freedreno: a2xx: clear fixes and fast clear path
[mesa.git] / src / gallium / drivers / freedreno / freedreno_gmem.c
1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #include "pipe/p_state.h"
28 #include "util/u_string.h"
29 #include "util/u_memory.h"
30 #include "util/u_inlines.h"
31 #include "util/u_format.h"
32
33 #include "freedreno_gmem.h"
34 #include "freedreno_context.h"
35 #include "freedreno_fence.h"
36 #include "freedreno_resource.h"
37 #include "freedreno_query_hw.h"
38 #include "freedreno_util.h"
39
40 /*
41 * GMEM is the small (ie. 256KiB for a200, 512KiB for a220, etc) tile buffer
42 * inside the GPU. All rendering happens to GMEM. Larger render targets
43 * are split into tiles that are small enough for the color (and depth and/or
44 * stencil, if enabled) buffers to fit within GMEM. Before rendering a tile,
45 * if there was not a clear invalidating the previous tile contents, we need
46 * to restore the previous tiles contents (system mem -> GMEM), and after all
47 * the draw calls, before moving to the next tile, we need to save the tile
48 * contents (GMEM -> system mem).
49 *
50 * The code in this file handles dealing with GMEM and tiling.
51 *
52 * The structure of the ringbuffer ends up being:
53 *
54 * +--<---<-- IB ---<---+---<---+---<---<---<--+
55 * | | | |
56 * v ^ ^ ^
57 * ------------------------------------------------------
58 * | clear/draw cmds | Tile0 | Tile1 | .... | TileN |
59 * ------------------------------------------------------
60 * ^
61 * |
62 * address submitted in issueibcmds
63 *
64 * Where the per-tile section handles scissor setup, mem2gmem restore (if
65 * needed), IB to draw cmds earlier in the ringbuffer, and then gmem2mem
66 * resolve.
67 */
68
69 static uint32_t bin_width(struct fd_screen *screen)
70 {
71 if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
72 return 1024;
73 if (is_a3xx(screen))
74 return 992;
75 return 512;
76 }
77
78 static uint32_t
79 total_size(uint8_t cbuf_cpp[], uint8_t zsbuf_cpp[2],
80 uint32_t bin_w, uint32_t bin_h, uint32_t gmem_align,
81 struct fd_gmem_stateobj *gmem)
82 {
83 uint32_t total = 0, i;
84
85 for (i = 0; i < MAX_RENDER_TARGETS; i++) {
86 if (cbuf_cpp[i]) {
87 gmem->cbuf_base[i] = align(total, gmem_align);
88 total = gmem->cbuf_base[i] + cbuf_cpp[i] * bin_w * bin_h;
89 }
90 }
91
92 if (zsbuf_cpp[0]) {
93 gmem->zsbuf_base[0] = align(total, gmem_align);
94 total = gmem->zsbuf_base[0] + zsbuf_cpp[0] * bin_w * bin_h;
95 }
96
97 if (zsbuf_cpp[1]) {
98 gmem->zsbuf_base[1] = align(total, gmem_align);
99 total = gmem->zsbuf_base[1] + zsbuf_cpp[1] * bin_w * bin_h;
100 }
101
102 return total;
103 }
104
105 static void
106 calculate_tiles(struct fd_batch *batch)
107 {
108 struct fd_context *ctx = batch->ctx;
109 struct fd_screen *screen = ctx->screen;
110 struct fd_gmem_stateobj *gmem = &ctx->gmem;
111 struct pipe_scissor_state *scissor = &batch->max_scissor;
112 struct pipe_framebuffer_state *pfb = &batch->framebuffer;
113 const uint32_t gmem_alignw = screen->gmem_alignw;
114 const uint32_t gmem_alignh = screen->gmem_alignh;
115 const unsigned npipes = screen->num_vsc_pipes;
116 const uint32_t gmem_size = screen->gmemsize_bytes;
