO));
192 OUT_RING(ring, A2XX_RB_COLOR_INFO_SWAP(swap) |
193 A2XX_RB_COLOR_INFO_BASE(base) |
194 A2XX_RB_COLOR_INFO_FORMAT(fd_pipe2color(psurf->format)));
195
196 swiz = fd_tex_swiz(psurf->format, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_GREEN,
197 PIPE_SWIZZLE_BLUE, PIPE_SWIZZLE_ALPHA);
198
199 /* emit fb as a texture: */
200 OUT_PKT3(ring, CP_SET_CONSTANT, 7);
201 OUT_RING(ring, 0x00010000);
202 OUT_RING(ring, A2XX_SQ_TEX_0_CLAMP_X(SQ_TEX_WRAP) |
203 A2XX_SQ_TEX_0_CLAMP_Y(SQ_TEX_WRAP) |
204 A2XX_SQ_TEX_0_CLAMP_Z(SQ_TEX_WRAP) |
205 A2XX_SQ_TEX_0_PITCH(rsc->pitch));
206 OUT_RELOC(ring, rsc->bo, 0,
207 fd_pipe2surface(psurf->format) | 0x800);
208 OUT_RING(ring, A2XX_SQ_TEX_2_WIDTH(psurf->width - 1) |
209 A2XX_SQ_TEX_2_HEIGHT(psurf->height - 1));
210 OUT_RING(ring, 0x01000000 | // XXX
211 swiz |
212 A2XX_SQ_TEX_3_XY_MAG_FILTER(SQ_TEX_FILTER_POINT) |
213 A2XX_SQ_TEX_3_XY_MIN_FILTER(SQ_TEX_FILTER_POINT));
214 OUT_RING(ring, 0x00000000);
215 OUT_RING(ring, 0x00000200);
216
217 OUT_PKT3(ring, CP_DRAW_INDX, 3);
218 OUT_RING(ring, 0x00000000);
219 OUT_RING(ring, DRAW(DI_PT_RECTLIST, DI_SRC_SEL_AUTO_INDEX,
220 INDEX_SIZE_IGN, IGNORE_VISIBILITY));
221 OUT_RING(ring, 3); /* NumIndices */
222 }
223
224 static void
225 emit_mem2gmem(struct fd_context *ctx, struct fd_ringbuffer *ring,
226 uint32_t xoff, uint32_t yoff, uint32_t bin_w, uint32_t bin_h)
227 {
228 struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
229 float x0, y0, x1, y1;
230
231 fd_emit_vertex_bufs(ring, 0x9c, (struct fd_vertex_buf[]) {
232 { .prsc = ctx->solid_vertexbuf, .size = 48, .offset = 0x30 },
233 { .prsc = ctx->solid_vertexbuf, .size = 32, .offset = 0x60 },
234 }, 2);
235
236 /* write texture coordinates to vertexbuf: */
237 x0 = ((float)xoff) / ((float)pfb->width);
238 x1 = ((float)xoff + bin_w) / ((float)pfb->width);
239 y0 = ((float)yoff) / ((float)pfb->height);
240 y1 = ((float)yoff + bin_h) / ((float)pfb->height);
241 OUT_PKT3(ring, CP_MEM_WRITE, 9);
242 OUT_RELOC(ring, fd_resource(ctx->solid_vertexbuf)->bo, 0x60, 0);
243 OUT_RING(ring, fui(x0));
244 OUT_RING(ring, fui(y0));
245 OUT_RING(ring, fui(x1));
246 OUT_RING(ring, fui(y0));
247 OUT_RING(ring, fui(x0));
