st/mesa: optionally apply texture swizzle to border color v2
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.c
1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29
30 #include "pipe/p_defines.h"
31 #include "pipe/p_screen.h"
32 #include "pipe/p_state.h"
33
34 #include "util/u_memory.h"
35 #include "util/u_inlines.h"
36 #include "util/u_format.h"
37 #include "util/u_format_s3tc.h"
38 #include "util/u_string.h"
39 #include "util/u_debug.h"
40
41 #include "os/os_time.h"
42
43 #include <stdio.h>
44 #include <errno.h>
45 #include <stdlib.h>
46
47 #include "freedreno_context.h"
48 #include "freedreno_screen.h"
49 #include "freedreno_resource.h"
50 #include "freedreno_fence.h"
51 #include "freedreno_util.h"
52
53 /* XXX this should go away */
54 #include "state_tracker/drm_driver.h"
55
56 static const struct debug_named_value debug_options[] = {
57 {"msgs", FD_DBG_MSGS, "Print debug messages"},
58 {"disasm", FD_DBG_DISASM, "Dump TGSI and adreno shader disassembly"},
59 DEBUG_NAMED_VALUE_END
60 };
61
62 DEBUG_GET_ONCE_FLAGS_OPTION(fd_mesa_debug, "FD_MESA_DEBUG", debug_options, 0)
63
64 int fd_mesa_debug = 0;
65
66 static const char *
67 fd_screen_get_name(struct pipe_screen *pscreen)
68 {
69 static char buffer[128];
70 util_snprintf(buffer, sizeof(buffer), "FD%03d",
71 fd_screen(pscreen)->device_id);
72 return buffer;
73 }
74
75 static const char *
76 fd_screen_get_vendor(struct pipe_screen *pscreen)
77 {
78 return "freedreno";
79 }
80
81 static uint64_t
82 fd_screen_get_timestamp(struct pipe_screen *pscreen)
83 {
84 int64_t cpu_time = os_time_get() * 1000;
85 return cpu_time + fd_screen(pscreen)->cpu_gpu_time_delta;
86 }
87
88 static void
89 fd_screen_fence_ref(struct pipe_screen *pscreen,
90 struct pipe_fence_handle **ptr,
91 struct pipe_fence_handle *pfence)
92 {
93 fd_fence_ref(fd_fence(pfence), (struct fd_fence **)ptr);
94 }
95
96 static boolean
97 fd_screen_fence_signalled(struct pipe_screen *screen,
98 struct pipe_fence_handle *pfence)
99 {
100 return fd_fence_signalled(fd_fence(pfence));
101 }
102
103 static boolean
104 fd_screen_fence_finish(struct pipe_screen *screen,
105 struct pipe_fence_handle *pfence,
106 uint64_t timeout)
107 {
108 return fd_fence_wait(fd_fence(pfence));
109 }
110
111 static void
112 fd_screen_destroy(struct pipe_screen *pscreen)
113 {
114 // TODO
115 DBG("TODO");
116 }
117
118 /*
119 EGL Version 1.4
120 EGL Vendor Qualcomm, Inc
121 EGL Extensions EGL_QUALCOMM_shared_image EGL_KHR_image EGL_AMD_create_image EGL_KHR_lock_surface EGL_KHR_lock_surface2 EGL_KHR_fence_sync EGL_IMG_context_priorityEGL_ANDROID_image_native_buffer
122 GL extensions: GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_QCOM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_AMD_compressed_3DC_texture
123 GL_MAX_3D_TEXTURE_SIZE_OES: 1024 0 0 0
124 no GL_MAX_SAMPLES_ANGLE: GL_INVALID_ENUM
125 no GL_MAX_SAMPLES_APPLE: GL_INVALID_ENUM
126 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16 0 0 0
127 no GL_MAX_SAMPLES_IMG: GL_INVALID_ENUM
128 GL_MAX_TEXTURE_SIZE: 4096 0 0 0
129 GL_MAX_VIEWPORT_DIMS: 4096 4096 0 0
130 GL_MAX_VERTEX_ATTRIBS: 16 0 0 0
131 GL_MAX_VERTEX_UNIFORM_VECTORS: 251 0 0 0
132 GL_MAX_VARYING_VECTORS: 8 0 0 0
133 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 20 0 0 0
134 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 4 0 0 0
135 GL_MAX_TEXTURE_IMAGE_UNITS: 16 0 0 0
136 GL_MAX_FRAGMENT_UNIFORM_VECTORS: 221 0 0 0
137 GL_MAX_CUBE_MAP_TEXTURE_SIZE: 4096 0 0 0
138 GL_MAX_RENDERBUFFER_SIZE: 4096 0 0 0
139 no GL_TEXTURE_NUM_LEVELS_QCOM: GL_INVALID_ENUM
