freedreno: don't advertise mirror-clamp support
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29
30 #include "pipe/p_defines.h"
31 #include "pipe/p_screen.h"
32 #include "pipe/p_state.h"
33
34 #include "util/u_memory.h"
35 #include "util/u_inlines.h"
36 #include "util/u_format.h"
37 #include "util/u_format_s3tc.h"
38 #include "util/u_string.h"
39 #include "util/u_debug.h"
40
41 #include "os/os_time.h"
42
43 #include <stdio.h>
44 #include <errno.h>
45 #include <stdlib.h>
46
47 #include "freedreno_screen.h"
48 #include "freedreno_resource.h"
49 #include "freedreno_fence.h"
50 #include "freedreno_query.h"
51 #include "freedreno_util.h"
52
53 #include "a2xx/fd2_screen.h"
54 #include "a3xx/fd3_screen.h"
55
56 /* XXX this should go away */
57 #include "state_tracker/drm_driver.h"
58
59 static const struct debug_named_value debug_options[] = {
60 {"msgs", FD_DBG_MSGS, "Print debug messages"},
61 {"disasm", FD_DBG_DISASM, "Dump TGSI and adreno shader disassembly"},
62 {"dclear", FD_DBG_DCLEAR, "Mark all state dirty after clear"},
63 {"flush", FD_DBG_FLUSH, "Force flush after every draw"},
64 {"dscis", FD_DBG_DSCIS, "Disable scissor optimization"},
65 {"direct", FD_DBG_DIRECT, "Force inline (SS_DIRECT) state loads"},
66 {"dbypass", FD_DBG_DBYPASS,"Disable GMEM bypass"},
67 {"fraghalf", FD_DBG_FRAGHALF, "Use half-precision in fragment shader"},
68 {"nobin", FD_DBG_NOBIN, "Disable hw binning"},
69 {"noopt", FD_DBG_NOOPT , "Disable optimization passes in compiler"},
70 {"optmsgs", FD_DBG_OPTMSGS,"Enable optimizater debug messages"},
71 {"optdump", FD_DBG_OPTDUMP,"Dump shader DAG to .dot files"},
72 {"glsl130", FD_DBG_GLSL130,"Temporary flag to enable GLSL 130 on a3xx+"},
73 DEBUG_NAMED_VALUE_END
74 };
75
76 DEBUG_GET_ONCE_FLAGS_OPTION(fd_mesa_debug, "FD_MESA_DEBUG", debug_options, 0)
77
78 int fd_mesa_debug = 0;
79 bool fd_binning_enabled = true;
80 static bool glsl130 = false;
81
82 static const char *
83 fd_screen_get_name(struct pipe_screen *pscreen)
84 {
85 static char buffer[128];
86 util_snprintf(buffer, sizeof(buffer), "FD%03d",
87 fd_screen(pscreen)->device_id);
88 return buffer;
89 }
90
91 static const char *
92 fd_screen_get_vendor(struct pipe_screen *pscreen)
93 {
94 return "freedreno";
95 }
96
97 static uint64_t
98 fd_screen_get_timestamp(struct pipe_screen *pscreen)
99 {
100 int64_t cpu_time = os_time_get() * 1000;
101 return cpu_time + fd_screen(pscreen)->cpu_gpu_time_delta;
102 }
103
104 static void
105 fd_screen_fence_ref(struct pipe_screen *pscreen,
106 struct pipe_fence_handle **ptr,
107 struct pipe_fence_handle *pfence)
108 {
109 fd_fence_ref(fd_fence(pfence), (struct fd_fence **)ptr);
110 }
111
112 static boolean
113 fd_screen_fence_signalled(struct pipe_screen *screen,
114 struct pipe_fence_handle *pfence)
115 {
116 return fd_fence_signalled(fd_fence(pfence));
117 }
118
119 static boolean
120 fd_screen_fence_finish(struct pipe_screen *screen,
121 struct pipe_fence_handle *pfence,
122 uint64_t timeout)
123 {
124 return fd_fence_wait(fd_fence(pfence));
125 }
126
127 static void
128 fd_screen_destroy(struct pipe_screen *pscreen)
129 {
130 struct fd_screen *screen = fd_screen(pscreen);
131
132 if (screen->pipe)
133 fd_pipe_del(screen->pipe);
134
135 if (screen->dev)
136 fd_device_del(screen->dev);
137
138 free(screen);
139 }
140
141 /*
142 TODO either move caps to a2xx/a3xx specific code, or maybe have some
143 tables for things that differ if the delta is not too much..