248 OUT_RING(ring, fui(y1));
249 OUT_RING(ring, fui(x1));
250 OUT_RING(ring, fui(y1));
251
252 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
253 OUT_RING(ring, CP_REG(REG_A2XX_VGT_INDX_OFFSET));
254 OUT_RING(ring, 0);
255
256 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
257 OUT_RING(ring, CP_REG(REG_A2XX_VGT_VERTEX_REUSE_BLOCK_CNTL));
258 OUT_RING(ring, 0x0000003b);
259
260 fd_program_emit(ring, &ctx->blit_prog);
261
262 OUT_PKT0(ring, REG_A2XX_TC_CNTL_STATUS, 1);
263 OUT_RING(ring, A2XX_TC_CNTL_STATUS_L2_INVALIDATE);
264
265 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
266 OUT_RING(ring, CP_REG(REG_A2XX_RB_DEPTHCONTROL));
267 OUT_RING(ring, A2XX_RB_DEPTHCONTROL_EARLY_Z_ENABLE);
268
269 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
270 OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_SC_MODE_CNTL));
271 OUT_RING(ring, A2XX_PA_SU_SC_MODE_CNTL_PROVOKING_VTX_LAST |
272 A2XX_PA_SU_SC_MODE_CNTL_FRONT_PTYPE(PC_DRAW_TRIANGLES) |
273 A2XX_PA_SU_SC_MODE_CNTL_BACK_PTYPE(PC_DRAW_TRIANGLES));
274
275 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
276 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_MASK));
277 OUT_RING(ring, 0x0000ffff);
278
279 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
280 OUT_RING(ring, CP_REG(REG_A2XX_RB_COLORCONTROL));
281 OUT_RING(ring, A2XX_RB_COLORCONTROL_ALPHA_FUNC(PIPE_FUNC_ALWAYS) |
282 A2XX_RB_COLORCONTROL_BLEND_DISABLE |
283 A2XX_RB_COLORCONTROL_ROP_CODE(12) |
284 A2XX_RB_COLORCONTROL_DITHER_MODE(DITHER_DISABLE) |
285 A2XX_RB_COLORCONTROL_DITHER_TYPE(DITHER_PIXEL));
286
287 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
288 OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_CONTROL));
289 OUT_RING(ring, A2XX_RB_BLEND_CONTROL_COLOR_SRCBLEND(FACTOR_ONE) |
290 A2XX_RB_BLEND_CONTROL_COLOR_COMB_FCN(BLEND_DST_PLUS_SRC) |
291 A2XX_RB_BLEND_CONTROL_COLOR_DESTBLEND(FACTOR_ZERO) |
292 A2XX_RB_BLEND_CONTROL_ALPHA_SRCBLEND(FACTOR_ONE) |
293 A2XX_RB_BLEND_CONTROL_ALPHA_COMB_FCN(BLEND_DST_PLUS_SRC) |
294 A2XX_RB_BLEND_CONTROL_ALPHA_DESTBLEND(FACTOR_ZERO));
295
296 OUT_PKT3(ring, CP_SET_CONSTANT, 3);
297 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_SCISSOR_TL));
