1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * Rob Clark <robclark@freedesktop.org>
29 #include "util/u_format.h"
30 #include "util/u_inlines.h"
31 #include "util/u_transfer.h"
32 #include "util/u_string.h"
33 #include "util/u_surface.h"
35 #include "freedreno_resource.h"
36 #include "freedreno_screen.h"
37 #include "freedreno_surface.h"
38 #include "freedreno_context.h"
39 #include "freedreno_util.h"
44 realloc_bo(struct fd_resource
*rsc
, uint32_t size
)
46 struct fd_screen
*screen
= fd_screen(rsc
->base
.b
.screen
);
47 uint32_t flags
= DRM_FREEDRENO_GEM_CACHE_WCOMBINE
|
48 DRM_FREEDRENO_GEM_TYPE_KMEM
; /* TODO */
53 rsc
->bo
= fd_bo_new(screen
->dev
, size
, flags
);
58 static void fd_resource_transfer_flush_region(struct pipe_context
*pctx
,
59 struct pipe_transfer
*ptrans
,
60 const struct pipe_box
*box
)
62 struct fd_context
*ctx
= fd_context(pctx
);
63 struct fd_resource
*rsc
= fd_resource(ptrans
->resource
);
66 fd_context_render(pctx
);
69 fd_pipe_wait(ctx
->screen
->pipe
, rsc
->timestamp
);
75 fd_resource_transfer_unmap(struct pipe_context
*pctx
,
76 struct pipe_transfer
*ptrans
)
78 struct fd_context
*ctx
= fd_context(pctx
);
79 struct fd_resource
*rsc
= fd_resource(ptrans
->resource
);
80 if (!(ptrans
->usage
& PIPE_TRANSFER_UNSYNCHRONIZED
))
81 fd_bo_cpu_fini(rsc
->bo
);
82 pipe_resource_reference(&ptrans
->resource
, NULL
);
83 util_slab_free(&ctx
->transfer_pool
, ptrans
);
87 fd_resource_transfer_map(struct pipe_context
*pctx
,
88 struct pipe_resource
*prsc
,
89 unsigned level
, unsigned usage
,
90 const struct pipe_box
*box
,
91 struct pipe_transfer
**pptrans
)
93 struct fd_context
*ctx
= fd_context(pctx
);
94 struct fd_resource
*rsc
= fd_resource(prsc
);
95 struct fd_resource_slice
*slice
= fd_resource_slice(rsc
, level
);
96 struct pipe_transfer
*ptrans
;
97 enum pipe_format format
= prsc
->format
;
102 ptrans
= util_slab_alloc(&ctx
->transfer_pool
);
106 /* util_slab_alloc() doesn't zero: */
107 memset(ptrans
, 0, sizeof(*ptrans
));
109 pipe_resource_reference(&ptrans
->resource
, prsc
);
110 ptrans
->level
= level
;
111 ptrans
->usage
= usage
;
113 ptrans
->stride
= slice
->pitch
* rsc
->cpp
;
114 ptrans
->layer_stride
= ptrans
->stride
;
116 if (usage
& PIPE_TRANSFER_READ
)
117 op
|= DRM_FREEDRENO_PREP_READ
;
119 if (usage
& PIPE_TRANSFER_WRITE
)
120 op
|= DRM_FREEDRENO_PREP_WRITE
;
122 if (usage
& PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
)
123 op
|= DRM_FREEDRENO_PREP_NOSYNC
;
125 /* some state trackers (at least XA) don't do this.. */
126 if (!(usage
& (PIPE_TRANSFER_FLUSH_EXPLICIT
| PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
)))
127 fd_resource_transfer_flush_region(pctx
, ptrans
, box
);
129 if (!(usage
& PIPE_TRANSFER_UNSYNCHRONIZED
)) {
130 ret
= fd_bo_cpu_prep(rsc
->bo
, ctx
->screen
->pipe
, op
);
131 if ((ret
== -EBUSY
) && (usage
& PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
))
132 realloc_bo(rsc
, fd_bo_size(rsc
->bo
));
137 buf
= fd_bo_map(rsc
->bo
);
139 fd_resource_transfer_unmap(pctx
, ptrans
);
145 return buf
+ slice
->offset
+
146 box
->y
/ util_format_get_blockheight(format
) * ptrans
->stride
+
147 box
->x
/ util_format_get_blockwidth(format
) * rsc
->cpp
+
148 box
->z
* slice
->size0
;
151 fd_resource_transfer_unmap(pctx
, ptrans
);
156 fd_resource_destroy(struct pipe_screen
*pscreen
,
157 struct pipe_resource
*prsc
)
159 struct fd_resource
*rsc
= fd_resource(prsc
);
165 fd_resource_get_handle(struct pipe_screen
*pscreen
,
166 struct pipe_resource
*prsc
,
167 struct winsys_handle
