aa294b33250a106f09d1f0748d2d9ed6b3e84699
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29
30 #include "pipe/p_defines.h"
31 #include "pipe/p_screen.h"
32 #include "pipe/p_state.h"
33
34 #include "util/u_memory.h"
35 #include "util/u_inlines.h"
36 #include "util/u_format.h"
37 #include "util/u_format_s3tc.h"
38 #include "util/u_string.h"
39 #include "util/u_debug.h"
40
41 #include "os/os_time.h"
42
43 #include <stdio.h>
44 #include <errno.h>
45 #include <stdlib.h>
46
47 #include "freedreno_screen.h"
48 #include "freedreno_resource.h"
49 #include "freedreno_fence.h"
50 #include "freedreno_query.h"
51 #include "freedreno_util.h"
52
53 #include "fd2_screen.h"
54 #include "fd3_screen.h"
55
56 /* XXX this should go away */
57 #include "state_tracker/drm_driver.h"
58
59 static const struct debug_named_value debug_options[] = {
60 {"msgs", FD_DBG_MSGS, "Print debug messages"},
61 {"disasm", FD_DBG_DISASM, "Dump TGSI and adreno shader disassembly"},
62 {"dclear", FD_DBG_DCLEAR, "Mark all state dirty after clear"},
63 {"dgmem", FD_DBG_DGMEM, "Mark all state dirty after GMEM tile pass"},
64 {"dscis", FD_DBG_DSCIS, "Disable scissor optimization"},
65 {"direct", FD_DBG_DIRECT, "Force inline (SS_DIRECT) state loads"},
66 {"dbypass", FD_DBG_DBYPASS,"Disable GMEM bypass"},
67 {"fraghalf", FD_DBG_FRAGHALF, "Use half-precision in fragment shader"},
68 {"nobin", FD_DBG_NOBIN, "Disable hw binning"},
69 {"noopt", FD_DBG_NOOPT , "Disable optimization passes in compiler"},
70 {"optmsgs", FD_DBG_OPTMSGS,"Enable optimizater debug messages"},
71 {"optdump", FD_DBG_OPTDUMP,"Dump shader DAG to .dot files"},
72 DEBUG_NAMED_VALUE_END
73 };
74
75 DEBUG_GET_ONCE_FLAGS_OPTION(fd_mesa_debug, "FD_MESA_DEBUG", debug_options, 0)
76
77 int fd_mesa_debug = 0;
78 bool fd_binning_enabled = true;
79
80 static const char *
81 fd_screen_get_name(struct pipe_screen *pscreen)
82 {
83 static char buffer[128];
84 util_snprintf(buffer, sizeof(buffer), "FD%03d",
85 fd_screen(pscreen)->device_id);
86 return buffer;
87 }
88
89 static const char *
90 fd_screen_get_vendor(struct pipe_screen *pscreen)
91 {
92 return "freedreno";
93 }
94
95 static uint64_t
96 fd_screen_get_timestamp(struct pipe_screen *pscreen)
97 {
98 int64_t cpu_time = os_time_get() * 1000;
99 return cpu_time + fd_screen(pscreen)->cpu_gpu_time_delta;
100 }
101
102 static void
103 fd_screen_fence_ref(struct pipe_screen *pscreen,
104 struct pipe_fence_handle **ptr,
105 struct pipe_fence_handle *pfence)
106 {
107 fd_fence_ref(fd_fence(pfence), (struct fd_fence **)ptr);
108 }
109
110 static boolean
111 fd_screen_fence_signalled(struct pipe_screen *screen,
112 struct pipe_fence_handle *pfence)
113 {
114 return fd_fence_signalled(fd_fence(pfence));
115 }
116
117 static boolean
118 fd_screen_fence_finish(struct pipe_screen *screen,
119 struct pipe_fence_handle *pfence,
120 uint64_t timeout)
121 {
122 return fd_fence_wait(fd_fence(pfence));
123 }
124
125 static void
126 fd_screen_destroy(struct pipe_screen *pscreen)
127 {
128 struct fd_screen *screen = fd_screen(pscreen);
129
130 if (screen->pipe)
131 fd_pipe_del(screen->pipe);
132
133 if (screen->dev)
134 fd_device_del(screen->dev);
135
136 free(screen);
137 }
138
139 /*
140 TODO either move caps to a2xx/a3xx specific code, or maybe have some
141 tables for things that differ if the delta is not too much..