117 uint32_t minx, miny, width, height;
118 uint32_t nbins_x = 1, nbins_y = 1;
119 uint32_t bin_w, bin_h;
120 uint32_t gmem_align = 0x4000;
121 uint32_t max_width = bin_width(screen);
122 uint8_t cbuf_cpp[MAX_RENDER_TARGETS] = {0}, zsbuf_cpp[2] = {0};
123 uint32_t i, j, t, xoff, yoff;
124 uint32_t tpp_x, tpp_y;
125 bool has_zs = !!((batch->resolve | batch->restore) &
126 (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL));
127 int tile_n[npipes];
128
129 if (has_zs) {
130 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
131 zsbuf_cpp[0] = rsc->cpp;
132 if (rsc->stencil)
133 zsbuf_cpp[1] = rsc->stencil->cpp;
134 }
135 for (i = 0; i < pfb->nr_cbufs; i++) {
136 if (pfb->cbufs[i])
137 cbuf_cpp[i] = util_format_get_blocksize(pfb->cbufs[i]->format);
138 else
139 cbuf_cpp[i] = 4;
140 /* if MSAA, color buffers are super-sampled in GMEM: */
141 cbuf_cpp[i] *= pfb->samples;
142 }
143
144 if (!memcmp(gmem->zsbuf_cpp, zsbuf_cpp, sizeof(zsbuf_cpp)) &&
145 !memcmp(gmem->cbuf_cpp, cbuf_cpp, sizeof(cbuf_cpp)) &&
146 !memcmp(&gmem->scissor, scissor, sizeof(gmem->scissor))) {
147 /* everything is up-to-date */
148 return;
149 }
150
151 if (fd_mesa_debug & FD_DBG_NOSCIS) {
152 minx = 0;
153 miny = 0;
154 width = pfb->width;
155 height = pfb->height;
156 } else {
157 /* round down to multiple of alignment: */
158 minx = scissor->minx & ~(gmem_alignw - 1);
159 miny = scissor->miny & ~(gmem_alignh - 1);
160 width = scissor->maxx - minx;
161 height = scissor->maxy - miny;
162 }
163
164 bin_w = align(width, gmem_alignw);
165 bin_h = align(height, gmem_alignh);
166
167 /* first, find a bin width that satisfies the maximum width
168 * restrictions:
169 */
170 while (bin_w > max_width) {
171 nbins_x++;
172 bin_w = align(width / nbins_x, gmem_alignw);
173 }
174
175 if (fd_mesa_debug & FD_DBG_MSGS) {
176 debug_printf("binning input: cbuf cpp:");
177 for (i = 0; i < pfb->nr_cbufs; i++)
178 debug_printf(" %d", cbuf_cpp[i]);
179 debug_printf(", zsbuf cpp: %d; %dx%d\n",
180 zsbuf_cpp[0], width, height);
181 }
182
183 if (is_a20x(screen) && batch->cleared) {
184 /* under normal circumstances the requirement would be 4K
185 * but the fast clear path requires an alignment of 32K
186 */
187 gmem_align = 0x8000;
188 }
189
190 /* then find a bin width/height that satisfies the memory
191 * constraints:
192 */
193 while (total_size(cbuf_cpp, zsbuf_cpp, bin_w, bin_h, gmem_align, gmem) >
194 gmem_size) {
195 if (bin_w > bin_h) {
196 nbins_x++;
197 bin_w = align(width / nbins_x, gmem_alignw);
198 } else {
199 nbins_y++;
200 bin_h = align(height / nbins_y, gmem_alignh);
201 }
202 }
203
204 DBG("using %d bins of size %dx%d", nbins_x*nbins_y, bin_w, bin_h);
205
206 gmem->scissor = *scissor;
207 memcpy(gmem->cbuf_cpp, cbuf_cpp, sizeof(cbuf_cpp));
208 memcpy(gmem->zsbuf_cpp, zsbuf_cpp, sizeof(zsbuf_cpp));
209 gmem->bin_h = bin_h;
210 gmem->bin_w = bin_w;
211 gmem->nbins_x = nbins_x;
212 gmem->nbins_y = nbins_y;
213 gmem->minx = minx;
214 gmem->miny = miny;
215 gmem->width = width;
216 gmem->height = height;
217
218 /*
219 * Assign tiles and pipes:
220 *
221 * At some point it might be worth playing with different
222 * strategies and seeing if that makes much impact on
223 * performance.
