1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * Rob Clark <robclark@freedesktop.org>
29 #include "util/u_format.h"
30 #include "util/u_inlines.h"
31 #include "util/u_transfer.h"
32 #include "util/u_string.h"
33 #include "util/u_surface.h"
35 #include "freedreno_resource.h"
36 #include "freedreno_screen.h"
37 #include "freedreno_surface.h"
38 #include "freedreno_context.h"
39 #include "freedreno_query_hw.h"
40 #include "freedreno_util.h"
45 realloc_bo(struct fd_resource
*rsc
, uint32_t size
)
47 struct fd_screen
*screen
= fd_screen(rsc
->base
.b
.screen
);
48 uint32_t flags
= DRM_FREEDRENO_GEM_CACHE_WCOMBINE
|
49 DRM_FREEDRENO_GEM_TYPE_KMEM
; /* TODO */
54 rsc
->bo
= fd_bo_new(screen
->dev
, size
, flags
);
59 static void fd_resource_transfer_flush_region(struct pipe_context
*pctx
,
60 struct pipe_transfer
*ptrans
,
61 const struct pipe_box
*box
)
63 struct fd_context
*ctx
= fd_context(pctx
);
64 struct fd_resource
*rsc
= fd_resource(ptrans
->resource
);
67 fd_context_render(pctx
);
70 fd_pipe_wait(ctx
->screen
->pipe
, rsc
->timestamp
);
76 fd_resource_transfer_unmap(struct pipe_context
*pctx
,
77 struct pipe_transfer
*ptrans
)
79 struct fd_context
*ctx
= fd_context(pctx
);
80 struct fd_resource
*rsc
= fd_resource(ptrans
->resource
);
81 if (!(ptrans
->usage
& PIPE_TRANSFER_UNSYNCHRONIZED
))
82 fd_bo_cpu_fini(rsc
->bo
);
83 pipe_resource_reference(&ptrans
->resource
, NULL
);
84 util_slab_free(&ctx
->transfer_pool
, ptrans
);
88 fd_resource_transfer_map(struct pipe_context
*pctx
,
89 struct pipe_resource
*prsc
,
90 unsigned level
, unsigned usage
,
91 const struct pipe_box
*box
,
92 struct pipe_transfer
**pptrans
)
94 struct fd_context
*ctx
= fd_context(pctx
);
95 struct fd_resource
*rsc
= fd_resource(prsc
);
96 struct fd_resource_slice
*slice
= fd_resource_slice(rsc
, level
);
97 struct pipe_transfer
*ptrans
;
98 enum pipe_format format
= prsc
->format
;
103 ptrans
= util_slab_alloc(&ctx
->transfer_pool
);
107 /* util_slab_alloc() doesn't zero: */
108 memset(ptrans
, 0, sizeof(*ptrans
));
110 pipe_resource_reference(&ptrans
->resource
, prsc
);
111 ptrans
->level
= level
;
112 ptrans
->usage
= usage
;
114 ptrans
->stride
= slice
->pitch
* rsc
->cpp
;
115 ptrans
->layer_stride
= ptrans
->stride
;
117 if (usage
& PIPE_TRANSFER_READ
)
118 op
|= DRM_FREEDRENO_PREP_READ
;
120 if (usage
& PIPE_TRANSFER_WRITE
)
121 op
|= DRM_FREEDRENO_PREP_WRITE
;
123 if (usage
& PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
)
124 op
|= DRM_FREEDRENO_PREP_NOSYNC
;
126 /* some state trackers (at least XA) don't do this.. */
127 if (!(usage
& (PIPE_TRANSFER_FLUSH_EXPLICIT
| PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
)))
128 fd_resource_transfer_flush_region(pctx
, ptrans
, box
);
130 if (!(usage
& PIPE_TRANSFER_UNSYNCHRONIZED
)) {
131 ret
= fd_bo_cpu_prep(rsc
->bo
, ctx
->screen
->pipe
, op
);
132 if ((ret
== -EBUSY
) && (usage
& PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
))
133 realloc_bo(rsc
, fd_bo_size(rsc
->bo
));
138 buf
= fd_bo_map(rsc
->bo
);
140 fd_resource_transfer_unmap(pctx
, ptrans
);
146 return buf
+ slice
->offset
+
147 box
->y
/ util_format_get_blockheight(format
) * ptrans
->stride
+
148 box
->x
/ util_format_get_blockwidth(format
) * rsc
->cpp
+
149 box
->z
* slice
->size0
;
152 fd_resource_transfer_unmap(pctx
, ptrans
);
157 fd_resource_destroy(struct pipe_screen
*pscreen
,
158 struct pipe_resource
*prsc
)
160 struct fd_resource
*rsc
= fd_resource(prsc
);
167 fd_resource_get_handle(struct pipe_screen
*pscreen
,
168 struct pipe_resource
*prsc
,
169 struct winsys_handle
*handle
)
171 struct fd_resource
*rsc
= fd_resource(prsc
);
173 return fd_screen_bo_get_handle(pscreen
, rsc
->bo
,
174 rsc
->slices
[0].pitch
* rsc
->cpp
, handle
);
178 static const struct u_resource_vtbl fd_resource_vtbl
