freedreno/a3xx: fix depth/stencil gmem restore
[mesa.git] / src / gallium / drivers / freedreno / freedreno_program.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "tgsi/tgsi_text.h"
30
31 #include "freedreno_program.h"
32 #include "freedreno_context.h"
33
34 static void
35 fd_fp_state_bind(struct pipe_context *pctx, void *hwcso)
36 {
37 struct fd_context *ctx = fd_context(pctx);
38 ctx->prog.fp = hwcso;
39 ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
40 ctx->dirty |= FD_DIRTY_PROG;
41 }
42
43 static void
44 fd_vp_state_bind(struct pipe_context *pctx, void *hwcso)
45 {
46 struct fd_context *ctx = fd_context(pctx);
47 ctx->prog.vp = hwcso;
48 ctx->prog.dirty |= FD_SHADER_DIRTY_VP;
49 ctx->dirty |= FD_DIRTY_PROG;
50 }
51
52 static const char *solid_fp =
53 "FRAG \n"
54 "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1 \n"
55 "DCL CONST[0] \n"
56 "DCL OUT[0], COLOR \n"
57 " 0: MOV OUT[0], CONST[0] \n"
58 " 1: END \n";
59
60 static const char *solid_vp =
61 "VERT \n"
62 "DCL IN[0] \n"
63 "DCL OUT[0], POSITION \n"
64 " 0: MOV OUT[0], IN[0] \n"
65 " 1: END \n";
66
67 static const char *blit_fp =
68 "FRAG \n"
69 "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1 \n"
70 "DCL IN[0], TEXCOORD \n"
71 "DCL OUT[0], COLOR \n"
72 "DCL SAMP[0] \n"
73 " 0: TEX OUT[0], IN[0], SAMP[0], 2D \n"
74 " 1: END \n";
75
76 static const char *blit_vp =
77 "VERT \n"
78 "DCL IN[0] \n"
79 "DCL IN[1] \n"
80 "DCL OUT[0], TEXCOORD \n"
81 "DCL OUT[1], POSITION \n"
82 " 0: MOV OUT[0], IN[0] \n"
83 " 0: MOV OUT[1], IN[1] \n"
84 " 1: END \n";
85
86 static void * assemble_tgsi(struct pipe_context *pctx,
87 const char *src, bool frag)
88 {
89 struct tgsi_token toks[32];
90 struct pipe_shader_state cso = {
91 .tokens = toks,
92 };
93
94 tgsi_text_translate(src, toks, ARRAY_SIZE(toks));
95
96 if (frag)
97 return pctx->create_fs_state(pctx, &cso);
98 else
99 return pctx->create_vs_state(pctx, &cso);
100 }
101
102 void fd_prog_init(struct pipe_context *pctx)
103 {
104 struct fd_context *ctx = fd_context(pctx);
105
106 pctx->bind_fs_state = fd_fp_state_bind;
107 pctx->bind_vs_state = fd_vp_state_bind;
108
109 // XXX for now, let a2xx keep it's own hand-rolled shaders
110 // for solid and blit progs:
111 if (ctx->screen->gpu_id < 300)
112 return;
113
114 ctx->solid_prog.fp = assemble_tgsi(pctx, solid_fp, true);
115 ctx->solid_prog.vp = assemble_tgsi(pctx, solid_vp, false);
116 ctx->blit_prog.fp = assemble_tgsi(pctx, blit_fp, true);
117 ctx->blit_prog.vp = assemble_tgsi(pctx, blit_vp, false);
118 }
119
120 void fd_prog_fini(struct pipe_context *pctx)
121 {
122 struct fd_context *ctx = fd_context(pctx);
123
124 pctx->delete_vs_state(pctx, ctx->solid_prog.vp);
125 pctx->delete_fs_state(pctx, ctx->solid_prog.fp);
126 pctx->delete_vs_state(pctx, ctx->blit_prog.vp);
127 pctx->delete_fs_state(pctx, ctx->blit_prog.fp);
128 }