224 */
225
226 #define div_round_up(v, a) (((v) + (a) - 1) / (a))
227 /* figure out number of tiles per pipe: */
228 if (is_a20x(ctx->screen)) {
229 /* for a20x we want to minimize the number of "pipes"
230 * binning data has 3 bits for x/y (8x8) but the edges are used to
231 * cull off-screen vertices with hw binning, so we have 6x6 pipes
232 */
233 tpp_x = 6;
234 tpp_y = 6;
235 } else {
236 tpp_x = tpp_y = 1;
237 while (div_round_up(nbins_y, tpp_y) > screen->num_vsc_pipes)
238 tpp_y += 2;
239 while ((div_round_up(nbins_y, tpp_y) *
240 div_round_up(nbins_x, tpp_x)) > screen->num_vsc_pipes)
241 tpp_x += 1;
242 }
243
244 gmem->maxpw = tpp_x;
245 gmem->maxph = tpp_y;
246
247 /* configure pipes: */
248 xoff = yoff = 0;
249 for (i = 0; i < npipes; i++) {
250 struct fd_vsc_pipe *pipe = &ctx->vsc_pipe[i];
251
252 if (xoff >= nbins_x) {
253 xoff = 0;
254 yoff += tpp_y;
255 }
256
257 if (yoff >= nbins_y) {
258 break;
259 }
260
261 pipe->x = xoff;
262 pipe->y = yoff;
263 pipe->w = MIN2(tpp_x, nbins_x - xoff);
264 pipe->h = MIN2(tpp_y, nbins_y - yoff);
265
266 xoff += tpp_x;
267 }
268
269 /* number of pipes to use for a20x */
270 gmem->num_vsc_pipes = MAX2(1, i);
271
272 for (; i < npipes; i++) {
273 struct fd_vsc_pipe *pipe = &ctx->vsc_pipe[i];
274 pipe->x = pipe->y = pipe->w = pipe->h = 0;
275 }
276
277 #if 0 /* debug */
278 printf("%dx%d ... tpp=%dx%d\n", nbins_x, nbins_y, tpp_x, tpp_y);
279 for (i = 0; i < 8; i++) {
280 struct fd_vsc_pipe *pipe = &ctx->pipe[i];
281 printf("pipe[%d]: %ux%u @ %u,%u\n", i,
282 pipe->w, pipe->h, pipe->x, pipe->y);
283 }
284 #endif
285
286 /* configure tiles: */
287 t = 0;
288 yoff = miny;
289 memset(tile_n, 0, sizeof(tile_n));
290 for (i = 0; i < nbins_y; i++) {
291 uint32_t bw, bh;
292
293 xoff = minx;
294
295 /* clip bin height: */
296 bh = MIN2(bin_h, miny + height - yoff);
297
298 for (j = 0; j < nbins_x; j++) {
299 struct fd_tile *tile = &ctx->tile[t];
300 uint32_t p;
301
302 assert(t < ARRAY_SIZE(ctx->tile));
303
304 /* pipe number: */
305 p = ((i / tpp_y) * div_round_up(nbins_x, tpp_x)) + (j / tpp_x);
306 assert(p < gmem->num_vsc_pipes);
307
308 /* clip bin width: */
309 bw = MIN2(bin_w, minx + width - xoff);
310 tile->n = !is_a20x(ctx->screen) ? tile_n[p]++ :
311 ((i % tpp_y + 1) << 3 | (j % tpp_x + 1));
312 tile->p = p;
313 tile->bin_w = bw;
314 tile->bin_h = bh;
315 tile->xoff = xoff;
316 tile->yoff = yoff;
317
318 t++;
319
320 xoff += bw;
321 }
322
323 yoff += bh;
324 }
325
326 #if 0 /* debug */
327 t = 0;
328 for (i = 0; i < nbins_y; i++) {
329 for (j = 0; j < nbins_x; j++) {
330 struct fd_tile *tile = &ctx->tile[t++];
331 printf("|p:%u n:%u|", tile->p, tile->n);
332 }
333 printf("\n");
334 }
335 #endif
336 }
337
338 static void
339 render_tiles(struct fd_batch *batch)
340 {
341 struct fd_context *ctx = batch->ctx;
342 struct fd_gmem_stateobj *gmem = &ctx->gmem;
343 int i;
344
345 ctx->emit_tile_init(batch);
346
347 if (batch->restore)
348 ctx->stats.batch_restore++;
349
350 for (i = 0; i < (gmem->nbins_x * gmem->nbins_y); i++) {
351 struct fd_tile *tile = &ctx->tile[i];
352
353 DBG("bin_h=%d, yoff=%d, bin_w=%d, xoff=%d",
354 tile->bin_h, tile->yoff, tile->bin_w, tile->xoff);
355
356 ctx->emit_tile_prep(batch, tile);
357
358 if (batch->restore) {
359 ctx->emit_tile_mem2gmem(batch, tile);
360 }
361
362 ctx->emit_tile_renderprep(batch, tile);