140 */
141 static int
142 fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
143 {
144 /* this is probably not totally correct.. but it's a start: */
145 switch (param) {
146 /* Supported features (boolean caps). */
147 case PIPE_CAP_NPOT_TEXTURES:
148 case PIPE_CAP_TWO_SIDED_STENCIL:
149 case PIPE_CAP_ANISOTROPIC_FILTER:
150 case PIPE_CAP_POINT_SPRITE:
151 case PIPE_CAP_TEXTURE_SHADOW_MAP:
152 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
153 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
154 case PIPE_CAP_TEXTURE_SWIZZLE:
155 case PIPE_CAP_SHADER_STENCIL_EXPORT:
156 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
157 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160 case PIPE_CAP_SM3:
161 case PIPE_CAP_SEAMLESS_CUBE_MAP:
162 case PIPE_CAP_PRIMITIVE_RESTART:
163 case PIPE_CAP_CONDITIONAL_RENDER:
164 case PIPE_CAP_TEXTURE_BARRIER:
165 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
166 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
167 case PIPE_CAP_TGSI_INSTANCEID:
168 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
169 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
170 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
171 case PIPE_CAP_COMPUTE:
172 case PIPE_CAP_START_INSTANCE:
173 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
174 case PIPE_CAP_TEXTURE_MULTISAMPLE:
175 case PIPE_CAP_USER_CONSTANT_BUFFERS:
176 return 1;
177
178 case PIPE_CAP_TGSI_TEXCOORD:
179 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
180 return 0;
181
182 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
183 return 256;
184
185 case PIPE_CAP_GLSL_FEATURE_LEVEL:
186 return 120;
187
188 /* Unsupported features. */
189 case PIPE_CAP_INDEP_BLEND_ENABLE:
190 case PIPE_CAP_INDEP_BLEND_FUNC:
191 case PIPE_CAP_DEPTH_CLIP_DISABLE:
192 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
193 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
194 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
195 case PIPE_CAP_SCALED_RESOLVE:
196 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
197 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
198 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
199 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
200 case PIPE_CAP_USER_VERTEX_BUFFERS:
201 case PIPE_CAP_USER_INDEX_BUFFERS:
202 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
203 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
204 return 0;
205
206 /* Stream output. */
207 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
208 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
209 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
210 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
211 return 0;
212
213 /* Texturing. */
214 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
215 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
216 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
217 return 14;
218 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
219 return 9192;
220 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
221 return 20;
222
223 /* Render targets. */
224 case PIPE_CAP_MAX_RENDER_TARGETS:
225 return 1;
226
227 /* Timer queries. */
228 case PIPE_CAP_QUERY_TIME_ELAPSED:
229 case PIPE_CAP_OCCLUSION_QUERY:
230 case PIPE_CAP_QUERY_TIMESTAMP:
231 return 0;
232
233 case PIPE_CAP_MIN_TEXEL_OFFSET:
234 return -8;
235
236 case PIPE_CAP_MAX_TEXEL_OFFSET:
237 return 7;
238
239 default:
240 DBG("unknown param %d", param);
241 return 0;
242 }
243 }
244
245 static float