142 */
143 static int
144 fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
145 {
146 /* this is probably not totally correct.. but it's a start: */
147 switch (param) {
148 /* Supported features (boolean caps). */
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_TWO_SIDED_STENCIL:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_POINT_SPRITE:
154 case PIPE_CAP_TEXTURE_SHADOW_MAP:
155 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
156 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
157 case PIPE_CAP_TEXTURE_SWIZZLE:
158 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
159 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
160 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
161 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
162 case PIPE_CAP_SM3:
163 case PIPE_CAP_SEAMLESS_CUBE_MAP:
164 case PIPE_CAP_PRIMITIVE_RESTART:
165 case PIPE_CAP_CONDITIONAL_RENDER:
166 case PIPE_CAP_TEXTURE_BARRIER:
167 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
168 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
169 case PIPE_CAP_TGSI_INSTANCEID:
170 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
171 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
172 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
173 case PIPE_CAP_COMPUTE:
174 case PIPE_CAP_START_INSTANCE:
175 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
176 case PIPE_CAP_TEXTURE_MULTISAMPLE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 return 1;
179
180 case PIPE_CAP_SHADER_STENCIL_EXPORT:
181 case PIPE_CAP_TGSI_TEXCOORD:
182 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
183 return 0;
184
185 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
186 return 256;
187
188 case PIPE_CAP_GLSL_FEATURE_LEVEL:
189 return 120;
190
191 /* Unsupported features. */
192 case PIPE_CAP_INDEP_BLEND_ENABLE:
193 case PIPE_CAP_INDEP_BLEND_FUNC:
194 case PIPE_CAP_DEPTH_CLIP_DISABLE:
195 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
196 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
197 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
198 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
199 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
200 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
201 case PIPE_CAP_USER_VERTEX_BUFFERS:
202 case PIPE_CAP_USER_INDEX_BUFFERS:
203 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
204 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
205 case PIPE_CAP_TGSI_VS_LAYER:
206 return 0;
207
208 /* Stream output. */
209 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
210 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
211 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
212 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
213 return 0;
214
215 /* Texturing. */
216 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
217 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
218 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
219 return MAX_MIP_LEVELS;
220 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
221 return 9192;
222
223 /* Render targets. */
224 case PIPE_CAP_MAX_RENDER_TARGETS:
225 return 1;
226
227 /* Timer queries. */
228 case PIPE_CAP_QUERY_TIME_ELAPSED:
229 case PIPE_CAP_OCCLUSION_QUERY:
230 case PIPE_CAP_QUERY_TIMESTAMP:
231 return 0;
232
233 case PIPE_CAP_MIN_TEXEL_OFFSET:
234 return -8;
235
236 case PIPE_CAP_MAX_TEXEL_OFFSET:
237 return 7;
238
239 case PIPE_CAP_ENDIANNESS:
240 return PIPE_ENDIAN_LITTLE;
241
242 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
243 return 64;
244
245 default:
246 DBG("unknown param %d", param);
247 return 0;
248 }
249 }
250
251 static float
252 fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
253 {
254 switch (param) {
255 case PIPE_CAPF_MAX_LINE_WIDTH:
256 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
257 case PIPE_CAPF_MAX_POINT_WIDTH:
258 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
259 return 8192.0f;
260 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
261 return 16.0f;
262 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
263 return 16.0f;
264 case PIPE_CAPF_GUARD_BAND_LEFT:
265 case PIPE_CAPF_GUARD_BAND_TOP:
266 case PIPE_CAPF_GUARD_BAND_RIGHT:
267 case PIPE_CAPF_GUARD_BAND_BOTTOM:
268 return 0.0f;
269 default:
270 DBG("unknown paramf %d", param);
271 return 0;
272 }
273 }
274
275 static int
276 fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
277 enum pipe_shader_cap param)
278 {
279 struct fd_screen *screen = fd_screen(pscreen);
280
281 switch(shader)
282 {
283 case PIPE_SHADER_FRAGMENT:
284 case PIPE_SHADER_VERTEX:
285 break;
286 case PIPE_SHADER_COMPUTE:
287 case PIPE_SHADER_GEOMETRY:
288 /* maye we could emulate.. */
289 return 0;
290 default:
291 DBG("unknown shader type %d", shader);
292 return 0;
293 }
294
295 /* this is probably not totally correct.. but it's a start: */
296 switch (param) {
297 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
298 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
299 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
300 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