= {
179 .resource_get_handle
= fd_resource_get_handle
,
180 .resource_destroy
= fd_resource_destroy
,
181 .transfer_map
= fd_resource_transfer_map
,
182 .transfer_flush_region
= fd_resource_transfer_flush_region
,
183 .transfer_unmap
= fd_resource_transfer_unmap
,
184 .transfer_inline_write
= u_default_transfer_inline_write
,
188 setup_slices(struct fd_resource
*rsc
)
190 struct pipe_resource
*prsc
= &rsc
->base
.b
;
191 uint32_t level
, size
= 0;
192 uint32_t width
= prsc
->width0
;
193 uint32_t height
= prsc
->height0
;
194 uint32_t depth
= prsc
->depth0
;
196 for (level
= 0; level
<= prsc
->last_level
; level
++) {
197 struct fd_resource_slice
*slice
= fd_resource_slice(rsc
, level
);
198 uint32_t aligned_width
= align(width
, 32);
200 slice
->pitch
= aligned_width
;
201 slice
->offset
= size
;
202 slice
->size0
= slice
->pitch
* height
* rsc
->cpp
;
204 size
+= slice
->size0
* depth
* prsc
->array_size
;
206 width
= u_minify(width
, 1);
207 height
= u_minify(height
, 1);
208 depth
= u_minify(depth
, 1);
215 * Create a new texture object, using the given template info.
217 static struct pipe_resource
*
218 fd_resource_create(struct pipe_screen
*pscreen
,
219 const struct pipe_resource
*tmpl
)
221 struct fd_resource
*rsc
= CALLOC_STRUCT(fd_resource
);
222 struct pipe_resource
*prsc
= &rsc
->base
.b
;
225 DBG("target=%d, format=%s, %ux%ux%u, array_size=%u, last_level=%u, "
226 "nr_samples=%u, usage=%u, bind=%x, flags=%x",
227 tmpl
->target
, util_format_name(tmpl
->format
),
228 tmpl
->width0
, tmpl
->height0
, tmpl
->depth0
,
229 tmpl
->array_size
, tmpl
->last_level
, tmpl
->nr_samples
,
230 tmpl
->usage
, tmpl
->bind
, tmpl
->flags
);
237 pipe_reference_init(&prsc
->reference
, 1);
238 prsc
->screen
= pscreen
;
240 rsc
->base
.vtbl
= &fd_resource_vtbl
;
241 rsc
->cpp
= util_format_get_blocksize(tmpl
->format
);
245 size
= setup_slices(rsc
);
247 realloc_bo(rsc
, size
);
253 fd_resource_destroy(pscreen
, prsc
);
258 * Create a texture from a winsys_handle. The handle is often created in
259 * another process by first creating a pipe texture and then calling
260 * resource_get_handle.
262 static struct pipe_resource
*
263 fd_resource_from_handle(struct pipe_screen
*pscreen
,
264 const struct pipe_resource
*tmpl
,
265 struct winsys_handle
*handle
)
267 struct fd_resource
*rsc
= CALLOC_STRUCT(fd_resource
);
268 struct fd_resource_slice
*slice
= &rsc
->slices
[0];
269 struct pipe_resource
*prsc
= &rsc
->base
.b
;
271 DBG("target=%d, format=%s, %ux%ux%u, array_size=%u, last_level=%u, "
272 "nr_samples=%u, usage=%u, bind=%x, flags=%x",
273 tmpl
->target
, util_format_name(tmpl
->format
),
274 tmpl
->width0
, tmpl
->height0
, tmpl
->depth0
,
275 tmpl
->array_size
, tmpl
->last_level
, tmpl
->nr_samples
,
276 tmpl
->usage
, tmpl
->bind
, tmpl
->flags
);
283 pipe_reference_init(&prsc
->reference
, 1);
284 prsc
->screen
= pscreen
;
286 rsc
->bo
= fd_screen_bo_from_handle(pscreen
, handle
, &slice
->pitch
);
290 rsc
->base
.vtbl
= &fd_resource_vtbl
;
291 rsc
->cpp
= util_format_get_blocksize(tmpl
->format
);
292 slice
->pitch
/= rsc
->cpp
;
299 fd_resource_destroy(pscreen
, prsc
);
303 static bool render_blit(struct pipe_context
*pctx
, struct pipe_blit_info
*info
);
306 * Copy a block of pixels from one resource to another.
307 * The resource must be of the same format.
308 * Resources with nr_samples > 1 are not allowed.
311 fd_resource_copy_region(struct pipe_context
*pctx
,
312 struct pipe_resource
*dst
,
314 unsigned dstx
, unsigned dsty
, unsigned dstz
,
315 struct pipe_resource
*src
,
317 const struct pipe_box
*src_box
)
319 /* TODO if we have 2d core, or other DMA engine that could be used
320 * for simple copies and reasonably easily synchronized with the 3d
321 * core, this is where we'd plug it in..
