freedreno: fix glReadPixels
[mesa.git] / src / gallium / drivers / freedreno / freedreno_resource.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "util/u_format.h"
30 #include "util/u_inlines.h"
31 #include "util/u_transfer.h"
32 #include "util/u_string.h"
33 #include "util/u_surface.h"
34
35 #include "freedreno_resource.h"
36 #include "freedreno_screen.h"
37 #include "freedreno_surface.h"
38 #include "freedreno_context.h"
39 #include "freedreno_util.h"
40
41 #include <errno.h>
42
43 static void
44 realloc_bo(struct fd_resource *rsc, uint32_t size)
45 {
46 struct fd_screen *screen = fd_screen(rsc->base.b.screen);
47 uint32_t flags = DRM_FREEDRENO_GEM_CACHE_WCOMBINE |
48 DRM_FREEDRENO_GEM_TYPE_KMEM; /* TODO */
49
50 if (rsc->bo)
51 fd_bo_del(rsc->bo);
52
53 rsc->bo = fd_bo_new(screen->dev, size, flags);
54 rsc->timestamp = 0;
55 rsc->dirty = false;
56 }
57
58 static void fd_resource_transfer_flush_region(struct pipe_context *pctx,
59 struct pipe_transfer *ptrans,
60 const struct pipe_box *box)
61 {
62 struct fd_context *ctx = fd_context(pctx);
63 struct fd_resource *rsc = fd_resource(ptrans->resource);
64
65 if (rsc->dirty)
66 fd_context_render(pctx);
67
68 if (rsc->timestamp) {
69 fd_pipe_wait(ctx->screen->pipe, rsc->timestamp);
70 rsc->timestamp = 0;
71 }
72 }
73
74 static void
75 fd_resource_transfer_unmap(struct pipe_context *pctx,
76 struct pipe_transfer *ptrans)
77 {
78 struct fd_context *ctx = fd_context(pctx);
79 struct fd_resource *rsc = fd_resource(ptrans->resource);
80 if (!(ptrans->usage & PIPE_TRANSFER_UNSYNCHRONIZED))
81 fd_bo_cpu_fini(rsc->bo);
82 pipe_resource_reference(&ptrans->resource, NULL);
83 util_slab_free(&ctx->transfer_pool, ptrans);
84 }
85
86 static void *
87 fd_resource_transfer_map(struct pipe_context *pctx,
88 struct pipe_resource *prsc,
89 unsigned level, unsigned usage,
90 const struct pipe_box *box,
91 struct pipe_transfer **pptrans)
92 {
93 struct fd_context *ctx = fd_context(pctx);
94 struct fd_resource *rsc = fd_resource(prsc);
95 struct fd_resource_slice *slice = fd_resource_slice(rsc, level);
96 struct pipe_transfer *ptrans;
97 enum pipe_format format = prsc->format;
98 uint32_t op = 0;
99 char *buf;
100 int ret = 0;
101
102 ptrans = util_slab_alloc(&ctx->transfer_pool);
103 if (!ptrans)
104 return NULL;
105
106 /* util_slab_alloc() doesn't zero: */
107 memset(ptrans, 0, sizeof(*ptrans));
108
109 pipe_resource_reference(&ptrans->resource, prsc);
110 ptrans->level = level;
111 ptrans->usage = usage;
112 ptrans->box = *box;
113 ptrans->stride = slice->pitch * rsc->cpp;
114 ptrans->layer_stride = ptrans->stride;
115
116 if (usage & PIPE_TRANSFER_READ)
117 op |= DRM_FREEDRENO_PREP_READ;
118
119 if (usage & PIPE_TRANSFER_WRITE)
120 op |= DRM_FREEDRENO_PREP_WRITE;
121
122 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)
123 op |= DRM_FREEDRENO_PREP_NOSYNC;
124
125 /* some state trackers (at least XA) don't do this.. */
126 if (!(usage & (PIPE_TRANSFER_FLUSH_EXPLICIT | PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)))
127 fd_resource_transfer_flush_region(pctx, ptrans, box);
128
129 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
130 ret = fd_bo_cpu_prep(rsc->bo, ctx->screen->pipe, op);
131 if ((ret == -EBUSY) && (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE))
132 realloc_bo(rsc, fd_bo_size(rsc->bo));
133 else if (ret)
134 goto fail;
135 }
136
137 buf = fd_bo_map(rsc->bo);
138 if (!buf) {
139 fd_resource_transfer_unmap(pctx, ptrans);
140 return NULL;
141 }
142
143 *pptrans = ptrans;
144
145 return buf + slice->offset +
146 box->y / util_format_get_blockheight(format) * ptrans->stride +
147 box->x / util_format_get_blockwidth(format) * rsc->cpp +
148 box->z * slice->size0;
149
150 fail:
151 fd_resource_transfer_unmap(pctx, ptrans);
152 return NULL;
153 }
154
155 static void
156 fd_resource_destroy(struct pipe_screen *pscreen,
157 struct pipe_resource *prsc)
158 {
159 struct fd_resource *rsc = fd_resource(prsc);