298 OUT_RING(ring, A2XX_PA_SC_WINDOW_OFFSET_DISABLE |
299 xy2d(0,0)); /* PA_SC_WINDOW_SCISSOR_TL */
300 OUT_RING(ring, xy2d(bin_w, bin_h)); /* PA_SC_WINDOW_SCISSOR_BR */
301
302 OUT_PKT3(ring, CP_SET_CONSTANT, 5);
303 OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VPORT_XSCALE));
304 OUT_RING(ring, fui((float)bin_w/2.0)); /* PA_CL_VPORT_XSCALE */
305 OUT_RING(ring, fui((float)bin_w/2.0)); /* PA_CL_VPORT_XOFFSET */
306 OUT_RING(ring, fui(-(float)bin_h/2.0)); /* PA_CL_VPORT_YSCALE */
307 OUT_RING(ring, fui((float)bin_h/2.0)); /* PA_CL_VPORT_YOFFSET */
308
309 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
310 OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VTE_CNTL));
311 OUT_RING(ring, A2XX_PA_CL_VTE_CNTL_VTX_XY_FMT |
312 A2XX_PA_CL_VTE_CNTL_VTX_Z_FMT | // XXX check this???
313 A2XX_PA_CL_VTE_CNTL_VPORT_X_SCALE_ENA |
314 A2XX_PA_CL_VTE_CNTL_VPORT_X_OFFSET_ENA |
315 A2XX_PA_CL_VTE_CNTL_VPORT_Y_SCALE_ENA |
316 A2XX_PA_CL_VTE_CNTL_VPORT_Y_OFFSET_ENA);
317
318 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
319 OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_CLIP_CNTL));
320 OUT_RING(ring, 0x00000000);
321
322 if (ctx->restore & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL))
323 emit_mem2gmem_surf(ring, 0, bin_w * bin_h, pfb->zsbuf);
324
325 if (ctx->restore & FD_BUFFER_COLOR)
326 emit_mem2gmem_surf(ring, 1, 0, pfb->cbufs[0]);
327
328 /* TODO blob driver seems to toss in a CACHE_FLUSH after each DRAW_INDX.. */
329 }
330
331 static void
332 calculate_tiles(struct fd_context *ctx)
333 {
334 struct fd_gmem_stateobj *gmem = &ctx->gmem;
335 struct pipe_scissor_state *scissor = &ctx->max_scissor;
336 uint32_t cpp = util_format_get_blocksize(ctx->framebuffer.cbufs[0]->format);
337 uint32_t gmem_size = ctx->screen->gmemsize_bytes;
338 uint32_t minx, miny, width, height;
339 uint32_t nbins_x = 1, nbins_y = 1;
340 uint32_t bin_w, bin_h;
341 uint32_t max_width = 992;
342
343 if ((gmem->cpp == cpp) &&
344 !memcmp(&gmem->scissor, scissor, sizeof(gmem->scissor))) {
345 /* everything is up-to-date */
346 return;
347 }
348
349 minx = scissor->minx & ~31; /* round down to multiple of 32 */
350 miny = scissor->miny & ~31;
351 width = scissor->maxx - minx;
352 height = scissor->maxy - miny;
353
354 // TODO we probably could optimize this a bit if we know that
355 // Z or stencil is not enabled for any of the draw calls..
356 // if (fd_stencil_enabled(ctx->zsa) || fd_depth_enabled(ctx->zsa)) {
357 gmem_size /= 2;
358 max_width = 256;
359 // }
360
361 bin_w = ALIGN(width, 32);
362 bin_h = ALIGN(height, 32);
363
364 /* first, find a bin width that satisfies the maximum width
365 * restrictions:
366 */
367 while (bin_w > max_width) {
368 nbins_x++;
369 bin_w = ALIGN(width / nbins_x, 32);
370 }
371
372 /* then find a bin height that satisfies the memory constraints:
373 */
374 while ((bin_w * bin_h * cpp) > gmem_size) {
375 nbins_y++;
376 bin_h = ALIGN(height / nbins_y, 32);
377 }
378
379 DBG("using %d bins of size %dx%d", nbins_x*nbins_y, bin_w, bin_h);
380
381 gmem->scissor = *scissor;
382 gmem->cpp = cpp;
383 gmem->minx = minx;
384 gmem->miny = miny;
385 gmem->bin_h = bin_h;
386 gmem->bin_w = bin_w;
387 gmem->nbins_x = nbins_x;
388 gmem->nbins_y = nbins_y;
389 gmem->width = width;
390 gmem->height = height;
391 }
392
393 void
394 fd_gmem_render_tiles(struct pipe_context *pctx)
395 {
396 struct fd_context *ctx = fd_context(pctx);
397 struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
398 struct fd_gmem_stateobj *gmem = &ctx->gmem;
399 struct fd_ringbuffer *ring = ctx->ring;
400 enum a2xx_colorformatx colorformatx = fd_pipe2color(pfb->cbufs[0]->format);
401 uint32_t i, timestamp, yoff = 0;
402 uint32_t reg;
403
404 calculate_tiles(ctx);
405
406 DBG("rendering %dx%d tiles (%s/%s)", gmem->nbins_x, gmem->nbins_y,
407 util_format_name(pfb->cbufs[0]->format),
408 pfb->zsbuf ? util_format_name(pfb->zsbuf->format) : "none");
409
410 /* mark the end of the clear/draw cmds before emitting per-tile cmds: */
