freedreno: prepare for a3xx
[mesa.git] / src / gallium / drivers / freedreno / freedreno_resource.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "util/u_format.h"
30 #include "util/u_inlines.h"
31 #include "util/u_transfer.h"
32 #include "util/u_string.h"
33 #include "util/u_surface.h"
34
35 #include "freedreno_resource.h"
36 #include "freedreno_screen.h"
37 #include "freedreno_surface.h"
38 #include "freedreno_context.h"
39 #include "freedreno_util.h"
40
41 static void fd_resource_transfer_flush_region(struct pipe_context *pctx,
42 struct pipe_transfer *ptrans,
43 const struct pipe_box *box)
44 {
45 struct fd_context *ctx = fd_context(pctx);
46 struct fd_resource *rsc = fd_resource(ptrans->resource);
47
48 if (rsc->dirty)
49 fd_context_render(pctx);
50
51 if (rsc->timestamp) {
52 fd_pipe_wait(ctx->screen->pipe, rsc->timestamp);
53 rsc->timestamp = 0;
54 }
55 }
56
57 static void
58 fd_resource_transfer_unmap(struct pipe_context *pctx,
59 struct pipe_transfer *ptrans)
60 {
61 struct fd_context *ctx = fd_context(pctx);
62 pipe_resource_reference(&ptrans->resource, NULL);
63 util_slab_free(&ctx->transfer_pool, ptrans);
64 }
65
66 static void *
67 fd_resource_transfer_map(struct pipe_context *pctx,
68 struct pipe_resource *prsc,
69 unsigned level, unsigned usage,
70 const struct pipe_box *box,
71 struct pipe_transfer **pptrans)
72 {
73 struct fd_context *ctx = fd_context(pctx);
74 struct fd_resource *rsc = fd_resource(prsc);
75 struct pipe_transfer *ptrans = util_slab_alloc(&ctx->transfer_pool);
76 enum pipe_format format = prsc->format;
77 char *buf;
78
79 if (!ptrans)
80 return NULL;
81
82 /* util_slap_alloc() doesn't zero: */
83 memset(ptrans, 0, sizeof(*ptrans));
84
85 pipe_resource_reference(&ptrans->resource, prsc);
86 ptrans->level = level;
87 ptrans->usage = usage;
88 ptrans->box = *box;
89 ptrans->stride = rsc->pitch * rsc->cpp;
90 ptrans->layer_stride = ptrans->stride;
91
92 /* some state trackers (at least XA) don't do this.. */
93 fd_resource_transfer_flush_region(pctx, ptrans, box);
94
95 buf = fd_bo_map(rsc->bo);
96 if (!buf) {
97 fd_resource_transfer_unmap(pctx, ptrans);
98 return NULL;
99 }
100
101 *pptrans = ptrans;
102
103 return buf +
104 box->y / util_format_get_blockheight(format) * ptrans->stride +
105 box->x / util_format_get_blockwidth(format) * rsc->cpp;
106 }
107
108 static void
109 fd_resource_destroy(struct pipe_screen *pscreen,
110 struct pipe_resource *prsc)
111 {
112 struct fd_resource *rsc = fd_resource(prsc);
113 fd_bo_del(rsc->bo);
114 FREE(rsc);
115 }
116
117 static boolean
118 fd_resource_get_handle(struct pipe_screen *pscreen,
119 struct pipe_resource *prsc,
120 struct winsys_handle *handle)
121 {
122 struct fd_resource *rsc = fd_resource(prsc);
123
124 return fd_screen_bo_get_handle(pscreen, rsc->bo,
125 rsc->pitch * rsc->cpp, handle);
126 }
127
128
129 static const struct u_resource_vtbl fd_resource_vtbl = {
130 .resource_get_handle = fd_resource_get_handle,
131 .resource_destroy = fd_resource_destroy,
132 .transfer_map = fd_resource_transfer_map,
133 .transfer_flush_region = fd_resource_transfer_flush_region,
134 .transfer_unmap = fd_resource_transfer_unmap,
135 .transfer_inline_write = u_default_transfer_inline_write,
136 };
137
138 /**
139 * Create a new texture object, using the given template info.
