1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * Rob Clark <robclark@freedesktop.org>
30 #include "pipe/p_defines.h"
31 #include "pipe/p_screen.h"
32 #include "pipe/p_state.h"
34 #include "util/u_memory.h"
35 #include "util/u_inlines.h"
36 #include "util/u_format.h"
37 #include "util/u_format_s3tc.h"
38 #include "util/u_string.h"
39 #include "util/u_debug.h"
41 #include "os/os_time.h"
47 #include "freedreno_context.h"
48 #include "freedreno_screen.h"
49 #include "freedreno_resource.h"
50 #include "freedreno_fence.h"
51 #include "freedreno_util.h"
53 /* XXX this should go away */
54 #include "state_tracker/drm_driver.h"
56 static const struct debug_named_value debug_options
[] = {
57 {"msgs", FD_DBG_MSGS
, "Print debug messages"},
58 {"disasm", FD_DBG_DISASM
, "Dump TGSI and adreno shader disassembly"},
62 DEBUG_GET_ONCE_FLAGS_OPTION(fd_mesa_debug
, "FD_MESA_DEBUG", debug_options
, 0)
64 int fd_mesa_debug
= 0;
67 fd_screen_get_name(struct pipe_screen
*pscreen
)
69 static char buffer
[128];
70 util_snprintf(buffer
, sizeof(buffer
), "FD%03d",
71 fd_screen(pscreen
)->device_id
);
76 fd_screen_get_vendor(struct pipe_screen
*pscreen
)
82 fd_screen_get_timestamp(struct pipe_screen
*pscreen
)
84 int64_t cpu_time
= os_time_get() * 1000;
85 return cpu_time
+ fd_screen(pscreen
)->cpu_gpu_time_delta
;
89 fd_screen_fence_ref(struct pipe_screen
*pscreen
,
90 struct pipe_fence_handle
**ptr
,
91 struct pipe_fence_handle
*pfence
)
93 fd_fence_ref(fd_fence(pfence
), (struct fd_fence
**)ptr
);
97 fd_screen_fence_signalled(struct pipe_screen
*screen
,
98 struct pipe_fence_handle
*pfence
)
100 return fd_fence_signalled(fd_fence(pfence
));
104 fd_screen_fence_finish(struct pipe_screen
*screen
,
105 struct pipe_fence_handle
*pfence
,
108 return fd_fence_wait(fd_fence(pfence
));
112 fd_screen_destroy(struct pipe_screen
*pscreen
)
114 struct fd_screen
*screen
= fd_screen(pscreen
);
117 fd_pipe_del(screen
->pipe
);
120 fd_device_del(screen
->dev
);
127 EGL Vendor Qualcomm, Inc
128 EGL Extensions EGL_QUALCOMM_shared_image EGL_KHR_image EGL_AMD_create_image EGL_KHR_lock_surface EGL_KHR_lock_surface2 EGL_KHR_fence_sync EGL_IMG_context_priorityEGL_ANDROID_image_native_buffer
129 GL extensions: GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_QCOM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_AMD_compressed_3DC_texture
130 GL_MAX_3D_TEXTURE_SIZE_OES: 1024 0 0 0
131 no GL_MAX_SAMPLES_ANGLE: GL_INVALID_ENUM
132 no GL_MAX_SAMPLES_APPLE: GL_INVALID_ENUM
133 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16 0 0 0
134 no GL_MAX_SAMPLES_IMG: GL_INVALID_ENUM
135 GL_MAX_TEXTURE_SIZE: 4096 0 0 0
136 GL_MAX_VIEWPORT_DIMS: 4096 4096 0 0
137 GL_MAX_VERTEX_ATTRIBS: 16 0 0 0
138 GL_MAX_VERTEX_UNIFORM_VECTORS: 251 0 0 0
139 GL_MAX_VARYING_VECTORS: 8 0 0 0
140 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 20 0 0 0
141 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 4 0 0 0
142 GL_MAX_TEXTURE_IMAGE_UNITS: 16 0 0 0
143 GL_MAX_FRAGMENT_UNIFORM_VECTORS: 221 0 0 0
144 GL_MAX_CUBE_MAP_TEXTURE_SIZE: 4096 0 0 0
145 GL_MAX_RENDERBUFFER_SIZE: 4096 0 0 0
146 no GL_TEXTURE_NUM_LEVELS_QCOM: GL_INVALID_ENUM
149 fd_screen_get_param(struct pipe_screen
*pscreen
, enum pipe_cap param
)
151 /* this is probably not totally correct.. but it's a start: */
153 /* Supported features (boolean caps). */
154 case PIPE_CAP_NPOT_TEXTURES
:
155 case PIPE_CAP_TWO_SIDED_STENCIL
:
156 case PIPE_CAP_ANISOTROPIC_FILTER
:
157 case PIPE_CAP_POINT_SPRITE
:
158 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
159 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
160 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
161 case PIPE_CAP_TEXTURE_SWIZZLE
:
162 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
163 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
164 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
165 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
166 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
168 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
169 case PIPE_CAP_PRIMITIVE_RESTART
:
170 case PIPE_CAP_CONDITIONAL_RENDER
:
171 case PIPE_CAP_TEXTURE_BARRIER
:
172 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
173 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