411 fd_ringmarker_mark(ctx->draw_end);
412
413 /* RB_SURFACE_INFO / RB_DEPTH_INFO can be emitted once per tile pass,
414 * but RB_COLOR_INFO gets overwritten by gmem2mem and mem2gmem and so
415 * needs to be emitted for each tile:
416 */
417 OUT_PKT3(ring, CP_SET_CONSTANT, 4);
418 OUT_RING(ring, CP_REG(REG_A2XX_RB_SURFACE_INFO));
419 OUT_RING(ring, gmem->bin_w); /* RB_SURFACE_INFO */
420 OUT_RING(ring, A2XX_RB_COLOR_INFO_SWAP(1) | /* RB_COLOR_INFO */
421 A2XX_RB_COLOR_INFO_FORMAT(colorformatx));
422 reg = A2XX_RB_DEPTH_INFO_DEPTH_BASE(ALIGN(gmem->bin_w * gmem->bin_h, 4));
423 if (pfb->zsbuf)
424 reg |= A2XX_RB_DEPTH_INFO_DEPTH_FORMAT(fd_pipe2depth(pfb->zsbuf->format));
425 OUT_RING(ring, reg); /* RB_DEPTH_INFO */
426
427 yoff= gmem->miny;
428 for (i = 0; i < gmem->nbins_y; i++) {
429 uint32_t j, xoff = gmem->minx;
430 uint32_t bh = gmem->bin_h;
431
432 /* clip bin height: */
433 bh = min(bh, gmem->height - yoff);
434
435 for (j = 0; j < gmem->nbins_x; j++) {
436 uint32_t bw = gmem->bin_w;
437
438 /* clip bin width: */
439 bw = min(bw, gmem->width - xoff);
440
441 DBG("bin_h=%d, yoff=%d, bin_w=%d, xoff=%d",
442 bh, yoff, bw, xoff);
443
444 /* setup screen scissor for current tile (same for mem2gmem): */
445 OUT_PKT3(ring, CP_SET_CONSTANT, 3);
446 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_SCREEN_SCISSOR_TL));
447 OUT_RING(ring, xy2d(0,0)); /* PA_SC_SCREEN_SCISSOR_TL */
448 OUT_RING(ring, xy2d(bw, bh)); /* PA_SC_SCREEN_SCISSOR_BR */
449
450 if (ctx->restore)
451 emit_mem2gmem(ctx, ring, xoff, yoff, bw, bh);
452
453 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
454 OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_INFO));
455 OUT_RING(ring, A2XX_RB_COLOR_INFO_SWAP(1) | /* RB_COLOR_INFO */
456 A2XX_RB_COLOR_INFO_FORMAT(colorformatx));
457
458 /* setup window scissor and offset for current tile (different
459 * from mem2gmem):
460 */
461 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
462 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_OFFSET));
463 OUT_RING(ring, A2XX_PA_SC_WINDOW_OFFSET_X(-xoff) |
464 A2XX_PA_SC_WINDOW_OFFSET_Y(-yoff));/* PA_SC_WINDOW_OFFSET */
465
466 /* emit IB to drawcmds: */
467 OUT_IB (ring, ctx->draw_start, ctx->draw_end);
468
469 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
470 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_OFFSET));
471 OUT_RING(ring, 0x00000000); /* PA_SC_WINDOW_OFFSET */
472
473 /* emit gmem2mem to transfer tile back to system memory: */
474 emit_gmem2mem(ctx, ring, xoff, yoff, bw, bh);
475
476 xoff += bw;
477 }
478
479 yoff += bh;
480 }
481
482 /* GPU executes starting from tile cmds, which IB back to draw cmds: */
483 fd_ringmarker_flush(ctx->draw_end);
484
485 /* mark start for next draw cmds: */
486 fd_ringmarker_mark(ctx->draw_start);
487
488 /* update timestamps on render targets: */
489 fd_pipe_timestamp(ctx->screen->pipe, &timestamp);
490 fd_resource(pfb->cbufs[0]->texture)->timestamp = timestamp;
491 if (pfb->zsbuf)
492 fd_resource(pfb->zsbuf->texture)->timestamp = timestamp;
493
494 /* reset maximal bounds: */
495 ctx->max_scissor.minx = ctx->max_scissor.miny = ~0;
496 ctx->max_scissor.maxx = ctx->max_scissor.maxy = 0;
497
498 /* Note that because the per-tile setup and mem2gmem/gmem2mem are emitted
499 * after the draw/clear calls, but executed before, we need to preemptively
500 * flag some state as dirty before the first draw/clear call.
501 *
502 * TODO maybe we need to mark all state as dirty to not worry about state
503 * being clobbered by other contexts?
504 */
505 ctx->dirty |= FD_DIRTY_ZSA |
506 FD_DIRTY_RASTERIZER |
507 FD_DIRTY_FRAMEBUFFER |
508 FD_DIRTY_SAMPLE_MASK |
509 FD_DIRTY_VIEWPORT |
510 FD_DIRTY_CONSTBUF |
511 FD_DIRTY_PROG |
512 FD_DIRTY_SCISSOR |
513 /* probably only needed if we need to mem2gmem on the next
514 * draw.. but not sure if there is a good way to know?
515 */
516 FD_DIRTY_VERTTEX |
517 FD_DIRTY_FRAGTEX |
518 FD_DIRTY_BLEND;
519 }