*handle
)
169 struct fd_resource
*rsc
= fd_resource(prsc
);
171 return fd_screen_bo_get_handle(pscreen
, rsc
->bo
,
172 rsc
->slices
[0].pitch
* rsc
->cpp
, handle
);
176 static const struct u_resource_vtbl fd_resource_vtbl
= {
177 .resource_get_handle
= fd_resource_get_handle
,
178 .resource_destroy
= fd_resource_destroy
,
179 .transfer_map
= fd_resource_transfer_map
,
180 .transfer_flush_region
= fd_resource_transfer_flush_region
,
181 .transfer_unmap
= fd_resource_transfer_unmap
,
182 .transfer_inline_write
= u_default_transfer_inline_write
,
186 setup_slices(struct fd_resource
*rsc
)
188 struct pipe_resource
*prsc
= &rsc
->base
.b
;
189 uint32_t level
, size
= 0;
190 uint32_t width
= prsc
->width0
;
191 uint32_t height
= prsc
->height0
;
192 uint32_t depth
= prsc
->depth0
;
194 for (level
= 0; level
<= prsc
->last_level
; level
++) {
195 struct fd_resource_slice
*slice
= fd_resource_slice(rsc
, level
);
196 uint32_t aligned_width
= align(width
, 32);
198 slice
->pitch
= aligned_width
;
199 slice
->offset
= size
;
200 slice
->size0
= slice
->pitch
* height
* rsc
->cpp
;
202 size
+= slice
->size0
* depth
* prsc
->array_size
;
204 width
= u_minify(width
, 1);
205 height
= u_minify(height
, 1);
206 depth
= u_minify(depth
, 1);
213 * Create a new texture object, using the given template info.
215 static struct pipe_resource
*
216 fd_resource_create(struct pipe_screen
*pscreen
,
217 const struct pipe_resource
*tmpl
)
219 struct fd_resource
*rsc
= CALLOC_STRUCT(fd_resource
);
220 struct pipe_resource
*prsc
= &rsc
->base
.b
;
223 DBG("target=%d, format=%s, %ux%ux%u, array_size=%u, last_level=%u, "
224 "nr_samples=%u, usage=%u, bind=%x, flags=%x",
225 tmpl
->target
, util_format_name(tmpl
->format
),
226 tmpl
->width0
, tmpl
->height0
, tmpl
->depth0
,
227 tmpl
->array_size
, tmpl
->last_level
, tmpl
->nr_samples
,
228 tmpl
->usage
, tmpl
->bind
, tmpl
->flags
);
235 pipe_reference_init(&prsc
->reference
, 1);
236 prsc
->screen
= pscreen
;
238 rsc
->base
.vtbl
= &fd_resource_vtbl
;
239 rsc
->cpp
= util_format_get_blocksize(tmpl
->format
);
243 size
= setup_slices(rsc
);
245 realloc_bo(rsc
, size
);
251 * Create a texture from a winsys_handle. The handle is often created in
252 * another process by first creating a pipe texture and then calling
253 * resource_get_handle.
255 static struct pipe_resource
*
256 fd_resource_from_handle(struct pipe_screen
*pscreen
,
257 const struct pipe_resource
*tmpl
,
258 struct winsys_handle
*handle
)
260 struct fd_resource
*rsc
= CALLOC_STRUCT(fd_resource
);
261 struct fd_resource_slice
*slice
= &rsc
->slices
[0];
262 struct pipe_resource
*prsc
= &rsc
->base
.b
;
264 DBG("target=%d, format=%s, %ux%ux%u, array_size=%u, last_level=%u, "
265 "nr_samples=%u, usage=%u, bind=%x, flags=%x",
266 tmpl
->target
, util_format_name(tmpl
->format
),
267 tmpl
->width0
, tmpl
->height0
, tmpl
->depth0
,
268 tmpl
->array_size
, tmpl
->last_level
, tmpl
->nr_samples
,
269 tmpl
->usage
, tmpl
->bind
, tmpl
->flags
);
276 pipe_reference_init(&prsc
->reference
, 1);
277 prsc
->screen
= pscreen
;
279 rsc
->bo
= fd_screen_bo_from_handle(pscreen
, handle
, &slice
->pitch
);
281 rsc
->base
.vtbl
= &fd_resource_vtbl
;
282 rsc
->cpp
= util_format_get_blocksize(tmpl
->format
);
283 slice
->pitch
/= rsc
->cpp
;
290 static bool render_blit(struct pipe_context
*pctx
, struct pipe_blit_info
*info
);
293 * Copy a block of pixels from one resource to another.
294 * The resource must be of the same format.
295 * Resources with nr_samples > 1 are not allowed.