246 fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
247 {
248 switch (param) {
249 case PIPE_CAPF_MAX_LINE_WIDTH:
250 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
251 case PIPE_CAPF_MAX_POINT_WIDTH:
252 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
253 return 8192.0f;
254 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
255 return 16.0f;
256 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
257 return 16.0f;
258 case PIPE_CAPF_GUARD_BAND_LEFT:
259 case PIPE_CAPF_GUARD_BAND_TOP:
260 case PIPE_CAPF_GUARD_BAND_RIGHT:
261 case PIPE_CAPF_GUARD_BAND_BOTTOM:
262 return 0.0f;
263 default:
264 DBG("unknown paramf %d", param);
265 return 0;
266 }
267 }
268
269 static int
270 fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
271 enum pipe_shader_cap param)
272 {
273 switch(shader)
274 {
275 case PIPE_SHADER_FRAGMENT:
276 case PIPE_SHADER_VERTEX:
277 break;
278 case PIPE_SHADER_COMPUTE:
279 case PIPE_SHADER_GEOMETRY:
280 /* maye we could emulate.. */
281 return 0;
282 default:
283 DBG("unknown shader type %d", shader);
284 return 0;
285 }
286
287 /* this is probably not totally correct.. but it's a start: */
288 switch (param) {
289 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
290 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
291 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
292 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
293 return 16384;
294 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
295 return 8; /* XXX */
296 case PIPE_SHADER_CAP_MAX_INPUTS:
297 return 32;
298 case PIPE_SHADER_CAP_MAX_TEMPS:
299 return 256; /* Max native temporaries. */
300 case PIPE_SHADER_CAP_MAX_ADDRS:
301 /* XXX Isn't this equal to TEMPS? */
302 return 1; /* Max native address registers */
303 case PIPE_SHADER_CAP_MAX_CONSTS:
304 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
305 return 64;
306 case PIPE_SHADER_CAP_MAX_PREDS:
307 return 0; /* nothing uses this */
308 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
309 return 1;
310 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
311 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
312 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
313 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
314 return 1;
315 case PIPE_SHADER_CAP_SUBROUTINES:
316 return 0;
317 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
318 case PIPE_SHADER_CAP_INTEGERS:
319 return 0;
320 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
321 return 16;
322 case PIPE_SHADER_CAP_PREFERRED_IR:
323 return PIPE_SHADER_IR_TGSI;
324 default:
325 DBG("unknown shader param %d", param);
326 return 0;
327 }
328 return 0;
329 }
330
331 static boolean
332 fd_screen_is_format_supported(struct pipe_screen *pscreen,
333 enum pipe_format format,
334 enum pipe_texture_target target,
335 unsigned sample_count,
336 unsigned usage)
337 {
338 unsigned retval = 0;
339
340 if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
341 (sample_count > 1) || /* TODO add MSAA */
342 !util_format_is_supported(format, usage)) {
343 DBG("not supported: format=%s, target=%d, sample_count=%d, usage=%x",
344 util_format_name(format), target, sample_count, usage);
345 return FALSE;
346 }
347
348 /* TODO figure out how to render to other formats.. */
349 if ((usage & PIPE_BIND_RENDER_TARGET) &&
350 ((format != PIPE_FORMAT_B8G8R8A8_UNORM) &&
351 (format != PIPE_FORMAT_B8G8R8X8_UNORM))) {
352 DBG("not supported render target: format=%s, target=%d, sample_count=%d, usage=%x",
353 util_format_name(format), target, sample_count, usage);