140 */
141 static struct pipe_resource *
142 fd_resource_create(struct pipe_screen *pscreen,
143 const struct pipe_resource *tmpl)
144 {
145 struct fd_screen *screen = fd_screen(pscreen);
146 struct fd_resource *rsc = CALLOC_STRUCT(fd_resource);
147 struct pipe_resource *prsc = &rsc->base.b;
148 uint32_t flags, size;
149
150 DBG("target=%d, format=%s, %ux%u@%u, array_size=%u, last_level=%u, "
151 "nr_samples=%u, usage=%u, bind=%x, flags=%x",
152 tmpl->target, util_format_name(tmpl->format),
153 tmpl->width0, tmpl->height0, tmpl->depth0,
154 tmpl->array_size, tmpl->last_level, tmpl->nr_samples,
155 tmpl->usage, tmpl->bind, tmpl->flags);
156
157 if (!rsc)
158 return NULL;
159
160 *prsc = *tmpl;
161
162 pipe_reference_init(&prsc->reference, 1);
163 prsc->screen = pscreen;
164
165 rsc->base.vtbl = &fd_resource_vtbl;
166 rsc->pitch = align(tmpl->width0, 32);
167 rsc->cpp = util_format_get_blocksize(tmpl->format);
168
169 assert(rsc->cpp);
170
171 size = rsc->pitch * tmpl->height0 * rsc->cpp;
172 flags = DRM_FREEDRENO_GEM_CACHE_WCOMBINE |
173 DRM_FREEDRENO_GEM_TYPE_KMEM; /* TODO */
174
175 rsc->bo = fd_bo_new(screen->dev, size, flags);
176
177 return prsc;
178 }
179
180 /**
181 * Create a texture from a winsys_handle. The handle is often created in
182 * another process by first creating a pipe texture and then calling
183 * resource_get_handle.
184 */
185 static struct pipe_resource *
186 fd_resource_from_handle(struct pipe_screen *pscreen,
187 const struct pipe_resource *tmpl,
188 struct winsys_handle *handle)
189 {
190 struct fd_resource *rsc = CALLOC_STRUCT(fd_resource);
191 struct pipe_resource *prsc = &rsc->base.b;
192
193 DBG("target=%d, format=%s, %ux%u@%u, array_size=%u, last_level=%u, "
194 "nr_samples=%u, usage=%u, bind=%x, flags=%x",
195 tmpl->target, util_format_name(tmpl->format),
196 tmpl->width0, tmpl->height0, tmpl->depth0,
197 tmpl->array_size, tmpl->last_level, tmpl->nr_samples,
198 tmpl->usage, tmpl->bind, tmpl->flags);
199
200 if (!rsc)
201 return NULL;
202
203 *prsc = *tmpl;
204
205 pipe_reference_init(&prsc->reference, 1);
206 prsc->screen = pscreen;
207
208 rsc->bo = fd_screen_bo_from_handle(pscreen, handle, &rsc->pitch);
209
210 rsc->base.vtbl = &fd_resource_vtbl;
211 rsc->cpp = util_format_get_blocksize(tmpl->format);
212 rsc->pitch /= rsc->cpp;
213
214 assert(rsc->cpp);
215
216 return prsc;
217 }
218
219 static bool render_blit(struct pipe_context *pctx, struct pipe_blit_info *info);
220
221 /**
222 * Copy a block of pixels from one resource to another.
223 * The resource must be of the same format.
224 * Resources with nr_samples > 1 are not allowed.
225 */
226 static void
227 fd_resource_copy_region(struct pipe_context *pctx,
228 struct pipe_resource *dst,
229 unsigned dst_level,
230 unsigned dstx, unsigned dsty, unsigned dstz,
231 struct pipe_resource *src,
232 unsigned src_level,
233 const struct pipe_box *src_box)
234 {
235 /* TODO if we have 2d core, or other DMA engine that could be used
236 * for simple copies and reasonably easily synchronized with the 3d
237 * core, this is where we'd plug it in..
