3a155f17e5dd6a648b629d5e146d2e88e6728d2c
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29
30 #include "pipe/p_defines.h"
31 #include "pipe/p_screen.h"
32 #include "pipe/p_state.h"
33
34 #include "util/u_memory.h"
35 #include "util/u_inlines.h"
36 #include "util/u_format.h"
37 #include "util/u_format_s3tc.h"
38 #include "util/u_string.h"
39 #include "util/u_debug.h"
40
41 #include "os/os_time.h"
42
43 #include <stdio.h>
44 #include <errno.h>
45 #include <stdlib.h>
46
47 #include "freedreno_screen.h"
48 #include "freedreno_resource.h"
49 #include "freedreno_fence.h"
50 #include "freedreno_query.h"
51 #include "freedreno_util.h"
52
53 #include "fd2_screen.h"
54 #include "fd3_screen.h"
55
56 /* XXX this should go away */
57 #include "state_tracker/drm_driver.h"
58
59 static const struct debug_named_value debug_options[] = {
60 {"msgs", FD_DBG_MSGS, "Print debug messages"},
61 {"disasm", FD_DBG_DISASM, "Dump TGSI and adreno shader disassembly"},
62 {"dclear", FD_DBG_DCLEAR, "Mark all state dirty after clear"},
63 {"dgmem", FD_DBG_DGMEM, "Mark all state dirty after GMEM tile pass"},
64 {"dscis", FD_DBG_DSCIS, "Disable scissor optimization"},
65 {"direct", FD_DBG_DIRECT, "Force inline (SS_DIRECT) state loads"},
66 {"dbypass", FD_DBG_DBYPASS,"Disable GMEM bypass"},
67 {"fraghalf", FD_DBG_FRAGHALF, "Use half-precision in fragment shader"},
68 {"binning", FD_DBG_BINNING, "Enable hw binning"},
69 {"dbinning", FD_DBG_DBINNING, "Disable hw binning"},
70 DEBUG_NAMED_VALUE_END
71 };
72
73 DEBUG_GET_ONCE_FLAGS_OPTION(fd_mesa_debug, "FD_MESA_DEBUG", debug_options, 0)
74
75 int fd_mesa_debug = 0;
76 bool fd_binning_enabled = false; /* default to off for now */
77
78 static const char *
79 fd_screen_get_name(struct pipe_screen *pscreen)
80 {
81 static char buffer[128];
82 util_snprintf(buffer, sizeof(buffer), "FD%03d",
83 fd_screen(pscreen)->device_id);
84 return buffer;
85 }
86
87 static const char *
88 fd_screen_get_vendor(struct pipe_screen *pscreen)
89 {
90 return "freedreno";
91 }
92
93 static uint64_t
94 fd_screen_get_timestamp(struct pipe_screen *pscreen)
95 {
96 int64_t cpu_time = os_time_get() * 1000;
97 return cpu_time + fd_screen(pscreen)->cpu_gpu_time_delta;
98 }
99
100 static void
101 fd_screen_fence_ref(struct pipe_screen *pscreen,
102 struct pipe_fence_handle **ptr,
103 struct pipe_fence_handle *pfence)
104 {
105 fd_fence_ref(fd_fence(pfence), (struct fd_fence **)ptr);
106 }
107
108 static boolean
109 fd_screen_fence_signalled(struct pipe_screen *screen,
110 struct pipe_fence_handle *pfence)
111 {
112 return fd_fence_signalled(fd_fence(pfence));
113 }
114
115 static boolean
116 fd_screen_fence_finish(struct pipe_screen *screen,
117 struct pipe_fence_handle *pfence,
118 uint64_t timeout)
119 {
120 return fd_fence_wait(fd_fence(pfence));
121 }
122
123 static void
124 fd_screen_destroy(struct pipe_screen *pscreen)
125 {
126 struct fd_screen *screen = fd_screen(pscreen);
127
128 if (screen->pipe)
129 fd_pipe_del(screen->pipe);
130
131 if (screen->dev)
132 fd_device_del(screen->dev);
133
134 free(screen);
135 }
136
137 /*
138 TODO either move caps to a2xx/a3xx specific code, or maybe have some
139 tables for things that differ if the delta is not too much..
