1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
4 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * Rob Clark <robclark@freedesktop.org>
29 #include "tgsi/tgsi_text.h"
31 #include "freedreno_program.h"
32 #include "freedreno_context.h"
35 fd_fp_state_bind(struct pipe_context
*pctx
, void *hwcso
)
37 struct fd_context
*ctx
= fd_context(pctx
);
39 ctx
->prog
.dirty
|= FD_SHADER_DIRTY_FP
;
40 ctx
->dirty
|= FD_DIRTY_PROG
;
44 fd_vp_state_bind(struct pipe_context
*pctx
, void *hwcso
)
46 struct fd_context
*ctx
= fd_context(pctx
);
48 ctx
->prog
.dirty
|= FD_SHADER_DIRTY_VP
;
49 ctx
->dirty
|= FD_DIRTY_PROG
;
52 static const char *solid_fp
=
54 "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1 \n"
56 "DCL OUT[0], COLOR \n"
57 " 0: MOV OUT[0], CONST[0] \n"
60 static const char *solid_vp
=
63 "DCL OUT[0], POSITION \n"
64 " 0: MOV OUT[0], IN[0] \n"
67 static const char *blit_fp
=
69 "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1 \n"
70 "DCL IN[0], TEXCOORD \n"
71 "DCL OUT[0], COLOR \n"
73 " 0: TEX OUT[0], IN[0], SAMP[0], 2D \n"
76 static const char *blit_vp
=
80 "DCL OUT[0], TEXCOORD \n"
81 "DCL OUT[1], POSITION \n"
82 " 0: MOV OUT[0], IN[0] \n"
83 " 0: MOV OUT[1], IN[1] \n"
86 static void * assemble_tgsi(struct pipe_context
*pctx
,
87 const char *src
, bool frag
)
89 struct tgsi_token toks
[32];
90 struct pipe_shader_state cso
= {
94 tgsi_text_translate(src
, toks
, ARRAY_SIZE(toks
));
97 return pctx
->create_fs_state(pctx
, &cso
);
99 return pctx
->create_vs_state(pctx
, &cso
);
102 void fd_prog_init(struct pipe_context
*pctx
)
104 struct fd_context
*ctx
= fd_context(pctx
);
106 pctx
->bind_fs_state
= fd_fp_state_bind
;
107 pctx
->bind_vs_state
= fd_vp_state_bind
;
109 // XXX for now, let a2xx keep it's own hand-rolled shaders
110 // for solid and blit progs:
111 if (ctx
->screen
->gpu_id
< 300)
114 ctx
->solid_prog
.fp
= assemble_tgsi(pctx
, solid_fp
, true);
115 ctx
->solid_prog
.vp
= assemble_tgsi(pctx
, solid_vp
, false);
116 ctx
->blit_prog
.fp
= assemble_tgsi(pctx
, blit_fp
, true);
117 ctx
->blit_prog
.vp
= assemble_tgsi(pctx
, blit_vp
, false);
120 void fd_prog_fini(struct pipe_context
*pctx
)
122 struct fd_context
*ctx
= fd_context(pctx
);
124 pctx
->delete_vs_state(pctx
, ctx
->solid_prog
.vp
);
125 pctx
->delete_fs_state(pctx
, ctx
->solid_prog
.fp
);
126 pctx
->delete_vs_state(pctx
, ctx
->blit_prog
.vp
);
127 pctx
->delete_fs_state(pctx
, ctx
->blit_prog
.fp
);