174 case PIPE_CAP_TGSI_INSTANCEID
:
175 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
176 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
177 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
178 case PIPE_CAP_COMPUTE
:
179 case PIPE_CAP_START_INSTANCE
:
180 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
181 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
182 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
185 case PIPE_CAP_TGSI_TEXCOORD
:
186 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
189 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
192 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
195 /* Unsupported features. */
196 case PIPE_CAP_INDEP_BLEND_ENABLE
:
197 case PIPE_CAP_INDEP_BLEND_FUNC
:
198 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
199 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
200 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
201 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
202 case PIPE_CAP_SCALED_RESOLVE
:
203 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS
:
204 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
205 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
206 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
207 case PIPE_CAP_USER_VERTEX_BUFFERS
:
208 case PIPE_CAP_USER_INDEX_BUFFERS
:
209 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
210 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
214 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
215 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
216 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
217 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
221 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
222 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
223 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
225 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
227 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
230 /* Render targets. */
231 case PIPE_CAP_MAX_RENDER_TARGETS
:
235 case PIPE_CAP_QUERY_TIME_ELAPSED
:
236 case PIPE_CAP_OCCLUSION_QUERY
:
237 case PIPE_CAP_QUERY_TIMESTAMP
:
240 case PIPE_CAP_MIN_TEXEL_OFFSET
:
243 case PIPE_CAP_MAX_TEXEL_OFFSET
:
247 DBG("unknown param %d", param
);
253 fd_screen_get_paramf(struct pipe_screen
*pscreen
, enum pipe_capf param
)
256 case PIPE_CAPF_MAX_LINE_WIDTH
:
257 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
258 case PIPE_CAPF_MAX_POINT_WIDTH
:
259 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
261 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
263 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
265 case PIPE_CAPF_GUARD_BAND_LEFT
:
266 case PIPE_CAPF_GUARD_BAND_TOP
:
267 case PIPE_CAPF_GUARD_BAND_RIGHT
:
268 case PIPE_CAPF_GUARD_BAND_BOTTOM
:
271 DBG("unknown paramf %d", param
);
277 fd_screen_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
,
278 enum pipe_shader_cap param
)
282 case PIPE_SHADER_FRAGMENT
:
283 case PIPE_SHADER_VERTEX
:
285 case PIPE_SHADER_COMPUTE
:
286 case PIPE_SHADER_GEOMETRY
:
287 /* maye we could emulate.. */
290 DBG("unknown shader type %d", shader
);
294 /* this is probably not totally correct.. but it's a start: */
296 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
297 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
298 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
299 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
301 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
303 case PIPE_SHADER_CAP_MAX_INPUTS
:
305 case PIPE_SHADER_CAP_MAX_TEMPS
:
306 return 256; /* Max native temporaries. */
307 case PIPE_SHADER_CAP_MAX_ADDRS
:
308 /* XXX Isn't this equal to TEMPS? */
309 return 1; /* Max native address registers */
310 case PIPE_SHADER_CAP_MAX_CONSTS
:
311 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
313 case PIPE_SHADER_CAP_MAX_PREDS
:
314 return 0; /* nothing uses this */
315 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
317 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
318 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
319 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
320 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
322 case PIPE_SHADER_CAP_SUBROUTINES