140 */
141 static int
142 fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
143 {
144 /* this is probably not totally correct.. but it's a start: */
145 switch (param) {
146 /* Supported features (boolean caps). */
147 case PIPE_CAP_NPOT_TEXTURES:
148 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
149 case PIPE_CAP_TWO_SIDED_STENCIL:
150 case PIPE_CAP_ANISOTROPIC_FILTER:
151 case PIPE_CAP_POINT_SPRITE:
152 case PIPE_CAP_TEXTURE_SHADOW_MAP:
153 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
154 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
155 case PIPE_CAP_TEXTURE_SWIZZLE:
156 case PIPE_CAP_SHADER_STENCIL_EXPORT:
157 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
158 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
159 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
160 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
161 case PIPE_CAP_SM3:
162 case PIPE_CAP_SEAMLESS_CUBE_MAP:
163 case PIPE_CAP_PRIMITIVE_RESTART:
164 case PIPE_CAP_CONDITIONAL_RENDER:
165 case PIPE_CAP_TEXTURE_BARRIER:
166 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
167 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
168 case PIPE_CAP_TGSI_INSTANCEID:
169 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
170 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
171 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
172 case PIPE_CAP_COMPUTE:
173 case PIPE_CAP_START_INSTANCE:
174 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
175 case PIPE_CAP_TEXTURE_MULTISAMPLE:
176 case PIPE_CAP_USER_CONSTANT_BUFFERS:
177 return 1;
178
179 case PIPE_CAP_TGSI_TEXCOORD:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 return 0;
182
183 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
184 return 256;
185
186 case PIPE_CAP_GLSL_FEATURE_LEVEL:
187 return 120;
188
189 /* Unsupported features. */
190 case PIPE_CAP_INDEP_BLEND_ENABLE:
191 case PIPE_CAP_INDEP_BLEND_FUNC:
192 case PIPE_CAP_DEPTH_CLIP_DISABLE:
193 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
194 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
195 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
196 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
197 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
198 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
199 case PIPE_CAP_USER_VERTEX_BUFFERS:
200 case PIPE_CAP_USER_INDEX_BUFFERS:
201 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
202 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
203 case PIPE_CAP_TGSI_VS_LAYER:
204 return 0;
205
206 /* Stream output. */
207 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
208 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
209 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
210 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
211 return 0;
212
213 /* Texturing. */
214 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
215 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
216 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
217 return MAX_MIP_LEVELS;
218 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
219 return 9192;
220 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
221 return 20;
222
223 /* Render targets. */
224 case PIPE_CAP_MAX_RENDER_TARGETS:
225 return 1;
226
227 /* Timer queries. */
228 case PIPE_CAP_QUERY_TIME_ELAPSED:
229 case PIPE_CAP_OCCLUSION_QUERY:
230 case PIPE_CAP_QUERY_TIMESTAMP:
231 return 0;
232
233 case PIPE_CAP_MIN_TEXEL_OFFSET:
234 return -8;
235
236 case PIPE_CAP_MAX_TEXEL_OFFSET:
237 return 7;
238
239 case PIPE_CAP_ENDIANNESS:
240 return PIPE_ENDIAN_LITTLE;
241
242 default:
243 DBG("unknown param %d", param);
244 return 0;
245 }
246 }
247
248 static float
249 fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
250 {
251 switch (param) {
252 case PIPE_CAPF_MAX_LINE_WIDTH:
253 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
254 case PIPE_CAPF_MAX_POINT_WIDTH:
255 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
256 return 8192.0f;
257 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
258 return 16.0f;
259 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
260 return 16.0f;
261 case PIPE_CAPF_GUARD_BAND_LEFT:
262 case PIPE_CAPF_GUARD_BAND_TOP:
263 case PIPE_CAPF_GUARD_BAND_RIGHT:
264 case PIPE_CAPF_GUARD_BAND_BOTTOM:
265 return 0.0f;
266 default:
267 DBG("unknown paramf %d", param);
268 return 0;
269 }
270 }
271
272 static int
273 fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
274 enum pipe_shader_cap param)
275 {
276 struct fd_screen *screen = fd_screen(pscreen);
277
278 switch(shader)
279 {
280 case PIPE_SHADER_FRAGMENT:
281 case PIPE_SHADER_VERTEX:
282 break;
283 case PIPE_SHADER_COMPUTE:
284 case PIPE_SHADER_GEOMETRY:
285 /* maye we could emulate.. */
286 return 0;
287 default:
288 DBG("unknown shader type %d", shader);
289 return 0;
290 }
291
292 /* this is probably not totally correct.. but it's a start: */
293 switch (param) {
294 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
295 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
296 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
297 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