144 */
145 static int
146 fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
147 {
148 struct fd_screen *screen = fd_screen(pscreen);
149
150 /* this is probably not totally correct.. but it's a start: */
151 switch (param) {
152 /* Supported features (boolean caps). */
153 case PIPE_CAP_NPOT_TEXTURES:
154 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_ANISOTROPIC_FILTER:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_TEXTURE_SHADOW_MAP:
159 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
160 case PIPE_CAP_TEXTURE_SWIZZLE:
161 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
162 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
163 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
164 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
165 case PIPE_CAP_SEAMLESS_CUBE_MAP:
166 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
167 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
168 case PIPE_CAP_TGSI_INSTANCEID:
169 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
170 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
171 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
172 case PIPE_CAP_COMPUTE:
173 case PIPE_CAP_START_INSTANCE:
174 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
175 case PIPE_CAP_USER_CONSTANT_BUFFERS:
176 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
177 return 1;
178
179 case PIPE_CAP_SHADER_STENCIL_EXPORT:
180 case PIPE_CAP_TGSI_TEXCOORD:
181 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
182 case PIPE_CAP_CONDITIONAL_RENDER:
183 case PIPE_CAP_TEXTURE_MULTISAMPLE:
184 case PIPE_CAP_TEXTURE_BARRIER:
185 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
186 case PIPE_CAP_SM3:
187 return 0;
188
189 case PIPE_CAP_PRIMITIVE_RESTART:
190 return (screen->gpu_id >= 300) ? 1 : 0;
191
192 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
193 return 256;
194
195 case PIPE_CAP_GLSL_FEATURE_LEVEL:
196 return ((screen->gpu_id >= 300) && glsl130) ? 130 : 120;
197
198 /* Unsupported features. */
199 case PIPE_CAP_INDEP_BLEND_ENABLE:
200 case PIPE_CAP_INDEP_BLEND_FUNC:
201 case PIPE_CAP_DEPTH_CLIP_DISABLE:
202 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
203 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
204 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
205 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
206 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
207 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
208 case PIPE_CAP_USER_VERTEX_BUFFERS:
209 case PIPE_CAP_USER_INDEX_BUFFERS:
210 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
211 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
212 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
213 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
214 case PIPE_CAP_TEXTURE_GATHER_SM5:
215 case PIPE_CAP_FAKE_SW_MSAA:
216 case PIPE_CAP_TEXTURE_QUERY_LOD:
217 case PIPE_CAP_SAMPLE_SHADING:
218 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
219 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
220 case PIPE_CAP_DRAW_INDIRECT:
221 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
222 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
223 case PIPE_CAP_SAMPLER_VIEW_TARGET:
224 return 0;
225
226 /* Stream output. */
227 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
228 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
229 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
230 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
231 return 0;
232
233 /* Geometry shader output, unsupported. */
234 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
235 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
236 case PIPE_CAP_MAX_VERTEX_STREAMS:
237 return 0;
238
239 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
240 return 2048;
241
242 /* Texturing. */
243 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
244 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
245 return MAX_MIP_LEVELS;
246 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
247 return 11;
248
249 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
250 return (screen->gpu_id >= 300) ? 256 : 0;
251
252 /* Render targets. */
253 case PIPE_CAP_MAX_RENDER_TARGETS:
254 return 1;
255
256 /* Queries. */
257 case PIPE_CAP_QUERY_TIME_ELAPSED:
258 case PIPE_CAP_QUERY_TIMESTAMP:
259 return 0;
260 case PIPE_CAP_OCCLUSION_QUERY:
261 return (screen->gpu_id >= 300) ? 1 : 0;
262
263 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
264 case PIPE_CAP_MIN_TEXEL_OFFSET:
265 return -8;
266
267 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
268 case PIPE_CAP_MAX_TEXEL_OFFSET:
269 return 7;
270
271 case PIPE_CAP_ENDIANNESS:
272 return PIPE_ENDIAN_LITTLE;
273
274 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
275 return 64;
276
277 case PIPE_CAP_VENDOR_ID:
278 return 0x5143;
279 case PIPE_CAP_DEVICE_ID:
280 return 0xFFFFFFFF;
281 case PIPE_CAP_ACCELERATED:
282 return 1;
283 case PIPE_CAP_VIDEO_MEMORY:
284 DBG("FINISHME: The value returned is incorrect\n");
285 return 10;
286 case PIPE_CAP_UMA:
287 return 1;
288
289 default:
290 DBG("unknown param %d", param);
291 return 0;
292 }
293 }
294
295 static float
296 fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
297 {
298 switch (param) {
299 case PIPE_CAPF_MAX_LINE_WIDTH:
300 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
301 case PIPE_CAPF_MAX_POINT_WIDTH:
302 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
303 return 8192.0f;
304 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
305 return 16.0f;
306 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
307 return 16.0f;
308 case PIPE_CAPF_GUARD_BAND_LEFT:
309 case PIPE_CAPF_GUARD_BAND_TOP:
310 case PIPE_CAPF_GUARD_BAND_RIGHT:
311 case PIPE_CAPF_GUARD_BAND_BOTTOM:
312 return 0.0f;
313 default:
314 DBG("unknown paramf %d", param);
315 return 0;
316 }
317 }
318
319 static int
320 fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
321 enum pipe_shader_cap param)
322 {
323 struct fd_screen *screen = fd_screen(pscreen);
324
325 switch(shader)
326 {
327 case PIPE_SHADER_FRAGMENT:
328 case PIPE_SHADER_VERTEX:
329 break;
330 case PIPE_SHADER_COMPUTE:
331 case PIPE_SHADER_GEOMETRY:
332 /* maye we could emulate.. */
333 return 0;
334 default:
335 DBG("unknown shader type %d", shader);
336 return 0;
337 }
338
339 /* this is probably not totally correct.. but it's a start: */
340 switch (param) {
341 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
342 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
343 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
344 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
345 return 16384;
346 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
347 return 8; /* XXX */
348 case PIPE_SHADER_CAP_MAX_INPUTS:
349 return 16;
350 case PIPE_SHADER_CAP_MAX_TEMPS:
351 return 64; /* Max native temporaries. */
352 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
353 return ((screen->gpu_id >= 300) ? 1024 : 64) * sizeof(float[4]);
354 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
355 return 1;
356 case PIPE_SHADER_CAP_MAX_PREDS:
357 return 0; /* nothing uses this */
358 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
359 return 1;
360 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
361 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
362 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
363 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
364 return 1;
365 case PIPE_SHADER_CAP_SUBROUTINES:
366 return 0;
367 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
368 return 1;
369 case PIPE_SHADER_CAP_INTEGERS:
370 /* we should be able to support this on a3xx, but not
371 * implemented yet:
372 */
373 return ((screen->gpu_id >= 300) && glsl130) ? 1 : 0;
374 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
375 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
376 return 16;
377 case PIPE_SHADER_CAP_PREFERRED_IR:
378 return PIPE_SHADER_IR_TGSI;
379 default:
380 DBG("unknown shader param %d", param);
381 return 0;
382 }
383 return 0;
384 }
385
386 boolean
387 fd_screen_bo_get_handle(struct pipe_screen *pscreen,
388 struct fd_bo *bo,
389 unsigned stride,
390 struct winsys_handle *whandle)
391 {
392 whandle->stride = stride;
393
394 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
395 return fd_bo_get_name(bo, &whandle->handle) == 0;
396 } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) {
397 whandle->handle = fd_bo_handle(bo);
398 return TRUE;
399 } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
400 whandle->handle = fd_bo_dmabuf(bo);
401 return TRUE;
402 } else {
403 return FALSE;
404 }
405 }
406
407 struct fd_bo *
408 fd_screen_bo_from_handle(struct pipe_screen *pscreen,
409 struct winsys_handle *whandle,
410 unsigned *out_stride)
411 {
412 struct fd_screen *screen = fd_screen(pscreen);
413 struct fd_bo *bo;
414
415 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
416 bo = fd_bo_from_name(screen->dev, whandle->handle);
417 } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) {
418 bo = fd_bo_from_handle(screen->dev, whandle->handle, 0);
419 } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
420 bo = fd_bo_from_dmabuf(screen->dev, whandle->handle);
421 } else {
422 DBG("Attempt to import unsupported handle type %d", whandle->type);
423 return NULL;
424 }
425
426 if (!bo) {
427 DBG("ref name 0x%08x failed", whandle->handle);
428 return NULL;
429 }
430
431 *out_stride = whandle->stride;
432
433 return bo;
434 }
435
436 struct pipe_screen *
437 fd_screen_create(struct fd_device *dev)
438 {
439 struct fd_screen *screen = CALLOC_STRUCT(fd_screen);
440 struct pipe_screen *pscreen;
441 uint64_t val;
442
443 fd_mesa_debug = debug_get_option_fd_mesa_debug();
444
445 if (fd_mesa_debug & FD_DBG_NOBIN)
446 fd_binning_enabled = false;
447
448 glsl130 = !!(fd_mesa_debug & FD_DBG_GLSL130);
449
450 if (!screen)
451 return NULL;
452
453 pscreen = &screen->base;
454
455 screen->dev = dev;
456
457 // maybe this should be in context?