:
324 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
325 case PIPE_SHADER_CAP_INTEGERS
:
327 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
329 case PIPE_SHADER_CAP_PREFERRED_IR
:
330 return PIPE_SHADER_IR_TGSI
;
332 DBG("unknown shader param %d", param
);
339 fd_screen_is_format_supported(struct pipe_screen
*pscreen
,
340 enum pipe_format format
,
341 enum pipe_texture_target target
,
342 unsigned sample_count
,
347 if ((target
>= PIPE_MAX_TEXTURE_TYPES
) ||
348 (sample_count
> 1) || /* TODO add MSAA */
349 !util_format_is_supported(format
, usage
)) {
350 DBG("not supported: format=%s, target=%d, sample_count=%d, usage=%x",
351 util_format_name(format
), target
, sample_count
, usage
);
355 /* TODO figure out how to render to other formats.. */
356 if ((usage
& PIPE_BIND_RENDER_TARGET
) &&
357 ((format
!= PIPE_FORMAT_B8G8R8A8_UNORM
) &&
358 (format
!= PIPE_FORMAT_B8G8R8X8_UNORM
))) {
359 DBG("not supported render target: format=%s, target=%d, sample_count=%d, usage=%x",
360 util_format_name(format
), target
, sample_count
, usage
);
364 if ((usage
& (PIPE_BIND_SAMPLER_VIEW
|
365 PIPE_BIND_VERTEX_BUFFER
)) &&
366 (fd_pipe2surface(format
) != FMT_INVALID
)) {
367 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
368 PIPE_BIND_VERTEX_BUFFER
);
371 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
372 PIPE_BIND_DISPLAY_TARGET
|
374 PIPE_BIND_SHARED
)) &&
375 (fd_pipe2color(format
) != COLORX_INVALID
)) {
376 retval
|= usage
& (PIPE_BIND_RENDER_TARGET
|
377 PIPE_BIND_DISPLAY_TARGET
|
382 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
383 (fd_pipe2depth(format
) != DEPTHX_INVALID
)) {
384 retval
|= PIPE_BIND_DEPTH_STENCIL
;
387 if ((usage
& PIPE_BIND_INDEX_BUFFER
) &&
388 (fd_pipe2index(format
) != INDEX_SIZE_INVALID
)) {
389 retval
|= PIPE_BIND_INDEX_BUFFER
;
392 if (usage
& PIPE_BIND_TRANSFER_READ
)
393 retval
|= PIPE_BIND_TRANSFER_READ
;
394 if (usage
& PIPE_BIND_TRANSFER_WRITE
)
395 retval
|= PIPE_BIND_TRANSFER_WRITE
;
397 if (retval
!= usage
) {
398 DBG("not supported: format=%s, target=%d, sample_count=%d, "
399 "usage=%x, retval=%x", util_format_name(format
),
400 target
, sample_count
, usage
, retval
);
403 return retval
== usage
;
407 fd_screen_bo_get_handle(struct pipe_screen
*pscreen
,
410 struct winsys_handle
*whandle
)
412 whandle
->stride
= stride
;
414 if (whandle
->type
== DRM_API_HANDLE_TYPE_SHARED
) {
415 return fd_bo_get_name(bo
, &whandle
->handle
) == 0;
416 } else if (whandle
->type
== DRM_API_HANDLE_TYPE_KMS
) {
417 whandle
->handle
= fd_bo_handle(bo
);
425 fd_screen_bo_from_handle(struct pipe_screen
*pscreen
,
426 struct winsys_handle
*whandle
,
427 unsigned *out_stride
)
429 struct fd_screen
*screen
= fd_screen(pscreen
);
432 bo
= fd_bo_from_name(screen
->dev
, whandle
->handle
);
434 DBG("ref name 0x%08x failed", whandle
->handle
);
438 *out_stride
= whandle
->stride
;
444 fd_screen_create(struct fd_device
*dev
)
446 struct fd_screen
*screen
= CALLOC_STRUCT(fd_screen
);
447 struct pipe_screen
*pscreen
;
450 fd_mesa_debug
= debug_get_option_fd_mesa_debug();
455 pscreen
= &screen
->base
;
459 // maybe this should be in context?
460 screen
->pipe
= fd_pipe_new(screen
->dev
, FD_PIPE_3D
);
462 DBG("could not create 3d pipe");
466 if (fd_pipe_get_param(screen
->pipe
, FD_GMEM_SIZE
, &val
)) {
467 DBG("could not get GMEM size");
470 screen
->gmemsize_bytes
= val
;
472 if (fd_pipe_get_param(screen
->pipe
, FD_DEVICE_ID
, &val
)) {
473 DBG("could not get device-id");
476 screen
->device_id
= val
;
479 pscreen
->destroy
= fd_screen_destroy
;
480 pscreen
->get_param
= fd_screen_get_param
;
481 pscreen
->get_paramf
= fd_screen_get_paramf
;
482 pscreen
->get_shader_param
= fd_screen_get_shader_param
;
483 pscreen
->context_create
= fd_context_create
;
484 pscreen
->is_format_supported
= fd_screen_is_format_supported
;
486 fd_resource_screen_init(pscreen
);
488 pscreen
->get_name
= fd_screen_get_name
;
489 pscreen
->get_vendor
= fd_screen_get_vendor
;
491 pscreen
->get_timestamp
= fd_screen_get_timestamp
;
493 pscreen
->fence_reference
= fd_screen_fence_ref
;
494 pscreen
->fence_signalled
= fd_screen_fence_signalled
;
495 pscreen
->fence_finish
= fd_screen_fence_finish
;
497 util_format_s3tc_init();
502 fd_screen_destroy(pscreen
);