323 struct pipe_blit_info info
= {
330 .width
= src_box
->width
,
331 .height
= src_box
->height
,
332 .depth
= src_box
->depth
,
334 .format
= util_format_linear(dst
->format
),
339 .format
= util_format_linear(src
->format
),
341 .mask
= PIPE_MASK_RGBA
,
342 .filter
= PIPE_TEX_FILTER_NEAREST
,
344 render_blit(pctx
, &info
);
347 /* Optimal hardware path for blitting pixels.
348 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
351 fd_blit(struct pipe_context
*pctx
, const struct pipe_blit_info
*blit_info
)
353 struct pipe_blit_info info
= *blit_info
;
355 if (info
.src
.resource
->nr_samples
> 1 &&
356 info
.dst
.resource
->nr_samples
<= 1 &&
357 !util_format_is_depth_or_stencil(info
.src
.resource
->format
) &&
358 !util_format_is_pure_integer(info
.src
.resource
->format
)) {
359 DBG("color resolve unimplemented");
363 if (util_try_blit_via_copy_region(pctx
, &info
)) {
367 if (info
.mask
& PIPE_MASK_S
) {
368 DBG("cannot blit stencil, skipping");
369 info
.mask
&= ~PIPE_MASK_S
;
372 render_blit(pctx
, &info
);
376 render_blit(struct pipe_context
*pctx
, struct pipe_blit_info
*info
)
378 struct fd_context
*ctx
= fd_context(pctx
);
380 if (!util_blitter_is_blit_supported(ctx
->blitter
, info
)) {
381 DBG("blit unsupported %s -> %s",
382 util_format_short_name(info
->src
.resource
->format
),
383 util_format_short_name(info
->dst
.resource
->format
));
387 util_blitter_save_vertex_buffer_slot(ctx
->blitter
, ctx
->vertexbuf
.vb
);
388 util_blitter_save_vertex_elements(ctx
->blitter
, ctx
->vtx
);
389 util_blitter_save_vertex_shader(ctx
->blitter
, ctx
->prog
.vp
);
390 util_blitter_save_rasterizer(ctx
->blitter
, ctx
->rasterizer
);
391 util_blitter_save_viewport(ctx
->blitter
, &ctx
->viewport
);
392 util_blitter_save_scissor(ctx
->blitter
, &ctx
->scissor
);
393 util_blitter_save_fragment_shader(ctx
->blitter
, ctx
->prog
.fp
);
394 util_blitter_save_blend(ctx
->blitter
, ctx
->blend
);
395 util_blitter_save_depth_stencil_alpha(ctx
->blitter
, ctx
->zsa
);
396 util_blitter_save_stencil_ref(ctx
->blitter
, &ctx
->stencil_ref
);
397 util_blitter_save_sample_mask(ctx
->blitter
, ctx
->sample_mask
);
398 util_blitter_save_framebuffer(ctx
->blitter
, &ctx
->framebuffer
);
399 util_blitter_save_fragment_sampler_states(ctx
->blitter
,
400 ctx
->fragtex
.num_samplers
,
401 (void **)ctx
->fragtex
.samplers
);
402 util_blitter_save_fragment_sampler_views(ctx
->blitter
,
403 ctx
->fragtex
.num_textures
, ctx
->fragtex
.textures
);
405 fd_hw_query_set_stage(ctx
, ctx
->ring
, FD_STAGE_BLIT
);
406 util_blitter_blit(ctx
->blitter
, info
);
407 fd_hw_query_set_stage(ctx
, ctx
->ring
, FD_STAGE_NULL
);
413 fd_flush_resource(struct pipe_context
*ctx
, struct pipe_resource
*resource
)
418 fd_resource_screen_init(struct pipe_screen
*pscreen
)
420 pscreen
->resource_create
= fd_resource_create
;
421 pscreen
->resource_from_handle
= fd_resource_from_handle
;
422 pscreen
->resource_get_handle
= u_resource_get_handle_vtbl
;
423 pscreen
->resource_destroy
= u_resource_destroy_vtbl
;
427 fd_resource_context_init(struct pipe_context
*pctx
)
429 pctx
->transfer_map
= u_transfer_map_vtbl
;
430 pctx
->transfer_flush_region
= u_transfer_flush_region_vtbl
;
431 pctx
->transfer_unmap
= u_transfer_unmap_vtbl
;
432 pctx
->transfer_inline_write
= u_transfer_inline_write_vtbl
;
433 pctx
->create_surface
= fd_create_surface
;
434 pctx
->surface_destroy
= fd_surface_destroy
;
435 pctx
->resource_copy_region
= fd_resource_copy_region
;
436 pctx
->blit
= fd_blit
;
437 pctx
->flush_resource
= fd_flush_resource
;