458 screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D);
459 if (!screen->pipe) {
460 DBG("could not create 3d pipe");
461 goto fail;
462 }
463
464 if (fd_pipe_get_param(screen->pipe, FD_GMEM_SIZE, &val)) {
465 DBG("could not get GMEM size");
466 goto fail;
467 }
468 screen->gmemsize_bytes = val;
469
470 if (fd_pipe_get_param(screen->pipe, FD_DEVICE_ID, &val)) {
471 DBG("could not get device-id");
472 goto fail;
473 }
474 screen->device_id = val;
475
476 if (fd_pipe_get_param(screen->pipe, FD_GPU_ID, &val)) {
477 DBG("could not get gpu-id");
478 goto fail;
479 }
480 screen->gpu_id = val;
481
482 if (fd_pipe_get_param(screen->pipe, FD_CHIP_ID, &val)) {
483 DBG("could not get chip-id");
484 /* older kernels may not have this property: */
485 unsigned core = screen->gpu_id / 100;
486 unsigned major = (screen->gpu_id % 100) / 10;
487 unsigned minor = screen->gpu_id % 10;
488 unsigned patch = 0; /* assume the worst */
489 val = (patch & 0xff) | ((minor & 0xff) << 8) |
490 ((major & 0xff) << 16) | ((core & 0xff) << 24);
491 }
492 screen->chip_id = val;
493
494 DBG("Pipe Info:");
495 DBG(" GPU-id: %d", screen->gpu_id);
496 DBG(" Chip-id: 0x%08x", screen->chip_id);
497 DBG(" GMEM size: 0x%08x", screen->gmemsize_bytes);
498
499 /* explicitly checking for GPU revisions that are known to work. This
500 * may be overly conservative for a3xx, where spoofing the gpu_id with
501 * the blob driver seems to generate identical cmdstream dumps. But
502 * on a2xx, there seem to be small differences between the GPU revs
503 * so it is probably better to actually test first on real hardware
504 * before enabling:
505 *
506 * If you have a different adreno version, feel free to add it to one
507 * of the two cases below and see what happens. And if it works, please
508 * send a patch ;-)
509 */
510 switch (screen->gpu_id) {
511 case 220:
512 fd2_screen_init(pscreen);
513 break;
514 case 320:
515 case 330:
516 fd3_screen_init(pscreen);
517 break;
518 default:
519 debug_printf("unsupported GPU: a%03d\n", screen->gpu_id);
520 goto fail;
521 }
522
523 pscreen->destroy = fd_screen_destroy;
524 pscreen->get_param = fd_screen_get_param;
525 pscreen->get_paramf = fd_screen_get_paramf;
526 pscreen->get_shader_param = fd_screen_get_shader_param;
527
528 fd_resource_screen_init(pscreen);
529 fd_query_screen_init(pscreen);
530
531 pscreen->get_name = fd_screen_get_name;
532 pscreen->get_vendor = fd_screen_get_vendor;
533
534 pscreen->get_timestamp = fd_screen_get_timestamp;
535
536 pscreen->fence_reference = fd_screen_fence_ref;
537 pscreen->fence_signalled = fd_screen_fence_signalled;
538 pscreen->fence_finish = fd_screen_fence_finish;
539
540 util_format_s3tc_init();
541
542 return pscreen;
543
544 fail:
545 fd_screen_destroy(pscreen);
546 return NULL;
547 }