238 */
239 struct pipe_blit_info info = {
240 .dst = {
241 .resource = dst,
242 .box = {
243 .x = dstx,
244 .y = dsty,
245 .z = dstz,
246 .width = src_box->width,
247 .height = src_box->height,
248 .depth = src_box->depth,
249 },
250 .format = util_format_linear(dst->format),
251 },
252 .src = {
253 .resource = src,
254 .box = *src_box,
255 .format = util_format_linear(src->format),
256 },
257 .mask = PIPE_MASK_RGBA,
258 .filter = PIPE_TEX_FILTER_NEAREST,
259 };
260 render_blit(pctx, &info);
261 }
262
263 /* Optimal hardware path for blitting pixels.
264 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
265 */
266 static void
267 fd_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
268 {
269 struct pipe_blit_info info = *blit_info;
270
271 if (info.src.resource->nr_samples > 1 &&
272 info.dst.resource->nr_samples <= 1 &&
273 !util_format_is_depth_or_stencil(info.src.resource->format) &&
274 !util_format_is_pure_integer(info.src.resource->format)) {
275 DBG("color resolve unimplemented");
276 return;
277 }
278
279 if (util_try_blit_via_copy_region(pctx, &info)) {
280 return; /* done */
281 }
282
283 if (info.mask & PIPE_MASK_S) {
284 DBG("cannot blit stencil, skipping");
285 info.mask &= ~PIPE_MASK_S;
286 }
287
288 render_blit(pctx, &info);
289 }
290
291 static bool
292 render_blit(struct pipe_context *pctx, struct pipe_blit_info *info)
293 {
294 struct fd_context *ctx = fd_context(pctx);
295
296 if (!util_blitter_is_blit_supported(ctx->blitter, info)) {
297 DBG("blit unsupported %s -> %s",
298 util_format_short_name(info->src.resource->format),
299 util_format_short_name(info->dst.resource->format));
300 return false;
301 }
302
303 util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertexbuf.vb);
304 util_blitter_save_vertex_elements(ctx->blitter, ctx->vtx);
305 util_blitter_save_vertex_shader(ctx->blitter, ctx->prog.vp);
306 util_blitter_save_rasterizer(ctx->blitter, ctx->rasterizer);
307 util_blitter_save_viewport(ctx->blitter, &ctx->viewport);
308 util_blitter_save_scissor(ctx->blitter, &ctx->scissor);
309 util_blitter_save_fragment_shader(ctx->blitter, ctx->prog.fp);
310 util_blitter_save_blend(ctx->blitter, ctx->blend);
311 util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->zsa);
312 util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref);
313 util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask);
314 util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer);
315 util_blitter_save_fragment_sampler_states(ctx->blitter,
316 ctx->fragtex.num_samplers,
317 (void **)ctx->fragtex.samplers);
318 util_blitter_save_fragment_sampler_views(ctx->blitter,
319 ctx->fragtex.num_textures, ctx->fragtex.textures);
320
321 util_blitter_blit(ctx->blitter, info);
322
323 return true;
324 }
325
326 void
327 fd_resource_screen_init(struct pipe_screen *pscreen)
328 {
329 pscreen->resource_create = fd_resource_create;
330 pscreen->resource_from_handle = fd_resource_from_handle;
331 pscreen->resource_get_handle = u_resource_get_handle_vtbl;
332 pscreen->resource_destroy = u_resource_destroy_vtbl;
333 }
334
335 void
336 fd_resource_context_init(struct pipe_context *pctx)
337 {
338 pctx->transfer_map = u_transfer_map_vtbl;
339 pctx->transfer_flush_region = u_transfer_flush_region_vtbl;
340 pctx->transfer_unmap = u_transfer_unmap_vtbl;
341 pctx->transfer_inline_write = u_transfer_inline_write_vtbl;
342 pctx->create_surface = fd_create_surface;
343 pctx->surface_destroy = fd_surface_destroy;
344 pctx->resource_copy_region = fd_resource_copy_region;
345 pctx->blit = fd_blit;
346 }