363
364 if (ctx->query_prepare_tile)
365 ctx->query_prepare_tile(batch, i, batch->gmem);
366
367 /* emit IB to drawcmds: */
368 ctx->emit_ib(batch->gmem, batch->draw);
369 fd_reset_wfi(batch);
370
371 /* emit gmem2mem to transfer tile back to system memory: */
372 ctx->emit_tile_gmem2mem(batch, tile);
373 }
374
375 if (ctx->emit_tile_fini)
376 ctx->emit_tile_fini(batch);
377 }
378
379 static void
380 render_sysmem(struct fd_batch *batch)
381 {
382 struct fd_context *ctx = batch->ctx;
383
384 ctx->emit_sysmem_prep(batch);
385
386 if (ctx->query_prepare_tile)
387 ctx->query_prepare_tile(batch, 0, batch->gmem);
388
389 /* emit IB to drawcmds: */
390 ctx->emit_ib(batch->gmem, batch->draw);
391 fd_reset_wfi(batch);
392
393 if (ctx->emit_sysmem_fini)
394 ctx->emit_sysmem_fini(batch);
395 }
396
397 static void
398 flush_ring(struct fd_batch *batch)
399 {
400 uint32_t timestamp;
401 int out_fence_fd = -1;
402
403 fd_submit_flush(batch->submit, batch->in_fence_fd,
404 batch->needs_out_fence_fd ? &out_fence_fd : NULL,
405 &timestamp);
406
407 fd_fence_populate(batch->fence, timestamp, out_fence_fd);
408 }
409
410 void
411 fd_gmem_render_tiles(struct fd_batch *batch)
412 {
413 struct fd_context *ctx = batch->ctx;
414 struct pipe_framebuffer_state *pfb = &batch->framebuffer;
415 bool sysmem = false;
416
417 if (ctx->emit_sysmem_prep && !batch->nondraw) {
418 if (batch->cleared || batch->gmem_reason ||
419 ((batch->num_draws > 5) && !batch->blit) ||
420 (pfb->samples > 1)) {
421 DBG("GMEM: cleared=%x, gmem_reason=%x, num_draws=%u, samples=%u",
422 batch->cleared, batch->gmem_reason, batch->num_draws,
423 pfb->samples);
424 } else if (!(fd_mesa_debug & FD_DBG_NOBYPASS)) {
425 sysmem = true;
426 }
427
428 /* For ARB_framebuffer_no_attachments: */
429 if ((pfb->nr_cbufs == 0) && !pfb->zsbuf) {
430 sysmem = true;
431 }
432 }
433
434 fd_reset_wfi(batch);
435
436 ctx->stats.batch_total++;
437
438 if (batch->nondraw) {
439 DBG("%p: rendering non-draw", batch);
440 ctx->stats.batch_nondraw++;
441 } else if (sysmem) {
442 DBG("%p: rendering sysmem %ux%u (%s/%s)",
443 batch, pfb->width, pfb->height,
444 util_format_short_name(pipe_surface_format(pfb->cbufs[0])),
445 util_format_short_name(pipe_surface_format(pfb->zsbuf)));
446 if (ctx->query_prepare)
447 ctx->query_prepare(batch, 1);
448 render_sysmem(batch);
449 ctx->stats.batch_sysmem++;
450 } else {
451 struct fd_gmem_stateobj *gmem = &ctx->gmem;
452 calculate_tiles(batch);
453 DBG("%p: rendering %dx%d tiles %ux%u (%s/%s)",
454 batch, pfb->width, pfb->height, gmem->nbins_x, gmem->nbins_y,
455 util_format_short_name(pipe_surface_format(pfb->cbufs[0])),
456 util_format_short_name(pipe_surface_format(pfb->zsbuf)));
457 if (ctx->query_prepare)
458 ctx->query_prepare(batch, gmem->nbins_x * gmem->nbins_y);
459 render_tiles(batch);
460 ctx->stats.batch_gmem++;
461 }
462
463 flush_ring(batch);
464 }
465
466 /* When deciding whether a tile needs mem2gmem, we need to take into
467 * account the scissor rect(s) that were cleared. To simplify we only
468 * consider the last scissor rect for each buffer, since the common
469 * case would be a single clear.
470 */
471 bool
472 fd_gmem_needs_restore(struct fd_batch *batch, struct fd_tile *tile,
473 uint32_t buffers)
474 {
475 if (!(batch->restore & buffers))
476 return false;
477
478 return true;
479 }