354 return FALSE;
355 }
356
357 if ((usage & (PIPE_BIND_SAMPLER_VIEW |
358 PIPE_BIND_VERTEX_BUFFER)) &&
359 (fd_pipe2surface(format) != FMT_INVALID)) {
360 retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
361 PIPE_BIND_VERTEX_BUFFER);
362 }
363
364 if ((usage & (PIPE_BIND_RENDER_TARGET |
365 PIPE_BIND_DISPLAY_TARGET |
366 PIPE_BIND_SCANOUT |
367 PIPE_BIND_SHARED)) &&
368 (fd_pipe2color(format) != COLORX_INVALID)) {
369 retval |= usage & (PIPE_BIND_RENDER_TARGET |
370 PIPE_BIND_DISPLAY_TARGET |
371 PIPE_BIND_SCANOUT |
372 PIPE_BIND_SHARED);
373 }
374
375 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
376 (fd_pipe2depth(format) != DEPTHX_INVALID)) {
377 retval |= PIPE_BIND_DEPTH_STENCIL;
378 }
379
380 if ((usage & PIPE_BIND_INDEX_BUFFER) &&
381 (fd_pipe2index(format) != INDEX_SIZE_INVALID)) {
382 retval |= PIPE_BIND_INDEX_BUFFER;
383 }
384
385 if (usage & PIPE_BIND_TRANSFER_READ)
386 retval |= PIPE_BIND_TRANSFER_READ;
387 if (usage & PIPE_BIND_TRANSFER_WRITE)
388 retval |= PIPE_BIND_TRANSFER_WRITE;
389
390 if (retval != usage) {
391 DBG("not supported: format=%s, target=%d, sample_count=%d, "
392 "usage=%x, retval=%x", util_format_name(format),
393 target, sample_count, usage, retval);
394 }
395
396 return retval == usage;
397 }
398
399 boolean
400 fd_screen_bo_get_handle(struct pipe_screen *pscreen,
401 struct fd_bo *bo,
402 unsigned stride,
403 struct winsys_handle *whandle)
404 {
405 whandle->stride = stride;
406
407 if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
408 return fd_bo_get_name(bo, &whandle->handle) == 0;
409 } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) {
410 whandle->handle = fd_bo_handle(bo);
411 return TRUE;
412 } else {
413 return FALSE;
414 }
415 }
416
417 struct fd_bo *
418 fd_screen_bo_from_handle(struct pipe_screen *pscreen,
419 struct winsys_handle *whandle,
420 unsigned *out_stride)
421 {
422 struct fd_screen *screen = fd_screen(pscreen);
423 struct fd_bo *bo;
424
425 bo = fd_bo_from_name(screen->dev, whandle->handle);
426 if (!bo) {
427 DBG("ref name 0x%08x failed", whandle->handle);
428 return NULL;
429 }
430
431 *out_stride = whandle->stride;
432
433 return bo;
434 }
435
436 struct pipe_screen *
437 fd_screen_create(struct fd_device *dev)
438 {
439 struct fd_screen *screen = CALLOC_STRUCT(fd_screen);
440 struct pipe_screen *pscreen;
441 uint64_t val;
442
443 fd_mesa_debug = debug_get_option_fd_mesa_debug();
444
445 if (!screen)
446 return NULL;
447
448 DBG("");
449
450 screen->dev = dev;
451
452 // maybe this should be in context?
453 screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D);
454
455 fd_pipe_get_param(screen->pipe, FD_GMEM_SIZE, &val);
456 screen->gmemsize_bytes = val;
457
458 fd_pipe_get_param(screen->pipe, FD_DEVICE_ID, &val);
459 screen->device_id = val;
460
461 pscreen = &screen->base;
462
463 pscreen->destroy = fd_screen_destroy;
464 pscreen->get_param = fd_screen_get_param;
465 pscreen->get_paramf = fd_screen_get_paramf;
466 pscreen->get_shader_param = fd_screen_get_shader_param;
467 pscreen->context_create = fd_context_create;
468 pscreen->is_format_supported = fd_screen_is_format_supported;
469
470 fd_resource_screen_init(pscreen);
471
472 pscreen->get_name = fd_screen_get_name;
473 pscreen->get_vendor = fd_screen_get_vendor;
474
475 pscreen->get_timestamp = fd_screen_get_timestamp;
476
477 pscreen->fence_reference = fd_screen_fence_ref;
478 pscreen->fence_signalled = fd_screen_fence_signalled;
479 pscreen->fence_finish = fd_screen_fence_finish;
480
481 util_format_s3tc_init();
482
483 return pscreen;
484 }