301 return 16384;
302 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
303 return 8; /* XXX */
304 case PIPE_SHADER_CAP_MAX_INPUTS:
305 return 32;
306 case PIPE_SHADER_CAP_MAX_TEMPS:
307 return 64; /* Max native temporaries. */
308 case PIPE_SHADER_CAP_MAX_ADDRS:
309 return 1; /* Max native address registers */
310 case PIPE_SHADER_CAP_MAX_CONSTS:
311 return (screen->gpu_id >= 300) ? 1024 : 64;
312 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
313 return 1;
314 case PIPE_SHADER_CAP_MAX_PREDS:
315 return 0; /* nothing uses this */
316 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
317 return 1;
318 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
319 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
320 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
321 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
322 return 1;
323 case PIPE_SHADER_CAP_SUBROUTINES:
324 return 0;
325 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
326 return 1;
327 case PIPE_SHADER_CAP_INTEGERS:
328 /* we should be able to support this on a3xx, but not
329 * implemented yet:
330 */
331 return 0;
332 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
333 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
334 return 16;
335 case PIPE_SHADER_CAP_PREFERRED_IR:
336 return PIPE_SHADER_IR_TGSI;
337 default:
338 DBG("unknown shader param %d", param);
339 return 0;
340 }
341 return 0;
342 }
343
344 boolean
345 fd_screen_bo_get_handle(struct pipe_screen *pscreen,
346 struct fd_bo *bo,
347 unsigned stride,
348 struct winsys_handle *whandle)
349 {
350 whandle->stride = stride;
351
352 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
353 return fd_bo_get_name(bo, &whandle->handle) == 0;
354 } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) {
355 whandle->handle = fd_bo_handle(bo);
356 return TRUE;
357 } else {
358 return FALSE;
359 }
360 }
361
362 struct fd_bo *
363 fd_screen_bo_from_handle(struct pipe_screen *pscreen,
364 struct winsys_handle *whandle,
365 unsigned *out_stride)
366 {
367 struct fd_screen *screen = fd_screen(pscreen);
368 struct fd_bo *bo;
369
370 if (whandle->type != DRM_API_HANDLE_TYPE_SHARED) {
371 DBG("Attempt to import unsupported handle type %d", whandle->type);
372 return NULL;
373 }
374
375 bo = fd_bo_from_name(screen->dev, whandle->handle);
376 if (!bo) {
377 DBG("ref name 0x%08x failed", whandle->handle);
378 return NULL;
379 }
380
381 *out_stride = whandle->stride;
382
383 return bo;
384 }
385
386 struct pipe_screen *
387 fd_screen_create(struct fd_device *dev)
388 {
389 struct fd_screen *screen = CALLOC_STRUCT(fd_screen);
390 struct pipe_screen *pscreen;
391 uint64_t val;
392
393 fd_mesa_debug = debug_get_option_fd_mesa_debug();
394
395 if (fd_mesa_debug & FD_DBG_NOBIN)
396 fd_binning_enabled = false;
397
398 if (!screen)
399 return NULL;
400
401 pscreen = &screen->base;
402
403 screen->dev = dev;
404
405 // maybe this should be in context?
406 screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D);
407 if (!screen->pipe) {
408 DBG("could not create 3d pipe");
409 goto fail;
410 }
411
412 if (fd_pipe_get_param(screen->pipe, FD_GMEM_SIZE, &val)) {
413 DBG("could not get GMEM size");
414 goto fail;
415 }
416 screen->gmemsize_bytes = val;
417
418 if (fd_pipe_get_param(screen->pipe, FD_DEVICE_ID, &val)) {
419 DBG("could not get device-id");
420 goto fail;
421 }
422 screen->device_id = val;
423
424 if (fd_pipe_get_param(screen->pipe, FD_GPU_ID, &val)) {
425 DBG("could not get gpu-id");
426 goto fail;
427 }
428 screen->gpu_id = val;
429
430 /* explicitly checking for GPU revisions that are known to work. This
431 * may be overly conservative for a3xx, where spoofing the gpu_id with
432 * the blob driver seems to generate identical cmdstream dumps. But
433 * on a2xx, there seem to be small differences between the GPU revs
434 * so it is probably better to actually test first on real hardware
435 * before enabling:
436 *
437 * If you have a different adreno version, feel free to add it to one
438 * of the two cases below and see what happens. And if it works, please
439 * send a patch ;-)
440 */
441 switch (screen->gpu_id) {
442 case 220:
443 fd2_screen_init(pscreen);
444 break;
445 case 320:
446 case 330:
447 fd3_screen_init(pscreen);
448 break;
449 default:
450 debug_printf("unsupported GPU: a%03d\n", screen->gpu_id);
451 goto fail;
452 }
453
454 pscreen->destroy = fd_screen_destroy;
455 pscreen->get_param = fd_screen_get_param;
456 pscreen->get_paramf = fd_screen_get_paramf;
457 pscreen->get_shader_param = fd_screen_get_shader_param;
458
459 fd_resource_screen_init(pscreen);
460 fd_query_screen_init(pscreen);
461
462 pscreen->get_name = fd_screen_get_name;
463 pscreen->get_vendor = fd_screen_get_vendor;
464
465 pscreen->get_timestamp = fd_screen_get_timestamp;
466
467 pscreen->fence_reference = fd_screen_fence_ref;
468 pscreen->fence_signalled = fd_screen_fence_signalled;
469 pscreen->fence_finish = fd_screen_fence_finish;
470
471 util_format_s3tc_init();
472
473 return pscreen;
474
475 fail:
476 fd_screen_destroy(pscreen);
477 return NULL;
478 }