298 fd_resource_copy_region(struct pipe_context
*pctx
,
299 struct pipe_resource
*dst
,
301 unsigned dstx
, unsigned dsty
, unsigned dstz
,
302 struct pipe_resource
*src
,
304 const struct pipe_box
*src_box
)
306 /* TODO if we have 2d core, or other DMA engine that could be used
307 * for simple copies and reasonably easily synchronized with the 3d
308 * core, this is where we'd plug it in..
310 struct pipe_blit_info info
= {
317 .width
= src_box
->width
,
318 .height
= src_box
->height
,
319 .depth
= src_box
->depth
,
321 .format
= util_format_linear(dst
->format
),
326 .format
= util_format_linear(src
->format
),
328 .mask
= PIPE_MASK_RGBA
,
329 .filter
= PIPE_TEX_FILTER_NEAREST
,
331 render_blit(pctx
, &info
);
334 /* Optimal hardware path for blitting pixels.
335 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
338 fd_blit(struct pipe_context
*pctx
, const struct pipe_blit_info
*blit_info
)
340 struct pipe_blit_info info
= *blit_info
;
342 if (info
.src
.resource
->nr_samples
> 1 &&
343 info
.dst
.resource
->nr_samples
<= 1 &&
344 !util_format_is_depth_or_stencil(info
.src
.resource
->format
) &&
345 !util_format_is_pure_integer(info
.src
.resource
->format
)) {
346 DBG("color resolve unimplemented");
350 if (util_try_blit_via_copy_region(pctx
, &info
)) {
354 if (info
.mask
& PIPE_MASK_S
) {
355 DBG("cannot blit stencil, skipping");
356 info
.mask
&= ~PIPE_MASK_S
;
359 render_blit(pctx
, &info
);
363 render_blit(struct pipe_context
*pctx
, struct pipe_blit_info
*info
)
365 struct fd_context
*ctx
= fd_context(pctx
);
367 if (!util_blitter_is_blit_supported(ctx
->blitter
, info
)) {
368 DBG("blit unsupported %s -> %s",
369 util_format_short_name(info
->src
.resource
->format
),
370 util_format_short_name(info
->dst
.resource
->format
));
374 util_blitter_save_vertex_buffer_slot(ctx
->blitter
, ctx
->vertexbuf
.vb
);
375 util_blitter_save_vertex_elements(ctx
->blitter
, ctx
->vtx
);
376 util_blitter_save_vertex_shader(ctx
->blitter
, ctx
->prog
.vp
);
377 util_blitter_save_rasterizer(ctx
->blitter
, ctx
->rasterizer
);
378 util_blitter_save_viewport(ctx
->blitter
, &ctx
->viewport
);
379 util_blitter_save_scissor(ctx
->blitter
, &ctx
->scissor
);
380 util_blitter_save_fragment_shader(ctx
->blitter
, ctx
->prog
.fp
);
381 util_blitter_save_blend(ctx
->blitter
, ctx
->blend
);
382 util_blitter_save_depth_stencil_alpha(ctx
->blitter
, ctx
->zsa
);
383 util_blitter_save_stencil_ref(ctx
->blitter
, &ctx
->stencil_ref
);
384 util_blitter_save_sample_mask(ctx
->blitter
, ctx
->sample_mask
);
385 util_blitter_save_framebuffer(ctx
->blitter
, &ctx
->framebuffer
);
386 util_blitter_save_fragment_sampler_states(ctx
->blitter
,
387 ctx
->fragtex
.num_samplers
,
388 (void **)ctx
->fragtex
.samplers
);
389 util_blitter_save_fragment_sampler_views(ctx
->blitter
,
390 ctx
->fragtex
.num_textures
, ctx
->fragtex
.textures
);
392 util_blitter_blit(ctx
->blitter
, info
);
398 fd_resource_screen_init(struct pipe_screen
*pscreen
)
400 pscreen
->resource_create
= fd_resource_create
;
401 pscreen
->resource_from_handle
= fd_resource_from_handle
;
402 pscreen
->resource_get_handle
= u_resource_get_handle_vtbl
;
403 pscreen
->resource_destroy
= u_resource_destroy_vtbl
;
407 fd_resource_context_init(struct pipe_context
*pctx
)
409 pctx
->transfer_map
= u_transfer_map_vtbl
;
410 pctx
->transfer_flush_region
= u_transfer_flush_region_vtbl
;
411 pctx
->transfer_unmap
= u_transfer_unmap_vtbl
;
412 pctx
->transfer_inline_write
= u_transfer_inline_write_vtbl
;
413 pctx
->create_surface
= fd_create_surface
;
414 pctx
->surface_destroy
= fd_surface_destroy
;
415 pctx
->resource_copy_region
= fd_resource_copy_region
;
416 pctx
->blit
= fd_blit
;