160 fd_bo_del(rsc->bo);
161 FREE(rsc);
162 }
163
164 static boolean
165 fd_resource_get_handle(struct pipe_screen *pscreen,
166 struct pipe_resource *prsc,
167 struct winsys_handle *handle)
168 {
169 struct fd_resource *rsc = fd_resource(prsc);
170
171 return fd_screen_bo_get_handle(pscreen, rsc->bo,
172 rsc->slices[0].pitch * rsc->cpp, handle);
173 }
174
175
176 static const struct u_resource_vtbl fd_resource_vtbl = {
177 .resource_get_handle = fd_resource_get_handle,
178 .resource_destroy = fd_resource_destroy,
179 .transfer_map = fd_resource_transfer_map,
180 .transfer_flush_region = fd_resource_transfer_flush_region,
181 .transfer_unmap = fd_resource_transfer_unmap,
182 .transfer_inline_write = u_default_transfer_inline_write,
183 };
184
185 static uint32_t
186 setup_slices(struct fd_resource *rsc)
187 {
188 struct pipe_resource *prsc = &rsc->base.b;
189 uint32_t level, size = 0;
190 uint32_t width = prsc->width0;
191 uint32_t height = prsc->height0;
192 uint32_t depth = prsc->depth0;
193
194 for (level = 0; level <= prsc->last_level; level++) {
195 struct fd_resource_slice *slice = fd_resource_slice(rsc, level);
196 uint32_t aligned_width = align(width, 32);
197
198 slice->pitch = aligned_width;
199 slice->offset = size;
200 slice->size0 = slice->pitch * height * rsc->cpp;
201
202 size += slice->size0 * depth * prsc->array_size;
203
204 width = u_minify(width, 1);
205 height = u_minify(height, 1);
206 depth = u_minify(depth, 1);
207 }
208
209 return size;
210 }
211
212 /**
213 * Create a new texture object, using the given template info.
214 */
215 static struct pipe_resource *
216 fd_resource_create(struct pipe_screen *pscreen,
217 const struct pipe_resource *tmpl)
218 {
219 struct fd_resource *rsc = CALLOC_STRUCT(fd_resource);
220 struct pipe_resource *prsc = &rsc->base.b;
221 uint32_t size;
222
223 DBG("target=%d, format=%s, %ux%ux%u, array_size=%u, last_level=%u, "
224 "nr_samples=%u, usage=%u, bind=%x, flags=%x",
225 tmpl->target, util_format_name(tmpl->format),
226 tmpl->width0, tmpl->height0, tmpl->depth0,
227 tmpl->array_size, tmpl->last_level, tmpl->nr_samples,
228 tmpl->usage, tmpl->bind, tmpl->flags);
229
230 if (!rsc)
231 return NULL;
232
233 *prsc = *tmpl;
234
235 pipe_reference_init(&prsc->reference, 1);
236 prsc->screen = pscreen;
237
238 rsc->base.vtbl = &fd_resource_vtbl;
239 rsc->cpp = util_format_get_blocksize(tmpl->format);
240
241 assert(rsc->cpp);
242
243 size = setup_slices(rsc);
244
245 realloc_bo(rsc, size);
246
247 return prsc;
248 }
249
250 /**
251 * Create a texture from a winsys_handle. The handle is often created in
252 * another process by first creating a pipe texture and then calling
253 * resource_get_handle.
254 */
255 static struct pipe_resource *
256 fd_resource_from_handle(struct pipe_screen *pscreen,
257 const struct pipe_resource *tmpl,
258 struct winsys_handle *handle)
259 {
260 struct fd_resource *rsc = CALLOC_STRUCT(fd_resource);
261 struct fd_resource_slice *slice = &rsc->slices[0];
262 struct pipe_resource *prsc = &rsc->base.b;
263
264 DBG("target=%d, format=%s, %ux%ux%u, array_size=%u, last_level=%u, "
265 "nr_samples=%u, usage=%u, bind=%x, flags=%x",
266 tmpl->target, util_format_name(tmpl->format),
267 tmpl->width0, tmpl->height0, tmpl->depth0,
268 tmpl->array_size, tmpl->last_level, tmpl->nr_samples,
269 tmpl->usage, tmpl->bind, tmpl->flags);
270
271 if (!rsc)
272 return NULL;
273
274 *prsc = *tmpl;
275
276 pipe_reference_init(&prsc->reference, 1);
277 prsc->screen = pscreen;
278
279 rsc->bo = fd_screen_bo_from_handle(pscreen, handle, &slice->pitch);
280
281 rsc->base.vtbl = &fd_resource_vtbl;
282 rsc->cpp = util_format_get_blocksize(tmpl->format);
283 slice->pitch /= rsc->cpp;
284
285 assert(rsc->cpp);
286
287 return prsc;
288 }
289
290 static bool render_blit(struct pipe_context *pctx, struct pipe_blit_info *info);
291
292 /**
293 * Copy a block of pixels from one resource to another.