298 return 16384;
299 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
300 return 8; /* XXX */
301 case PIPE_SHADER_CAP_MAX_INPUTS:
302 return 32;
303 case PIPE_SHADER_CAP_MAX_TEMPS:
304 return 64; /* Max native temporaries. */
305 case PIPE_SHADER_CAP_MAX_ADDRS:
306 return 1; /* Max native address registers */
307 case PIPE_SHADER_CAP_MAX_CONSTS:
308 return (screen->gpu_id >= 300) ? 1024 : 64;
309 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
310 return 1;
311 case PIPE_SHADER_CAP_MAX_PREDS:
312 return 0; /* nothing uses this */
313 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
314 return 1;
315 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
316 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
317 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
318 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
319 return 1;
320 case PIPE_SHADER_CAP_SUBROUTINES:
321 return 0;
322 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
323 return 1;
324 case PIPE_SHADER_CAP_INTEGERS:
325 /* we should be able to support this on a3xx, but not
326 * implemented yet:
327 */
328 return 0;
329 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
330 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
331 return 16;
332 case PIPE_SHADER_CAP_PREFERRED_IR:
333 return PIPE_SHADER_IR_TGSI;
334 default:
335 DBG("unknown shader param %d", param);
336 return 0;
337 }
338 return 0;
339 }
340
341 boolean
342 fd_screen_bo_get_handle(struct pipe_screen *pscreen,
343 struct fd_bo *bo,
344 unsigned stride,
345 struct winsys_handle *whandle)
346 {
347 whandle->stride = stride;
348
349 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
350 return fd_bo_get_name(bo, &whandle->handle) == 0;
351 } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) {
352 whandle->handle = fd_bo_handle(bo);
353 return TRUE;
354 } else {
355 return FALSE;
356 }
357 }
358
359 struct fd_bo *
360 fd_screen_bo_from_handle(struct pipe_screen *pscreen,
361 struct winsys_handle *whandle,
362 unsigned *out_stride)
363 {
364 struct fd_screen *screen = fd_screen(pscreen);
365 struct fd_bo *bo;
366
367 if (whandle->type != DRM_API_HANDLE_TYPE_SHARED) {
368 DBG("Attempt to import unsupported handle type %d", whandle->type);
369 return NULL;
370 }
371
372 bo = fd_bo_from_name(screen->dev, whandle->handle);
373 if (!bo) {
374 DBG("ref name 0x%08x failed", whandle->handle);
375 return NULL;
376 }
377
378 *out_stride = whandle->stride;
379
380 return bo;
381 }
382
383 struct pipe_screen *
384 fd_screen_create(struct fd_device *dev)
385 {
386 struct fd_screen *screen = CALLOC_STRUCT(fd_screen);
387 struct pipe_screen *pscreen;
388 uint64_t val;
389
390 fd_mesa_debug = debug_get_option_fd_mesa_debug();
391
392 if (fd_mesa_debug & FD_DBG_BINNING)
393 fd_binning_enabled = true;
394
395 if (fd_mesa_debug & FD_DBG_DBINNING)
396 fd_binning_enabled = false;
397
398 if (!screen)
399 return NULL;
400
401 pscreen = &screen->base;
402
403 screen->dev = dev;
404
405 // maybe this should be in context?
406 screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D);
407 if (!screen->pipe) {
408 DBG("could not create 3d pipe");
409 goto fail;
410 }
411
412 if (fd_pipe_get_param(screen->pipe, FD_GMEM_SIZE, &val)) {
413 DBG("could not get GMEM size");
414 goto fail;
415 }
416 screen->gmemsize_bytes = val;
417
418 if (fd_pipe_get_param(screen->pipe, FD_DEVICE_ID, &val)) {
419 DBG("could not get device-id");
420 goto fail;
421 }
422 screen->device_id = val;
423
424 if (fd_pipe_get_param(screen->pipe, FD_GPU_ID, &val)) {
425 DBG("could not get gpu-id");
426 goto fail;
427 }
428 screen->gpu_id = val;
429
430 /* explicitly checking for GPU revisions that are known to work. This
431 * may be overly conservative for a3xx, where spoofing the gpu_id with
432 * the blob driver seems to generate identical cmdstream dumps. But
433 * on a2xx, there seem to be small differences between the GPU revs
434 * so it is probably better to actually test first on real hardware
435 * before enabling:
436 *
437 * If you have a different adreno version, feel free to add it to one
438 * of the two cases below and see what happens. And if it works, please
439 * send a patch ;-)
440 */
441 switch (screen->gpu_id) {
442 case 220:
443 fd2_screen_init(pscreen);
444 break;
445 case 320:
446 case 330:
447 fd3_screen_init(pscreen);
448 break;
449 default:
450 debug_printf("unsupported GPU: a%03d\n", screen->gpu_id);
451 goto fail;
452 }
453
454 pscreen->destroy = fd_screen_destroy;
455 pscreen->get_param = fd_screen_get_param;
456 pscreen->get_paramf = fd_screen_get_paramf;
457 pscreen->get_shader_param = fd_screen_get_shader_param;
458
459 fd_resource_screen_init(pscreen);
460 fd_query_screen_init(pscreen);
461
462 pscreen->get_name = fd_screen_get_name;
463 pscreen->get_vendor = fd_screen_get_vendor;
464
465 pscreen->get_timestamp = fd_screen_get_timestamp;
466
467 pscreen->fence_reference = fd_screen_fence_ref;
468 pscreen->fence_signalled = fd_screen_fence_signalled;
469 pscreen->fence_finish = fd_screen_fence_finish;
470
471 util_format_s3tc_init();
472
473 return pscreen;
474
475 fail:
476 fd_screen_destroy(pscreen);
477 return NULL;
478 }