294 * The resource must be of the same format.
295 * Resources with nr_samples > 1 are not allowed.
296 */
297 static void
298 fd_resource_copy_region(struct pipe_context *pctx,
299 struct pipe_resource *dst,
300 unsigned dst_level,
301 unsigned dstx, unsigned dsty, unsigned dstz,
302 struct pipe_resource *src,
303 unsigned src_level,
304 const struct pipe_box *src_box)
305 {
306 /* TODO if we have 2d core, or other DMA engine that could be used
307 * for simple copies and reasonably easily synchronized with the 3d
308 * core, this is where we'd plug it in..
309 */
310 struct pipe_blit_info info = {
311 .dst = {
312 .resource = dst,
313 .box = {
314 .x = dstx,
315 .y = dsty,
316 .z = dstz,
317 .width = src_box->width,
318 .height = src_box->height,
319 .depth = src_box->depth,
320 },
321 .format = util_format_linear(dst->format),
322 },
323 .src = {
324 .resource = src,
325 .box = *src_box,
326 .format = util_format_linear(src->format),
327 },
328 .mask = PIPE_MASK_RGBA,
329 .filter = PIPE_TEX_FILTER_NEAREST,
330 };
331 render_blit(pctx, &info);
332 }
333
334 /* Optimal hardware path for blitting pixels.
335 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
336 */
337 static void
338 fd_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
339 {
340 struct pipe_blit_info info = *blit_info;
341
342 if (info.src.resource->nr_samples > 1 &&
343 info.dst.resource->nr_samples <= 1 &&
344 !util_format_is_depth_or_stencil(info.src.resource->format) &&
345 !util_format_is_pure_integer(info.src.resource->format)) {
346 DBG("color resolve unimplemented");
347 return;
348 }
349
350 if (util_try_blit_via_copy_region(pctx, &info)) {
351 return; /* done */
352 }
353
354 if (info.mask & PIPE_MASK_S) {
355 DBG("cannot blit stencil, skipping");
356 info.mask &= ~PIPE_MASK_S;
357 }
358
359 render_blit(pctx, &info);
360 }
361
362 static bool
363 render_blit(struct pipe_context *pctx, struct pipe_blit_info *info)
364 {
365 struct fd_context *ctx = fd_context(pctx);
366
367 if (!util_blitter_is_blit_supported(ctx->blitter, info)) {
368 DBG("blit unsupported %s -> %s",
369 util_format_short_name(info->src.resource->format),
370 util_format_short_name(info->dst.resource->format));
371 return false;
372 }
373
374 util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertexbuf.vb);
375 util_blitter_save_vertex_elements(ctx->blitter, ctx->vtx);
376 util_blitter_save_vertex_shader(ctx->blitter, ctx->prog.vp);
377 util_blitter_save_rasterizer(ctx->blitter, ctx->rasterizer);
378 util_blitter_save_viewport(ctx->blitter, &ctx->viewport);
379 util_blitter_save_scissor(ctx->blitter, &ctx->scissor);
380 util_blitter_save_fragment_shader(ctx->blitter, ctx->prog.fp);
381 util_blitter_save_blend(ctx->blitter, ctx->blend);
382 util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->zsa);
383 util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref);
384 util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask);
385 util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer);
386 util_blitter_save_fragment_sampler_states(ctx->blitter,
387 ctx->fragtex.num_samplers,
388 (void **)ctx->fragtex.samplers);
389 util_blitter_save_fragment_sampler_views(ctx->blitter,
390 ctx->fragtex.num_textures, ctx->fragtex.textures);
391
392 util_blitter_blit(ctx->blitter, info);
393
394 return true;
395 }
396
397 void
398 fd_resource_screen_init(struct pipe_screen *pscreen)
399 {
400 pscreen->resource_create = fd_resource_create;
401 pscreen->resource_from_handle = fd_resource_from_handle;
402 pscreen->resource_get_handle = u_resource_get_handle_vtbl;
403 pscreen->resource_destroy = u_resource_destroy_vtbl;
404 }
405
406 void
407 fd_resource_context_init(struct pipe_context *pctx)
408 {
409 pctx->transfer_map = u_transfer_map_vtbl;
410 pctx->transfer_flush_region = u_transfer_flush_region_vtbl;
411 pctx->transfer_unmap = u_transfer_unmap_vtbl;
412 pctx->transfer_inline_write = u_transfer_inline_write_vtbl;
413 pctx->create_surface = fd_create_surface;
414 pctx->surface_destroy = fd_surface_destroy;
415 pctx->resource_copy_region = fd_resource_copy_region;
416 pctx->blit = fd_blit;
417 }